[INFO:2022-9-7 19:22:31]PJG Start
[INFO:2022-9-7 19:22:31]LocalSourceVersion:1.0.36.3728
[INFO:2022-9-7 19:22:31]PackageSourceVersion:1.0.36.3501
[INFO:2022-9-7 19:22:31]AoUnityStarter Start
[INFO:2022-9-7 19:22:31]Start App
[INFO:2022-9-7 19:22:31]ResourceCache.Instance.resLoadMode=AssetBundle
[INFO:2022-9-7 19:22:31]ResourceCache.Instance.isLuaBundle=True
[INFO:2022-9-7 19:22:31]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True
[INFO:2022-9-7 19:22:31]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True
[INFO:2022-9-7 19:22:31]AoUnityStarter StartLua
[INFO:2022-9-7 19:22:31]ver20100 jit: false
[INFO:2022-9-7 19:22:31]os: OSX, arch: arm64
[INFO:2022-9-7 19:22:31][@bootstrap/BootstrapHelper.main:67]:{closure}=======================腾讯渠道包=======================
[INFO:2022-9-7 19:22:38][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:11url:1flag:Finetag:Hot
[INFO:2022-9-7 19:22:38][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:26url:1flag:Finetag:Hot
[INFO:2022-9-7 19:22:38][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:3url:1flag:Finetag:Hot
[INFO:2022-9-7 19:22:38][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:78url:1flag:Finetag:Hot
[INFO:2022-9-7 19:22:38][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:5url:1flag:Finetag:Hot
[INFO:2022-9-7 19:22:38][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:67url:1flag:Finetag:Hot
[INFO:2022-9-7 19:22:38][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:69url:1flag:Finetag:Hot
[INFO:2022-9-7 19:22:38][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:70url:1flag:Finetag:0
[INFO:2022-9-7 19:22:38][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:4url:1flag:Finetag:Hot
[INFO:2022-9-7 19:22:38][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:200url:1flag:Finetag:Hot
[INFO:2022-9-7 19:22:38][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:201url:1flag:Finetag:Hot
[INFO:2022-9-7 19:22:38][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start
[INFO:2022-9-7 19:22:38][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate
[INFO:2022-9-7 19:22:38][@bootstrap/BootstrapLauncherBase.lua:76]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone
[INFO:2022-9-7 19:22:38][@bootstrap/BootstrapLauncherBase.lua:19]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles
[INFO:2022-9-7 19:22:38][@bootstrap/BootstrapLauncher.lua:343]:{_onCopyObbDone}拷贝obb文件到外部目录完毕,继续走启动逻辑!
[INFO:2022-9-7 19:22:38][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true
[INFO:2022-9-7 19:22:38][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true
[INFO:2022-9-7 19:22:38][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true
[INFO:2022-9-7 19:22:38][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true
[INFO:2022-9-7 19:22:38][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true
[INFO:2022-9-7 19:22:38][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true
[INFO:2022-9-7 19:22:38][@bootstrap/BootstrapLauncher.lua:357]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务
[INFO:2022-9-7 19:22:38][@bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone
[INFO:2022-9-7 19:22:39][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest
[INFO:2022-9-7 19:22:39][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded
[INFO:2022-9-7 19:22:40][@bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机
[INFO:2022-9-7 19:22:40][@bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = /var/mobile/Containers/Data/Application/F33CC973-DFAD-4143-A22A-AAB33828EAE6/Library/UnityCache/Shared
[INFO:2022-9-7 19:22:40][@bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150
[INFO:2022-9-7 19:22:40][@bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -275 274
[INFO:2022-9-7 19:22:40][@bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30
[INFO:2022-9-7 19:22:40][@bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 749 274
[INFO:2022-9-7 19:22:41][@bootstrap/BootstrapHelper.lua:336]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了
[INFO:2022-9-7 19:22:41][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticetextcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticeimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41][@logic/extensions/notice/view/NoticeView.lua:51]:{onEnter}NoticeView:onEnter()
[INFO:2022-9-7 19:22:41][@logic/extensions/notice/view/NoticeView.lua:52]:{onEnter}[{"msgOrder":552,"msgUrl":"","msgId":"133835","endTime":"1662566399","openId":"","contentType":0,"startTime":"1661947080","msgScene":"1","msgType":0,"msgContent":"亲爱的少主:\r\n\r\n为保证空桑良好的运行秩序,管理司将于9月1日(周四)早上6:00至9:00关闭空桑入口,进行内部更新维护,待维护完毕后重新开启。\r\n期间少主将无法进入空桑,维护时长或有增减,具体详情可关注后续告示,还请少主耐心以待,管理司全员拜谢!\r\n【更新时间】9月1日(周四)早上6:00至9:00\r\n【更新方式】停机更新维护\r\n\r\n【更新内容】\r\n1.【庆典寄语】周年庆食魂语音信件×十连魂芯\r\n活动时间:2022年9月1日更新后至2022年9月21日23:59\r\n活动说明:活动期间,少主每日回到空桑都会收到一封周年庆专属纪念食魂语音信件——十位食魂将为少主献上最美好的祝福!每封书信将会附赠一个魂芯,共计可获得「魂芯(限时)」*10!\r\n活动入口:相伴之礼-庆典寄语\r\n温馨提示:魂芯(限时)过期时间为2022年09月22日00:10:00,还请少主留意。\r\n\r\n2.【灯色迷人】参与活动,领取鱼鳞彩灯非遗项目联动珍品画作「赏灯」!\r\n活动时间:2022年9月1日更新后至2022年9月14日23:59\r\n活动说明:空桑的赏灯会上,各种花灯争奇斗艳,无论大小朋友皆是喜气洋洋,最终小葫芦凭借五彩鱼鳞灯获得了第一名,收获月饼、春卷等一众孩子的羡慕眼神。完成活动任务即可获得珍品画作「赏灯」!\r\n\r\n3.【鳞灯辉映】鱼鳞彩灯非遗项目联动时装-冰糖葫芦「灯映鳞彩」登录即送!\r\n活动时间:2022年9月3日00:00至2022年9月14日23:59\r\n活动说明:玉鳞饰花灯,珠彩溢流光。满街的花灯也比不过他手上鱼鳞灯的光彩,他提灯来到你面前,好东西自然是要找最重要的人分享啦!每日登录游戏即可领取奖励,累计登录达到指定天数即可领取联动专属家具「百味灯」、冰糖葫芦联动专属时装「灯映鳞彩」等丰富好礼!\r\n\r\n4.【火树银花】烟花绽放,惊喜不停\r\n活动时间:2022年9月3日05:00至2022年9月5日23:59\r\n活动说明:陆吾拜托少主点燃烟花,让其绽放,它也准备了惊喜的庆典礼物。活动期间,每日18:00至23:00少主可参与本活动,点击烟花,让烟花绽放,可以获得丰富好礼哦~\r\n活动入口:主界面-火树银花\r\n温馨提示:本活动每日可参与1次。\r\n\r\n5.【琳琅新秀】全新膳具套装上线!\r\n活动时间:2022年9月1日更新后\r\n活动说明:【膳具盒】以及膳具商店中随机箸勺、酒器、盛器的开启奖励新增两套御品膳具「五彩」「沉香镂雕」,两套珍品膳具「三彩」「黄杨木」。\r\n温馨提示:\r\n御品膳具「五彩」套装效果为:直接治疗目标时,使目标2回合内提高伤害18%(唯一效果);\r\n珍品膳具「三彩」套装效果为:直接治疗目标时,使目标2回合内提高伤害12%(唯一效果);\r\n御品膳具「沉香镂雕」套装效果为:攻击敌方目标时,每有1个目标,提高伤害12%,最大不超过60%;\r\n珍品膳具「黄杨木」套装效果为:攻击敌方目标时,每有1个目标,提高伤害8%,最大不超过40%。\r\n\r\n6.【琳琅之谢】开启膳具赠福利活动!\r\n活动时间:2022年9月1日更新后至2022年9月7日23:59\r\n活动说明:活动期间,累计开启【膳具盒·珍】、【膳具盒·御】达到指定次数,即可领取【膳具碎片·御】、【膳具盒·珍】、【膳具盒·御】等丰富奖励!\r\n\r\n7.【绘忆上新】9月1日更新后,新增「太白鸭」专属绘忆!\r\n更新说明:今宵琼筵夜,共赏明月辉。他的剑里有诗意豪情,有无尽月色,还有藏在醉意中,欲说还休的缱绻心意。\r\n9月1日更新后,消耗绘忆画册即可解锁「太白鸭」绘忆专属时装「对月当歌」、绘忆专属外框,更有专属剧情、语音、绘忆专属头像框、绘忆专属家具敬候少主领取!\r\n\r\n8.【绘忆福袋】超值福袋即将上架礼包商店!\r\n活动时间:2022年9月1日更新后至2022年9月7日23:59\r\n活动说明:直购礼包商店限时上架特惠绘忆福袋,购买绘忆福袋可获得一定数量的「绘忆画册碎片」,有概率直接获得一本「绘忆画册」。收集足够的「绘忆画册碎片」可以合成一本完整的「绘忆画册」。\r\n\r\n9.【周年盛会】人气时装返场,限时上架时装商店!\r\n活动时间:2022年9月1日10:00至2022年9月7日23:59\r\n活动说明:活动期间,时装商店限时上架德州扒鸡时装「警官假日」、吉利虾时装「浮浪清波」、北京烤鸭时装「微服出游」、屠苏酒时装「玄武济世」,可使用时装券购买。\r\n温馨提示:本期时装为限时上架,活动结束后暂无其他获取方式。\r\n\r\n10.【幸运小屋】新增幸运值上限档位!\r\n更新说明:本次更新后,将新增幸运值上限档位,赠送御品特效聊天框「桂子幽香」和其他奖励!\r\n\r\n【优化更新与问题修复】\r\n1.优化「龙井虾仁」穿戴时装「消夏香眠」Q版头像的美术呈现;\r\n2.优化「腊味合蒸」默认时装Live2D形象的局部美术呈现;\r\n3.优化名片背景「嬉戏打闹」的美术呈现;\r\n4.优化家具「春情倦」的美术呈现;\r\n5.优化「珍珠日月贝」的自动战斗AI,在【厨艺大赛】和【炉火纯青】中,「珍珠日月贝」在前2回合进入月形态时,会自动释放月形态的「经纬成绮纹」;\r\n6.优化「珍珠日月贝」释放日形态的「经纬成绮纹」时,目标发生转变时会优先选择敌方其他目标;\r\n7.修复「炸紫酥肉」二技能无法无法消除「珍珠日月贝」护盾的问题。\r\n\r\n如有任何疑问建议,可联系QQ群客服进行反馈。\r\n食物语官方交流群:556481014\r\n《食物语》空桑管理司","msgTitle":"9月1日空桑更新告示"},{"msgOrder":547,"msgUrl":"","msgId":"133643","endTime":"1662566399","openId":"","contentType":0,"startTime":"1660737480","msgScene":"1","msgType":0,"msgContent":"亲爱的少主:\r\n\r\n全新主题活动版本【海晏明珠】即将上线!为保证空桑良好的运行秩序,管理司将于8月18日(周四)凌晨00:00至09:00关闭空桑入口,进行内部更新维护,待维护完毕后重新开启。\r\n为避免损失,请少主在停服前完成当日任务和奖励领取。维护期间少主将无法进入空桑,维护时长或有增减,具体详情可关注后续告示,还请少主耐心以待,管理司全员拜谢。\r\n【更新时间】8月18日(周四)凌晨00:00至09:00\r\n【更新方式】停机更新维护\r\n\r\n更新内容上接【8月18日空桑更新告示(1\/2)】\r\n\r\n【海晏明珠】全新限时主题活动即将开启!\r\n1.【四海平风涛】四海同聚,共对朝夕。主线第二部第三章,全语音剧情关卡即将开启!\r\n开启时间:2022年8月18日更新后至2022年9月7日23:59\r\n活动说明:活动期间,参与【展会海患】玩法可限时先行观看全语音【四海平风涛】剧情故事。全语音主线第二部第三章剧情关卡将在9月8日更新后上线,达到90级以上可永久开启本章节。\r\n背景地域:南海\r\n出场角色:空桑少主、珍珠日月贝(CV孙路路)、椰盅海皇(CV卢力峰)\r\n友情客串:风生水起(CV沈磊)、北海龙王(CV张原铭)、西海龙王(CV李逸)、南海龙王(CV姜秋再)、冰糖葫芦(CV徐徐)、北京烤鸭(CV苏尚卿)、缠花云梦肉(CV钱文青)、炸紫酥肉(CV许凯)、牡丹燕菜(CV藤新)、女儿红(CV皇贞季)、铁骨龙马(CV歪歪)、默娘(CV蔡海婷)、康老板(CV兰陶倚)、渔民甲(CV李逸)、渔民乙(CV郭耘菡)、青瑚(CV傅婷云)、流泉(CV孔天畅)、庙祝(CV方继炜)、鲛人族长(CV田茗旗)\r\n剧情简介:少主受托前往南海,协助举办南海博览会。一片繁华盛景中,清澈的海水悄然染上异色,牵出一段奇异旧闻……\r\n温馨提示:活动期间,参与【展会海患】玩法观看剧情故事,可在【图鉴-故事篇-活动故事】中限时回顾对应章节剧情故事;活动结束后,需正式通关主线第二部第三章剧情关卡,才可将其永久收纳于【图鉴-故事篇-主线故事】中。\r\n\r\n2.【展会海患】赢取活动专属徽章「晦还明」\r\n活动时间:2022年8月18日更新后至2022年9月7日23:59\r\n活动说明:南海博览会举办在即,还请少主协助南海众人,排除船舱隐患,确保博览会顺利举行。\r\n地图上有多个船舱,需要少主们共同努力完成排查。少主可通过挑战关卡增加「排查进度」,目标船舱排查进度达到指定要求即可完成排查。每日贡献度前三的少主将成为「稽查总领」,可对目标船舱进行标记。\r\n部分船舱中还藏有南海龙王为感谢少主协助排查而特意备下的谢礼,完成排查可额外获得丰富奖励~\r\n参加活动可获得活动专属徽章「晦还明」以及活动货币「水晶球」,「水晶球」可用于活动商店兑换奖励。\r\n\r\n3.【活动商店】收集「水晶球」兑换丰富好礼\r\n开放时间:2022年8月18日更新后至2022年9月9日23:59\r\n活动说明:活动期间,少主参与主题活动将获得活动货币「水晶球」,可用于在活动商店中获取各种奖励。专属徽章「珠光生」、召唤魂芯、天工石、老餮券、效率四倍符、食魂头像框以及专属互动家具等丰厚好礼等你来拿!\r\n温馨提示:商店共有八个阶段,第一阶段默认开启,获得指定奖励即可依次解锁下一阶段。最后阶段在获得全部奖励后可进行刷新。\r\n\r\n4.【踏浪拾珍】糖醋沅白专属时装「踏浪拾珍」 ,全新主界面场景「鲛绡织坊」\r\n活动时间:2022年8月18日更新后至2022年9月7日23:59\r\n活动说明:沿滩拾贝珍,追浪寻宝藏。海滩上会有着多少的奇珍异宝?他已经拿上了鱼叉,迫不及待地和老伙计来一探究竟了!活动期间进行金玉充值或购买礼包、月卡等可获得积分,积分达到指定数量即可领取丰富奖励。\r\n主要奖励:魂芯、天工石、糖醋沅白专属时装「踏浪拾珍」 、调料信物、主界面场景「鲛绡织坊」等。\r\n温馨提示:新时装「踏浪拾珍」、主界面场景「鲛绡织坊」为本限时累充活动赠送奖励,活动结束后暂无获取途径。\r\n \r\n5.【谢氏商会】收集「商会资证」兑换珍藏好礼\r\n活动时间:2022年8月18日更新后至2022年9月7日23:59\r\n活动说明:少主证明了自己能成为黑胡椒蟹的合格的合作伙伴,为表示诚意,黑胡椒蟹携带珍藏好礼来到空桑。少主可使用「商会资证」兑换往期限时累充活动赠送时装。\r\n本期上架谢氏商会的时装包含:「飞鱼绣春」「宫廷漫步」「逆反信条」「新禧贺岁」「池中金鳞」「飞虎戮风」「锐意燃歌」「气凌太虚」「真理审判」「萌鲨出没」「呈瑞贺喜」「妙厨当家」「青鸾虎鼓」「风月入怀」「猫影翩跹」\r\n温馨提示:已拥有对应时装的少主无法重复兑换,「商会资证」可长期持有。\r\n\r\n6.【探海寻绡】全新趣味玩法上线\r\n活动时间:2022年8月18日更新后至2022年9月7日23:59\r\n活动说明:为了编织鲛绡,珍珠日月贝只身探秘深海,寻找并收集海中的珍贵原料。\r\n温馨提示:规定时间内,得分越高,获得的活动奖励越丰厚!本活动每日可参与3次,参与次数每日05:00刷新。\r\n\r\n7.【限时祈福】「悠闲夏日」套装登场,海滨风格家具限时祈福\r\n活动时间:2022年8月18日10:00至2022年9月7日23:59\r\n活动说明:活动期间,少主在活动巧圣阁中消耗「天工石」进行祈福,即可获取海滨风格家具。\r\n温馨提示:本期家具祈福保底机制依旧生效。\r\n\r\n8.【声引潮鸣】迎战活动首领,赢取活动奖励\r\n活动时间:2022年8月25日10:00至2022年9月7日23:59\r\n活动说明:在经历北海一战后,归墟计划向南海发动赤潮。归墟改造了「夔」,她能利用被赤潮污染的海螺当共鸣音响,增强鼓声的能量。每日挑战活动首领的最高战绩将会作为当天战绩,每日战绩总和相加为活动战绩。\r\n<战绩奖励>:当活动战绩达到规定的要求时,即可手动领取战绩奖励;\r\n<排名奖励>:活动结束后将按照总战绩排名,通过邮件发放排名奖励;\r\n<挑战奖励>:累计挑战达到指定天数,可领取活动专属徽章「引赤潮」。\r\n温馨提示:本次活动只有对「夔」造成伤害才会计算战绩,其他伤害不纳入战绩计算。挑战首领无需消耗任何物资,少主可尽全力进攻。\r\n\r\n9.【锦上添花】参与活动,获取全新精美配饰!\r\n活动时间:2022年8月18日更新后至2022年9月7日23:59\r\n活动说明:刀尺裁锦绣,针巧制华裳。本次更新后,饺子「中国结耳饰」、鹄羹「鹄羽胸针」、雉羹「雉羽胸针」新品配饰登场!\r\n活动期间,累计登录7天即可在活动页面免费领取饺子专属配饰「中国结耳饰」!\r\n少主可在【锦上添花】活动界面以12元新品特惠价格分别购买「鹄羹」配饰礼包与「雉羹」配饰礼包(两个礼包分别包含角色专属配饰*1及魂芯*1)!\r\n\r\n10.【炉火纯青】一展厨艺争高下!实时竞技活动限时开启\r\n活动时间:2022年8月29日05:00至2022年9月11日23:59\r\n活动说明:活动期间,少主可在每天12:00-14:00和19:00-22:00的时间段内,通过随机匹配对手的形式参与炉火纯青比赛。\r\n比赛胜利和失败都能够获得「鲜汁壶」奖励,但失败则只能获得胜利奖励的一半,「鲜汁壶」可用于在【炉火膳堂】中兑换相应的奖励。\r\n\r\n11.【天工祈福】「繁花与诗」主题家具套装常驻!\r\n活动时间:2022年8月18日更新后\r\n活动说明:本次更新后,「繁花与诗」主题家具套装将会常驻于【巧圣阁】中,更多主题套装将在后续版本陆续常驻于巧圣阁。\r\n少主可根据提示在【巧圣阁-巧圣仙师阁】下拉列表中选择自己想要祈福的常驻主题家具阁,消耗「天工石」进行祈福,即可获取主题家具。\r\n温馨提示:家具祈福保底机制依旧生效。\r\n\r\n12.【画廊写生】玩法奖励新增全新画作\r\n更新说明:2022年8月18日更新后,【画廊写生】玩法奖励新增御品画作「好时光」,尚品画作「子龙脱袍成员证」「开水白菜成员证」「杨枝甘露成员证」「调料成员证」「太极芋泥成员证」。\r\n\r\n13.【焕新时装】「雪梨肘棒」焕新时装上线\r\n更新说明:经年梦终成,宣影邀众人。又一部心血力作即将上映,意味着他的电影梦想将变得触手可及。本次更新后,新增「雪梨肘棒」焕新时装「展映」,相应食魂突破至五花即可解锁。\r\n\r\n14.【新厨助力】成长礼包免费领取,助力食魂提升能力\r\n更新说明:本次更新后,优化了【新厨助力】成长礼包中体验专用膳具的使用时间。少主达到指定等级后,可在【商店】免费领取新厨助力礼包,其中包含体验专用珍品膳具「酸枝木(30天)」「大份干粮」「效率双倍符」以及食魂升星材料等丰富好礼!\r\n温馨提示:已领取过对应等级【新厨助力】成长礼包的少主无法再次领取哦~体验专用膳具无法强化、升星、分解,到期后消失。\r\n\r\n15.【梅影寻踪】玩法体验优化\r\n更新说明:本次更新后,食魂好感度达到15级且已观看完该角色所有【梅影寻踪】故事剧情后,可以选择该食魂进行「一键寻踪」。\r\n\r\n【优化更新与问题修复】\r\n1.食魂「雉羹」加入常驻召唤阵,客潮随机奖励中新增「雉羹信物」;\r\n2.全新原声音乐「海晏明珠」上架【音乐商店】;\r\n3.优化【生日】玩法体验,本次更新后可以自由选择两位食魂陪伴少主一起过生日啦(食魂好感度需达到15级);\r\n4.优化【学厨】玩法体验,帮厨食魂可以协助学徒少主直至出师;\r\n5.优化【活动首领】的奖励获取方式,优化后挑战首领达到指定次数即可领取限定奖励;\r\n6.优化【协会任务】玩法体验,当天在刷新出某任务前的任务完成情况也将被记录;\r\n7.优化【绀珠虚影】玩法体验,少主可在【虚影一览】中进行所有首领的演练;\r\n8.优化【较艺堂】玩法体验,可查看协会成员每日伤害与每日挑战次数;\r\n9.优化【画院】玩法体验,当任意画作满足升级条件时,点击将跳转至【效果】界面;\r\n10.优化【润色堂】界面显示效果,已拥有、未拥有、已满级的画作将会显示不同标记;\r\n11.优化【宴会】界面显示效果,将会根据宴会剩余时间进行排序;\r\n12.优化挑战关卡的玩法效率,本次更新后将新增「效率四倍符」;\r\n13.优化「鹄羹」Q版形象动画的美术表现;\r\n14.【过场图】新增一批可选过场图,同时已合成的画作也可设置为过场图了;\r\n15.【友情商店】新增了79个食魂时装头像(需要拥有对应时装才可兑换);\r\n16.【编队】数量上限增加至30个,且少主可以自由调整队伍排序;\r\n17.【好友】数量上限增加至90位,将会根据好友活跃程度进行排序;\r\n18.【瑛瑶之泽】每周免费挑战次数增加至30次;\r\n19.【家园-参观-点赞记录】中将会显示最近10位点赞该家园的少主;\r\n20.【异域探索】新增6小时的探索出行;\r\n21.【邮件】的收藏数量上限增加至150封;\r\n22.【宣传海报】可以选择今日内不再弹出;\r\n23.【绀珠虚影】新增部分活动首领的挑战成就;\r\n24.【绀珠虚影】所有首领技能增加必中效果;\r\n25.【协会】会长可以自由选择「镇会食魂」穿戴的时装;\r\n26.【更换外观-音乐】可以勾选在所有场景播放,且切换场景时音乐不会中断;\r\n27.【连续战斗】结束后,将自动关闭协会「幸运符袋」加成;\r\n28.本次更新后所有「主界面场景」均可支持陀螺仪效果;\r\n29.「加速药皂」「加速食用油」「弹力软糖」可以通过出售转化为贝币;\r\n30.获得配饰时,可以直接跳转至穿戴界面使用;\r\n31.修复【协会任务】手动刷新后在个别情况下会显示异常的问题;\r\n32.修复帮厨食魂使用「玉麟香腰」时在个别情况下会导致战斗出现异常的问题;\r\n33.修复【厨房】烹饪菜肴时个别情况下锅的位置显示异常的问题;\r\n34.修复回归少主拥有免费加速菜肴烹饪次数时,多次开关加速界面可能会导致异常的问题。\r\n\r\n如有任何疑问建议,可联系QQ群客服进行反馈。\r\n食物语官方交流群:556481014\r\n《食物语》空桑管理司","msgTitle":"8月18日空桑更新告示(2\/2)"},{"msgOrder":543,"msgUrl":"","msgId":"133616","endTime":"1662566399","openId":"","startTime":"1660752000","msgScene":"1","msgType":0,"contentType":1,"picArray":[{"screenDir":2,"hashValue":"23daee7c0d22bb123232fd0bd2421da6","picPath":"\/private\/var\/mobile\/Containers\/Data\/Application\/F33CC973-DFAD-4143-A22A-AAB33828EAE6\/Library\/Caches\/MSDK\/Notice_133616_23daee7c0d22bb123232fd0bd2421da6.png"}]},{"msgOrder":542,"msgUrl":"","msgId":"133608","endTime":"1662566399","openId":"","contentType":0,"startTime":"1660737480","msgScene":"1","msgType":0,"msgContent":"亲爱的少主:\r\n\r\n全新主题活动版本【海晏明珠】即将上线!为保证空桑良好的运行秩序,管理司将于8月18日(周四)凌晨00:00至09:00关闭空桑入口,进行内部更新维护,待维护完毕后重新开启。\r\n为避免损失,请少主在停服前完成当日任务和奖励领取。维护期间少主将无法进入空桑,维护时长或有增减,具体详情可关注后续告示,还请少主耐心以待,管理司全员拜谢。\r\n【更新时间】8月18日(周四)凌晨00:00至09:00\r\n【更新方式】停机更新维护\r\n\r\n【更新内容】\r\n一、【周年福利】多重福利限时赠送!\r\n1.【相伴之礼】三年之邀,万象同赏,十连上线即领!\r\n活动时间:2022年8月18日更新后至2022年9月7日23:59\r\n活动说明:三年之邀,万象同赏!在这周年盛会之际,我们相伴同行,共聚空桑。活动期间,可在【相伴之礼】活动页面直接领取周年庆专属纪念头像「派对甜心」、头像框「三载好礼」、「魂芯(限时)」*10!\r\n9月3日05:00后,还可在【相伴之礼】活动页面领取「自选常驻珍品食魂」!\r\n\r\n2.【庆典寄语】周年庆食魂语音信件×十连魂芯\r\n活动时间:2022年9月1日更新后至2022年9月21日23:59\r\n活动说明:活动期间,少主每日回到空桑都会收到一封周年庆专属纪念食魂语音信件——十位食魂将为少主献上最美好的祝福!每封书信将会附赠一个魂芯,共计可获得「魂芯(限时)」*10!\r\n活动入口:相伴之礼-庆典寄语\r\n温馨提示:魂芯(限时)过期时间为2022年09月22日00:10:00,还请少主留意。\r\n\r\n3.【首充双倍】重置金玉首充双倍福利\r\n活动时间:2022年8月18日更新后\r\n活动说明:本次更新后,直购商店内全部金玉充值档次的首充金玉双倍将会统一重置。\r\n\r\n4.【水陆毕陈】三周年纪念家具,随机常驻御品食魂登录即送!\r\n活动时间:2022年8月18日更新后至2022年9月21日23:59\r\n活动说明:每日登录游戏即可领取奖励,累计登录10天可领取三周年纪念家具「绘韶年」,登录14日可领取「随机常驻御品食魂」,更有活动专属徽章「绘蓝图」、魂芯等好礼相赠!\r\n温馨提示:考虑到少主的游戏体验,【水陆毕陈】活动时间延长至2022年9月21日23:59,届时少主可通过【相伴之礼】界面进入此活动。\r\n\r\n5.【博览群珍】参与活动,领取少主专属新时装「鱼跃浮光」\r\n活动时间:2022年8月25日更新后至2022年9月7日23:59\r\n活动说明:游鱼跃衣衫,透扇掠浮光。游鱼相伴,珊瑚缀冠;衣袂飘飘,裙裾飞扬。少主若化身灵鱼,潜游海底,一览浮光幻景。活动期间,每日首次消耗体力通关任意关卡后将会开启【博览群珍】活动,完成活动关卡可获得「四海珍宝」。收集「四海珍宝」达到指定数量即可制作少主专属时装「鱼跃浮光」。\r\n若少主积极参与本活动,最快仅需6天即可获得专属时装「鱼跃浮光」哦~!\r\n温馨提示:每日触发【博览群珍】后可作为队长挑战和协助他人各1次。\r\n\r\n6.【时装上新】女儿红「解意合欢」新品时装永久上架时装商店!\r\n活动时间:2022年8月25日更新后\r\n活动说明:簪落解青丝,衣绣合欢穗。红纱落下,长簪轻解,他身边的合欢丝穗轻晃,催促他进入一场没有愠怒忧愁的梦境。2022年8月25日更新后,时装商店将永久上架女儿红时装「解意合欢」,可使用1280时装券购买。\r\n\r\n7.【华装盛典】符离集烧鸡专属时装「活力四射」\r\n活动时间:2022年9月8日更新后至2022年10月5日23:59\r\n活动说明:小笋准备召开空桑时装秀,空桑众食魂也都纷纷来参与。这场时装盛典不仅有小笋挑选的精美时装,还有食魂们一同准备的丰富奖励!\r\n活动期间,完成指定任务可获得「秀场照片」。收集「秀场照片」达到指定进度可获得活动货币「穿搭秘籍」,可用于【盛典商铺】中兑换符离集烧鸡专属时装「活力四射」。\r\n温馨提示:上期【华装盛典】活动中尚未使用的「穿搭秘籍」可用于本次活动中兑换奖励。已拥有时装「活力四射」的少主可使用「穿搭秘籍」兑换其他材料。 \r\n\r\n8.【沙滩寻宝】探索海畔沙滩,领取天工石奖励\r\n活动时间:2022年8月18日更新后至2022年9月7日23:59\r\n活动说明:活动开启后,食魂们每天将会在活动中心场景「海畔沙滩」中藏好一份小礼物,少主要注意那些与以往不同的地方哦~寻找到食魂们准备的小礼物,共计可获得「天工石」*1800。\r\n\r\n9.【限时体验】全新主界面场景「鲛绡织坊」\r\n限时体验时间:2022年8月18日更新后至2022年8月28日23:59\r\n活动说明:活动期间,可限时体验全新主界面场景「鲛绡织坊」。\r\n温馨提示:本期主界面场景「鲛绡织坊」由四海博览会特约赞助限时体验,还请少主留意。\r\n设置入口:玩家信息-更换外观-主界面\r\n\r\n10.【临安初霁】免费获取全套诗画浙江活动专属家具\r\n活动时间:2022年8月18日更新后\r\n活动说明:本次更新后,复刻商店新增【临安初霁】商店页签,使用「空桑纪念币」即可兑换全套诗画浙江活动专属家具以及解锁活动剧情【临安初霁】。\r\n\r\n二、【古灯新韵】食物语×鱼鳞彩灯非遗项目 联动合作活动开启!\r\n1.【灯色迷人】参与活动,领取鱼鳞彩灯非遗项目联动珍品画作「赏灯」!\r\n活动时间:2022年9月1日更新后至2022年9月14日23:59\r\n活动说明:空桑的赏灯会上,各种花灯争奇斗艳,无论大小朋友皆是喜气洋洋,最终小葫芦凭借五彩鱼鳞灯获得了第一名,收获月饼、春卷等一众孩子的羡慕眼神。完成活动任务即可获得珍品画作「赏灯」!\r\n\r\n2.【灯映鳞彩】鱼鳞彩灯非遗项目联动时装-冰糖葫芦「灯映鳞彩」登录即送!\r\n活动时间:2022年9月3日00:00至2022年9月14日23:59\r\n活动说明:玉鳞饰花灯,珠彩溢流光。满街的花灯也比不过他手上鱼鳞灯的光彩,他提灯来到你面前,好东西自然是要找最重要的人分享啦!每日登录游戏即可领取奖励,累计登录达到指定天数即可领取联动专属家具「百味灯」、冰糖葫芦联动专属时装「灯映鳞彩」等丰富好礼!\r\n\r\n三、【周年盛典】\r\n1.【火树银花】烟花绽放,惊喜不停\r\n活动时间:2022年9月3日05:00至2022年9月5日23:59\r\n活动说明:陆吾拜托少主点燃烟花,让其绽放,它也准备了惊喜的庆典礼物。活动期间,每日18:00至23:00少主可参与本活动,点击烟花,让烟花绽放,可以获得丰富好礼哦~\r\n活动入口:主界面-火树银花\r\n温馨提示:本活动每日可参与1次。\r\n\r\n2.【海绡珠辉】年度限定食魂「珍珠日月贝」特殊召唤阵限时开启!\r\n活动时间:2022年8月18日10:00至2022年9月7日23:59\r\n活动说明:【海绡珠辉】特殊召唤阵开启,年度限定御品食魂「珍珠日月贝」召唤概率限时提升,「珍珠日月贝」召唤概率占御品食魂总概率的50%!\r\n温馨提示:年度限定御品食魂「珍珠日月贝」仅可在【海绡珠辉】特殊召唤阵中进行特殊召唤,活动结束后暂从召唤阵离开,后续不会进入常驻召唤阵。\r\n\r\n3.【持筹握算】「椰盅海皇」限时活动召唤阵开启!\r\n活动时间:2022年8月18日10:00至2022年9月7日23:59\r\n活动说明:【持筹握算】活动召唤阵开启,御品食魂「椰盅海皇」限时召唤概率提升!「椰盅海皇」召唤概率占御品食魂总概率的50%!\r\n温馨提示:「椰盅海皇」仅可在【持筹握算】中进行召唤,新食魂为限时加入活动召唤阵,活动结束后将暂时从召唤阵中离开,将在后续版本陆续进入常驻召唤阵。\r\n\r\n4.【庆典商店】庆典商店限时开放 活动召唤达指定次数,自选新活动御品食魂!\r\n活动时间:2022年8月18日10:00至2022年9月7日23:59\r\n活动说明:活动期间,在【海绡珠辉】活动召唤阵中累计召唤达到指定次数即可领取「调料信物」与「珍珠日月贝信物」奖励。\r\n在【海绡珠辉】及【持筹握算】活动召唤阵中进行召唤均可获得「缘分值」奖励。「缘分值」还可用于在庆典商店中兑换如下奖励:\r\n新御品食魂「珍珠日月贝」*1、新御品食魂「椰盅海皇」*1、「随机常驻御品食魂」*1、「自选常驻御品食魂」*1、「海晏明珠自选御品食魂」*1\r\n开启「海晏明珠自选御品食魂」可从「奶汤锅子鱼」,「武陵酒」,「扒广肚」,「五侯鲭」,「御笔猴头」中选择一位食魂获得。\r\n\r\n5.【消夏香眠】三周年限时特惠-龙井虾仁专属时装「消夏香眠」登场\r\n活动时间:2022年8月18日更新后至2022年9月7日23:59\r\n活动说明:凉室吐香烬,轻纱笼翠烟。窗外的微风携来一丝清凉,熏烟袅袅,为溽暑所困的思绪渐渐清明。或榻上小憩浅眠,或畅叙风雅,香风振衣,与君共消长夏。本次更新后将开启「消夏香眠」周年限时特惠活动,少主可在活动界面以68元周年特惠价格购买龙井虾仁专属时装「消夏香眠」及时装专属头像框。\r\n温馨提示:活动结束后时装「消夏香眠」暂无其它获取途径,获得龙井虾仁专属时装「消夏香眠」可解锁时装专属19条全新角色语音。\r\n\r\n6.【周年特惠】获取超值月俸天数及子龙脱袍专属时装「荣光炳耀」\r\n活动时间:2022年8月18日更新后至2022年9月7日23:59\r\n活动说明:鎏金缀绶带,辉赫表功勋。伤痕化作他的勋章,磨损的长枪记录了他的功绩,他已披上代表荣誉的绶带,将英姿定格在众人的眼中。本次更新后,月俸商店将上架【三周年限定特惠】,158元购买后可立即获得子龙脱袍专属时装「荣光炳耀」、时装专属头像框、300金玉,并激活180天月俸时长,共计可获得18300金玉。\r\n温馨提示:除此之外,将会额外上架「荣光炳耀」三周年特惠礼包(包含子龙脱袍专属时装「荣光炳耀」及时装专属头像框),可68元单独购买,重复获得的时装自动转换为1680时装券。\r\n活动结束后时装「荣光炳耀」暂无其它获取途径,获得子龙脱袍专属时装「荣光炳耀」可解锁时装专属36条全新角色语音。\r\n\r\n7.【九奏碧霄】周年献礼—年度限定食魂 「素蒸音声部」限时特殊召唤阵复刻开启!\r\n活动时间:2022年8月25日10:00至2022年9月7日23:59\r\n活动说明:【九奏碧霄】特殊召唤阵开启,周年限定御品食魂「素蒸音声部」限时召唤概率提升!「素蒸音声部」召唤概率占御品食魂总概率的50%!\r\n召唤福利:活动期间,在「九奏碧霄」活动召唤阵中累计召唤达到指定次数即可领取「素蒸音声部信物」与「调料信物」。\r\n温馨提示:本次【九奏碧霄】特殊召唤阵限时开启为三周年庆特别献礼,年度限定御品食魂「素蒸音声部」仅可在【九奏碧霄】特殊召唤阵中进行特殊召唤,活动结束后暂从召唤阵离开,后续不会进入常驻召唤阵。\r\n活动入口:主界面-年限复刻 (可通过左右箭头按钮切换召唤阵)\r\n\r\n8.【赤子丹心】周年献礼—年度限定食魂 「子龙脱袍」限时特殊召唤阵复刻开启!\r\n活动时间:2022年8月25日10:00至2022年9月7日23:59\r\n活动说明:【赤子丹心】特殊召唤阵开启,周年限定御品食魂「子龙脱袍」限时召唤概率提升!「子龙脱袍」召唤概率占御品食魂总概率的50%!\r\n召唤福利:活动期间,在【赤子丹心】活动召唤阵中累计召唤达到指定次数即可领取「子龙脱袍信物」与「调料信物」。\r\n温馨提示:本次【赤子丹心】特殊召唤阵限时开启为三周年庆特别献礼,年度限定御品食魂「子龙脱袍」仅可在【赤子丹心】特殊召唤阵中进行特殊召唤,活动结束后暂从召唤阵离开,后续不会进入常驻召唤阵。\r\n活动入口:主界面-年限复刻 (可通过左右箭头按钮切换召唤阵)\r\n\r\n9.【锦罗玉衣】多款直购时装限时上架时装商店!庆典返场限时特惠!\r\n活动时间:2022年8月18日更新后至2022年9月7日23:59\r\n活动说明:活动期间,素蒸音声部时装「凛音傲骨」、佛跳墙时装「雪狐解忧」、鱼腹藏羊时装「风味解析」、诗礼银杏时装「呦呦鹿鸣」、太史五龙羹时装「暗域之主」,对应时装礼包将限时上架时装商店(包含对应角色时装*1以及时装专属头像框)。\r\n温馨提示:8月18日至8月31日为庆典特惠价98元(原价168元),9月1日后将恢复原价,还请少主留意。\r\n\r\n10.【周年盛会】人气时装返场,限时上架时装商店!\r\n活动时间:2022年9月1日10:00至2022年9月7日23:59\r\n活动说明:活动期间,时装商店限时上架德州扒鸡时装「警官假日」、吉利虾时装「浮浪清波」、北京烤鸭时装「微服出游」、屠苏酒时装「玄武济世」,可使用时装券购买。\r\n温馨提示:本期时装为限时上架,活动结束后暂无其他获取方式。\r\n\r\n11.【巧手裁衣】参与活动赢取限定时装\r\n活动时间:2022年8月25日更新后至2022年8月31日23:59\r\n活动说明:制衣社的女儿红挑选了几套设计打算制作成衣,提升自己的手艺。只要帮助女儿红,就可以收到成衣礼盒作为礼物哦。购买「针线」道具即可参与【巧手裁衣】活动,达成指定条件将获得「海晏明珠成衣礼盒」!\r\n开启「海晏明珠成衣礼盒」可任选以下其中一件时装获得:川味火锅限定时装「灼热之舟」、飞龙汤限定时装「耀目雄心」、莲花血鸭限定时装「红莲传说」、风生水起限定时装「诸海纵横」;重复获得的时装自动转换为1680时装券。\r\n\r\n12.【沙排之王】谁是空桑排球之王?参与预测即得三周年纪念家具!\r\n活动时间:2022年8月18日更新后至2022年9月7日23:59\r\n活动说明:见空桑内的大家因逼人的暑气而无精打采,少主决定带着众人前往南海避暑。为了让大家活跃起来而举办了一场沙滩排球赛,获胜的队伍可获得少主亲封的空桑排球之王称号。为了让所有人都能参与进来,少主还设定了冠军竞猜的环节。参与预测即得获得三周年纪念家具「共嬉戏」!\r\n本活动中,食魂们组成了八支不同的队伍进行对决,采用三盘两胜制,比赛分为三个阶段:预测冠军→循环赛阶段→淘汰赛阶段。\r\n<预测冠军>-少主能在预测冠军阶段查看队伍的构成并选择自己心仪冠军队伍,根据队伍最终的排名,可获得丰厚奖励。除最终冠军决战赛之外,每一场循环赛和淘汰赛都可以在当天进行预测,所投票的队伍在当天的循环赛或淘汰赛中获得胜利,少主也可获得相应的奖励。\r\n<循环赛阶段>-各队伍分成两组,每组之间的4个队伍两两之间进行循环赛总计十二场,每组根据循环赛对战积分排名产生两个队伍,总计四个队伍进入淘汰赛。\r\n<淘汰赛阶段>-四强队伍角逐冠军,总计三场并角逐出冠军队伍。\r\n温馨提示:冠军预测无需消耗资源,其他预测可以选择三种支持方式。每位少主投票仅限一次机会且不可更改,如少主成功预测冠军队伍或当天比赛队伍的获胜方,均可获得相应的活动奖励。\r\n\r\n13.【琳琅之谢】开启膳具赠福利活动!\r\n活动时间:2022年9月1日更新后至2022年9月7日23:59\r\n活动说明:活动期间,累计开启【膳具盒·珍】、【膳具盒·御】达到指定次数,即可领取【膳具碎片·御】、【膳具盒·珍】、【膳具盒·御】等丰富奖励。\r\n\r\n14.【绘忆上新】9月1日更新后,新增「太白鸭」专属绘忆!\r\n更新说明:今宵琼筵夜,共赏明月辉。他的剑里有诗意豪情,有无尽月色,还有藏在醉意中,欲说还休的缱绻心意。\r\n9月1日更新后,消耗绘忆画册即可解锁「太白鸭」绘忆专属时装「对月当歌」、绘忆专属外框,更有专属剧情、语音、绘忆专属头像框、绘忆专属家具敬候少主领取!\r\n\r\n其他更新内容可见公告【8月18日空桑更新告示(2\/2)】\r\n\r\n如有任何疑问建议,可联系QQ群客服进行反馈。\r\n食物语官方交流群:556481014\r\n《食物语》空桑管理司","msgTitle":"8月18日空桑更新告示(1\/2)"},{"msgOrder":0,"msgUrl":"","msgId":"128059","endTime":"1924945200","openId":"","contentType":0,"startTime":"1630393200","msgScene":"1","msgType":0,"msgContent":"亲爱的少主:\r\n从2021年8月31日开始,根据国家新闻出版署发布的《关于进一步严格管理 切实防止未成年人沉迷网络游戏的通知》,食物语新的防沉迷措施规则如下:\r\n\r\n【游戏时长限制】\r\n未成年用户仅可在周五、周六、周日和法定节假日的20时至21时进行游戏。\r\n\r\n【游戏消费限制】\r\n未满12周岁的用户无法进行游戏充值;\r\n12周岁(含)以上未满16周岁的用户,单次充值上限50元人民币,每月充值上限200元人民币;\r\n16周岁(含)以上未成年用户,单次充值上限100元人民币,每月充值上限400元人民币。\r\n\r\n【游客模式限制】\r\n全面关闭iOS游客体验模式。\r\n\r\n具体规则请见国家新闻出版署《关于进一步严格管理 切实防止未成年人沉迷网络游戏的通知》\r\n \r\n健康系统新规则全量覆盖后,所有用户每日时长刷新时间为每日0点,通过健康系统强制的时段、时长和消费管理,我们希望可以帮助未成年少主建立健康的游戏习惯。\r\n \r\n感谢您的支持与理解。\r\n\r\n如有任何疑问建议,可联系QQ群客服进行反馈。\r\n食物语官方交流群:715572047\r\n\r\n《食物语》空桑管理司","msgTitle":"关于《健康系统》的说明"},{"msgOrder":0,"msgUrl":"","msgId":"122656","endTime":"1924948800","openId":"","contentType":0,"startTime":"1617796800","msgScene":"1","msgType":0,"msgContent":"亲爱的少主:\r\n\r\n为了维护空桑的公平秩序,同时保障少主利益和账号信息安全,我们郑重警示,由于第三方充值平台没有任何安全保障,容易产生以下风险:\r\n\r\n1、造成游戏账号及密码信息泄露,进而有机会导致游戏内金玉、魂芯、道具等财产遭受损失;\r\n2、第三方代充平台不受任何官方保护,如果发生扣费却充值不到账的问题,《食物语》官方不予处理,还请您自行向第三方充值平台进行售后维权。\r\n\r\n为了保障账号财产安全,强烈建议iOS少主使用苹果应用商店AppStore支付渠道进行充值,以免遭受不必要的损失。如果发现有少主使用第三方充值平台,我们也会采取相应的处罚措施,包括但不限于扣除代充获取的资源和金玉,严重者,可能会被封停游戏账号噢!\r\n\r\n感谢各位少主对《食物语》的支持和理解,绿色和谐的空桑环境,需要我们共同维护。\r\n\r\n《食物语》空桑管理司·敬上","msgTitle":"《食物语》禁止第三方代充公告"},{"msgOrder":0,"msgUrl":"","msgId":"122652","endTime":"1924952400","openId":"","contentType":0,"startTime":"1573736400","msgScene":"1","msgType":0,"msgContent":"近期有少主反馈,在某些平台有食物语拆包信息流出。管理司特此提示,拆解游戏包体获得未公布的数据和图片等内容是一种违法行为,对于游戏创作和发行本身亦有伤害。同时因近期部分少主反馈在食魂评论中出现了贬低食魂或CV等的内容,且部分玩家曾利用自制剧情来传播不当内容,为保障空桑的基本秩序、营造良好的游戏环境,管理司特制定本信息文明公约。\r\n\r\n本公约条款适用于食物语所有玩家,适用于所有发言形式,包括但不限于:游戏内评论、自制剧情、游戏外社区与玩家群发言等。每个食魂也是空桑少主心头的珍宝,空桑和谐友爱的环境和未来发展的无限可能需要大家共同维护。\r\n\r\n食物语游戏内及相关社群禁止发布和传播以下内容:\r\n(一)反党、反政府、反社会的言论或侮辱、诋毁党和国家的内容;\r\n(二)淫秽、色情信息或进行利用自制剧情进行淫秽、色情表演等内容; \r\n(三)涉及毒品、枪支弹药、管制刀具等违法、违禁品的内容;\r\n(四)宣扬赌博、邪教、封建迷信的内容;\r\n(五)暴力、血腥、凶杀、恐怖或教唆犯罪的内容;\r\n(六)恶意谩骂、侮辱、诽谤、侵犯他人合法权益、贬低食魂或CV等引战性质内容;\r\n(七)侵犯他人著作权、抄袭他人作品的内容;\r\n(八)传播或贩卖非法破解客户端获取信息的内容;\r\n(九)展示其他商业广告或其他垃圾营销信息;\r\n(十)其他法律、行政法规禁止的、或违反公序良俗的内容;\r\n\r\n食物语游戏内的玩家可使用“举报”功能对违规的内容进行举报。官方核实后会立即对违规行为进行处理。如果发现用户的举报是无效的恶意行为,官方也将进行相应的处理。\r\n对于涉嫌违法犯罪的内容,管理司将向公安机关提供相关内容和线索,并配合公安机关的调查。\r\n具体游戏内处罚策略请见:https:\/\/swy.qq.com\/web201902\/news\/news_detail.shtml?newsid=7911851\r\n\r\n营造和谐有爱的游戏环境,离不开管理司与少主的共同努力,让我们携起手来,共同打造绿色健康、文明积极的《食物语》空桑世界!\r\n\r\n《食物语》空桑管理司","msgTitle":"《食物语》信息文明公约"},{"msgOrder":0,"msgUrl":"","msgId":"122651","endTime":"1924945200","openId":"","contentType":0,"startTime":"1594983600","msgScene":"1","msgType":0,"msgContent":"近期收到部分少主反映,在聊天频道中收到不明身份的私聊骚扰,询问是否卖号等询问出售游戏账号等相关信息。\r\n管理司在此提醒少主,这类私聊交易信息多为不实内容,还请您谨慎判断,以防上当受骗,造成不必要的损失。\r\n如果您遇到此类情况,可以点击其头像通过【举报】投诉该账号,或保留截图向客服人员进行反馈,我们会对该账号进行核查及处理。\r\n\r\n如有任何疑问建议,可联系QQ群客服进行反馈。\r\n食物语官方交流群:866958543\r\n《食物语》空桑管理司","msgTitle":"有关游戏内账号交易等私聊骚扰的温馨提示"},{"msgOrder":0,"msgUrl":"","msgId":"119904","endTime":"1885636800","openId":"","startTime":"1567080000","msgScene":"1","msgType":0,"contentType":1,"picArray":[{"screenDir":2,"hashValue":"b3bbccbef72894726b1a8e24dcc33713","picPath":"\/private\/var\/mobile\/Containers\/Data\/Application\/F33CC973-DFAD-4143-A22A-AAB33828EAE6\/Library\/Caches\/MSDK\/Notice_119904_b3bbccbef72894726b1a8e24dcc33713.png"}]}]
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_14.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_014.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_045.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_045_da_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_088.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_088_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_6_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_30_c.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030_c.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ts_noise_063_ds.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:41][@logic/extensions/notice/view/NoticeImageCell.lua:24]:{onSetMo}imageUrl: file:///private/var/mobile/Containers/Data/Application/F33CC973-DFAD-4143-A22A-AAB33828EAE6/Library/Caches/MSDK/Notice_133616_23daee7c0d22bb123232fd0bd2421da6.png
[INFO:2022-9-7 19:22:44][@logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_024_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_064_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_014.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_glow_30_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_gt_other_002_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:44]GameDevice isFront = False
[INFO:2022-9-7 19:22:45]GameDevice isFront = True
[INFO:2022-9-7 19:22:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:45][@logic/extensions/login/view/LoginView.lua:669]:{beginGetBtSessionId}registerNeedNameAuthListener
[INFO:2022-9-7 19:22:45][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-9-7 19:22:45][@logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:576: LoginView:_reregisterListenerAndLogin; nil; nil
stack traceback:
logic/common/GameUtils:1218: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:576: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:169: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/notice/view/NoticeView:170: in function
[INFO:2022-9-7 19:22:45][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 3
[INFO:2022-9-7 19:22:45][@logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:586: LoginView:_reregisterListenerAndLogin; nil; true
stack traceback:
logic/common/GameUtils:1218: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:586: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:169: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/notice/view/NoticeView:170: in function
[INFO:2022-9-7 19:22:45][@logic/common/sdk/MSDKManagerImpl.lua:671]:{registerLoginListener}registerLoginListener
[INFO:2022-9-7 19:22:45][@logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:616: [SDK登录]====>请求; nil
stack traceback:
logic/common/GameUtils:1218: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:616: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:169: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/notice/view/NoticeView:170: in function
[INFO:2022-9-7 19:22:45][@logic/extensions/notice/view/NoticeImageCell.lua:24]:{onSetMo}imageUrl: file:///private/var/mobile/Containers/Data/Application/F33CC973-DFAD-4143-A22A-AAB33828EAE6/Library/Caches/MSDK/Notice_119904_b3bbccbef72894726b1a8e24dcc33713.png
[INFO:2022-9-7 19:22:45][@logic/common/sdk/MSDKManagerImpl.lua:673]:{callFunc}onLoginListener
[INFO:2022-9-7 19:22:45][@logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:609: [SDK登录]==<==返回; 0; DE5B29EB451BCC064AE204CE7074F0C3; 1670226078; qq_m_qq-73213123-iap-1001-qq-1107043530-C871065C052A4B30FE5880A7D608F0CB; af65e3bac8b99cfed81524769bb537e4; C871065C052A4B30FE5880A7D608F0CB; 0; 2; 0
stack traceback:
logic/common/GameUtils:1218: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:609: in function 'callFunc'
logic/common/sdk/MSDKManagerImpl:664: in function 'onLoginOrWXTokenRefreshed'
logic/common/sdk/MSDKManagerImpl:674: in function 'callFunc'
framework/native/NativeBridge:185: in function
[INFO:2022-9-7 19:22:45][@logic/extensions/login/view/LoginView.lua:506]:{_msdkLoginListener}MSDK登录返回成功,看下参数======= DE5B29EB451BCC064AE204CE7074F0C3 1670226078 qq_m_qq-73213123-iap-1001-qq-1107043530-C871065C052A4B30FE5880A7D608F0CB af65e3bac8b99cfed81524769bb537e4 C871065C052A4B30FE5880A7D608F0CB 0 2 0 0
[INFO:2022-9-7 19:22:45][@logic/extensions/login/view/LoginView.lua:535]:{_msdkLoginListener}MSDK登录返回成功。发送gsdk的统计参数msg====== DE5B29EB451BCC064AE204CE7074F0C3|1670226078|qq_m_qq-73213123-iap-1001-qq-1107043530-C871065C052A4B30FE5880A7D608F0CB|af65e3bac8b99cfed81524769bb537e4|C871065C052A4B30FE5880A7D608F0CB|0|2|0
[INFO:2022-9-7 19:22:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:45][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-9-7 19:22:45]LocalSourceVersion:1.0.36.3728
[INFO:2022-9-7 19:22:45]PackageSourceVersion:1.0.36.3501
[INFO:2022-9-7 19:22:45][@logic/extensions/login/agent/LoginAgent.lua:102]:{sendMSDKGetServerListRequest}needSaveZoneInfo true
[INFO:2022-9-7 19:22:45][@logic/extensions/login/agent/LoginAgent.lua:106]:{sendMSDKGetServerListRequest}InitTdirC871065C052A4B30FE5880A7D608F0CB
[INFO:2022-9-7 19:22:45][@logic/extensions/login/agent/LoginAgent.lua:107]:{sendMSDKGetServerListRequest}treeIdnil
[INFO:2022-9-7 19:22:45][@logic/extensions/login/agent/LoginAgent.lua:109]:{sendMSDKGetServerListRequest}finalTreeId14
[INFO:2022-9-7 19:22:45][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:0, targetServerOS:IOS, areaId:2
[INFO:2022-9-7 19:22:45][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-9-7 19:22:45][@logic/extensions/login/agent/LoginAgent.lua:517]:{getSimplefriends}http-获取同玩好友(部分)url===== http://106.75.222.243/loadsimplefriends.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/106.75.222.243\/loadsimplefriends.jsp","method":"GET","param":{"openId":"C871065C052A4B30FE5880A7D608F0CB","platId":0,"areaId":2,"accessToken":"DE5B29EB451BCC064AE204CE7074F0C3"}}
[INFO:2022-9-7 19:22:45][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"http:\/\/106.75.222.243\/loadsimplefriends.jsp","method":"GET","param":{"openId":"C871065C052A4B30FE5880A7D608F0CB","platId":"0","areaId":"2","accessToken":"DE5B29EB451BCC064AE204CE7074F0C3"}}
[INFO:2022-9-7 19:22:45][@logic/extensions/login/view/LoginView.lua:470]:{_tryShowNameAuthMsgBox}tryShowNameAuthMsgBox 1
[INFO:2022-9-7 19:22:45][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-9-7 19:22:45][@logic/common/msdk/kingcard/Kingcard.lua:47]:{callFunc}=========腾讯大王卡情况=====00000000000000000000000000000===== {"operator":-2,"product":0,"kingcard":0}
[INFO:2022-9-7 19:22:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:45][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"Date\":\"Mon, 12 Sep 2022 07:26:47 GMT\",\"Content-Type\":\"application\\\/json;charset=utf-8\",\"Content-Length\":\"650\",\"Connection\":\"keep-alive\",\"Server\":\"nginx\"}","body":"{\"friendInfos\":[{\"friendName\":\"2121230382\",\"openId\":\"E807049E77B45672D6260847579A640D\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/E807049E77B45672D6260847579A640D\/\"},{\"friendName\":\"test001\",\"openId\":\"EC782CCF3A3FFF2A201B6E93571818C3\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/EC782CCF3A3FFF2A201B6E93571818C3\/\"},{\"friendName\":\"lkztest\",\"openId\":\"6912F77C5D6D0981C50B7CA9C1AA530A\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/6912F77C5D6D0981C50B7CA9C1AA530A\/\"},{\"friendName\":\"2681699534\",\"openId\":\"2A83BEB510173992597AAF785CC6C0F9\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/2A83BEB510173992597AAF785CC6C0F9\/\"}],\"resultCode\":0}","requestUrl":"http:\/\/106.75.222.243\/loadsimplefriends.jsp"}
[INFO:2022-9-7 19:22:45][@logic/extensions/login/agent/LoginAgent.lua:521]:{callback}http-获取同玩好友(部分)返回数据========= {"friendInfos":[{"friendName":"2121230382","openId":"E807049E77B45672D6260847579A640D","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/E807049E77B45672D6260847579A640D/"},{"friendName":"test001","openId":"EC782CCF3A3FFF2A201B6E93571818C3","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/EC782CCF3A3FFF2A201B6E93571818C3/"},{"friendName":"lkztest","openId":"6912F77C5D6D0981C50B7CA9C1AA530A","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/6912F77C5D6D0981C50B7CA9C1AA530A/"},{"friendName":"2681699534","openId":"2A83BEB510173992597AAF785CC6C0F9","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/2A83BEB510173992597AAF785CC6C0F9/"}],"resultCode":0}
[INFO:2022-9-7 19:22:46]QueryTree result: Success, 0, 0
[INFO:2022-9-7 19:22:46]node,id:14node.ParentId:-1
[INFO:2022-9-7 19:22:46]node,id:11node.ParentId:14
[INFO:2022-9-7 19:22:46]node,id:26node.ParentId:14
[INFO:2022-9-7 19:22:46]node,id:3node.ParentId:14
[INFO:2022-9-7 19:22:46]node,id:78node.ParentId:14
[INFO:2022-9-7 19:22:46]node,id:5node.ParentId:14
[INFO:2022-9-7 19:22:46]node,id:67node.ParentId:14
[INFO:2022-9-7 19:22:46]node,id:69node.ParentId:14
[INFO:2022-9-7 19:22:46]node,id:70node.ParentId:14
[INFO:2022-9-7 19:22:46]node,id:4node.ParentId:14
[INFO:2022-9-7 19:22:46]node,id:200node.ParentId:14
[INFO:2022-9-7 19:22:46]node,id:201node.ParentId:14
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:11 url:1 flag:Fine tag:Hot
[INFO:2022-9-7 19:22:46]ProgramVersion:1.0.36.0
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:26 url:1 flag:Fine tag:Hot
[INFO:2022-9-7 19:22:46]ProgramVersion:1.0.36.0
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:3 url:1 flag:Fine tag:Hot
[INFO:2022-9-7 19:22:46]ProgramVersion:1.0.36.0
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:78 url:1 flag:Fine tag:Hot
[INFO:2022-9-7 19:22:46]ProgramVersion:1.0.36.0
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:5 url:1 flag:Fine tag:Hot
[INFO:2022-9-7 19:22:46]ProgramVersion:1.0.36.0
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:67 url:1 flag:Fine tag:Hot
[INFO:2022-9-7 19:22:46]ProgramVersion:1.0.36.0
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:69 url:1 flag:Fine tag:Hot
[INFO:2022-9-7 19:22:46]ProgramVersion:1.0.36.0
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:111]:{_buildServerMoByNode}TCL: log RoleInfos in this node, node id: 69
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:40]:{_logRoleInfo}TCL: roleInfo.LeafId, roleInfo.RoleName,roleInfo.RoleLevel,LastLoginTime,roleInfo.UserData 69 橙子w 24 1566524172 {"portrait":11100001,"frame":11110001}
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:116]:{_buildServerMoByNode}TCL: log final node, node id: 69
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:40]:{_logRoleInfo}TCL: roleInfo.LeafId, roleInfo.RoleName,roleInfo.RoleLevel,LastLoginTime,roleInfo.UserData 69 橙子w 24 1566524172 {"portrait":11100001,"frame":11110001}
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:126]:{_buildServerMoByNode}TCL: GameUtils.json.encode(info) {"level":24,"vipLevel":0,"id":69,"frame":11110001,"name":"橙子w","portrait":11100001}
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:70 url:1 flag:Fine tag:0
[INFO:2022-9-7 19:22:46]ProgramVersion:1.0.36.0
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:4 url:1 flag:Fine tag:Hot
[INFO:2022-9-7 19:22:46]ProgramVersion:1.0.36.0
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:200 url:1 flag:Fine tag:Hot
[INFO:2022-9-7 19:22:46]ProgramVersion:1.0.36.0
[INFO:2022-9-7 19:22:46][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:201 url:1 flag:Fine tag:Hot
[INFO:2022-9-7 19:22:46]ProgramVersion:1.0.36.0
[INFO:2022-9-7 19:22:46][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2022-9-7 19:22:46][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0
[INFO:2022-9-7 19:22:46][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1662549766
[INFO:2022-9-7 19:22:46][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true
[INFO:2022-9-7 19:22:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:46][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-9-7 19:22:46]LocalSourceVersion:1.0.36.3728
[INFO:2022-9-7 19:22:46]PackageSourceVersion:1.0.36.3501
[INFO:2022-9-7 19:22:46][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-9-7 19:22:46]LocalSourceVersion:1.0.36.3728
[INFO:2022-9-7 19:22:46]PackageSourceVersion:1.0.36.3501
[INFO:2022-9-7 19:22:46][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:0, targetServerOS:IOS, areaId:2
[INFO:2022-9-7 19:22:46][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-9-7 19:22:46][@logic/extensions/login/agent/LoginAgent.lua:474]:{sendMSDKLoginAndStartRequest}http-腾讯专用web登陆url===== http://106.75.222.243/login.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/106.75.222.243\/login.jsp","method":"GET","param":{"openId":"C871065C052A4B30FE5880A7D608F0CB","isAppleId":"0","sysType":"1","platId":"0","isGuest":"0","btSessionId":"DE5B29EB451BCC064AE204CE7074F0C3","areaId":"2","clientVersion":"1.0.36.3728"}}
[INFO:2022-9-7 19:22:46][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"http:\/\/106.75.222.243\/login.jsp","method":"GET","param":{"openId":"C871065C052A4B30FE5880A7D608F0CB","isAppleId":"0","sysType":"1","platId":"0","isGuest":"0","btSessionId":"DE5B29EB451BCC064AE204CE7074F0C3","areaId":"2","clientVersion":"1.0.36.3728"}}
[INFO:2022-9-7 19:22:47][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"Date\":\"Tue, 13 Sep 2022 02:59:03 GMT\",\"Content-Type\":\"application\\\/json;charset=utf-8\",\"Connection\":\"keep-alive\",\"Content-Length\":\"214\",\"Server\":\"nginx\"}","body":"{\"areaId\":12,\"isAdmin\":false,\"resultCode\":0,\"sessionId\":\"5c31338a-333f-4d8e-a38f-1ed55acd2ccb\",\"userName\":\"1004_C871065C052A4B30FE5880A7D608F0CB\",\"zoneInfo\":{\"id\":69,\"name\":\"外网周版服\",\"prefix\":\"\",\"state\":1}}","requestUrl":"http:\/\/106.75.222.243\/login.jsp"}
[INFO:2022-9-7 19:22:47][@logic/extensions/login/agent/LoginAgent.lua:478]:{callback}http-腾讯专用web登陆返回数据========= {"areaId":12,"isAdmin":false,"resultCode":0,"sessionId":"5c31338a-333f-4d8e-a38f-1ed55acd2ccb","userName":"1004_C871065C052A4B30FE5880A7D608F0CB","zoneInfo":{"id":69,"name":"外网周版服","prefix":"","state":1}}
[INFO:2022-9-7 19:22:47][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:0, targetServerOS:IOS, areaId:2
[INFO:2022-9-7 19:22:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-9-7 19:22:47][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== http://106.75.222.243/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/106.75.222.243\/startgame.jsp","method":"GET","param":{"pfKey":"af65e3bac8b99cfed81524769bb537e4","pf":"qq_m_qq-73213123-iap-1001-qq-1107043530-C871065C052A4B30FE5880A7D608F0CB","regChannel":"73213123","installChannel":"1001","openKey":"AB79086B184FB1E4EAAE7178932BE7C1","zoneId":69,"sessionId":"5c31338a-333f-4d8e-a38f-1ed55acd2ccb","isIOSSimulator":"0"}}
[INFO:2022-9-7 19:22:47][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"http:\/\/106.75.222.243\/startgame.jsp","method":"GET","param":{"pfKey":"af65e3bac8b99cfed81524769bb537e4","pf":"qq_m_qq-73213123-iap-1001-qq-1107043530-C871065C052A4B30FE5880A7D608F0CB","regChannel":"73213123","installChannel":"1001","openKey":"AB79086B184FB1E4EAAE7178932BE7C1","zoneId":"69","sessionId":"5c31338a-333f-4d8e-a38f-1ed55acd2ccb","isIOSSimulator":"0"}}
[INFO:2022-9-7 19:22:47][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"Date\":\"Tue, 13 Sep 2022 02:59:03 GMT\",\"Content-Type\":\"application\\\/json;charset=utf-8\",\"Connection\":\"keep-alive\",\"Content-Length\":\"88\",\"Server\":\"nginx\"}","body":"{\"ip\":\"106.75.222.243\",\"isAdmin\":false,\"pid\":69002,\"port\":9335,\"resultCode\":0,\"state\":1}","requestUrl":"http:\/\/106.75.222.243\/startgame.jsp"}
[INFO:2022-9-7 19:22:47][@logic/extensions/login/agent/LoginAgent.lua:430]:{callback}http-进入游戏返回数据========= {"ip":"106.75.222.243","isAdmin":false,"pid":69002,"port":9335,"resultCode":0,"state":1}
[INFO:2022-9-7 19:22:47][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:44]:{tssSdkSetUserInfoEx}发送tsssdk的登录信息=========== 1 C871065C052A4B30FE5880A7D608F0CB 1107043530 12 1004_C871065C052A4B30FE5880A7D608F0CB
[INFO:2022-9-7 19:22:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:47][@logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=106.75.222.243,port=9335
[INFO:2022-9-7 19:22:47][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 106.75.222.243 9335
[INFO:2022-9-7 19:22:47][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== 106.75.222.243
[INFO:2022-9-7 19:22:47][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 106.75.222.243
[INFO:2022-9-7 19:22:47]==============link network is ipv4============
[INFO:2022-9-7 19:22:47]1 status:Connecting
[INFO:2022-9-7 19:22:47]1 Connect,ip=106.75.222.243,port=9335,verson=0
[INFO:2022-9-7 19:22:47][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2022-9-7 19:22:47][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2022-9-7 19:22:47]1 AsyncConnectCallBack call by system,connectingVersion=0
[INFO:2022-9-7 19:22:47]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2022-9-7 19:22:47]1 Same version,socket.Connected=True
[INFO:2022-9-7 19:22:47]1 Do EndConnect
[INFO:2022-9-7 19:22:47]1 Do EndConnect Done
[INFO:2022-9-7 19:22:47]1 status:Connected
[INFO:2022-9-7 19:22:47]1 ConnectSucc True
[INFO:2022-9-7 19:22:47][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2022-9-7 19:22:47]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=87
[INFO:2022-9-7 19:22:47]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:47]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18
[INFO:2022-9-7 19:22:47]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=16
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 29
value: 95
}
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1
[INFO:2022-9-7 19:22:47][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-9-7 19:22:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:47]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9
[INFO:2022-9-7 19:22:47]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:47]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <---
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.066531162708998 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1
[INFO:2022-9-7 19:22:47][@logic/extensions/main/controller/MainController.lua:237]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2022-9-7 19:22:47][@logic/extensions/main/controller/MainController.lua:231]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调=========
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3
[INFO:2022-9-7 19:22:47]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest
[INFO:2022-9-7 19:22:47]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:47]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4
[INFO:2022-9-7 19:22:47]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2022-9-7 19:22:47]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9
[INFO:2022-9-7 19:22:47]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:47]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2022-9-7 19:22:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:47]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:47]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7
[INFO:2022-9-7 19:22:47]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest
[INFO:2022-9-7 19:22:47]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9
[INFO:2022-9-7 19:22:47]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest
[INFO:2022-9-7 19:22:47]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: AB79086B184FB1E4EAAE7178932BE7C1
pf: qq_m_qq-73213123-iap-1001-qq-1107043530-C871065C052A4B30FE5880A7D608F0CB
pfKey: af65e3bac8b99cfed81524769bb537e4
[INFO:2022-9-7 19:22:47]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:47]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9
[INFO:2022-9-7 19:22:47]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:47]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9
[INFO:2022-9-7 19:22:47]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:47]==> Sender Auto Serialize Message,extId=11,cmd=3,size=151
[INFO:2022-9-7 19:22:47]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:47]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=41006
[INFO:2022-9-7 19:22:47]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=2295
[INFO:2022-9-7 19:22:47]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=858
[INFO:2022-9-7 19:22:47]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=4078
[INFO:2022-9-7 19:22:47]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=8050
[INFO:2022-9-7 19:22:47]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=2416
[INFO:2022-9-7 19:22:47]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=1205
[INFO:2022-9-7 19:22:47]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=13
[INFO:2022-9-7 19:22:47]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18
[INFO:2022-9-7 19:22:47]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8
[INFO:2022-9-7 19:22:47]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros {
heroId: 29123004
isInFormation: false
masterPlayerID: 15144
heroTypeIdx: 2045
baseAttr {
hp: 961
atk: 115
def: 94
critic: 100
critic_dmg: 500
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1662336650923
rank: 1
luck: 6
sks {
skillId: 41204500
strengthenLevel: 1
}
sks {
skillId: 41204501
strengthenLevel: 1
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[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <---
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.20015712454915 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 15144
name: 橙子
gender: 2
portrait: 11100055
exp: 144378
signature:
chefTitle: 0
roleNum: 67
heroRate: 49.6
dungeonCount: 257
longWarCount: 12
serialLoginDays: 6
totalLoginDays: 27
heroCharCover: 2052
frame: 11110221
touchCountLeft: 0
registerTime: 1563624986
lastLogoutTime: 1663036797
birthday:
pvpScore: 1000
pvpFightCount: 1
usingSkinId: 110009
autoUpdateSkinTime: 0
characterCover {
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lastUpdateTime: 1654201533
autoChangeDaily: false
}
isReturn: true
mentorRoleId: 0
worldLevel: 100
settingInfos {
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isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
chatBubbleId: 11640001
}
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currencyInfo {
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currencyInfo {
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}
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openInfo {
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runHouseHeroUniqueIds: 26963004
runHouseHeroUniqueIds: 26963003
runHouseHeroUniqueIds: 26963002
runHouseHeroUniqueIds: 383010
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <---
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.20015712454915 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1
[INFO:2022-9-7 19:22:47][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-09-07 19:22:55","roleExp":144378,"serverId":"69","registerTime":1563624986,"lastLogoutTime":"2022-09-13 10:39:57","roleId":"15144","roleCTime":1563624986,"type":2,"roleName":"橙子","serverName":"weekly2外网测试服","roleLevel":42}
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38
[INFO:2022-9-7 19:22:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
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[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
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[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
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[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
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[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
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[INFO:2022-9-7 19:22:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157
[INFO:2022-9-7 19:22:47]ProgramVersion:1.0.36.0
[INFO:2022-9-7 19:22:47]ProgramVersion:1.0.36.0
[WARN:2022-9-7 19:22:47][@logic/common/msdk/pandora/PandoraService.lua:270]:{setNormalInfo}sAppId: 1107043530 sRoleId: 15144 sAcountType: qq sOpenId: C871065C052A4B30FE5880A7D608F0CB sAccessToken: DE5B29EB451BCC064AE204CE7074F0C3 sArea 12 sPartition: 69 sPayToken: AB79086B184FB1E4EAAE7178932BE7C1 sGameVer: 1.0.36.0 sPlatID: 0 sChannelId: 1001
[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 26963003
equipUniqueIds: 16650883
equipUniqueIds: 16650873
equipUniqueIds: 16650863
}
formationHeros {
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typeId: 1
heroUniqueId: 26963002
equipUniqueIds: 16650967
equipUniqueIds: 16650958
equipUniqueIds: 16650956
}
formationHeros {
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typeId: 1
heroUniqueId: 26963004
equipUniqueIds: 16650921
equipUniqueIds: 16650911
equipUniqueIds: 16650901
}
formationHeros {
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typeId: 1
heroUniqueId: 29173004
equipUniqueIds: 16650976
equipUniqueIds: 16650959
equipUniqueIds: 16650948
}
state: 1
name: 一
typeId: 1
seq: 1
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formationInfoList {
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formationHeros {
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typeId: 1
heroUniqueId: 383009
}
formationHeros {
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typeId: 1
heroUniqueId: 383008
}
formationHeros {
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typeId: 1
heroUniqueId: 10563192
equipUniqueIds: 16650874
equipUniqueIds: 16650865
equipUniqueIds: 16650856
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formationHeros {
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typeId: 1
heroUniqueId: 29123100
}
state: 1
name: 二
typeId: 1
seq: 2
}
formationInfoList {
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formationInfoList {
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[INFO:2022-9-7 19:22:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <---
[INFO:2022-9-7 19:22:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.20015712454915 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
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exp: 0
injuredNum: 0
voice: 1048015
voice: 1048014
voice: 1048013
voice: 1048009
voice: 1048006
voice: 1048004
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infos: 1000306
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usingSkinId: 100055
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 8
contractUnlockTime: 0
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voice: 1052003
voice: 1052013
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infos: 1000312
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maxRank: 5
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contractValues {
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value: 100
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contractValues {
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contractContent:
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infos: 1000336
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exp: 0
injuredNum: 0
voice: 1046015
voice: 1046014
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infos: 1000342
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contractUnlockTime: 0
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heroCharacters {
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exp: 0
injuredNum: 0
voice: 1056003
voice: 1056011
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voice: 1056015
infos: 1000348
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contractUnlockTime: 0
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contractContent:
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heroCharacters {
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exp: 0
injuredNum: 0
voice: 1055013
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voice: 1055003
infos: 1000354
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contractUnlockTime: 0
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heroCharacters {
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injuredNum: 0
voice: 1065013
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infos: 1000360
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heroCharacters {
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voice: 1073013
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voice: 1073003
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contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.40002291277051 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1
[INFO:2022-9-7 19:22:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-9-7 19:22:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-9-7 19:22:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-9-7 19:22:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-9-7 19:22:48][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
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[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.40002291277051 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1
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lastUseTime: 1631430547619
composeCount: 0
}
dataList {
itemId: 10000239
count: 0
lastUseTime: 1626529293000
composeCount: 0
}
dataList {
itemId: 11141207
count: 1
lastUseTime: 1630803535000
composeCount: 0
}
dataList {
itemId: 11240022
count: 1
lastUseTime: 1630803471000
composeCount: 0
}
dataList {
itemId: 11141204
count: 1
lastUseTime: 1630737418000
composeCount: 0
}
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.40002291277051 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=16
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 10001
barrierId: 10001011
star: 10
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002041
star: 0
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 10002
barrierId: 10002042
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 10002
barrierId: 10002051
star: 8
hasGetBonus:
bestFightRound: 2
}
userBarrierList {
dungeonId: 10002
barrierId: 10002052
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20000
barrierId: 20000001
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20001
barrierId: 20001011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20001
barrierId: 20001021
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20001
barrierId: 20001031
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20001
barrierId: 20001041
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20002
barrierId: 20002011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20003
barrierId: 20003011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20003
barrierId: 20003021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20004
barrierId: 20004011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50001
barrierId: 50001011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 50001
barrierId: 50001021
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 50001
barrierId: 50001031
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50002
barrierId: 50002011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 50002
barrierId: 50002021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50003
barrierId: 50003011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 50003
barrierId: 50003021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50004
barrierId: 50004011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50005
barrierId: 50005011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 70001
barrierId: 70001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 110001
barrierId: 110001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001031
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001041
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001051
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001061
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001071
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001081
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 780001
barrierId: 780001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 940001
barrierId: 940001011
star: -1
hasGetBonus:
bestFightRound: 0
}
notFirstInDungeonId: 10002
notFirstInDungeonId: 10001
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.43346949666739 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}banIds: 17001009
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.43346949666739 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes {
id: 1
expireTime: 0
isUsing: true
autoChange: false
}
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.43346949666739 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.46671328693628 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 12 1
[INFO:2022-9-7 19:22:48][@logic/extensions/stat/agent/StatAgent.lua:29]:{sendSubmitClientDataRequest}腾讯渠道才用注册渠道 SDKManager.getRegisterChannelId() = 73213123
[INFO:2022-9-7 19:22:48][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}iPhone ARM64E
[INFO:2022-9-7 19:22:48][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Apple A15 GPU
[INFO:2022-9-7 19:22:48][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Metal
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData {
phoneModel: iPhone14,2
sdkVersion: 1.8.0
sdkType: 1
imsi: A6938289C3A24993A6764BEF38AE1B81
imei: A6938289C3A24993A6764BEF38AE1B81
gameVersionName: 1.0.94
gameVersionCode: 96
gamepackageName: com.tencent.swy
densityDpi: 3
displayScreenWidth: 844
displayScreenHeight: 390
networkInfo: WIFI
sysVersion: 15.4.1
othersdkVersion:
channelId: 73213123
pushRegisterId:
cpuHardware: iPhone ARM64E
memory: 5652
gLRender: Apple A15 GPU
gLVersion: Metal
startFromGameCenter: false
installChannel: 1001
}
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=46,cmd=1,size=222
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连===========
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 3 当前队列数量= 2
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AntiAddUserRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientVersion: 96
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 3
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 4
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 5
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 6
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 8
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 9
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=13,cmd=3,size=11
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 10
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 11
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 76 1 当前队列数量= 12
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BondCardInfoRequest
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 49 当前队列数量= 13
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXinYueSuperLevelRequest
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=76,cmd=1,size=9
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 39 当前队列数量= 14
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=20,cmd=49,size=9
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetQQVipInfoRequest
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 15
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作===========
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 16
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-9-7 19:22:48][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/main/controller/MainController:150: in function 'enterMainScene'
logic/logicLauncher/LogicLauncher:291: in function 'beginCreateRoleAfterFinishAndEnterGame'
logic/logicLauncher/LogicLauncher:245: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/playerinfo/controller/PlayerController:131: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/currency/agent/CurrencyAgent:42: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=20,cmd=39,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:48][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:22:48][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:22:48][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[WARN:2022-9-7 19:22:48][@logic/common/sdk/MSDKManagerImpl.lua:726]:{initSlugSDK}===========MSDKManagerImpl.initSlugSDK
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
userCount: 2
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 13 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
count: 39550
totalPayCount: 0
}
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 14 1
[INFO:2022-9-7 19:22:48][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.066639918833971 移走了序号= 1 的消息,当前队列数量= 16 || 0 SubmitClientDataReply 15 1
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=13,cmd=3,status=0,size=8
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=362
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=182
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=5093
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiAddUserReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 3 所需时间单位秒 = 0.10008154436946 移走了序号= 1 的消息,当前队列数量= 15 || 0 AntiAddUserReply 16 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}food {
foodId: 10003
tag: 1
num: 30
makeCount: 60
}
food {
foodId: 10001
tag: 5
num: 3
makeCount: 71
}
food {
foodId: 10002
tag: 5
num: 51
makeCount: 60
}
food {
foodId: 10003
tag: 5
num: 30
makeCount: 60
}
food {
foodId: 10006
tag: 4
num: 2
makeCount: 62
}
food {
foodId: 10006
tag: 5
num: 6
makeCount: 62
}
food {
foodId: 10201
tag: 5
num: 19
makeCount: 90
}
food {
foodId: 10601
tag: 5#4
num: 48
makeCount: 48
}
food {
foodId: 10202
tag: 5
num: 0
makeCount: 9
}
food {
foodId: 10401
tag: 5
num: 20
makeCount: 30
}
food {
foodId: 10302
tag: 5#4
num: 60
makeCount: 60
}
food {
foodId: 10801
tag: 5
num: 60
makeCount: 90
}
food {
foodId: 10104
tag: 2
num: 10
makeCount: 70
}
food {
foodId: 10101
tag: 5
num: 5
makeCount: 37
}
food {
foodId: 10102
tag: 5
num: 60
makeCount: 60
}
food {
foodId: 10501
tag: 5#4
num: 86
makeCount: 86
}
food {
foodId: 10103
tag: 5
num: 60
makeCount: 60
}
food {
foodId: 20011
tag: 1#2#3#4#5
num: 90
makeCount: 109
}
food {
foodId: 11402
tag: 1#5
num: 31
makeCount: 74
}
food {
foodId: 10104
tag: 5
num: 60
makeCount: 70
}
food {
foodId: 20010
tag: 1#2#3#4#5
num: 142
makeCount: 143
}
food {
foodId: 10105
tag: 5
num: 5
makeCount: 5
}
food {
foodId: 10301
tag: 5
num: 42
makeCount: 60
}
food {
foodId: 10303
tag: 5
num: 31
makeCount: 31
}
food {
foodId: 10004
tag: 1#3
num: 36
makeCount: 36
}
food {
foodId: 11401
tag: 2
num: 0
makeCount: 79
}
food {
foodId: 11401
tag: 5
num: 3
makeCount: 79
}
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.10008154436946 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetFoodReply 17 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen {
position: 1
heroUniqueId: 10563164
cookBookId: 20011
num: 27
beginTime: 1663093087192
endTime: 1663124677192
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 2
heroUniqueId: 10563183
cookBookId: 20010
num: 27
beginTime: 1663093628896
endTime: 1663130078896
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 3
heroUniqueId: 10563255
cookBookId: 10104
num: 20
beginTime: 1663093493180
endTime: 1663101313180
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 4
heroUniqueId: 10563171
cookBookId: 10004
num: 5
beginTime: 1663093433460
endTime: 1663096639710
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 5
heroUniqueId: 10563197
cookBookId: 10105
num: 25
beginTime: 1663093014732
endTime: 1663110139732
addTime: 0
helpTime: 0
uniqueId: 0
}
askHelpCount: 0
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.10008154436946 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetKitchenReply 18 1
[INFO:2022-9-7 19:22:48][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 92134.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-7 19:22:48][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:22:48][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:22:48][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:22:48]DestroyUnusedResources:49,3,time=,paths:
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=2164
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=53
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=14
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=138
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=76,cmd=1,status=0,size=2354
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=20,cmd=49,status=0,size=10
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=36
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=583
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=20,cmd=39,status=0,size=10
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.13342466950417 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetPopUpMessageReply 19 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000001
state: 0
heroUniqueId: 0
heroId: 2000
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1563625292
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000003
state: 0
heroUniqueId: 0
heroId: 2002
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1598522403
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000002
state: 0
heroUniqueId: 0
heroId: 2001
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1662938367
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000005
state: 0
heroUniqueId: 0
heroId: 2004
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1598522330
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000004
state: 0
heroUniqueId: 0
heroId: 2003
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1598522330
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000007
state: 0
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heroId: 2006
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1662938354
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000006
state: 0
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heroId: 2005
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1598522403
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000009
state: 0
heroUniqueId: 0
heroId: 2008
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1598522164
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000008
state: 0
heroUniqueId: 0
heroId: 2007
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1662706668
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000010
state: 0
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heroId: 2009
location {
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heroInfo:
}
expireTime: 0
unLockTime: 1563625292
doneCount: 0
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}
taskInfos {
taskId: 63000013
state: 0
heroUniqueId: 0
heroId: 2012
location {
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defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1563625292
doneCount: 0
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}
taskInfos {
taskId: 63000015
state: 0
heroUniqueId: 0
heroId: 2014
location {
category: 0
defineId: 0
heroInfo:
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expireTime: 0
unLockTime: 1598522164
doneCount: 0
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}
taskInfos {
taskId: 63000014
state: 0
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heroId: 2013
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1598522433
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000017
state: 0
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heroId: 2016
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1662938202
doneCount: 0
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}
taskInfos {
taskId: 63000019
state: 0
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heroId: 2018
location {
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heroInfo:
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expireTime: 0
unLockTime: 1598522267
doneCount: 0
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}
taskInfos {
taskId: 63000023
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heroId: 2022
location {
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expireTime: 0
unLockTime: 1598522330
doneCount: 0
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}
taskInfos {
taskId: 63000022
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heroId: 2021
location {
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heroInfo:
}
expireTime: 0
unLockTime: 1662938311
doneCount: 0
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}
taskInfos {
taskId: 63000025
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location {
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expireTime: 0
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taskInfos {
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location {
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expireTime: 0
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.13342466950417 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetHeroTaskInfosReply 20 1
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[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.13342466950417 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetRedDotInfosReply 21 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}friendIds: 357442
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[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.2695214599371 移走了序号= 1 的消息,当前队列数量= 9 || 0 LoadFriendInfosReply 22 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}createSNCount: 0
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[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 0.2695214599371 移走了序号= 1 的消息,当前队列数量= 8 || 0 GuildGetReply 23 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 0.2695214599371 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuildGetJoinOfflineReply 24 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos {
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[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.30009046010673 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterSkinReply 25 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}altasCover: 0
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[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BondCardInfoReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 76 1 所需时间单位秒 = 0.30009046010673 移走了序号= 1 的消息,当前队列数量= 5 || 0 BondCardInfoReply 26 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ilevel: 0
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXinYueSuperLevelReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 49 所需时间单位秒 = 0.30009046010673 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetXinYueSuperLevelReply 27 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1
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usingIds: 13
usingIds: 14
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.33337425254285 移走了序号= 2 的消息,当前队列数量= 3 || 0 LoadingBgGetReply 28 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 8201
buyCount: 0
expiredTime: 0
}
infos {
id: 8202
buyCount: 0
expiredTime: 0
}
infos {
id: 8203
buyCount: 0
expiredTime: 0
}
infos {
id: 8204
buyCount: 0
expiredTime: 0
}
infos {
id: 8501
buyCount: 1
expiredTime: 0
}
infos {
id: 8502
buyCount: 1
expiredTime: 0
}
infos {
id: 8503
buyCount: 1
expiredTime: 0
}
infos {
id: 8504
buyCount: 1
expiredTime: 0
}
infos {
id: 8505
buyCount: 1
expiredTime: 0
}
infos {
id: 8506
buyCount: 1
expiredTime: 0
}
infos {
id: 8507
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 8603
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 7001
buyCount: 0
expiredTime: 0
}
infos {
id: 7002
buyCount: 0
expiredTime: 0
}
infos {
id: 7003
buyCount: 0
expiredTime: 0
}
infos {
id: 7004
buyCount: 0
expiredTime: 0
}
infos {
id: 7005
buyCount: 0
expiredTime: 0
}
infos {
id: 7006
buyCount: 0
expiredTime: 0
}
infos {
id: 7007
buyCount: 0
expiredTime: 0
}
infos {
id: 1008
buyCount: 0
expiredTime: 0
}
infos {
id: 1009
buyCount: 0
expiredTime: 0
}
infos {
id: 1010
buyCount: 0
expiredTime: 0
}
infos {
id: 1101
buyCount: 0
expiredTime: 0
}
infos {
id: 1102
buyCount: 0
expiredTime: 0
}
infos {
id: 1103
buyCount: 0
expiredTime: 0
}
infos {
id: 1104
buyCount: 0
expiredTime: 0
}
infos {
id: 1105
buyCount: 0
expiredTime: 0
}
infos {
id: 1106
buyCount: 0
expiredTime: 0
}
infos {
id: 1107
buyCount: 0
expiredTime: 0
}
infos {
id: 1108
buyCount: 0
expiredTime: 0
}
infos {
id: 1109
buyCount: 0
expiredTime: 0
}
infos {
id: 1110
buyCount: 0
expiredTime: 0
}
infos {
id: 1111
buyCount: 0
expiredTime: 0
}
infos {
id: 1112
buyCount: 0
expiredTime: 0
}
infos {
id: 1113
buyCount: 0
expiredTime: 0
}
infos {
id: 1114
buyCount: 0
expiredTime: 0
}
infos {
id: 1115
buyCount: 0
expiredTime: 0
}
infos {
id: 1116
buyCount: 0
expiredTime: 0
}
infos {
id: 1117
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 1201
buyCount: 0
expiredTime: 0
}
infos {
id: 1202
buyCount: 0
expiredTime: 0
}
infos {
id: 1401
buyCount: 0
expiredTime: 0
}
infos {
id: 1402
buyCount: 0
expiredTime: 0
}
infos {
id: 1403
buyCount: 0
expiredTime: 0
}
infos {
id: 1404
buyCount: 0
expiredTime: 0
}
infos {
id: 10001
buyCount: 0
expiredTime: 0
}
infos {
id: 10002
buyCount: 0
expiredTime: 0
}
infos {
id: 10024
buyCount: 0
expiredTime: 0
}
infos {
id: 10025
buyCount: 0
expiredTime: 0
}
infos {
id: 6001
buyCount: 0
expiredTime: 0
}
infos {
id: 6002
buyCount: 0
expiredTime: 0
}
infos {
id: 10106
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 6100
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10210
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10211
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10212
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10213
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10214
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10215
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10216
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 4084
buyCount: 0
isNew: false
expiredTime: 0
}
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.33337425254285 移走了序号= 2 的消息,当前队列数量= 2 || 0 GetGiftBagInfoReply 29 1
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 3
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isSuperMember: false
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetQQVipInfoReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 39 所需时间单位秒 = 0.36680387891829 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetQQVipInfoReply 31 1
[INFO:2022-9-7 19:22:48]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 2
}
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.066666293889284 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 32 1
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @32ms
[INFO:2022-9-7 19:22:48]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms
[INFO:2022-9-7 19:22:48][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-9-7 19:22:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:48][@logic/scene/SceneMgr.lua:359]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-9-7 19:22:48][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Main 205):8.419657,1次
[INFO:2022-9-7 19:22:48][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Main 205):8.711078,cost:0.291421 秒
[INFO:2022-9-7 19:22:48][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2022-9-7 19:22:48][@logic/common/msdk/tgpa/TGPAHelperController.lua:32]:{_sendAfterLoginRecord}TGPAHelperController:_sendAfterLoginRecord()=============
[INFO:2022-9-7 19:22:48][@logic/common/msdk/tgpa/TGPAHelperController.lua:80]:{recordPlayerOpenId}recordPlayerOpenId
[INFO:2022-9-7 19:22:48][@logic/common/msdk/tgpa/TGPAHelperController.lua:88]:{recordPlayerGameInfo}recordPlayerGameInfo
[INFO:2022-9-7 19:22:48][@logic/common/msdk/tgpa/TGPAHelperController.lua:107]:{recordPlayerGameInfo}openid C871065C052A4B30FE5880A7D608F0CB
[INFO:2022-9-7 19:22:48][@logic/common/msdk/tgpa/TGPAHelperController.lua:108]:{recordPlayerGameInfo}roleid 15144
[INFO:2022-9-7 19:22:48][@logic/common/msdk/tgpa/TGPAHelperController.lua:109]:{recordPlayerGameInfo}areaid 2
[INFO:2022-9-7 19:22:48][@logic/common/msdk/tgpa/TGPAHelperController.lua:110]:{recordPlayerGameInfo}openid C871065C052A4B30FE5880A7D608F0CB
[INFO:2022-9-7 19:22:48][@logic/common/msdk/tgpa/TGPAHelperController.lua:111]:{recordPlayerGameInfo}appid 638860620
[INFO:2022-9-7 19:22:48][@logic/common/msdk/tgpa/TGPAHelperController.lua:112]:{recordPlayerGameInfo}platid QQ
[INFO:2022-9-7 19:22:48]ProgramVersion:1.0.36.0
[INFO:2022-9-7 19:22:48]LocalSourceVersion:1.0.36.3728
[INFO:2022-9-7 19:22:48]PackageSourceVersion:1.0.36.3501
[INFO:2022-9-7 19:22:48][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4
[INFO:2022-9-7 19:22:48][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100
[INFO:2022-9-7 19:22:48][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 9#205 完成 0
[INFO:2022-9-7 19:22:48][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2022-9-7 19:22:48][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression'
logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps'
logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig'
logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice'
logic/extensions/main/view/MainCharacterView:113: in function 'playCharacterVoice'
logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter'
logic/extensions/main/view/MainCharacterView:33: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-9-7 19:22:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-9-7 19:22:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 8
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-9-7 19:22:48][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-9-7 19:22:48][@logic/extensions/main/view/MainTencentView.lua:460]:{_updateForXinYueSuperLevel}TCL: isShow false
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 10
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 179 1 当前队列数量= 11
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act179InfoRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10484
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=179,cmd=1,size=12
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 12
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 13
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 14
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 15
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-9-7 19:22:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:48]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2022-9-7 19:22:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270009.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[WARN:2022-9-7 19:22:48][@logic/extensions/pandora/controller/PandoraMsgController.lua:99]:{closure}收到潘多拉入口展示,模块名= notice
[WARN:2022-9-7 19:22:48][@logic/extensions/pandora/controller/PandoraMsgController.lua:86]:{closure}收到潘多拉回调红点,模块名= notice 红点数= 0
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/jlx_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150106_jlx_ld/150106_jlx_ld_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=18
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3620
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=583
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100055_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110221_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_077.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_077.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=761
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_068_04.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_122.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_25.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/zjmicon_03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/daoguang_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_bossguanxiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=15
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=30
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=179,cmd=1,status=0,size=838
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=251
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=44
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.36676463484764 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetMonthCardInfoReply 33 1
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 15
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.36676463484764 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetWeeklyCardInfoReply 34 1
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.36676463484764 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleInfoReply 35 1
[INFO:2022-9-7 19:22:49]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-9-7 19:22:49]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150106_jlx_ld/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150106_jlx_ld/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:chijing.exp
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:156: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2022-9-7 19:22:49][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-9-7 19:22:49][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2022-9-7 19:22:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 14
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2022-9-7 19:22:49]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-9-7 19:22:49]||||| Sender socketClient version=1
[ERROR:2022-9-7 19:22:49]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error
live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() .
-------------------
live2d. :drawLast()
[ERROR:2022-9-7 19:22:49]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error
live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() .
-------------------
live2d. :drawLast()
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.41977867484093 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleReply 36 1
[INFO:2022-9-7 19:22:49][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}apprenticeInfo {
masterUserId: 0
mentorTime: 0
doneTime: 0
useLendHeroEx: false
}
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.41977867484093 移走了序号= 1 的消息,当前队列数量= 12 || 0 MentorAllInfoReply 37 1
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.41977867484093 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetTopupInfoReply 38 1
[INFO:2022-9-7 19:22:49][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/topup/agent/TopupAgent:98: MidasMarketingInfo ====> TopupAgent:_queryMarketingInfo; zoneId=12; roleId=15144
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infos {
id: 1105
buyCount: 0
expiredTime: 0
}
infos {
id: 1106
buyCount: 0
expiredTime: 0
}
infos {
id: 1107
buyCount: 0
expiredTime: 0
}
infos {
id: 1108
buyCount: 0
expiredTime: 0
}
infos {
id: 1109
buyCount: 0
expiredTime: 0
}
infos {
id: 1110
buyCount: 0
expiredTime: 0
}
infos {
id: 1111
buyCount: 0
expiredTime: 0
}
infos {
id: 1112
buyCount: 0
expiredTime: 0
}
infos {
id: 1113
buyCount: 0
expiredTime: 0
}
infos {
id: 1114
buyCount: 0
expiredTime: 0
}
infos {
id: 1115
buyCount: 0
expiredTime: 0
}
infos {
id: 1116
buyCount: 0
expiredTime: 0
}
infos {
id: 1117
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 1201
buyCount: 0
expiredTime: 0
}
infos {
id: 1202
buyCount: 0
expiredTime: 0
}
infos {
id: 1401
buyCount: 0
expiredTime: 0
}
infos {
id: 1402
buyCount: 0
expiredTime: 0
}
infos {
id: 1403
buyCount: 0
expiredTime: 0
}
infos {
id: 1404
buyCount: 0
expiredTime: 0
}
infos {
id: 10001
buyCount: 0
expiredTime: 0
}
infos {
id: 10002
buyCount: 0
expiredTime: 0
}
infos {
id: 10024
buyCount: 0
expiredTime: 0
}
infos {
id: 10025
buyCount: 0
expiredTime: 0
}
infos {
id: 6001
buyCount: 0
expiredTime: 0
}
infos {
id: 6002
buyCount: 0
expiredTime: 0
}
infos {
id: 10106
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 6100
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10210
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10211
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10212
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10213
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10214
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10215
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10216
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 4084
buyCount: 0
isNew: false
expiredTime: 0
}
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.43352480046451 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetGiftBagInfoReply 39 1
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 11
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:49]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-9-7 19:22:49]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
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}
activityInfos {
id: 10279
startTime: 1619626200000
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}
activityInfos {
id: 10303
startTime: 1625432400000
endTime: 0
}
activityInfos {
id: 10323
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}
activityInfos {
id: 10332
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}
activityInfos {
id: 10338
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}
activityInfos {
id: 10355
startTime: 0
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}
activityInfos {
id: 10364
startTime: 1636563600000
endTime: 0
}
activityInfos {
id: 10367
startTime: 0
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}
activityInfos {
id: 10377
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}
activityInfos {
id: 10392
startTime: 0
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}
activityInfos {
id: 10409
startTime: 1646237400000
endTime: 0
}
activityInfos {
id: 10410
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}
activityInfos {
id: 10423
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}
activityInfos {
id: 10435
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}
activityInfos {
id: 10450
startTime: 0
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}
activityInfos {
id: 10462
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}
activityInfos {
id: 10475
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}
activityInfos {
id: 10479
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activityInfos {
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activityInfos {
id: 10484
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activityInfos {
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}
activityInfos {
id: 10489
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}
activityInfos {
id: 10492
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}
activityInfos {
id: 10494
startTime: 1661985000000
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}
activityInfos {
id: 10497
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activityInfos {
id: 10498
startTime: 1661983800000
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activityInfos {
id: 10499
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}
activityInfos {
id: 10510
startTime: 1662589800000
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activityInfos {
id: 10511
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activityInfos {
id: 20008
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activityInfos {
id: 10003
startTime: 1546376402000
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activityInfos {
id: 10004
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activityInfos {
id: 10005
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activityInfos {
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}
activityInfos {
id: 10010
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endTime: 1663171199000
}
activityInfos {
id: 10011
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}
activityInfos {
id: 10014
startTime: 1556053200000
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activityInfos {
id: 10017
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}
activityInfos {
id: 10018
startTime: 1546376400000
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}
activityInfos {
id: 10035
startTime: 1662696000000
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}
activityInfos {
id: 10037
startTime: 1569445200000
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}
activityInfos {
id: 10038
startTime: 1662178932762
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}
activityInfos {
id: 10040
startTime: 1662178932762
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}
activityInfos {
id: 10041
startTime: 1662178932762
endTime: 1663362000000
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activityInfos {
id: 10043
startTime: 1662178932762
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}
activityInfos {
id: 10048
startTime: 1569675600000
endTime: 1913126399000
}
activityInfos {
id: 10064
startTime: 1559048400000
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}
activityInfos {
id: 10074
startTime: 1578517200000
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activityInfos {
id: 10161
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activityInfos {
id: 10201
startTime: 1606320600000
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[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.43352480046451 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetActivityInfosReply 40 1
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 11
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 12
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 13
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 14
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:49]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2022-9-7 19:22:49]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:49]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2022-9-7 19:22:49]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:49]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-9-7 19:22:49]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:49]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9
[INFO:2022-9-7 19:22:49]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 1662785187885
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.43352480046451 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetJinyumantangInfoReply 41 1
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 2
expiredTime: 1663097254793
}
infos {
id: 11
expiredTime: 1663097255986
}
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.48668354935944 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetCustomizedGiftBagInfoReply 42 1
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}matchInfos {
id: 1
typeId: 3
voteInfo0 {
playerId: 10023
voteCount: 0
}
voteInfo1 {
playerId: 10021
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10021
battleId: 3966136
}
battles {
formationId: 2
victorPlayerId: 10023
battleId: 3966137
}
battles {
formationId: 3
victorPlayerId: 10021
battleId: 3966138
}
}
matchInfos {
id: 2
typeId: 3
voteInfo0 {
playerId: 10025
voteCount: 0
}
voteInfo1 {
playerId: 10022
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10025
battleId: 3966139
}
battles {
formationId: 2
victorPlayerId: 10022
battleId: 3966140
}
battles {
formationId: 3
victorPlayerId: 10022
battleId: 3966141
}
}
matchInfos {
id: 3
typeId: 3
voteInfo0 {
playerId: 10025
voteCount: 1
}
voteInfo1 {
playerId: 10023
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10023
battleId: 3966142
}
battles {
formationId: 2
victorPlayerId: 10023
battleId: 3966143
}
battles {
formationId: 3
victorPlayerId: 10025
battleId: 3966144
}
}
matchInfos {
id: 4
typeId: 3
voteInfo0 {
playerId: 10022
voteCount: 0
}
voteInfo1 {
playerId: 10021
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10021
battleId: 3966145
}
battles {
formationId: 2
victorPlayerId: 10022
battleId: 3966146
}
battles {
formationId: 3
victorPlayerId: 10021
battleId: 3966147
}
}
matchInfos {
id: 5
typeId: 3
voteInfo0 {
playerId: 10023
voteCount: 0
}
voteInfo1 {
playerId: 10022
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10023
battleId: 3966148
}
battles {
formationId: 2
victorPlayerId: 10022
battleId: 3966149
}
battles {
formationId: 3
victorPlayerId: 10023
battleId: 3966150
}
}
matchInfos {
id: 6
typeId: 3
voteInfo0 {
playerId: 10021
voteCount: 0
}
voteInfo1 {
playerId: 10025
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10025
battleId: 3966151
}
battles {
formationId: 2
victorPlayerId: 10021
battleId: 3966152
}
battles {
formationId: 3
victorPlayerId: 10021
battleId: 3966153
}
}
matchInfos {
id: 7
typeId: 3
voteInfo0 {
playerId: 10024
voteCount: 0
}
voteInfo1 {
playerId: 10019
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10019
battleId: 3966154
}
battles {
formationId: 2
victorPlayerId: 10024
battleId: 3966155
}
battles {
formationId: 3
victorPlayerId: 10024
battleId: 3966156
}
}
matchInfos {
id: 8
typeId: 3
voteInfo0 {
playerId: 10026
voteCount: 0
}
voteInfo1 {
playerId: 10020
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10020
battleId: 3966157
}
battles {
formationId: 2
victorPlayerId: 10026
battleId: 3966158
}
battles {
formationId: 3
victorPlayerId: 10026
battleId: 3966159
}
}
matchInfos {
id: 9
typeId: 3
voteInfo0 {
playerId: 10026
voteCount: 0
}
voteInfo1 {
playerId: 10024
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10026
battleId: 3966160
}
battles {
formationId: 2
victorPlayerId: 10024
battleId: 3966161
}
battles {
formationId: 3
victorPlayerId: 10026
battleId: 3966162
}
}
matchInfos {
id: 10
typeId: 3
voteInfo0 {
playerId: 10020
voteCount: 0
}
voteInfo1 {
playerId: 10019
voteCount: 1
}
battles {
formationId: 1
victorPlayerId: 10019
battleId: 3966163
}
battles {
formationId: 2
victorPlayerId: 10019
battleId: 3966164
}
battles {
formationId: 3
victorPlayerId: 10019
battleId: 3966165
}
}
matchInfos {
id: 11
typeId: 3
voteInfo0 {
playerId: 10024
voteCount: 0
}
voteInfo1 {
playerId: 10020
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10020
battleId: 3966166
}
battles {
formationId: 2
victorPlayerId: 10024
battleId: 3966167
}
battles {
formationId: 3
victorPlayerId: 10024
battleId: 3966168
}
}
matchInfos {
id: 12
typeId: 3
voteInfo0 {
playerId: 10019
voteCount: 0
}
voteInfo1 {
playerId: 10026
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10019
battleId: 3966169
}
battles {
formationId: 2
victorPlayerId: 10026
battleId: 3966170
}
battles {
formationId: 3
victorPlayerId: 10026
battleId: 3966171
}
}
matchInfos {
id: 1
typeId: 2
voteInfo0 {
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voteCount: 1
}
voteInfo1 {
playerId: 10024
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10024
battleId: 3966172
}
battles {
formationId: 2
victorPlayerId: 10021
battleId: 3966173
}
battles {
formationId: 3
victorPlayerId: 10021
battleId: 3966174
}
}
matchInfos {
id: 2
typeId: 2
voteInfo0 {
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voteCount: 0
}
voteInfo1 {
playerId: 10026
voteCount: 0
}
}
betInfos {
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typeId: 2
playerId: 10021
level: 3
gainBonus: 0
}
betInfos {
id: 10
typeId: 3
playerId: 10019
level: 3
gainBonus: 1
}
championVoteInfos {
playerId: 10019
voteCount: 0
}
championVoteInfos {
playerId: 10020
voteCount: 0
}
championVoteInfos {
playerId: 10022
voteCount: 0
}
championVoteInfos {
playerId: 10021
voteCount: 0
}
championVoteInfos {
playerId: 10024
voteCount: 0
}
championVoteInfos {
playerId: 10023
voteCount: 0
}
championVoteInfos {
playerId: 10026
voteCount: 2
}
championVoteInfos {
playerId: 10025
voteCount: 0
}
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act179InfoReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 179 1 所需时间单位秒 = 0.48668354935944 移走了序号= 1 的消息,当前队列数量= 11 || 0 Act179InfoReply 43 1
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools {
poolId: 1
freeEndTime: 0
ssrCount: 7
doneCount: 281
actGainCount: 0
actIsGained: false
poolSkewRare {
rareId: 5
count: 6
}
heroSkewRare {
heroId: 2014
count: 1
poolCount: 173
cdTime: 173
}
heroSkewRare {
heroId: 2021
count: 1
poolCount: 201
cdTime: 201
}
heroSkewRare {
heroId: 2043
count: 1
poolCount: 212
cdTime: 212
}
heroSkewRare {
heroId: 2097
count: 1
poolCount: 277
cdTime: 277
}
heroSkewRare {
heroId: 2110
count: 1
poolCount: 120
cdTime: 120
}
heroSkewRare {
heroId: 2109
count: 1
poolCount: 66
cdTime: 66
}
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 9997
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 4
}
summonPools {
poolId: 106
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 107
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 108
freeEndTime: 0
ssrCount: 1
doneCount: 21
actGainCount: 0
actIsGained: false
poolSkewRare {
rareId: 5
count: 1
}
heroSkewRare {
heroId: 2139
count: 1
poolCount: 16
cdTime: 16
}
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 109
freeEndTime: 0
ssrCount: 0
doneCount: 2
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 60
}
summonPools {
poolId: 110
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 111
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.48668354935944 移走了序号= 1 的消息,当前队列数量= 10 || 0 SummonPoolReply 44 1
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_124.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_078.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_26.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 18001
updateTime: 1652421711
}
infos {
id: 20001
updateTime: 1607635183
}
infos {
id: 20002
updateTime: 1662252064
}
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.50022084079683 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetUnReadNewspaperReply 45 1
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.50022084079683 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMysteryStoreInfoReply 46 1
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 9
count: 5
}
infos {
id: 6
count: 3
}
infos {
id: 1
count: 0
}
infos {
id: 12
count: 0
}
day: 11
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.50022084079683 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get137InfosReply 47 1
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1054.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=228
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 438
lastRecoverTime: 1663037885610
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.16675979085267 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 48 1
[INFO:2022-9-7 19:22:49][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: 0
}
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 49 1
[INFO:2022-9-7 19:22:49][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49
[INFO:2022-9-7 19:22:49][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-9-7 19:22:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2022-9-7 19:22:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow
[INFO:2022-9-7 19:22:49]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-9-7 19:22:49]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.16675979085267 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 50 1
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=553
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 2
}
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.13334445655346 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetStoreFreeGiftBagInfoReply 51 1
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos {
id: 201
startExploreTime: 1663093663243
finishExploreTime: 1663095463243
exploreTeamHeroIds: 383007
exploreTeamHeroIds: 10563192
exploreTeamHeroIds: 10563180
exploreId: 1
recommendHero: 2017
recommendHero: 2011
recommendHero: 2025
recommendHero: 2005
recommendHero: 2006
}
exploreInfos {
id: 301
startExploreTime: 1663093666965
finishExploreTime: 1663095466965
exploreTeamHeroIds: 383008
exploreId: 2
recommendHero: 2013
recommendHero: 2012
recommendHero: 2036
recommendHero: 2016
recommendHero: 2019
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 3
recommendHero: 2030
recommendHero: 2043
recommendHero: 2009
recommendHero: 2021
recommendHero: 2027
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 4
recommendHero: 2040
recommendHero: 2037
recommendHero: 2025
recommendHero: 2023
recommendHero: 2029
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 5
recommendHero: 2050
recommendHero: 2031
recommendHero: 2036
recommendHero: 2056
recommendHero: 2002
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 6
recommendHero: 2030
recommendHero: 2041
recommendHero: 2006
recommendHero: 2055
recommendHero: 2032
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 7
recommendHero: 2056
recommendHero: 2050
recommendHero: 2009
recommendHero: 2034
recommendHero: 2052
}
maxUnlockTeam: 3
exploreTime: 1800
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.13334445655346 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetExploreInfosReply 52 1
[INFO:2022-9-7 19:22:49][@logic/common/state/notify/NotifyLocalState.lua:425]:{_setExploreFinish}注册了 57522.964999914 秒之后的推送 推送ID为 1005
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初六
}
infos {
day: 2
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初七
}
infos {
day: 3
hasSignIn: false
luckLevel: 3
drawIds: 33
drawIds: 26
drawIds: 20
drawIds: 17
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初八
}
infos {
day: 4
hasSignIn: true
luckLevel: 3
drawIds: 15
drawIds: 80
drawIds: 18
drawIds: 16
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初九
}
infos {
day: 5
hasSignIn: true
luckLevel: 2
drawIds: 78
drawIds: 63
drawIds: 65
drawIds: 17
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初十
}
infos {
day: 6
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十一
}
infos {
day: 7
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十二
lunarFestival: 白露
}
infos {
day: 8
hasSignIn: false
luckLevel: 3
drawIds: 80
drawIds: 62
drawIds: 17
drawIds: 20
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十三
}
infos {
day: 9
hasSignIn: true
luckLevel: 3
drawIds: 62
drawIds: 75
drawIds: 19
drawIds: 18
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十四
}
infos {
day: 10
hasSignIn: false
luckLevel: 5
drawIds: 20
drawIds: 18
drawIds: 16
drawIds: 19
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十五
lunarFestival: 中秋
}
infos {
day: 11
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十六
}
infos {
day: 12
hasSignIn: true
luckLevel: 4
drawIds: 2
drawIds: 19
drawIds: 20
drawIds: 18
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十七
}
infos {
day: 13
hasSignIn: false
luckLevel: 2
drawIds: 8
drawIds: 78
drawIds: 65
drawIds: 16
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十八
}
serverTime: 1663037946048
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.13334445655346 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get103InfosReply 53 1
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_arrow_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidearrowview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 410
updateTime: 1663037944
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.16667983308434 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 54 1
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.16667983308434 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 55 1
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066680207848549 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 56 1
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_qiandao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
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[INFO:2022-9-7 19:22:49][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 1
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:49]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9
[INFO:2022-9-7 19:22:49]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=1754
[INFO:2022-9-7 19:22:49]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 50905920
mailId: 20084
params: 握刀法·初
attachment: 2#26#100|2#2#10000|2#1#50
state: 0
createTime: 1662936783331
isCollection: false
}
userMail {
incrId: 46645903
mailId: 308401
params: 橙子
attachment: 1#11240084#2
state: 1
createTime: 1652421739000
isCollection: false
}
userMail {
incrId: 51115907
mailId: 153
params:
attachment: 1#11040003#1|4#2079#1|1#11090077#1|2#12#20
state: 0
createTime: 1662757381939
isCollection: false
}
userMail {
incrId: 46645902
mailId: 311001
params: 橙子
attachment: 1#11240110#2
state: 1
createTime: 1652421738000
isCollection: false
}
userMail {
incrId: 50905921
mailId: 20290
params: 每日任务·一[每日]
attachment: 2#37#1
state: 0
createTime: 1662936783349
isCollection: false
}
userMail {
incrId: 51115906
mailId: 29
params:
attachment: 2#1#10|2#2#1000|1#11070002#400|2#4#20|1#11070001#500|2#6#10
state: 0
createTime: 1662757381876
isCollection: false
}
userMail {
incrId: 51075904
mailId: 20290
params: 每日任务·一[每日], 每日任务·二[每日]
attachment: 2#37#3
state: 0
createTime: 1663024238730
isCollection: false
}
userMail {
incrId: 46645911
mailId: 308403
params: 橙子
attachment: 1#11240084#4
state: 1
createTime: 1652421742000
isCollection: false
}
userMail {
incrId: 46645910
mailId: 311003
params: 橙子
attachment: 1#11240110#4
state: 1
createTime: 1652421741000
isCollection: false
}
userMail {
incrId: 51175902
mailId: 20004
params:
attachment: 7#702023#1
state: 0
createTime: 1663090213223
isCollection: false
}
userMail {
incrId: 46645909
mailId: 300902
params: 橙子
attachment: 1#11240009#3
state: 1
createTime: 1652421741000
isCollection: false
}
userMail {
incrId: 46645908
mailId: 305202
params: 橙子
attachment: 1#11240052#3
state: 1
createTime: 1652421741000
isCollection: false
}
userMail {
incrId: 46645907
mailId: 308402
params: 橙子
attachment: 1#11240084#3
state: 1
createTime: 1652421741000
isCollection: false
}
userMail {
incrId: 51015902
mailId: 1145032
params: 橙子
attachment: 1#10000247#1
state: 1
createTime: 1662966544362
isCollection: false
}
userMail {
incrId: 46645906
mailId: 311002
params: 橙子
attachment: 1#11240110#3
state: 1
createTime: 1652421740000
isCollection: false
}
userMail {
incrId: 46645905
mailId: 300901
params: 橙子
attachment: 1#11240009#2
state: 1
createTime: 1652421739000
isCollection: false
}
userMail {
incrId: 46645904
mailId: 305201
params: 橙子
attachment: 1#11240052#2
state: 1
createTime: 1652421739000
isCollection: false
}
userMail {
incrId: 46645917
mailId: 300904
params: 橙子
attachment: 1#11240009#5
state: 1
createTime: 1652421744000
isCollection: false
}
userMail {
incrId: 46645916
mailId: 305204
params: 橙子
attachment: 1#11240052#5
state: 1
createTime: 1652421744000
isCollection: false
}
userMail {
incrId: 46645915
mailId: 308404
params: 橙子
attachment: 1#11240084#5
state: 1
createTime: 1652421744000
isCollection: false
}
userMail {
incrId: 51165904
mailId: 29
params:
attachment: 2#2#1000
state: 0
createTime: 1663034793656
isCollection: false
}
userMail {
incrId: 46645914
mailId: 311004
params: 橙子
attachment: 1#11240110#5
state: 1
createTime: 1652421743000
isCollection: false
}
userMail {
incrId: 46645913
mailId: 300903
params: 橙子
attachment: 1#11240009#4
state: 1
createTime: 1652421742000
isCollection: false
}
userMail {
incrId: 51245906
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#4#20|2#6#10
state: 0
createTime: 1662948006189
isCollection: false
}
userMail {
incrId: 46645912
mailId: 305203
params: 橙子
attachment: 1#11240052#4
state: 1
createTime: 1652421742000
isCollection: false
}
userMail {
incrId: 51345902
mailId: 29
params:
attachment: 2#6#10|2#4#20|2#2#1000|1#11070002#400|1#11070001#500|2#1#10
state: 0
createTime: 1663034849471
isCollection: false
}
userMail {
incrId: 51175911
mailId: 29
params:
attachment: 2#2#1000|2#1#10|1#11070002#400|2#4#20|1#11070001#500|2#6#10
state: 0
createTime: 1662782285272
isCollection: false
}
userMail {
incrId: 50905912
mailId: 300703
params: 橙子
attachment: 1#11240007#4
state: 1
createTime: 1662706732000
isCollection: false
}
userMail {
incrId: 50905913
mailId: 300704
params: 橙子
attachment: 1#11240007#5
state: 1
createTime: 1662706733000
isCollection: false
}
userMail {
incrId: 51075903
mailId: 29
params:
attachment: 1#11070002#400|2#1#10|1#11070001#500|2#4#20|2#6#10
state: 0
createTime: 1663024237719
isCollection: false
}
userMail {
incrId: 50905919
mailId: 20035
params: 水晶球#贝币
attachment: 2#2#6320
state: 0
createTime: 1662936782748
isCollection: false
}
userMail {
incrId: 50905910
mailId: 300701
params: 橙子
attachment: 1#11240007#2
state: 1
createTime: 1662706729000
isCollection: false
}
userMail {
incrId: 19835921
mailId: 136
params:
attachment:
state: 1
createTime: 1605066791000
isCollection: false
}
userMail {
incrId: 50905911
mailId: 300702
params: 橙子
attachment: 1#11240007#3
state: 1
createTime: 1662706730000
isCollection: false
}
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.066608957946301 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 57 1
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 124
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 58 1
[INFO:2022-9-7 19:22:49][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:22:49][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-9-7 19:22:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest
[INFO:2022-9-7 19:22:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:49]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9
[INFO:2022-9-7 19:22:49]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:50]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=14
[INFO:2022-9-7 19:22:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0
showCount: 0
showCount: 0
[INFO:2022-9-7 19:22:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <---
[INFO:2022-9-7 19:22:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.06660495698452 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 59 1
[INFO:2022-9-7 19:22:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1
[INFO:2022-9-7 19:22:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest
[INFO:2022-9-7 19:22:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:50]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9
[INFO:2022-9-7 19:22:50]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:50]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8
[INFO:2022-9-7 19:22:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <---
[INFO:2022-9-7 19:22:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.066671833395958 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 60 1
[INFO:2022-9-7 19:22:50][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-9-7 19:22:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1
[INFO:2022-9-7 19:22:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest
[INFO:2022-9-7 19:22:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:50]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9
[INFO:2022-9-7 19:22:50]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:50]<== Receiver Message, socketClient version=1,extId=53,cmd=21,status=0,size=8
[INFO:2022-9-7 19:22:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <---
[INFO:2022-9-7 19:22:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.066723667085171 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 61 1
[INFO:2022-9-7 19:22:50][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-9-7 19:22:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 10 zoneId: 20501
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 77 找到: true
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 78 找到: true
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 79 找到: true
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 80 找到: true
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 81 找到: true
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 82 找到: true
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 83 找到: true
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 84 找到: true
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 85 找到: true
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 87 找到: true
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 84 挂点: sjcj_xiaohai2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 80 挂点: sjcj_naren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 83 挂点: sjcj_wenren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 79 挂点: sjcj_naren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 82 挂点: sjcj_wenren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 78 挂点: sjcj_meinv_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 87 挂点: sjcj_xiashi_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 81 挂点: sjcj_nvren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 85 挂点: sjcj_xiaohai_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 77 挂点: sjcj_laoren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:22:52][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2022-9-7 19:22:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1
[INFO:2022-9-7 19:22:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-9-7 19:22:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-9-7 19:22:52]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-9-7 19:22:52]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 84 go: SceneTrigger_84_4
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 80 go: SceneTrigger_80_4
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 83 go: SceneTrigger_83_4
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 79 go: SceneTrigger_79_4
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 82 go: SceneTrigger_82_4
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 78 go: SceneTrigger_78_4
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 87 go: SceneTrigger_87_4
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 81 go: SceneTrigger_81_4
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 85 go: SceneTrigger_85_4
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:52][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 77 go: SceneTrigger_77_4
[INFO:2022-9-7 19:22:52]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2022-9-7 19:22:52]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2022-9-7 19:22:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2022-9-7 19:22:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-9-7 19:22:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 62 1
[INFO:2022-9-7 19:22:52][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2022-9-7 19:22:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-9-7 19:22:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-9-7 19:22:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-9-7 19:22:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-9-7 19:22:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-9-7 19:22:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 0
[INFO:2022-9-7 19:22:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-9-7 19:22:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.066597372293472 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 63 1
[INFO:2022-9-7 19:22:52]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-9-7 19:22:52]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:52]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2022-9-7 19:22:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-9-7 19:22:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066675208508968 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 64 1
[INFO:2022-9-7 19:22:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_taskandmanor_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_taskandmanor_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/manorview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/manor/manorview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1
[INFO:2022-9-7 19:22:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-9-7 19:22:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 55
[INFO:2022-9-7 19:22:53]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2022-9-7 19:22:53]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 2
[INFO:2022-9-7 19:22:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest
[INFO:2022-9-7 19:22:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:53]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9
[INFO:2022-9-7 19:22:53]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:53]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=8
[INFO:2022-9-7 19:22:53]<== Receiver Message, socketClient version=1,extId=66,cmd=1,status=0,size=391
[INFO:2022-9-7 19:22:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-9-7 19:22:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.2332596629858 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 65 1
[INFO:2022-9-7 19:22:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup {
id: 257
allSelect {
msgId: 257011
select: 257012
}
allSelect {
msgId: 257002
select: 257003
}
allSelect {
msgId: 257008
select: 257009
}
allSelect {
msgId: 257014
select: 257015
}
isRead: true
unlockTime: 1658065671
lastSubmitTime: 1658066796
readingMsgId: 257022
}
allMsgGroup {
id: 1
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 260
isRead: false
unlockTime: 1662937351
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 261
isRead: false
unlockTime: 1662964205
lastSubmitTime: 1662964228
readingMsgId: 261002
}
allMsgGroup {
id: 76
isRead: false
unlockTime: 1652421749
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 14
isRead: false
unlockTime: 1662336761
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 15
isRead: false
unlockTime: 1662706519
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 16
isRead: false
unlockTime: 1662937208
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 20
isRead: false
unlockTime: 1663089683
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 84
isRead: false
unlockTime: 1662706732
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 89
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 173
isRead: false
unlockTime: 1652421743
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 114
isRead: false
unlockTime: 1662937060
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 51
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 248
isRead: false
unlockTime: 1654201476
lastSubmitTime: 0
readingMsgId: 0
}
readingMsgGroup {
id: 257
allSelect {
msgId: 257011
select: 257012
}
allSelect {
msgId: 257002
select: 257003
}
allSelect {
msgId: 257008
select: 257009
}
allSelect {
msgId: 257014
select: 257015
}
isRead: true
unlockTime: 1658065671
lastSubmitTime: 1658066796
readingMsgId: 257022
}
readingMsgGroup {
id: 261
isRead: false
unlockTime: 1662964205
lastSubmitTime: 1662964228
readingMsgId: 261002
}
[INFO:2022-9-7 19:22:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <---
[INFO:2022-9-7 19:22:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.26672920584679 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 66 1
[INFO:2022-9-7 19:22:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-9-7 19:22:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-9-7 19:22:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 13
[INFO:2022-9-7 19:22:55]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-9-7 19:22:55]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 44 27 当前队列数量= 2
[INFO:2022-9-7 19:22:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerSpineStatusRequest
[INFO:2022-9-7 19:22:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:55]==> Sender Auto Serialize Message,extId=44,cmd=27,size=9
[INFO:2022-9-7 19:22:55]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 44 6 当前队列数量= 3
[INFO:2022-9-7 19:22:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHouseInfoRequest
[INFO:2022-9-7 19:22:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:55]==> Sender Auto Serialize Message,extId=44,cmd=6,size=9
[INFO:2022-9-7 19:22:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:55]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 20 当前队列数量= 4
[INFO:2022-9-7 19:22:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetIllustrationsRequest
[INFO:2022-9-7 19:22:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 4
[INFO:2022-9-7 19:22:55]==> Sender Auto Serialize Message,extId=20,cmd=20,size=11
[INFO:2022-9-7 19:22:55]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_room isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomspecialitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:55]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2022-9-7 19:22:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-9-7 19:22:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.099792830646038 移走了序号= 1 的消息,当前队列数量= 3 || 0 ClickIconLogReply 67 1
[INFO:2022-9-7 19:22:56]<== Receiver Message, socketClient version=1,extId=44,cmd=27,status=0,size=12
[INFO:2022-9-7 19:22:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}myStatus: true
visitStatus: true
[INFO:2022-9-7 19:22:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerSpineStatusReply <---
[INFO:2022-9-7 19:22:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 44 27 所需时间单位秒 = 0.13322141394019 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetPlayerSpineStatusReply 68 1
[INFO:2022-9-7 19:22:56]<== Receiver Message, socketClient version=1,extId=44,cmd=6,status=0,size=2876
[INFO:2022-9-7 19:22:56]<== Receiver Message, socketClient version=1,extId=20,cmd=20,status=0,size=457
[INFO:2022-9-7 19:22:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}house {
id: 1
name:
room {
id: 1
furniture {
id: 11141140
coordX: 12
coordY: 4
rotation: 1
}
furniture {
id: 11141035
coordX: 12
coordY: 13
rotation: 1
}
furniture {
id: 11141031
coordX: 18
coordY: 16
rotation: 1
}
furniture {
id: 11141137
coordX: 12
coordY: 16
rotation: 1
}
furniture {
id: 11141048
coordX: 23
coordY: 12
rotation: 1
}
furniture {
id: 11141118
coordX: 11
coordY: 20
rotation: 1
}
furniture {
id: 11141074
coordX: 7
coordY: 2
rotation: 1
}
furniture {
id: 11140984
coordX: 2
coordY: 17
rotation: 1
}
furniture {
id: 11140997
coordX: 7
coordY: 10
rotation: 1
}
furniture {
id: 11141071
coordX: 0
coordY: 4
rotation: 1
}
furniture {
id: 11141072
coordX: 23
coordY: 2
rotation: 1
}
furniture {
id: 11141113
coordX: 18
coordY: 6
rotation: 1
}
furniture {
id: 11141104
coordX: 11
coordY: 23
rotation: -1
}
furniture {
id: 11141056
coordX: 16
coordY: 8
rotation: 1
}
furniture {
id: 11141097
coordX: 17
coordY: 4
rotation: 1
}
furniture {
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coordY: 2
rotation: 1
}
furniture {
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coordX: 23
coordY: 20
rotation: 1
}
furniture {
id: 11141122
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coordY: 6
rotation: 1
}
furniture {
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coordX: 23
coordY: 7
rotation: 1
}
furniture {
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coordX: 106
coordY: 4
rotation: -1
}
furniture {
id: 11141049
coordX: 20
coordY: 7
rotation: 1
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furniture {
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coordY: 2
rotation: -1
}
furniture {
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coordY: 14
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}
furniture {
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coordX: 18
coordY: 19
rotation: 1
}
furniture {
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coordY: 5
rotation: 1
}
furniture {
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rotation: 1
}
furniture {
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coordY: 4
rotation: 1
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furniture {
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coordX: 17
coordY: 23
rotation: 1
}
furniture {
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rotation: 1
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furniture {
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furniture {
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furniture {
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rotation: -1
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furniture {
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coordX: 0
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rotation: 1
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furniture {
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coordX: 18
coordY: 4
rotation: 1
}
furniture {
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coordY: 4
rotation: 1
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furniture {
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coordX: 15
coordY: 3
rotation: 1
}
furniture {
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coordX: 7
coordY: 21
rotation: 1
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furniture {
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coordX: 21
coordY: 18
rotation: 1
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furniture {
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coordY: 4
rotation: -1
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furniture {
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coordX: 13
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}
furniture {
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coordY: 9
rotation: 1
}
furniture {
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coordX: 23
coordY: 2
rotation: 1
}
furniture {
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coordX: 20
coordY: 10
rotation: 1
}
furniture {
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coordX: 3
coordY: 21
rotation: 1
}
furniture {
id: 11141070
coordX: 122
coordY: 2
rotation: -1
}
furniture {
id: 11141110
coordX: 15
coordY: 19
rotation: 1
}
floor: 11141000
wallpaper: 11140001
sizeId: 4
}
background: 11141129
houseHeros {
heroId: 2052
heroUniqueId: 26963004
skin: 140218
scale: 0
scaleExpiredTime: 0
}
houseHeros {
heroId: 2110
heroUniqueId: 26963003
skin: 100121
scale: 0
scaleExpiredTime: 0
}
houseHeros {
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heroUniqueId: 26963002
skin: 100083
scale: 0
scaleExpiredTime: 0
}
houseHeros {
heroId: 2034
heroUniqueId: 383010
skin: 140241
scale: 0
scaleExpiredTime: 0
}
likeCount: 1
}
showHouseId: 1
runHouseId: 1
view {
id: 1
name:
room {
id: 1
furniture {
id: 11141140
coordX: 12
coordY: 4
rotation: 1
}
furniture {
id: 11141035
coordX: 12
coordY: 13
rotation: 1
}
furniture {
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coordX: 18
coordY: 16
rotation: 1
}
furniture {
id: 11141137
coordX: 12
coordY: 16
rotation: 1
}
furniture {
id: 11141048
coordX: 23
coordY: 12
rotation: 1
}
furniture {
id: 11141118
coordX: 11
coordY: 20
rotation: 1
}
furniture {
id: 11141074
coordX: 7
coordY: 2
rotation: 1
}
furniture {
id: 11140984
coordX: 2
coordY: 17
rotation: 1
}
furniture {
id: 11140997
coordX: 7
coordY: 10
rotation: 1
}
furniture {
id: 11141071
coordX: 0
coordY: 4
rotation: 1
}
furniture {
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coordX: 23
coordY: 2
rotation: 1
}
furniture {
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coordX: 18
coordY: 6
rotation: 1
}
furniture {
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coordX: 11
coordY: 23
rotation: -1
}
furniture {
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coordX: 16
coordY: 8
rotation: 1
}
furniture {
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coordX: 17
coordY: 4
rotation: 1
}
furniture {
id: 11141123
coordX: 1
coordY: 2
rotation: 1
}
furniture {
id: 11141084
coordX: 23
coordY: 20
rotation: 1
}
furniture {
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coordX: 11
coordY: 6
rotation: 1
}
furniture {
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coordX: 23
coordY: 7
rotation: 1
}
furniture {
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coordX: 106
coordY: 4
rotation: -1
}
furniture {
id: 11141049
coordX: 20
coordY: 7
rotation: 1
}
furniture {
id: 11141125
coordX: 110
coordY: 2
rotation: -1
}
furniture {
id: 11141141
coordX: 23
coordY: 14
rotation: 1
}
furniture {
id: 11141119
coordX: 18
coordY: 19
rotation: 1
}
furniture {
id: 11141121
coordX: 4
coordY: 5
rotation: 1
}
furniture {
id: 11141073
coordX: 19
coordY: 2
rotation: 1
}
furniture {
id: 11141148
coordX: 7
coordY: 4
rotation: 1
}
furniture {
id: 11141089
coordX: 17
coordY: 23
rotation: 1
}
furniture {
id: 11141043
coordX: 7
coordY: 12
rotation: 1
}
furniture {
id: 11141143
coordX: 7
coordY: 17
rotation: 1
}
furniture {
id: 11141098
coordX: 116
coordY: 4
rotation: -1
}
furniture {
id: 11140004
coordX: 102
coordY: 3
rotation: -1
}
furniture {
id: 11141124
coordX: 0
coordY: 2
rotation: 1
}
furniture {
id: 11141120
coordX: 18
coordY: 4
rotation: 1
}
furniture {
id: 11141126
coordX: 9
coordY: 4
rotation: 1
}
furniture {
id: 11141095
coordX: 15
coordY: 3
rotation: 1
}
furniture {
id: 11141087
coordX: 7
coordY: 21
rotation: 1
}
furniture {
id: 11141145
coordX: 21
coordY: 18
rotation: 1
}
furniture {
id: 11141096
coordX: 120
coordY: 4
rotation: -1
}
furniture {
id: 11141130
coordX: 13
coordY: 0
rotation: 1
}
furniture {
id: 11141058
coordX: 12
coordY: 9
rotation: 1
}
furniture {
id: 11141117
coordX: 23
coordY: 2
rotation: 1
}
furniture {
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coordX: 20
coordY: 10
rotation: 1
}
furniture {
id: 11141090
coordX: 3
coordY: 21
rotation: 1
}
furniture {
id: 11141070
coordX: 122
coordY: 2
rotation: -1
}
furniture {
id: 11141110
coordX: 15
coordY: 19
rotation: 1
}
floor: 11141000
wallpaper: 11140001
sizeId: 4
}
}
view {
id: 2
name:
room {
id: 1
furniture {
id: 11140988
coordX: 6
coordY: 23
rotation: 1
}
furniture {
id: 11141045
coordX: 22
coordY: 23
rotation: 1
}
furniture {
id: 11141138
coordX: 7
coordY: 4
rotation: 1
}
furniture {
id: 11140004
coordX: 1
coordY: 2
rotation: 1
}
furniture {
id: 11141114
coordX: 15
coordY: 4
rotation: 1
}
furniture {
id: 11141037
coordX: 3
coordY: 13
rotation: 1
}
furniture {
id: 11141044
coordX: 14
coordY: 22
rotation: 1
}
furniture {
id: 11141094
coordX: 3
coordY: 8
rotation: 1
}
furniture {
id: 11141057
coordX: 1
coordY: 16
rotation: 1
}
furniture {
id: 11140996
coordX: 12
coordY: 12
rotation: 1
}
furniture {
id: 11141041
coordX: 16
coordY: 23
rotation: 1
}
furniture {
id: 11140992
coordX: 9
coordY: 16
rotation: 1
}
furniture {
id: 11141147
coordX: 7
coordY: 12
rotation: 1
}
furniture {
id: 11141105
coordX: 4
coordY: 20
rotation: 1
}
furniture {
id: 11141034
coordX: 9
coordY: 18
rotation: 1
}
furniture {
id: 11141139
coordX: 3
coordY: 4
rotation: 1
}
furniture {
id: 11140986
coordX: 14
coordY: 18
rotation: 1
}
furniture {
id: 11141134
coordX: 10
coordY: 4
rotation: 1
}
furniture {
id: 11141081
coordX: 23
coordY: 6
rotation: 1
}
furniture {
id: 11141115
coordX: 10
coordY: 3
rotation: 1
}
furniture {
id: 11140982
coordX: 16
coordY: 12
rotation: 1
}
furniture {
id: 11141065
coordX: 6
coordY: 21
rotation: 1
}
furniture {
id: 11141093
coordX: 7
coordY: 10
rotation: 1
}
furniture {
id: 11141038
coordX: 3
coordY: 15
rotation: 1
}
furniture {
id: 11141080
coordX: 21
coordY: 7
rotation: 1
}
furniture {
id: 11141091
coordX: 19
coordY: 16
rotation: 1
}
furniture {
id: 11141055
coordX: 12
coordY: 20
rotation: 1
}
furniture {
id: 11141069
coordX: 22
coordY: 16
rotation: 1
}
furniture {
id: 11141109
coordX: 22
coordY: 4
rotation: 1
}
furniture {
id: 11141082
coordX: 16
coordY: 8
rotation: 1
}
furniture {
id: 11141083
coordX: 12
coordY: 8
rotation: 1
}
furniture {
id: 11140004
coordX: 102
coordY: 3
rotation: -1
}
furniture {
id: 11141040
coordX: 19
coordY: 21
rotation: 1
}
furniture {
id: 11141136
coordX: 19
coordY: 4
rotation: 1
}
furniture {
id: 11140991
coordX: 10
coordY: 23
rotation: -1
}
furniture {
id: 11141106
coordX: 23
coordY: 3
rotation: 1
}
furniture {
id: 11141068
coordX: 19
coordY: 12
rotation: 1
}
furniture {
id: 11141060
coordX: 19
coordY: 18
rotation: 1
}
furniture {
id: 11140995
coordX: 2
coordY: 23
rotation: 1
}
furniture {
id: 11140987
coordX: 23
coordY: 17
rotation: 1
}
furniture {
id: 11141064
coordX: 23
coordY: 11
rotation: 1
}
floor: 11141151
wallpaper: 11141150
sizeId: 4
}
}
furnitureId2Num {
id: 11141035
num: 1
}
furnitureId2Num {
id: 11141034
num: 1
}
furnitureId2Num {
id: 11141037
num: 1
}
furnitureId2Num {
id: 11141039
num: 1
}
furnitureId2Num {
id: 11141038
num: 1
}
furnitureId2Num {
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num: 1
}
furnitureId2Num {
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num: 3
}
furnitureId2Num {
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num: 1
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furnitureId2Num {
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num: 1
}
furnitureId2Num {
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num: 1
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furnitureId2Num {
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num: 1
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furnitureId2Num {
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num: 1
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furnitureId2Num {
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num: 1
}
furnitureId2Num {
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num: 1
}
furnitureId2Num {
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num: 1
}
furnitureId2Num {
id: 11140021
num: 1
}
furnitureId2Num {
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num: 1
}
furnitureId2Num {
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num: 1
}
furnitureId2Num {
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num: 1
}
furnitureId2Num {
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num: 1
}
furnitureId2Num {
id: 11141134
num: 1
}
furnitureId2Num {
id: 11141122
num: 1
}
furnitureId2Num {
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num: 1
}
furnitureId2Num {
id: 11140992
num: 1
}
furnitureId2Num {
id: 11141120
num: 1
}
furnitureId2Num {
id: 11140995
num: 1
}
furnitureId2Num {
id: 11141121
num: 1
}
furnitureId2Num {
id: 11140997
num: 1
}
furnitureId2Num {
id: 11141126
num: 1
}
furnitureId2Num {
id: 11140996
num: 1
}
furnitureId2Num {
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num: 1
}
furnitureId2Num {
id: 11141125
num: 1
}
furnitureId2Num {
id: 11141147
num: 1
}
furnitureId2Num {
id: 11141145
num: 1
}
furnitureId2Num {
id: 11141150
num: 1
}
furnitureId2Num {
id: 11141151
num: 1
}
furnitureId2Num {
id: 11141148
num: 1
}
furnitureId2Num {
id: 11141149
num: 1
}
furnitureId2Num {
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num: 1
}
furnitureId2Num {
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num: 1
}
furnitureId2Num {
id: 11141136
num: 1
}
furnitureId2Num {
id: 11141137
num: 1
}
furnitureId2Num {
id: 11141143
num: 1
}
furnitureId2Num {
id: 11141140
num: 1
}
furnitureId2Num {
id: 11141141
num: 1
}
furnitureId2Num {
id: 11141097
num: 1
}
furnitureId2Num {
id: 11141096
num: 1
}
furnitureId2Num {
id: 11141098
num: 1
}
furnitureId2Num {
id: 11141089
num: 1
}
furnitureId2Num {
id: 11141091
num: 1
}
furnitureId2Num {
id: 11141090
num: 1
}
furnitureId2Num {
id: 11141093
num: 1
}
furnitureId2Num {
id: 11141095
num: 1
}
furnitureId2Num {
id: 11141094
num: 1
}
furnitureId2Num {
id: 11141113
num: 1
}
furnitureId2Num {
id: 11140984
num: 1
}
furnitureId2Num {
id: 11141115
num: 1
}
furnitureId2Num {
id: 11140987
num: 1
}
furnitureId2Num {
id: 11141114
num: 1
}
furnitureId2Num {
id: 11140986
num: 1
}
furnitureId2Num {
id: 11141117
num: 1
}
furnitureId2Num {
id: 11140988
num: 1
}
furnitureId2Num {
id: 11141119
num: 1
}
furnitureId2Num {
id: 11140991
num: 1
}
furnitureId2Num {
id: 11141118
num: 1
}
furnitureId2Num {
id: 11141105
num: 1
}
furnitureId2Num {
id: 11141104
num: 1
}
furnitureId2Num {
id: 11141106
num: 1
}
furnitureId2Num {
id: 11141109
num: 1
}
furnitureId2Num {
id: 11141110
num: 1
}
furnitureId2Num {
id: 11140982
num: 1
}
furnitureId2Num {
id: 11141065
num: 1
}
furnitureId2Num {
id: 11141064
num: 1
}
furnitureId2Num {
id: 11141069
num: 1
}
furnitureId2Num {
id: 11141068
num: 1
}
furnitureId2Num {
id: 11141071
num: 1
}
furnitureId2Num {
id: 11141070
num: 1
}
furnitureId2Num {
id: 11141057
num: 1
}
furnitureId2Num {
id: 11141056
num: 1
}
furnitureId2Num {
id: 11141058
num: 1
}
furnitureId2Num {
id: 11141060
num: 1
}
furnitureId2Num {
id: 11141063
num: 1
}
furnitureId2Num {
id: 11141081
num: 1
}
furnitureId2Num {
id: 11141080
num: 1
}
furnitureId2Num {
id: 11141083
num: 1
}
furnitureId2Num {
id: 11141082
num: 1
}
furnitureId2Num {
id: 11141084
num: 1
}
furnitureId2Num {
id: 11141087
num: 1
}
furnitureId2Num {
id: 11141073
num: 1
}
furnitureId2Num {
id: 11141072
num: 1
}
furnitureId2Num {
id: 11141074
num: 1
}
comfort: 678
exchangeRate: 575
exExp: 143390
[INFO:2022-9-7 19:22:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHouseInfoReply <---
[INFO:2022-9-7 19:22:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 44 6 所需时间单位秒 = 0.16660203784704 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetHouseInfoReply 69 1
[INFO:2022-9-7 19:22:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}illustrations {
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ids: 1
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ids: 972
ids: 973
ids: 974
ids: 975
ids: 976
ids: 977
ids: 721
ids: 978
ids: 727
ids: 1003
ids: 1013
ids: 1022
}
[INFO:2022-9-7 19:22:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetIllustrationsReply <---
[INFO:2022-9-7 19:22:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 20 所需时间单位秒 = 0.16660203784704 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetIllustrationsReply 70 1
[INFO:2022-9-7 19:22:56][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=3,id=204
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/room/controller/RoomController:144: in function '_enterRoomSceneOrRebuild'
logic/extensions/room/controller/RoomController:71: in function '_enterRoomScene'
logic/extensions/room/controller/RoomController:58: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/illustrated/controller/IllustratedController:124: in function 'handleIllustration'
logic/extensions/playerinfo/agent/PlayerInfoAgent:441: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2022-9-7 19:22:56][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:22:56][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2022-9-7 19:22:56][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:22:56][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:22:56][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:22:56][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:22:56][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:22:56]DestroyUnusedResources:128,4,time=,paths:
[INFO:2022-9-7 19:22:56][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=3,id=204
[INFO:2022-9-7 19:22:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/g-s08_hmi_room_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomedititem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomfooditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_9_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhenglong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomtreenode.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomsubtreenode.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomadvertisingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomadvertisingviewcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/furniture/housebg22.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_shadow.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_hmi_room_shadow.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_chamber_p4.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_functional_obj.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_functional_obj.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_sign_jiantou_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_floor_diban_p1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wall_bai_p2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110009_shaozhunv_tfsy_q_npc/110009_shaozhunv_tfsy_q_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110009_shaozhunv_tfsy_q_npc/110009_shaozhunv_tfsy_q_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110009_shaozhunv_tfsy_q_npc/110009_shaozhunv_tfsy_q_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/room/roomunitnamebar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_herotask_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/herotasksceneui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/herotask/herotasksceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]scene/pj-g_scene_prefab/g-s08_hmi_room/g-s08_hmi_room_stage.prefab instance: @20ms
[INFO:2022-9-7 19:22:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 1
[INFO:2022-9-7 19:22:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2022-9-7 19:22:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
[INFO:2022-9-7 19:22:56]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2022-9-7 19:22:56]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{func}############################# 1/54
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:358]:{func}############################# on map cell loaded
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 2/54
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:358]:{func}############################# on map cell loaded
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 3/54
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:358]:{func}############################# on map cell loaded
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 4/54
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:378]:{func}############################# on spine loaded 9527
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 5/54
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:378]:{func}############################# on spine loaded 2052
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 6/54
[INFO:2022-9-7 19:22:56]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:378]:{func}############################# on spine loaded 2110
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 7/54
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:378]:{func}############################# on spine loaded 2084
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 8/54
[INFO:2022-9-7 19:22:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
getBonusCount: 1
}
[INFO:2022-9-7 19:22:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2022-9-7 19:22:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.021245792508125 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 71 1
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/dlsxw_beijing_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_ztb/ui_ztb.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_ztb/ui_ztb_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_ztb/ui_ztb-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100055_head_small05.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100120_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100087_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100039_head_small03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_blyxw_ground1.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_blyxw_ground1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_blyxw_tx_shizixing.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_jiubei_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141140_1
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 9/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_yuyxw_ground3.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_yuyxw_ground3.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_yuyxw_tx_glow.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_huabaolou_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141035_2
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 10/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_yuyxw_ground4.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_yuyxw_ground4.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_shangdian_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141031_3
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 11/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_402.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_blyxw_ground3.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_blyxw_ground3.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_blyxw_tx_deng.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_blyxw_tx_xuehau.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_diaoyi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141137_4
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 12/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_yuyxw_tx_glow3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_shexiangtai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141048_5
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 13/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dlsxw_ground3.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dlsxw_ground3.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_zhuozi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141118_6
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 14/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_wgxw_ground2.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_wgxw_ground2.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_ditan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141074_7
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 15/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_zsxw_ground2.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_zsxw_ground2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_zsxw_che_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11140984_8
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 16/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_zsxw_ground1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_zsxw_ground1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_zsxw_ditan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11140997_9
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 17/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_paizi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141071_10
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 18/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_dengpai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141072_11
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 19/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dlsxw_ground1.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dlsxw_ground1.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_zahuoxiang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141113_12
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 20/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dlsxw_ground2.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dlsxw_ground2.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_shuzhuo2_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141104_13
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 21/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_038.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_wgxw_ground3.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_wgxw_ground3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_wuguan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141056_14
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 22/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dgxw_ground3.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dgxw_ground3.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_yangtai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141097_15
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 23/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_guahua2_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141123_16
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 24/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_124.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/dgxw_tx_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dgxw_ground2.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dgxw_ground2.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_gongmen_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141084_17
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 25/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_caodi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141122_18
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 26/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_effect_deng.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_yuyxw_ground1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_yuyxw_ground1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_yanxiulou_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141039_19
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 27/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_qiang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141149_20
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 28/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_ditan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141049_21
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 29/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_chuanghu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141125_22
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 30/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_blyxw_ground2.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_blyxw_ground2.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_long_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141141_23
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 31/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_dlsxw_tx_xingxing.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_xiangzi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141119_24
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 32/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_ditan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141121_25
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 33/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_shizitou_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141073_26
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 34/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_062.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_huabingchang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141148_27
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 35/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_tangyuan_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_036.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_095.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/dgxw_tx_xianhe_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dgxw_ground1.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dgxw_ground1.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_xiaohe_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141089_28
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 36/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_jwhy_mask_002.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_yuyxw_ground2.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_yuyxw_ground2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_yuyxw_tx_shuiliu_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_yuyxw_tx_shuiliu_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_yuyxw_tx_shuiliu_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_huxinting_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141043_29
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 37/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_123.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_shuijingqiu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141143_30
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 38/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_shan2_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141098_31
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 39/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_ground_csxw.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_ground_csxw.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_chaunghui_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11140004_32
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 40/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_guahua1_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141124_33
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 41/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_laohu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141120_34
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 42/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_huwai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141126_35
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 43/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_ditan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141095_36
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 44/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_liangting_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141087_37
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 45/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_wutai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141145_38
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 46/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_qiang2_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141096_39
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 47/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_diaoxiang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141130_40
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 48/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_125.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_dengchang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141058_41
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 49/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_shuzuo_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141117_42
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 50/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_shafa_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141063_43
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 51/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_zhuozi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141090_44
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 52/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_wgxw_ground1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_wgxw_ground1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_chaunghu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141070_45
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 53/54
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_daguizi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141110_46
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 54/54
[INFO:2022-9-7 19:22:56][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Room 204):11.713554,1次
[INFO:2022-9-7 19:22:56][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Room 204):12.215315,cost:0.501761 秒
[INFO:2022-9-7 19:22:56][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=3,id=204,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/room/stage/RoomSceneStage:45: in function '_onAllResLoaded'
logic/scene/room/stage/RoomSceneStage:55: in function 'onFactoryLoaded'
logic/scene/room/factory/RoomSceneFactory:411: in function '_onEnterSceneResLoad'
logic/scene/room/factory/RoomSceneFactory:344: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/room/core/unit/component/RoomFurnishingLoader:33: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2022-9-7 19:22:56][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-9-7 19:22:56][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-9-7 19:22:56][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 3#204 完成 0
[INFO:2022-9-7 19:22:56][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:22:56][@logic/scene/room/factory/RoomSceneFactory.lua:412]:{_onEnterSceneResLoad}RoomSceneFactory build 去掉遮罩
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_diban_csxw.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials_dynload/g-s08_hmi_room_wall_csxw.mat isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_diban_zsxw.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials_dynload/g-s08_hmi_room_floor_zsxw.mat isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/g-room-astar_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:56][@logic/scene/room/astar/RoomAStarPath.lua:119]:{_scan}############################# RoomAStarPath:_scan
[INFO:2022-9-7 19:22:56][@logic/scene/room/astar/RoomAStarPath.lua:181]:{_updateCollider}############################# collider count: total_27 need_27 toHide_0
[INFO:2022-9-7 19:22:56][@logic/scene/room/astar/RoomAStarPath.lua:121]:{_scan}############################# Pjg.CSAStarPathUtil.Scan()
[INFO:2022-9-7 19:22:56][@logic/scene/room/astar/RoomAStarPath.lua:126]:{_scan}############################# after Scan
[INFO:2022-9-7 19:22:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270013.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/room/bubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:22:57][@logic/scene/room/astar/RoomAStarPath.lua:185]:{func}############################# scan finish
[INFO:2022-9-7 19:22:57][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:22:58][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2022-9-7 19:22:59]++++++++++++++++拿到的tsssdk的c#的data长度70
[INFO:2022-9-7 19:22:59]))))((((((转换为lua的buffer数据长度(((((70____________70
[INFO:2022-9-7 19:22:59][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 70
[INFO:2022-9-7 19:22:59][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:22:59][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:22:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:22:59]
[INFO:2022-9-7 19:22:59]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:22:59]==> Sender Auto Serialize Message,extId=13,cmd=1,size=81
[INFO:2022-9-7 19:22:59]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:59]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=80
[INFO:2022-9-7 19:22:59]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:22:59]
[INFO:2022-9-7 19:22:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:22:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 73 1
[INFO:2022-9-7 19:22:59][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 70
[INFO:2022-9-7 19:22:59][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:22:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:22:59][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.099963333457708 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 74 1
[INFO:2022-9-7 19:22:59][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/main/controller/MainController:150: in function 'enterMainScene'
logic/extensions/common/controller/CommonController:50: in function 'handleBackScene'
logic/extensions/room/view/RoomView:141: in function
[INFO:2022-9-7 19:22:59][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:22:59][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-9-7 19:22:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-9-7 19:22:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 3
time: 3000
[INFO:2022-9-7 19:22:59]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-9-7 19:22:59]||||| Sender socketClient version=1
[INFO:2022-9-7 19:22:59][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=3,id=204
[INFO:2022-9-7 19:22:59][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:22:59][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:22:59]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2022-9-7 19:22:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:22:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-9-7 19:22:59][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.1000201664865 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 75 1
[INFO:2022-9-7 19:23:0][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:0][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:23:0][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:23:0]DestroyUnusedResources:187,4,time=,paths:
[INFO:2022-9-7 19:23:0][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @30ms
[INFO:2022-9-7 19:23:0]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms
[INFO:2022-9-7 19:23:0][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-9-7 19:23:0][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1
[INFO:2022-9-7 19:23:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-9-7 19:23:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 55
[INFO:2022-9-7 19:23:0]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2022-9-7 19:23:0]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 2
[INFO:2022-9-7 19:23:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest
[INFO:2022-9-7 19:23:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 10 zoneId: 20501
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 77 找到: true
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 78 找到: true
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 79 找到: true
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 80 找到: true
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 81 找到: true
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 82 找到: true
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 83 找到: true
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 84 找到: true
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 85 找到: true
[INFO:2022-9-7 19:23:0]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9
[INFO:2022-9-7 19:23:0]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 87 找到: true
[INFO:2022-9-7 19:23:0][@logic/scene/SceneMgr.lua:359]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 84 挂点: sjcj_xiaohai2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 80 挂点: sjcj_naren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 83 挂点: sjcj_wenren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 79 挂点: sjcj_naren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 82 挂点: sjcj_wenren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 78 挂点: sjcj_meinv_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 87 挂点: sjcj_xiashi_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 81 挂点: sjcj_nvren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 85 挂点: sjcj_xiaohai_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 77 挂点: sjcj_laoren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:0][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Main 205):13.434302,2次
[INFO:2022-9-7 19:23:0][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Main 205):13.764865,cost:0.330563 秒
[INFO:2022-9-7 19:23:0][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2022-9-7 19:23:0][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4
[INFO:2022-9-7 19:23:0][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100
[WARN:2022-9-7 19:23:0][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2022-9-7 19:23:0][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 9#205 完成 0
[INFO:2022-9-7 19:23:0][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 84 go: SceneTrigger_84_4
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 80 go: SceneTrigger_80_4
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 83 go: SceneTrigger_83_4
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 79 go: SceneTrigger_79_4
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 82 go: SceneTrigger_82_4
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 78 go: SceneTrigger_78_4
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 87 go: SceneTrigger_87_4
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=8
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 81 go: SceneTrigger_81_4
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 85 go: SceneTrigger_85_4
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 77 go: SceneTrigger_77_4
[INFO:2022-9-7 19:23:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270008.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-9-7 19:23:0][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.10004229471087 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 76 1
[INFO:2022-9-7 19:23:0]<== Receiver Message, socketClient version=1,extId=66,cmd=1,status=0,size=391
[INFO:2022-9-7 19:23:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup {
id: 257
allSelect {
msgId: 257011
select: 257012
}
allSelect {
msgId: 257002
select: 257003
}
allSelect {
msgId: 257008
select: 257009
}
allSelect {
msgId: 257014
select: 257015
}
isRead: true
unlockTime: 1658065671
lastSubmitTime: 1658066796
readingMsgId: 257022
}
allMsgGroup {
id: 1
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 260
isRead: false
unlockTime: 1662937351
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 261
isRead: false
unlockTime: 1662964205
lastSubmitTime: 1662964228
readingMsgId: 261002
}
allMsgGroup {
id: 76
isRead: false
unlockTime: 1652421749
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 14
isRead: false
unlockTime: 1662336761
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 15
isRead: false
unlockTime: 1662706519
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 16
isRead: false
unlockTime: 1662937208
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 20
isRead: false
unlockTime: 1663089683
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 84
isRead: false
unlockTime: 1662706732
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 89
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 173
isRead: false
unlockTime: 1652421743
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 114
isRead: false
unlockTime: 1662937060
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 51
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 248
isRead: false
unlockTime: 1654201476
lastSubmitTime: 0
readingMsgId: 0
}
readingMsgGroup {
id: 257
allSelect {
msgId: 257011
select: 257012
}
allSelect {
msgId: 257002
select: 257003
}
allSelect {
msgId: 257008
select: 257009
}
allSelect {
msgId: 257014
select: 257015
}
isRead: true
unlockTime: 1658065671
lastSubmitTime: 1658066796
readingMsgId: 257022
}
readingMsgGroup {
id: 261
isRead: false
unlockTime: 1662964205
lastSubmitTime: 1662964228
readingMsgId: 261002
}
[INFO:2022-9-7 19:23:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <---
[INFO:2022-9-7 19:23:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.13332137838006 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 77 1
[INFO:2022-9-7 19:23:1][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 13
[INFO:2022-9-7 19:23:1]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-9-7 19:23:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 44 27 当前队列数量= 2
[INFO:2022-9-7 19:23:1]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerSpineStatusRequest
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:1]==> Sender Auto Serialize Message,extId=44,cmd=27,size=9
[INFO:2022-9-7 19:23:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 44 6 当前队列数量= 3
[INFO:2022-9-7 19:23:1]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHouseInfoRequest
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 20 当前队列数量= 4
[INFO:2022-9-7 19:23:1]==> Sender Auto Serialize Message,extId=44,cmd=6,size=9
[INFO:2022-9-7 19:23:1]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetIllustrationsRequest
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 4
[INFO:2022-9-7 19:23:1]==> Sender Auto Serialize Message,extId=20,cmd=20,size=11
[INFO:2022-9-7 19:23:1]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_room isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomspecialitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2022-9-7 19:23:1][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:23:1]<== Receiver Message, socketClient version=1,extId=44,cmd=27,status=0,size=12
[INFO:2022-9-7 19:23:1]<== Receiver Message, socketClient version=1,extId=44,cmd=6,status=0,size=2876
[INFO:2022-9-7 19:23:1]<== Receiver Message, socketClient version=1,extId=20,cmd=20,status=0,size=457
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-9-7 19:23:1][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.099851209670305 移走了序号= 1 的消息,当前队列数量= 3 || 0 ClickIconLogReply 78 1
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}myStatus: true
visitStatus: true
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerSpineStatusReply <---
[INFO:2022-9-7 19:23:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 44 27 所需时间单位秒 = 0.099851209670305 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetPlayerSpineStatusReply 79 1
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}house {
id: 1
name:
room {
id: 1
furniture {
id: 11141140
coordX: 12
coordY: 4
rotation: 1
}
furniture {
id: 11141035
coordX: 12
coordY: 13
rotation: 1
}
furniture {
id: 11141031
coordX: 18
coordY: 16
rotation: 1
}
furniture {
id: 11141137
coordX: 12
coordY: 16
rotation: 1
}
furniture {
id: 11141048
coordX: 23
coordY: 12
rotation: 1
}
furniture {
id: 11141118
coordX: 11
coordY: 20
rotation: 1
}
furniture {
id: 11141074
coordX: 7
coordY: 2
rotation: 1
}
furniture {
id: 11140984
coordX: 2
coordY: 17
rotation: 1
}
furniture {
id: 11140997
coordX: 7
coordY: 10
rotation: 1
}
furniture {
id: 11141071
coordX: 0
coordY: 4
rotation: 1
}
furniture {
id: 11141072
coordX: 23
coordY: 2
rotation: 1
}
furniture {
id: 11141113
coordX: 18
coordY: 6
rotation: 1
}
furniture {
id: 11141104
coordX: 11
coordY: 23
rotation: -1
}
furniture {
id: 11141056
coordX: 16
coordY: 8
rotation: 1
}
furniture {
id: 11141097
coordX: 17
coordY: 4
rotation: 1
}
furniture {
id: 11141123
coordX: 1
coordY: 2
rotation: 1
}
furniture {
id: 11141084
coordX: 23
coordY: 20
rotation: 1
}
furniture {
id: 11141122
coordX: 11
coordY: 6
rotation: 1
}
furniture {
id: 11141039
coordX: 23
coordY: 7
rotation: 1
}
furniture {
id: 11141149
coordX: 106
coordY: 4
rotation: -1
}
furniture {
id: 11141049
coordX: 20
coordY: 7
rotation: 1
}
furniture {
id: 11141125
coordX: 110
coordY: 2
rotation: -1
}
furniture {
id: 11141141
coordX: 23
coordY: 14
rotation: 1
}
furniture {
id: 11141119
coordX: 18
coordY: 19
rotation: 1
}
furniture {
id: 11141121
coordX: 4
coordY: 5
rotation: 1
}
furniture {
id: 11141073
coordX: 19
coordY: 2
rotation: 1
}
furniture {
id: 11141148
coordX: 7
coordY: 4
rotation: 1
}
furniture {
id: 11141089
coordX: 17
coordY: 23
rotation: 1
}
furniture {
id: 11141043
coordX: 7
coordY: 12
rotation: 1
}
furniture {
id: 11141143
coordX: 7
coordY: 17
rotation: 1
}
furniture {
id: 11141098
coordX: 116
coordY: 4
rotation: -1
}
furniture {
id: 11140004
coordX: 102
coordY: 3
rotation: -1
}
furniture {
id: 11141124
coordX: 0
coordY: 2
rotation: 1
}
furniture {
id: 11141120
coordX: 18
coordY: 4
rotation: 1
}
furniture {
id: 11141126
coordX: 9
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rotation: 1
}
furniture {
id: 11141095
coordX: 15
coordY: 3
rotation: 1
}
furniture {
id: 11141087
coordX: 7
coordY: 21
rotation: 1
}
furniture {
id: 11141145
coordX: 21
coordY: 18
rotation: 1
}
furniture {
id: 11141096
coordX: 120
coordY: 4
rotation: -1
}
furniture {
id: 11141130
coordX: 13
coordY: 0
rotation: 1
}
furniture {
id: 11141058
coordX: 12
coordY: 9
rotation: 1
}
furniture {
id: 11141117
coordX: 23
coordY: 2
rotation: 1
}
furniture {
id: 11141063
coordX: 20
coordY: 10
rotation: 1
}
furniture {
id: 11141090
coordX: 3
coordY: 21
rotation: 1
}
furniture {
id: 11141070
coordX: 122
coordY: 2
rotation: -1
}
furniture {
id: 11141110
coordX: 15
coordY: 19
rotation: 1
}
floor: 11141000
wallpaper: 11140001
sizeId: 4
}
background: 11141129
houseHeros {
heroId: 2052
heroUniqueId: 26963004
skin: 140218
scale: 0
scaleExpiredTime: 0
}
houseHeros {
heroId: 2110
heroUniqueId: 26963003
skin: 100121
scale: 0
scaleExpiredTime: 0
}
houseHeros {
heroId: 2084
heroUniqueId: 26963002
skin: 100083
scale: 0
scaleExpiredTime: 0
}
houseHeros {
heroId: 2034
heroUniqueId: 383010
skin: 140241
scale: 0
scaleExpiredTime: 0
}
likeCount: 1
}
showHouseId: 1
runHouseId: 1
view {
id: 1
name:
room {
id: 1
furniture {
id: 11141140
coordX: 12
coordY: 4
rotation: 1
}
furniture {
id: 11141035
coordX: 12
coordY: 13
rotation: 1
}
furniture {
id: 11141031
coordX: 18
coordY: 16
rotation: 1
}
furniture {
id: 11141137
coordX: 12
coordY: 16
rotation: 1
}
furniture {
id: 11141048
coordX: 23
coordY: 12
rotation: 1
}
furniture {
id: 11141118
coordX: 11
coordY: 20
rotation: 1
}
furniture {
id: 11141074
coordX: 7
coordY: 2
rotation: 1
}
furniture {
id: 11140984
coordX: 2
coordY: 17
rotation: 1
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furniture {
id: 11140997
coordX: 7
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rotation: 1
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furniture {
id: 11141071
coordX: 0
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furniture {
id: 11141072
coordX: 23
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rotation: 1
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furniture {
id: 11141113
coordX: 18
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furniture {
id: 11141104
coordX: 11
coordY: 23
rotation: -1
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furniture {
id: 11141056
coordX: 16
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rotation: 1
}
furniture {
id: 11141097
coordX: 17
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rotation: 1
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furniture {
id: 11141123
coordX: 1
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rotation: 1
}
furniture {
id: 11141084
coordX: 23
coordY: 20
rotation: 1
}
furniture {
id: 11141122
coordX: 11
coordY: 6
rotation: 1
}
furniture {
id: 11141039
coordX: 23
coordY: 7
rotation: 1
}
furniture {
id: 11141149
coordX: 106
coordY: 4
rotation: -1
}
furniture {
id: 11141049
coordX: 20
coordY: 7
rotation: 1
}
furniture {
id: 11141125
coordX: 110
coordY: 2
rotation: -1
}
furniture {
id: 11141141
coordX: 23
coordY: 14
rotation: 1
}
furniture {
id: 11141119
coordX: 18
coordY: 19
rotation: 1
}
furniture {
id: 11141121
coordX: 4
coordY: 5
rotation: 1
}
furniture {
id: 11141073
coordX: 19
coordY: 2
rotation: 1
}
furniture {
id: 11141148
coordX: 7
coordY: 4
rotation: 1
}
furniture {
id: 11141089
coordX: 17
coordY: 23
rotation: 1
}
furniture {
id: 11141043
coordX: 7
coordY: 12
rotation: 1
}
furniture {
id: 11141143
coordX: 7
coordY: 17
rotation: 1
}
furniture {
id: 11141098
coordX: 116
coordY: 4
rotation: -1
}
furniture {
id: 11140004
coordX: 102
coordY: 3
rotation: -1
}
furniture {
id: 11141124
coordX: 0
coordY: 2
rotation: 1
}
furniture {
id: 11141120
coordX: 18
coordY: 4
rotation: 1
}
furniture {
id: 11141126
coordX: 9
coordY: 4
rotation: 1
}
furniture {
id: 11141095
coordX: 15
coordY: 3
rotation: 1
}
furniture {
id: 11141087
coordX: 7
coordY: 21
rotation: 1
}
furniture {
id: 11141145
coordX: 21
coordY: 18
rotation: 1
}
furniture {
id: 11141096
coordX: 120
coordY: 4
rotation: -1
}
furniture {
id: 11141130
coordX: 13
coordY: 0
rotation: 1
}
furniture {
id: 11141058
coordX: 12
coordY: 9
rotation: 1
}
furniture {
id: 11141117
coordX: 23
coordY: 2
rotation: 1
}
furniture {
id: 11141063
coordX: 20
coordY: 10
rotation: 1
}
furniture {
id: 11141090
coordX: 3
coordY: 21
rotation: 1
}
furniture {
id: 11141070
coordX: 122
coordY: 2
rotation: -1
}
furniture {
id: 11141110
coordX: 15
coordY: 19
rotation: 1
}
floor: 11141000
wallpaper: 11140001
sizeId: 4
}
}
view {
id: 2
name:
room {
id: 1
furniture {
id: 11140988
coordX: 6
coordY: 23
rotation: 1
}
furniture {
id: 11141045
coordX: 22
coordY: 23
rotation: 1
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furniture {
id: 11141138
coordX: 7
coordY: 4
rotation: 1
}
furniture {
id: 11140004
coordX: 1
coordY: 2
rotation: 1
}
furniture {
id: 11141114
coordX: 15
coordY: 4
rotation: 1
}
furniture {
id: 11141037
coordX: 3
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rotation: 1
}
furniture {
id: 11141044
coordX: 14
coordY: 22
rotation: 1
}
furniture {
id: 11141094
coordX: 3
coordY: 8
rotation: 1
}
furniture {
id: 11141057
coordX: 1
coordY: 16
rotation: 1
}
furniture {
id: 11140996
coordX: 12
coordY: 12
rotation: 1
}
furniture {
id: 11141041
coordX: 16
coordY: 23
rotation: 1
}
furniture {
id: 11140992
coordX: 9
coordY: 16
rotation: 1
}
furniture {
id: 11141147
coordX: 7
coordY: 12
rotation: 1
}
furniture {
id: 11141105
coordX: 4
coordY: 20
rotation: 1
}
furniture {
id: 11141034
coordX: 9
coordY: 18
rotation: 1
}
furniture {
id: 11141139
coordX: 3
coordY: 4
rotation: 1
}
furniture {
id: 11140986
coordX: 14
coordY: 18
rotation: 1
}
furniture {
id: 11141134
coordX: 10
coordY: 4
rotation: 1
}
furniture {
id: 11141081
coordX: 23
coordY: 6
rotation: 1
}
furniture {
id: 11141115
coordX: 10
coordY: 3
rotation: 1
}
furniture {
id: 11140982
coordX: 16
coordY: 12
rotation: 1
}
furniture {
id: 11141065
coordX: 6
coordY: 21
rotation: 1
}
furniture {
id: 11141093
coordX: 7
coordY: 10
rotation: 1
}
furniture {
id: 11141038
coordX: 3
coordY: 15
rotation: 1
}
furniture {
id: 11141080
coordX: 21
coordY: 7
rotation: 1
}
furniture {
id: 11141091
coordX: 19
coordY: 16
rotation: 1
}
furniture {
id: 11141055
coordX: 12
coordY: 20
rotation: 1
}
furniture {
id: 11141069
coordX: 22
coordY: 16
rotation: 1
}
furniture {
id: 11141109
coordX: 22
coordY: 4
rotation: 1
}
furniture {
id: 11141082
coordX: 16
coordY: 8
rotation: 1
}
furniture {
id: 11141083
coordX: 12
coordY: 8
rotation: 1
}
furniture {
id: 11140004
coordX: 102
coordY: 3
rotation: -1
}
furniture {
id: 11141040
coordX: 19
coordY: 21
rotation: 1
}
furniture {
id: 11141136
coordX: 19
coordY: 4
rotation: 1
}
furniture {
id: 11140991
coordX: 10
coordY: 23
rotation: -1
}
furniture {
id: 11141106
coordX: 23
coordY: 3
rotation: 1
}
furniture {
id: 11141068
coordX: 19
coordY: 12
rotation: 1
}
furniture {
id: 11141060
coordX: 19
coordY: 18
rotation: 1
}
furniture {
id: 11140995
coordX: 2
coordY: 23
rotation: 1
}
furniture {
id: 11140987
coordX: 23
coordY: 17
rotation: 1
}
furniture {
id: 11141064
coordX: 23
coordY: 11
rotation: 1
}
floor: 11141151
wallpaper: 11141150
sizeId: 4
}
}
furnitureId2Num {
id: 11141035
num: 1
}
furnitureId2Num {
id: 11141034
num: 1
}
furnitureId2Num {
id: 11141037
num: 1
}
furnitureId2Num {
id: 11141039
num: 1
}
furnitureId2Num {
id: 11141038
num: 1
}
furnitureId2Num {
id: 11140001
num: 1
}
furnitureId2Num {
id: 11140004
num: 3
}
furnitureId2Num {
id: 11141031
num: 1
}
furnitureId2Num {
id: 11141049
num: 1
}
furnitureId2Num {
id: 11141048
num: 1
}
furnitureId2Num {
id: 11141055
num: 1
}
furnitureId2Num {
id: 11141041
num: 1
}
furnitureId2Num {
id: 11141040
num: 1
}
furnitureId2Num {
id: 11141043
num: 1
}
furnitureId2Num {
id: 11141045
num: 1
}
furnitureId2Num {
id: 11140021
num: 1
}
furnitureId2Num {
id: 11141044
num: 1
}
furnitureId2Num {
id: 11141130
num: 1
}
furnitureId2Num {
id: 11141000
num: 1
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furnitureId2Num {
id: 11141129
num: 1
}
furnitureId2Num {
id: 11141134
num: 1
}
furnitureId2Num {
id: 11141122
num: 1
}
furnitureId2Num {
id: 11141123
num: 1
}
furnitureId2Num {
id: 11140992
num: 1
}
furnitureId2Num {
id: 11141120
num: 1
}
furnitureId2Num {
id: 11140995
num: 1
}
furnitureId2Num {
id: 11141121
num: 1
}
furnitureId2Num {
id: 11140997
num: 1
}
furnitureId2Num {
id: 11141126
num: 1
}
furnitureId2Num {
id: 11140996
num: 1
}
furnitureId2Num {
id: 11141124
num: 1
}
furnitureId2Num {
id: 11141125
num: 1
}
furnitureId2Num {
id: 11141147
num: 1
}
furnitureId2Num {
id: 11141145
num: 1
}
furnitureId2Num {
id: 11141150
num: 1
}
furnitureId2Num {
id: 11141151
num: 1
}
furnitureId2Num {
id: 11141148
num: 1
}
furnitureId2Num {
id: 11141149
num: 1
}
furnitureId2Num {
id: 11141138
num: 1
}
furnitureId2Num {
id: 11141139
num: 1
}
furnitureId2Num {
id: 11141136
num: 1
}
furnitureId2Num {
id: 11141137
num: 1
}
furnitureId2Num {
id: 11141143
num: 1
}
furnitureId2Num {
id: 11141140
num: 1
}
furnitureId2Num {
id: 11141141
num: 1
}
furnitureId2Num {
id: 11141097
num: 1
}
furnitureId2Num {
id: 11141096
num: 1
}
furnitureId2Num {
id: 11141098
num: 1
}
furnitureId2Num {
id: 11141089
num: 1
}
furnitureId2Num {
id: 11141091
num: 1
}
furnitureId2Num {
id: 11141090
num: 1
}
furnitureId2Num {
id: 11141093
num: 1
}
furnitureId2Num {
id: 11141095
num: 1
}
furnitureId2Num {
id: 11141094
num: 1
}
furnitureId2Num {
id: 11141113
num: 1
}
furnitureId2Num {
id: 11140984
num: 1
}
furnitureId2Num {
id: 11141115
num: 1
}
furnitureId2Num {
id: 11140987
num: 1
}
furnitureId2Num {
id: 11141114
num: 1
}
furnitureId2Num {
id: 11140986
num: 1
}
furnitureId2Num {
id: 11141117
num: 1
}
furnitureId2Num {
id: 11140988
num: 1
}
furnitureId2Num {
id: 11141119
num: 1
}
furnitureId2Num {
id: 11140991
num: 1
}
furnitureId2Num {
id: 11141118
num: 1
}
furnitureId2Num {
id: 11141105
num: 1
}
furnitureId2Num {
id: 11141104
num: 1
}
furnitureId2Num {
id: 11141106
num: 1
}
furnitureId2Num {
id: 11141109
num: 1
}
furnitureId2Num {
id: 11141110
num: 1
}
furnitureId2Num {
id: 11140982
num: 1
}
furnitureId2Num {
id: 11141065
num: 1
}
furnitureId2Num {
id: 11141064
num: 1
}
furnitureId2Num {
id: 11141069
num: 1
}
furnitureId2Num {
id: 11141068
num: 1
}
furnitureId2Num {
id: 11141071
num: 1
}
furnitureId2Num {
id: 11141070
num: 1
}
furnitureId2Num {
id: 11141057
num: 1
}
furnitureId2Num {
id: 11141056
num: 1
}
furnitureId2Num {
id: 11141058
num: 1
}
furnitureId2Num {
id: 11141060
num: 1
}
furnitureId2Num {
id: 11141063
num: 1
}
furnitureId2Num {
id: 11141081
num: 1
}
furnitureId2Num {
id: 11141080
num: 1
}
furnitureId2Num {
id: 11141083
num: 1
}
furnitureId2Num {
id: 11141082
num: 1
}
furnitureId2Num {
id: 11141084
num: 1
}
furnitureId2Num {
id: 11141087
num: 1
}
furnitureId2Num {
id: 11141073
num: 1
}
furnitureId2Num {
id: 11141072
num: 1
}
furnitureId2Num {
id: 11141074
num: 1
}
comfort: 678
exchangeRate: 575
exExp: 143390
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHouseInfoReply <---
[INFO:2022-9-7 19:23:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 44 6 所需时间单位秒 = 0.099851209670305 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetHouseInfoReply 80 1
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}illustrations {
type: 4
ids: 1
ids: 1025
ids: 3
ids: 6
ids: 7
ids: 8
ids: 9
ids: 10
ids: 11
ids: 13
ids: 14
ids: 15
ids: 16
ids: 17
ids: 18
ids: 19
ids: 822
ids: 823
ids: 824
ids: 825
ids: 826
ids: 827
ids: 828
ids: 829
ids: 830
ids: 831
ids: 832
ids: 833
ids: 834
ids: 835
ids: 836
ids: 837
ids: 838
ids: 839
ids: 840
ids: 841
ids: 866
ids: 867
ids: 868
ids: 869
ids: 870
ids: 871
ids: 872
ids: 873
ids: 874
ids: 875
ids: 876
ids: 877
ids: 878
ids: 879
ids: 880
ids: 881
ids: 882
ids: 883
ids: 884
ids: 885
ids: 886
ids: 887
ids: 888
ids: 889
ids: 890
ids: 891
ids: 892
ids: 893
ids: 894
ids: 895
ids: 896
ids: 897
ids: 898
ids: 899
ids: 900
ids: 901
ids: 902
ids: 903
ids: 904
ids: 905
ids: 906
ids: 907
ids: 908
ids: 909
ids: 910
ids: 911
ids: 912
ids: 913
ids: 914
ids: 915
ids: 916
ids: 917
ids: 918
ids: 919
ids: 920
ids: 921
ids: 922
ids: 923
ids: 924
ids: 925
ids: 926
ids: 927
ids: 928
ids: 929
ids: 930
ids: 931
ids: 932
ids: 933
ids: 934
ids: 935
ids: 936
ids: 937
ids: 938
ids: 939
ids: 940
ids: 941
ids: 942
ids: 943
ids: 944
ids: 945
ids: 946
ids: 947
ids: 948
ids: 949
ids: 950
ids: 951
ids: 952
ids: 953
ids: 954
ids: 955
ids: 956
ids: 957
ids: 959
ids: 960
ids: 961
ids: 962
ids: 963
ids: 964
ids: 965
ids: 966
ids: 967
ids: 968
ids: 969
ids: 970
ids: 971
ids: 972
ids: 973
ids: 974
ids: 975
ids: 976
ids: 977
ids: 721
ids: 978
ids: 727
ids: 1003
ids: 1013
ids: 1022
}
[INFO:2022-9-7 19:23:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetIllustrationsReply <---
[INFO:2022-9-7 19:23:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 20 所需时间单位秒 = 0.26658845320344 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetIllustrationsReply 81 1
[INFO:2022-9-7 19:23:1][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=3,id=204
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/room/controller/RoomController:144: in function '_enterRoomSceneOrRebuild'
logic/extensions/room/controller/RoomController:71: in function '_enterRoomScene'
logic/extensions/room/controller/RoomController:58: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/illustrated/controller/IllustratedController:124: in function 'handleIllustration'
logic/extensions/playerinfo/agent/PlayerInfoAgent:441: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2022-9-7 19:23:1][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:23:1][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2022-9-7 19:23:1][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:23:1][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:1][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:23:1][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:23:1]DestroyUnusedResources:63,4,time=,paths:
[INFO:2022-9-7 19:23:1][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=3,id=204
[INFO:2022-9-7 19:23:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/g-s08_hmi_room_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomedititem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomfooditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_9_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhenglong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomtreenode.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomsubtreenode.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_shadow.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_hmi_room_shadow.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_chamber_p4.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_functional_obj.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_functional_obj.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_sign_jiantou_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_floor_diban_p1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wall_bai_p2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110009_shaozhunv_tfsy_q_npc/110009_shaozhunv_tfsy_q_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110009_shaozhunv_tfsy_q_npc/110009_shaozhunv_tfsy_q_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110009_shaozhunv_tfsy_q_npc/110009_shaozhunv_tfsy_q_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/room/roomunitnamebar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_herotask_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/herotasksceneui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/herotask/herotasksceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]scene/pj-g_scene_prefab/g-s08_hmi_room/g-s08_hmi_room_stage.prefab instance: @33ms
[INFO:2022-9-7 19:23:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 1
[INFO:2022-9-7 19:23:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2022-9-7 19:23:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
[INFO:2022-9-7 19:23:2]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2022-9-7 19:23:2]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{func}############################# 1/54
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:358]:{func}############################# on map cell loaded
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 2/54
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:358]:{func}############################# on map cell loaded
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 3/54
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:358]:{func}############################# on map cell loaded
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 4/54
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:378]:{func}############################# on spine loaded 9527
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 5/54
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:378]:{func}############################# on spine loaded 2052
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 6/54
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:378]:{func}############################# on spine loaded 2110
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 7/54
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:378]:{func}############################# on spine loaded 2084
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 8/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/dlsxw_beijing_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_ztb/ui_ztb.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_ztb/ui_ztb_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_ztb/ui_ztb-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100055_head_small05.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100120_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100087_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100039_head_small03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_blyxw_ground1.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_blyxw_ground1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_blyxw_tx_shizixing.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_jiubei_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141140_1
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 9/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_yuyxw_ground3.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_yuyxw_ground3.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_yuyxw_tx_glow.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_huabaolou_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141035_2
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 10/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_yuyxw_ground4.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_yuyxw_ground4.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_shangdian_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141031_3
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 11/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_402.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_blyxw_ground3.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_blyxw_ground3.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_blyxw_tx_deng.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_blyxw_tx_xuehau.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_diaoyi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141137_4
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 12/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_yuyxw_tx_glow3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_shexiangtai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141048_5
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 13/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dlsxw_ground3.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dlsxw_ground3.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_zhuozi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141118_6
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 14/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_wgxw_ground2.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_wgxw_ground2.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_ditan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141074_7
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 15/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_zsxw_ground2.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_zsxw_ground2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_zsxw_che_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11140984_8
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 16/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_zsxw_ground1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_zsxw_ground1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_zsxw_ditan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11140997_9
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 17/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_paizi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141071_10
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 18/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_dengpai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141072_11
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 19/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dlsxw_ground1.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dlsxw_ground1.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_zahuoxiang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141113_12
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 20/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dlsxw_ground2.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dlsxw_ground2.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_shuzhuo2_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141104_13
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 21/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_038.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_wgxw_ground3.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_wgxw_ground3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_wuguan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141056_14
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 22/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dgxw_ground3.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dgxw_ground3.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_yangtai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141097_15
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 23/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_guahua2_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141123_16
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 24/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_124.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/dgxw_tx_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dgxw_ground2.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dgxw_ground2.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_gongmen_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141084_17
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 25/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_caodi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141122_18
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 26/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_effect_deng.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_yuyxw_ground1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_yuyxw_ground1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_yanxiulou_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141039_19
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 27/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_qiang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141149_20
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 28/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_ditan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141049_21
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 29/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_chuanghu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141125_22
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 30/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_blyxw_ground2.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_blyxw_ground2.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_long_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141141_23
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 31/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_dlsxw_tx_xingxing.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_xiangzi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141119_24
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 32/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_ditan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141121_25
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 33/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_shizitou_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141073_26
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 34/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_062.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_huabingchang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141148_27
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 35/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_tangyuan_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_036.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_095.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/dgxw_tx_xianhe_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dgxw_ground1.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dgxw_ground1.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_xiaohe_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141089_28
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 36/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_jwhy_mask_002.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_yuyxw_ground2.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_yuyxw_ground2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_yuyxw_tx_shuiliu_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_yuyxw_tx_shuiliu_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_yuyxw_tx_shuiliu_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_huxinting_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141043_29
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 37/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_123.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_shuijingqiu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141143_30
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 38/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_shan2_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141098_31
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 39/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_ground_csxw.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_ground_csxw.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_chaunghui_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11140004_32
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 40/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_guahua1_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141124_33
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 41/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_laohu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141120_34
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 42/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_huwai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141126_35
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 43/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_ditan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141095_36
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 44/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_liangting_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141087_37
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 45/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_wutai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141145_38
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 46/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_qiang2_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141096_39
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 47/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_diaoxiang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141130_40
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 48/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_125.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_dengchang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141058_41
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 49/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_shuzuo_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141117_42
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 50/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_shafa_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141063_43
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 51/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_zhuozi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141090_44
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 52/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_wgxw_ground1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_wgxw_ground1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_chaunghu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141070_45
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 53/54
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_daguizi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141110_46
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 54/54
[INFO:2022-9-7 19:23:2][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Room 204):14.266708,2次
[INFO:2022-9-7 19:23:2][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Room 204):14.687078,cost:0.42037 秒
[INFO:2022-9-7 19:23:2][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=3,id=204,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/room/stage/RoomSceneStage:45: in function '_onAllResLoaded'
logic/scene/room/stage/RoomSceneStage:55: in function 'onFactoryLoaded'
logic/scene/room/factory/RoomSceneFactory:411: in function '_onEnterSceneResLoad'
logic/scene/room/factory/RoomSceneFactory:344: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/room/core/unit/component/RoomFurnishingLoader:33: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2022-9-7 19:23:2][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-9-7 19:23:2][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-9-7 19:23:2][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 3#204 完成 0
[INFO:2022-9-7 19:23:2][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:2][@logic/scene/room/factory/RoomSceneFactory.lua:412]:{_onEnterSceneResLoad}RoomSceneFactory build 去掉遮罩
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_diban_csxw.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials_dynload/g-s08_hmi_room_wall_csxw.mat isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_diban_zsxw.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials_dynload/g-s08_hmi_room_floor_zsxw.mat isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
getBonusCount: 1
}
[INFO:2022-9-7 19:23:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2022-9-7 19:23:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.2001235820353 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 82 1
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/g-room-astar_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/astar/RoomAStarPath.lua:119]:{_scan}############################# RoomAStarPath:_scan
[INFO:2022-9-7 19:23:2][@logic/scene/room/astar/RoomAStarPath.lua:181]:{_updateCollider}############################# collider count: total_27 need_27 toHide_0
[INFO:2022-9-7 19:23:2][@logic/scene/room/astar/RoomAStarPath.lua:121]:{_scan}############################# Pjg.CSAStarPathUtil.Scan()
[INFO:2022-9-7 19:23:2][@logic/scene/room/astar/RoomAStarPath.lua:126]:{_scan}############################# after Scan
[INFO:2022-9-7 19:23:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210076.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:2][@logic/scene/room/astar/RoomAStarPath.lua:185]:{func}############################# scan finish
[INFO:2022-9-7 19:23:3][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:23:4][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/main/controller/MainController:150: in function 'enterMainScene'
logic/extensions/common/controller/CommonController:50: in function 'handleBackScene'
logic/extensions/room/view/RoomView:141: in function
[INFO:2022-9-7 19:23:4][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:23:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-9-7 19:23:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-9-7 19:23:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 3
time: 3000
[INFO:2022-9-7 19:23:4]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-9-7 19:23:4]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:4][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=3,id=204
[INFO:2022-9-7 19:23:4][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:23:4][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:4]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2022-9-7 19:23:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-9-7 19:23:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10011883080006 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 83 1
[INFO:2022-9-7 19:23:4][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:4][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:23:4][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:23:4]DestroyUnusedResources:183,4,time=,paths:
[INFO:2022-9-7 19:23:4][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @33ms
[INFO:2022-9-7 19:23:4]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms
[INFO:2022-9-7 19:23:4][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-9-7 19:23:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1
[INFO:2022-9-7 19:23:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-9-7 19:23:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 55
[INFO:2022-9-7 19:23:4]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2022-9-7 19:23:4]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 2
[INFO:2022-9-7 19:23:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest
[INFO:2022-9-7 19:23:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 10 zoneId: 20501
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 77 找到: true
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 78 找到: true
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 79 找到: true
[INFO:2022-9-7 19:23:4]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9
[INFO:2022-9-7 19:23:4]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 80 找到: true
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 81 找到: true
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 82 找到: true
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 83 找到: true
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 84 找到: true
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 85 找到: true
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 87 找到: true
[INFO:2022-9-7 19:23:4][@logic/scene/SceneMgr.lua:359]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 84 挂点: sjcj_xiaohai2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 80 挂点: sjcj_naren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 83 挂点: sjcj_wenren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 79 挂点: sjcj_naren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 82 挂点: sjcj_wenren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 78 挂点: sjcj_meinv_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 87 挂点: sjcj_xiashi_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 81 挂点: sjcj_nvren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 85 挂点: sjcj_xiaohai_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 77 挂点: sjcj_laoren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:23:4][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Main 205):15.516703,3次
[INFO:2022-9-7 19:23:4][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Main 205):15.841041,cost:0.324338 秒
[INFO:2022-9-7 19:23:4][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2022-9-7 19:23:4][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4
[INFO:2022-9-7 19:23:4][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100
[WARN:2022-9-7 19:23:4][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2022-9-7 19:23:4][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 9#205 完成 0
[INFO:2022-9-7 19:23:4][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 84 go: SceneTrigger_84_4
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 80 go: SceneTrigger_80_4
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 83 go: SceneTrigger_83_4
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 79 go: SceneTrigger_79_4
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 82 go: SceneTrigger_82_4
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 78 go: SceneTrigger_78_4
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 87 go: SceneTrigger_87_4
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 81 go: SceneTrigger_81_4
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 85 go: SceneTrigger_85_4
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:4]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=8
[INFO:2022-9-7 19:23:4][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 77 go: SceneTrigger_77_4
[INFO:2022-9-7 19:23:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-9-7 19:23:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.10020545870066 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 84 1
[INFO:2022-9-7 19:23:4]<== Receiver Message, socketClient version=1,extId=66,cmd=1,status=0,size=391
[INFO:2022-9-7 19:23:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup {
id: 257
allSelect {
msgId: 257011
select: 257012
}
allSelect {
msgId: 257002
select: 257003
}
allSelect {
msgId: 257008
select: 257009
}
allSelect {
msgId: 257014
select: 257015
}
isRead: true
unlockTime: 1658065671
lastSubmitTime: 1658066796
readingMsgId: 257022
}
allMsgGroup {
id: 1
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 260
isRead: false
unlockTime: 1662937351
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 261
isRead: false
unlockTime: 1662964205
lastSubmitTime: 1662964228
readingMsgId: 261002
}
allMsgGroup {
id: 76
isRead: false
unlockTime: 1652421749
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 14
isRead: false
unlockTime: 1662336761
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 15
isRead: false
unlockTime: 1662706519
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 16
isRead: false
unlockTime: 1662937208
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 20
isRead: false
unlockTime: 1663089683
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 84
isRead: false
unlockTime: 1662706732
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 89
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 173
isRead: false
unlockTime: 1652421743
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 114
isRead: false
unlockTime: 1662937060
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 51
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 248
isRead: false
unlockTime: 1654201476
lastSubmitTime: 0
readingMsgId: 0
}
readingMsgGroup {
id: 257
allSelect {
msgId: 257011
select: 257012
}
allSelect {
msgId: 257002
select: 257003
}
allSelect {
msgId: 257008
select: 257009
}
allSelect {
msgId: 257014
select: 257015
}
isRead: true
unlockTime: 1658065671
lastSubmitTime: 1658066796
readingMsgId: 257022
}
readingMsgGroup {
id: 261
isRead: false
unlockTime: 1662964205
lastSubmitTime: 1662964228
readingMsgId: 261002
}
[INFO:2022-9-7 19:23:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <---
[INFO:2022-9-7 19:23:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.13349412381649 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 85 1
[INFO:2022-9-7 19:23:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:5][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:23:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:7]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-9-7 19:23:7]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:7]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-9-7 19:23:7]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:7][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2022-9-7 19:23:7][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-9-7 19:23:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:7]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2022-9-7 19:23:7]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-9-7 19:23:7]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-9-7 19:23:7]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:7]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-9-7 19:23:7]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:7][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-9-7 19:23:7][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-9-7 19:23:7][@logic/extensions/main/view/MainTencentView.lua:460]:{_updateForXinYueSuperLevel}TCL: isShow false
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:7]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-9-7 19:23:7]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2022-9-7 19:23:7]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8
[INFO:2022-9-7 19:23:7]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:7]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-9-7 19:23:7]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:7]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-9-7 19:23:7]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:7]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2022-9-7 19:23:7]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/jlx_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150106_jlx_ld/150106_jlx_ld_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100055_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110221_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_124.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_078.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_068_04.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_077.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_077.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_122.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_25.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_26.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/zjmicon_03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/daoguang_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_bossguanxiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150106_jlx_ld/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2022-9-7 19:23:7]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.36667532473803 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 86 1
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-9-7 19:23:7]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-9-7 19:23:7]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:7]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8
[INFO:2022-9-7 19:23:7]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=553
[INFO:2022-9-7 19:23:7]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3620
[INFO:2022-9-7 19:23:7]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=583
[INFO:2022-9-7 19:23:7]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=15
[INFO:2022-9-7 19:23:7]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=251
[INFO:2022-9-7 19:23:7]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=44
[INFO:2022-9-7 19:23:7]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.43332482501864 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 87 1
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初六
}
infos {
day: 2
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初七
}
infos {
day: 3
hasSignIn: false
luckLevel: 3
drawIds: 33
drawIds: 26
drawIds: 20
drawIds: 17
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初八
}
infos {
day: 4
hasSignIn: true
luckLevel: 3
drawIds: 15
drawIds: 80
drawIds: 18
drawIds: 16
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初九
}
infos {
day: 5
hasSignIn: true
luckLevel: 2
drawIds: 78
drawIds: 63
drawIds: 65
drawIds: 17
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初十
}
infos {
day: 6
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十一
}
infos {
day: 7
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十二
lunarFestival: 白露
}
infos {
day: 8
hasSignIn: false
luckLevel: 3
drawIds: 80
drawIds: 62
drawIds: 17
drawIds: 20
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十三
}
infos {
day: 9
hasSignIn: true
luckLevel: 3
drawIds: 62
drawIds: 75
drawIds: 19
drawIds: 18
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十四
}
infos {
day: 10
hasSignIn: false
luckLevel: 5
drawIds: 20
drawIds: 18
drawIds: 16
drawIds: 19
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十五
lunarFestival: 中秋
}
infos {
day: 11
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十六
}
infos {
day: 12
hasSignIn: true
luckLevel: 4
drawIds: 2
drawIds: 19
drawIds: 20
drawIds: 18
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十七
}
infos {
day: 13
hasSignIn: false
luckLevel: 2
drawIds: 8
drawIds: 78
drawIds: 65
drawIds: 16
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十八
}
serverTime: 1663037964051
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.43332482501864 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 88 1
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 4100
buyCount: 0
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infos {
topupId: 8201
buyCount: 0
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infos {
topupId: 8202
buyCount: 0
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infos {
topupId: 8203
buyCount: 0
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infos {
topupId: 8204
buyCount: 0
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infos {
topupId: 8205
buyCount: 0
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infos {
topupId: 8207
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infos {
topupId: 6201
buyCount: 0
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infos {
topupId: 6202
buyCount: 0
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infos {
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infos {
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infos {
topupId: 6207
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topupId: 6208
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infos {
topupId: 6209
buyCount: 0
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infos {
topupId: 6210
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infos {
topupId: 6211
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infos {
topupId: 6212
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infos {
topupId: 6213
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infos {
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topupId: 6303
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infos {
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topupId: 8403
buyCount: 0
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infos {
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topupId: 8405
buyCount: 0
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topupId: 8406
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topupId: 8407
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topupId: 8408
buyCount: 0
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topupId: 8409
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topupId: 8411
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topupId: 8707
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infos {
topupId: 8801
buyCount: 0
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infos {
topupId: 8802
buyCount: 0
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infos {
topupId: 8803
buyCount: 0
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infos {
topupId: 8804
buyCount: 0
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infos {
topupId: 8805
buyCount: 0
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topupId: 8806
buyCount: 0
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infos {
topupId: 8807
buyCount: 0
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infos {
topupId: 8808
buyCount: 0
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infos {
topupId: 8809
buyCount: 0
}
infos {
topupId: 8810
buyCount: 0
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infos {
topupId: 8811
buyCount: 0
}
infos {
topupId: 8812
buyCount: 0
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infos {
topupId: 8813
buyCount: 0
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infos {
topupId: 8814
buyCount: 0
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infos {
topupId: 8815
buyCount: 0
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infos {
topupId: 8901
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infos {
topupId: 8902
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infos {
topupId: 8905
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topupId: 8906
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infos {
topupId: 6901
buyCount: 0
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infos {
topupId: 6902
buyCount: 0
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infos {
topupId: 6903
buyCount: 0
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infos {
topupId: 6904
buyCount: 0
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infos {
topupId: 6905
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topupId: 6906
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topupId: 6907
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topupId: 4905
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topupId: 4906
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
topupId: 6107
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}
infos {
topupId: 6108
buyCount: 0
}
infos {
topupId: 6109
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}
infos {
topupId: 6110
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
topupId: 4081
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infos {
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buyCount: 0
}
infos {
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infos {
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infos {
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infos {
topupId: 4086
buyCount: 0
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[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <---
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.43332482501864 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetTopupInfoReply 89 1
[INFO:2022-9-7 19:23:7][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/topup/agent/TopupAgent:98: MidasMarketingInfo ====> TopupAgent:_queryMarketingInfo; zoneId=12; roleId=15144
[INFO:2022-9-7 19:23:7][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-9-7 19:23:7]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34
[INFO:2022-9-7 19:23:7][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2022-9-7 19:23:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 8
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2022-9-7 19:23:7]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-9-7 19:23:7]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:7]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 8201
buyCount: 0
expiredTime: 0
}
infos {
id: 8202
buyCount: 0
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infos {
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infos {
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infos {
id: 8505
buyCount: 1
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infos {
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infos {
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infos {
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infos {
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infos {
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buyCount: 0
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infos {
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infos {
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infos {
id: 1108
buyCount: 0
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}
infos {
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infos {
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infos {
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infos {
id: 1112
buyCount: 0
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}
infos {
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infos {
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buyCount: 0
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infos {
id: 1115
buyCount: 0
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infos {
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buyCount: 0
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infos {
id: 1117
buyCount: 0
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infos {
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buyCount: 0
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infos {
id: 1202
buyCount: 0
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infos {
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buyCount: 0
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infos {
id: 1402
buyCount: 0
expiredTime: 0
}
infos {
id: 1403
buyCount: 0
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}
infos {
id: 1404
buyCount: 0
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}
infos {
id: 10001
buyCount: 0
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}
infos {
id: 10002
buyCount: 0
expiredTime: 0
}
infos {
id: 10024
buyCount: 0
expiredTime: 0
}
infos {
id: 10025
buyCount: 0
expiredTime: 0
}
infos {
id: 6001
buyCount: 0
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}
infos {
id: 6002
buyCount: 0
expiredTime: 0
}
infos {
id: 10106
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 6100
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10210
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10211
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10212
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10213
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10214
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10215
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10216
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 4084
buyCount: 0
isNew: false
expiredTime: 0
}
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.46681290864944 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetGiftBagInfoReply 90 1
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 8
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:7]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-9-7 19:23:7]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 1662785187885
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.46681290864944 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetJinyumantangInfoReply 91 1
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools {
poolId: 1
freeEndTime: 0
ssrCount: 7
doneCount: 281
actGainCount: 0
actIsGained: false
poolSkewRare {
rareId: 5
count: 6
}
heroSkewRare {
heroId: 2014
count: 1
poolCount: 173
cdTime: 173
}
heroSkewRare {
heroId: 2021
count: 1
poolCount: 201
cdTime: 201
}
heroSkewRare {
heroId: 2043
count: 1
poolCount: 212
cdTime: 212
}
heroSkewRare {
heroId: 2097
count: 1
poolCount: 277
cdTime: 277
}
heroSkewRare {
heroId: 2110
count: 1
poolCount: 120
cdTime: 120
}
heroSkewRare {
heroId: 2109
count: 1
poolCount: 66
cdTime: 66
}
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 9997
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 4
}
summonPools {
poolId: 106
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 107
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 108
freeEndTime: 0
ssrCount: 1
doneCount: 21
actGainCount: 0
actIsGained: false
poolSkewRare {
rareId: 5
count: 1
}
heroSkewRare {
heroId: 2139
count: 1
poolCount: 16
cdTime: 16
}
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 109
freeEndTime: 0
ssrCount: 0
doneCount: 2
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 60
}
summonPools {
poolId: 110
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 111
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.46681290864944 移走了序号= 1 的消息,当前队列数量= 6 || 0 SummonPoolReply 92 1
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_qiandao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1054.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14
[INFO:2022-9-7 19:23:7]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 18001
updateTime: 1652421711
}
infos {
id: 20001
updateTime: 1607635183
}
infos {
id: 20002
updateTime: 1662252064
}
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.50000586733222 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetUnReadNewspaperReply 93 1
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.50000586733222 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMysteryStoreInfoReply 94 1
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 9
count: 5
}
infos {
id: 6
count: 3
}
infos {
id: 1
count: 0
}
infos {
id: 12
count: 0
}
day: 11
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.50000586733222 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get137InfosReply 95 1
[INFO:2022-9-7 19:23:7]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 438
lastRecoverTime: 1663037885610
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.16662495955825 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 96 1
[INFO:2022-9-7 19:23:7][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: 0
}
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 97 1
[INFO:2022-9-7 19:23:7][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49
[INFO:2022-9-7 19:23:7][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-9-7 19:23:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2022-9-7 19:23:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow
[INFO:2022-9-7 19:23:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-9-7 19:23:7]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-9-7 19:23:7]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.09997545927763 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 98 1
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
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[INFO:2022-9-7 19:23:7]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-9-7 19:23:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066720500588417 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 100 1
[INFO:2022-9-7 19:23:7][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[WARN:2022-9-7 19:23:7][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora
[INFO:2022-9-7 19:23:8][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=5,id=105
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene'
logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene'
logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene'
logic/extensions/main/view/MainView:303: in function
[INFO:2022-9-7 19:23:8][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:23:8][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2022-9-7 19:23:8][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:23:8][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:8][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:8][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2022-9-7 19:23:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1
[INFO:2022-9-7 19:23:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-9-7 19:23:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-9-7 19:23:8][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:8][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:23:8][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:23:8]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-9-7 19:23:8]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:8]DestroyUnusedResources:134,4,time=,paths:
[INFO:2022-9-7 19:23:8]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2022-9-7 19:23:8]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2022-9-7 19:23:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2022-9-7 19:23:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-9-7 19:23:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 101 1
[INFO:2022-9-7 19:23:8][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2022-9-7 19:23:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-9-7 19:23:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-9-7 19:23:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-9-7 19:23:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-9-7 19:23:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-9-7 19:23:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 0
[INFO:2022-9-7 19:23:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-9-7 19:23:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 102 1
[INFO:2022-9-7 19:23:8]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-9-7 19:23:8]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:8]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2022-9-7 19:23:8][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=5,id=105
[INFO:2022-9-7 19:23:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-9-7 19:23:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.20004691183567 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 103 1
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:8]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @32ms
[INFO:2022-9-7 19:23:8]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @202ms
[INFO:2022-9-7 19:23:8][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(FbSelect 105):17.062539,1次
[INFO:2022-9-7 19:23:8][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(FbSelect 105):17.374678,cost:0.312139 秒
[INFO:2022-9-7 19:23:8][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish'
logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2022-9-7 19:23:8][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-9-7 19:23:8][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-9-7 19:23:9][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 5#105 完成 0
[INFO:2022-9-7 19:23:9][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2022-9-7 19:23:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-9-7 19:23:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:9]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-9-7 19:23:9]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:9]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2022-9-7 19:23:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-9-7 19:23:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-9-7 19:23:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.26671649515629 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 104 1
[INFO:2022-9-7 19:23:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270004.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/huodong.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:9][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:23:10]++++++++++++++++拿到的tsssdk的c#的data长度34
[INFO:2022-9-7 19:23:10]))))((((((转换为lua的buffer数据长度(((((34____________34
[INFO:2022-9-7 19:23:10][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 34
[INFO:2022-9-7 19:23:10][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:23:10][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:23:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:23:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}antiData: "
hello, world
[INFO:2022-9-7 19:23:10]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:23:10]==> Sender Auto Serialize Message,extId=13,cmd=1,size=45
[INFO:2022-9-7 19:23:10]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:10]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=44
[INFO:2022-9-7 19:23:10]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:23:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}antiData: "
hello, world
[INFO:2022-9-7 19:23:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:23:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 106 1
[INFO:2022-9-7 19:23:10][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 34
[INFO:2022-9-7 19:23:10][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:23:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:23:10][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.10002529248595 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 107 1
[INFO:2022-9-7 19:23:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbmtrentranceview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbmtrentranceview_bg.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbmtrentranceview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbmtrentranceviewcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/fbmaterialmainview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg1_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg2_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/material_name_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_icon_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg1_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg2_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/material_name_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_icon_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg1_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg2_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/material_name_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_icon_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg1_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg2_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/material_name_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_icon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 57
[INFO:2022-9-7 19:23:11]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-9-7 19:23:11]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/objspine.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbmaterialsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbmaterialsdungeoncell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbmtrdifficultcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbmonsteritem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promomulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2022-9-7 19:23:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 6 当前队列数量= 2
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMaterialDungeonRequest
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 3
[INFO:2022-9-7 19:23:11]==> Sender Auto Serialize Message,extId=31,cmd=6,size=9
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-9-7 19:23:11]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 70 1 当前队列数量= 4
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetConsumeItemRequest
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:11]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-9-7 19:23:11]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:11]==> Sender Auto Serialize Message,extId=70,cmd=1,size=9
[INFO:2022-9-7 19:23:11]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-9-7 19:23:11][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.10405783355236 移走了序号= 1 的消息,当前队列数量= 3 || 0 ClickIconLogReply 108 1
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/small_yaoguo.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/small_zhenzi.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/small_hutao.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]<== Receiver Message, socketClient version=1,extId=31,cmd=6,status=0,size=240
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/small_jianguo.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 20000
barrierId: 20000001
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20001
barrierId: 20001011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20001
barrierId: 20001021
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20001
barrierId: 20001031
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20001
barrierId: 20001041
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20002
barrierId: 20002011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20003
barrierId: 20003011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20003
barrierId: 20003021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20004
barrierId: 20004011
star: -1
hasGetBonus:
bestFightRound: 0
}
lastPlayBarrier {
dungeonId: 20001
barrierId: 20001031
star: 8
hasGetBonus:
bestFightRound: 1
}
lastPlayBarrier {
dungeonId: 20003
barrierId: 20003011
star: 8
hasGetBonus:
bestFightRound: 1
}
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMaterialDungeonReply <---
[INFO:2022-9-7 19:23:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 6 所需时间单位秒 = 0.099966622889042 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetMaterialDungeonReply 109 1
[INFO:2022-9-7 19:23:11]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=15
[INFO:2022-9-7 19:23:11]<== Receiver Message, socketClient version=1,extId=70,cmd=1,status=0,size=8
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 1662785187885
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2022-9-7 19:23:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.13334058225155 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetJinyumantangInfoReply 110 1
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetConsumeItemReply <---
[INFO:2022-9-7 19:23:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 70 1 所需时间单位秒 = 0.13334058225155 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetConsumeItemReply 111 1
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/nut_yaoguo.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130017_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130024_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000006.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000109.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2022-9-7 19:23:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2022-9-7 19:23:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1
id: 20001031
[INFO:2022-9-7 19:23:12]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2022-9-7 19:23:12]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 2
[INFO:2022-9-7 19:23:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest
[INFO:2022-9-7 19:23:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2022-9-7 19:23:12]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11
[INFO:2022-9-7 19:23:12]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:12]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=687
[INFO:2022-9-7 19:23:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
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aidInfos {
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aidInfos {
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aidInfos {
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name: ljy3返回热偶
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aidInfos {
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aidInfos {
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aidInfos {
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[INFO:2022-9-7 19:23:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2022-9-7 19:23:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.10632287338376 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetAidInfoListReply 112 1
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000486.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100120_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/skinlib/widget/widget_imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300008.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100087_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300019.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100055_zd05.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=2113
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100005_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100055_head_small05.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100025_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100007_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:12]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=127
[INFO:2022-9-7 19:23:12]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10
[INFO:2022-9-7 19:23:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
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replaceAll: false
}
[INFO:2022-9-7 19:23:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-9-7 19:23:12][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 113 1
[INFO:2022-9-7 19:23:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 26963003
equipUniqueIds: 16650883
equipUniqueIds: 16650873
equipUniqueIds: 16650863
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 26963002
equipUniqueIds: 16650967
equipUniqueIds: 16650958
equipUniqueIds: 16650956
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 26963004
equipUniqueIds: 16650921
equipUniqueIds: 16650911
equipUniqueIds: 16650901
}
formationHeros {
index: 3
typeId: 1
heroUniqueId: 29173004
equipUniqueIds: 16650976
equipUniqueIds: 16650959
equipUniqueIds: 16650948
}
state: 1
name: 一
typeId: 1
seq: 1
}
[INFO:2022-9-7 19:23:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2022-9-7 19:23:12][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 114 1
[INFO:2022-9-7 19:23:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2022-9-7 19:23:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <---
[INFO:2022-9-7 19:23:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.10004770569503 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 115 1
[INFO:2022-9-7 19:23:13][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2022-9-7 19:23:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1
[INFO:2022-9-7 19:23:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest
[INFO:2022-9-7 19:23:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 20001
barrierId: 20001031
formationId: 1
[INFO:2022-9-7 19:23:14]==> Sender Auto Serialize Message,extId=31,cmd=2,size=20
[INFO:2022-9-7 19:23:14]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:14]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=21
[INFO:2022-9-7 19:23:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 20010313
triggerId: 19
triggerId: 20
triggerId: 21
triggerId: 22
[INFO:2022-9-7 19:23:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <---
[INFO:2022-9-7 19:23:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.099910542368889 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 116 1
[INFO:2022-9-7 19:23:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-9-7 19:23:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-9-7 19:23:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 1000
[INFO:2022-9-7 19:23:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:14]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-9-7 19:23:14]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12212 isShaping:false skinId:130024 otherSkillId:nil skills:[42122121,42122122,0] otherSkills:null allSkillActions:[13002407,13002408] allNormalActions:{}
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12212 isShaping:false skinId:130024 otherSkillId:nil skills:[42122121,42122122,0] otherSkills:null allSkillActions:[13002407,13002408] allNormalActions:{}
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12212 isShaping:false skinId:130024 otherSkillId:nil skills:[42122121,42122122,0] otherSkills:null allSkillActions:[13002407,13002408] allNormalActions:{}
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22206 isShaping:false skinId:130017 otherSkillId:nil skills:[42222061,42222062,42222063] otherSkills:null allSkillActions:[13001707,13001709,13001708] allNormalActions:[13001704]
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22206 isShaping:false skinId:130017 otherSkillId:nil skills:[42222061,42222062,42222063] otherSkills:null allSkillActions:[13001707,13001709,13001708] allNormalActions:[13001704]
[INFO:2022-9-7 19:23:14][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=2,id=220004
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/fb/controller/FbSelectController:199: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier'
logic/extensions/fb/agent/FbAgent:60: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2022-9-7 19:23:14][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:23:14][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=5,id=105
[INFO:2022-9-7 19:23:14][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:23:14][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:14][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:14][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:14]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2022-9-7 19:23:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-9-7 19:23:14][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.051104582846165 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 117 1
[INFO:2022-9-7 19:23:14][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:14][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:23:14][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:23:14]DestroyUnusedResources:94,4,time=,paths:
[INFO:2022-9-7 19:23:14][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=2,id=220004
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2110_1,加载的特效[总数=]11,路径=["effect\/prefabs\/atk_lhdxb_skill2.prefab","effect\/prefabs\/show_lhdxb_skill3.prefab","effect\/prefabs\/hit_lhdxb_skill1.prefab","effect\/prefabs\/show_lhdxb_skill2.prefab","effect\/prefabs\/show_lhdxb_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2084_2,加载的特效[总数=]9,路径=["effect\/prefabs\/atk_ylxy_skill1.prefab","effect\/prefabs\/show_ylxy_skill3.prefab","effect\/prefabs\/show_ylxy_skill2.prefab","effect\/prefabs\/atk_ylxy_skill4.prefab","effect\/prefabs\/show_ylxy_skill4.prefab","effect\/prefabs\/show_ylxy_skill6.prefab","effect\/prefabs\/show_ylxy_skill5.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:209: effect/prefabs/atk_ylxy_skill1.prefab; false; true
[INFO:2022-9-7 19:23:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:211: stack traceback:
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:211: in function '_setRes'
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:218: in function '_setWaitRes'
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:30: in function 'load'
logic/scene/battle/factory/BattleUnitFactory:186: in function '_buildAllRole'
logic/scene/battle/factory/BattleUnitFactory:55: in function 'beginCreate'
logic/scene/battle/factory/BattleUnitFactory:420: in function 'onEnterScene'
frameworkext/scene/SceneBase:116: in function 'onEnter'
logic/scene/SceneMgr:257: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2052_3,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_jlx_lb_skill2.prefab","effect\/prefabs\/show_jlx_lb_skill3.prefab","effect\/prefabs\/show_jlx_lb_skill1.prefab","effect\/prefabs\/show_jlx_lb_skill2.prefab","effect\/prefabs\/atk_jlx_lb_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2007_4,加载的特效[总数=]7,路径=["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=20010313_1_12212,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_yaoguoguai_skill2.prefab","effect\/prefabs\/hit_yaoguoguai_skill1.prefab","effect\/prefabs\/show_yaoguoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=20010313_2_12212,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_yaoguoguai_skill2.prefab","effect\/prefabs\/hit_yaoguoguai_skill1.prefab","effect\/prefabs\/show_yaoguoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=20010313_3_12212,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_yaoguoguai_skill2.prefab","effect\/prefabs\/hit_yaoguoguai_skill1.prefab","effect\/prefabs\/show_yaoguoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=20010313_4_22206,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_jieshouyaoguo_skill3.prefab","effect\/prefabs\/show_jieshouyaoguo_skill2.prefab","effect\/prefabs\/show_jieshouyaoguo_boneskill.prefab","effect\/prefabs\/atk_jieshouyaoguo_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=20010313_999_22206,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_jieshouyaoguo_skill3.prefab","effect\/prefabs\/show_jieshouyaoguo_skill2.prefab","effect\/prefabs\/show_jieshouyaoguo_boneskill.prefab","effect\/prefabs\/atk_jieshouyaoguo_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:14][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2022-9-7 19:23:14][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 20001031 0
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s28_nut-groves/g-s28_nut-groves_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_005.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/cube-maps/san_pedro_telmo/top.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_wu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s28_nut-groves/texture/s28_yxy.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s28_nut-groves/g-s28_nut-groves_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_05.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_014.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:16 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_01_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_13_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_012.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lhdxb_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_kezaijian_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_kezaijian_skill3_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_04.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_baozaifan_skill1_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/m_flt_yuan_004.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_sixiwanzi_skill3_01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_tangyuan_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanpian_010_wx.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanzhu_008_wx.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_4.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:18 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_dblz_mask_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_dblz_mask_011.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_other_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_flt_other_001_add_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_flt_other_002_add_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_mask_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_flt_other_003_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_003_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_031_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_02_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_01_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_022.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_022_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_024.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_024_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_09_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_15_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_062.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_062_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_067.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_067_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_083.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_083_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_086.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_086_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_014_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_020_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_024_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_15.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_007.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_005_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_020.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_020_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_022.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_024.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_026.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_026_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_027_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_006_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_005.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_crack_016_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_crack_016_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_noise_007_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_noise_007_wx_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_water_43_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_water_43_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_mask_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_mask_hgtg_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_071.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lhdxb_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_ab.mat isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_22.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_22.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_glow_jgt_003.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_az.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_05_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lhdxb_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_2.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lhdxb_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_024.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_014.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lhdxb_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_04_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_1.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_21_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_003.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_000.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_013.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100094_ylxy_xuyuan/100094_ylxy_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100094_ylxy_xuyuan/100094_ylxy_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100094_ylxy_xuyuan/100094_ylxy_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_mask_007.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_other_002.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_oother_002_01.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_other_002_02.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_mask_006.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_other_002_add_01.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_other_002_add_02.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_other_003.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_other_003_add_01.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_ylxy_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_7.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_other_002_04.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_124.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_124.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/scene_ui_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/scene_ui_003_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_mask_hgtg_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_trail_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_trail_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_004.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_250.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_250.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_008.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_ylxy_skill4.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill4.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hgtg_skill3_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/m_ylxy_fx_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_jwhy_mask_009.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_jwhy_mask_009.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_jwhy_mask_009_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_jwhy_other_001_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_123.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_123.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_021.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_021.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill6.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill5.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_039.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_039.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_444.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_444_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jlx_lb_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_maoerduo_skill3_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_14.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_mask_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_027_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_008_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_062_15_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_072.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_072_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_081.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_081_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_002.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_039_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_040.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_040.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_021_c.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_021_c.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_129.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_129_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jlx_lb_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_077.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_077_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_444.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jlx_lb_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jlx_lb_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_023.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jlx_lb_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100005_lonjingxiaren_xuyuan/100005_lonjingxiaren_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100005_lonjingxiaren_xuyuan/100005_lonjingxiaren_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100005_lonjingxiaren_xuyuan/100005_lonjingxiaren_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_5.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_020.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_020.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lonjingxiaren_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lonjingxiaren_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lonjingxiaren_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_008_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lonjingxiaren_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_015_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_04_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_038.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_004.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_004.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_029.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lonjingxiaren_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130024_yaoguoguai_guaiwu/130024_yaoguoguai_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130024_yaoguoguai_guaiwu/130024_yaoguoguai_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130024_yaoguoguai_guaiwu/130024_yaoguoguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_yaoguoguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_10_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_01_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_002_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_016.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_016_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_039.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_039_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yaoguoguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_9_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_yaoguoguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130017_jieshouyaoguo_guaiwu/130017_jieshouyaoguo_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130017_jieshouyaoguo_guaiwu/130017_jieshouyaoguo_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130017_jieshouyaoguo_guaiwu/130017_jieshouyaoguo_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jieshouyaoguo_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_sixiwanzi_skill2_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_007_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_007_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jieshouyaoguo_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_012_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jieshouyaoguo_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_017.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jieshouyaoguo_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]scene/pj-g_scene_prefab/g-s28_nut-groves/g-s28_nut-groves_stage.prefab instance: @81ms
[INFO:2022-9-7 19:23:14][@logic/scene/SceneMgr.lua:359]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220004
[INFO:2022-9-7 19:23:14][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2022-9-7 19:23:14]scene/pj-g_scene_prefab/g-s28_nut-groves/g-s28_nut-groves_p.prefab instance: @130ms
[INFO:2022-9-7 19:23:14][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000401个地图区域]加载完毕!
[INFO:2022-9-7 19:23:14][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2110_1 ====== MyRole_2110_1 英雄的模型
[INFO:2022-9-7 19:23:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_lhdxb_skill2.prefab effect obj pool create effect/prefabs/hit_lhdxb_skill1.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/atk_lhdxb_skill2.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_lhdxb_skill3.prefab effect obj pool create effect/prefabs/show_lhdxb_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2110_1 ====== MyRole_2110_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_lhdxb_skill2.prefab","effect\/prefabs\/hit_lhdxb_skill1.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_lhdxb_skill2.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_lhdxb_skill3.prefab","effect\/prefabs\/show_lhdxb_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2110_1 ====== MyRole_2110_1 英雄的头顶ui
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2084_2 ====== MyRole_2084_2 英雄的头顶ui
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2052_3 ====== MyRole_2052_3 英雄的头顶ui
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2007_4 ====== MyRole_2007_4 英雄的头顶ui
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2084_2 ====== MyRole_2084_2 英雄的模型
[INFO:2022-9-7 19:23:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:209: effect/prefabs/atk_ylxy_skill1.prefab; false; false
[INFO:2022-9-7 19:23:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_ylxy_skill5.prefab effect obj pool create effect/prefabs/show_ylxy_skill3.prefab effect obj pool create effect/prefabs/atk_ylxy_skill1.prefab effect obj pool create effect/prefabs/show_ylxy_skill2.prefab effect obj pool create effect/prefabs/atk_ylxy_skill4.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_ylxy_skill4.prefab effect obj pool create effect/prefabs/show_ylxy_skill6.prefab effect obj pool
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2084_2 ====== MyRole_2084_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_ylxy_skill5.prefab","effect\/prefabs\/show_ylxy_skill3.prefab","effect\/prefabs\/atk_ylxy_skill1.prefab","effect\/prefabs\/show_ylxy_skill2.prefab","effect\/prefabs\/atk_ylxy_skill4.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_ylxy_skill4.prefab","effect\/prefabs\/show_ylxy_skill6.prefab"]
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2052_3 ====== MyRole_2052_3 英雄的模型
[INFO:2022-9-7 19:23:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_jlx_lb_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_jlx_lb_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_jlx_lb_skill2.prefab effect obj pool create effect/prefabs/show_jlx_lb_skill3.prefab effect obj pool create effect/prefabs/show_jlx_lb_skill1.prefab effect obj pool
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2052_3 ====== MyRole_2052_3 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_jlx_lb_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_jlx_lb_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_jlx_lb_skill2.prefab","effect\/prefabs\/show_jlx_lb_skill3.prefab","effect\/prefabs\/show_jlx_lb_skill1.prefab"]
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2007_4 ====== MyRole_2007_4 英雄的模型
[INFO:2022-9-7 19:23:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/show_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/hit_lonjingxiaren_skill1.prefab effect obj pool
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2007_4 ====== MyRole_2007_4 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab"]
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 20010313_1_12212 ====== Monster_20010313_1_12212 怪物的模型
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 20010313_2_12212 ====== Monster_20010313_2_12212 怪物的模型
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 20010313_3_12212 ====== Monster_20010313_3_12212 怪物的模型
[INFO:2022-9-7 19:23:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yaoguoguai_skill1.prefab effect obj pool create effect/prefabs/show_yaoguoguai_skill2.prefab effect obj pool create effect/prefabs/atk_yaoguoguai_skill2.prefab effect obj pool
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 20010313_1_12212 ====== Monster_20010313_1_12212 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yaoguoguai_skill1.prefab","effect\/prefabs\/show_yaoguoguai_skill2.prefab","effect\/prefabs\/atk_yaoguoguai_skill2.prefab"]
[INFO:2022-9-7 19:23:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yaoguoguai_skill1.prefab effect obj pool create effect/prefabs/show_yaoguoguai_skill2.prefab effect obj pool create effect/prefabs/atk_yaoguoguai_skill2.prefab effect obj pool
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 20010313_2_12212 ====== Monster_20010313_2_12212 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yaoguoguai_skill1.prefab","effect\/prefabs\/show_yaoguoguai_skill2.prefab","effect\/prefabs\/atk_yaoguoguai_skill2.prefab"]
[INFO:2022-9-7 19:23:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yaoguoguai_skill1.prefab effect obj pool create effect/prefabs/show_yaoguoguai_skill2.prefab effect obj pool create effect/prefabs/atk_yaoguoguai_skill2.prefab effect obj pool
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 20010313_3_12212 ====== Monster_20010313_3_12212 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yaoguoguai_skill1.prefab","effect\/prefabs\/show_yaoguoguai_skill2.prefab","effect\/prefabs\/atk_yaoguoguai_skill2.prefab"]
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 20010313_1_12212 ====== Monster_20010313_1_12212 怪物的头顶ui
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 20010313_2_12212 ====== Monster_20010313_2_12212 怪物的头顶ui
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 20010313_3_12212 ====== Monster_20010313_3_12212 怪物的头顶ui
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 20010313_4_22206 ====== Monster_20010313_4_22206 怪物的头顶ui
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 20010313_999_22206 ====== Monster_20010313_999_22206 怪物的头顶ui
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 20010313_4_22206 ====== Monster_20010313_4_22206 怪物的模型
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 20010313_999_22206 ====== Monster_20010313_999_22206 怪物的模型
[INFO:2022-9-7 19:23:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_jieshouyaoguo_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_jieshouyaoguo_skill2.prefab effect obj pool create effect/prefabs/show_jieshouyaoguo_boneskill.prefab effect obj pool create effect/prefabs/atk_jieshouyaoguo_skill3.prefab effect obj pool
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 20010313_4_22206 ====== Monster_20010313_4_22206 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_jieshouyaoguo_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_jieshouyaoguo_skill2.prefab","effect\/prefabs\/show_jieshouyaoguo_boneskill.prefab","effect\/prefabs\/atk_jieshouyaoguo_skill3.prefab"]
[INFO:2022-9-7 19:23:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_jieshouyaoguo_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_jieshouyaoguo_skill2.prefab effect obj pool create effect/prefabs/show_jieshouyaoguo_boneskill.prefab effect obj pool create effect/prefabs/atk_jieshouyaoguo_skill3.prefab effect obj pool
[INFO:2022-9-7 19:23:14][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 20010313_999_22206 ====== Monster_20010313_999_22206 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_jieshouyaoguo_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_jieshouyaoguo_skill2.prefab","effect\/prefabs\/show_jieshouyaoguo_boneskill.prefab","effect\/prefabs\/atk_jieshouyaoguo_skill3.prefab"]
[INFO:2022-9-7 19:23:14][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2022-9-7 19:23:14][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2022-9-7 19:23:14][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Battle 220004):19.300552,1次
[INFO:2022-9-7 19:23:14][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Battle 220004):19.991938,cost:0.691386 秒
[INFO:2022-9-7 19:23:14][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=2,id=220004,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-9-7 19:23:14][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 20001031
[INFO:2022-9-7 19:23:14][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 4 zoneId: nil
[INFO:2022-9-7 19:23:14][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 19 找到: true
[INFO:2022-9-7 19:23:14][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 20 找到: true
[INFO:2022-9-7 19:23:14][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 21 找到: true
[INFO:2022-9-7 19:23:14][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 22 找到: true
[INFO:2022-9-7 19:23:14][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 22 go: scene_s28_lianyi_p_4
[INFO:2022-9-7 19:23:14][@logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 22 触发器: scene_s28_lianyi_p_4 zoneId: 22000401 zoneName: g-s28_nut-groves_p
[INFO:2022-9-7 19:23:14][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 21 go: scene_s28_lianyi_p_3
[INFO:2022-9-7 19:23:14][@logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 21 触发器: scene_s28_lianyi_p_3 zoneId: 22000401 zoneName: g-s28_nut-groves_p
[INFO:2022-9-7 19:23:14][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 20 go: scene_s28_lianyi_p_2
[INFO:2022-9-7 19:23:14][@logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 20 触发器: scene_s28_lianyi_p_2 zoneId: 22000401 zoneName: g-s28_nut-groves_p
[INFO:2022-9-7 19:23:14][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 19 go: scene_s28_lianyi_p_1
[INFO:2022-9-7 19:23:14][@logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 19 触发器: scene_s28_lianyi_p_1 zoneId: 22000401 zoneName: g-s28_nut-groves_p
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:14][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 20001031 0
[INFO:2022-9-7 19:23:14][@logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 2; 20001031
stack traceback:
logic/common/GameUtils:1218: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:219: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:346: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-9-7 19:23:14][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-9-7 19:23:14][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-9-7 19:23:14][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 2#220004 完成 0
[INFO:2022-9-7 19:23:14][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:14][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270022.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1
[INFO:2022-9-7 19:23:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest
[INFO:2022-9-7 19:23:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:14]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9
[INFO:2022-9-7 19:23:14]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:15][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:23:16]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8
[INFO:2022-9-7 19:23:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <---
[INFO:2022-9-7 19:23:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 1.4667598716915 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 118 1
[INFO:2022-9-7 19:23:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1
[INFO:2022-9-7 19:23:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2022-9-7 19:23:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1
count: 1
formatKey: 0
[INFO:2022-9-7 19:23:17]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2022-9-7 19:23:17]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/autofightconfirmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:17]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8
[INFO:2022-9-7 19:23:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2022-9-7 19:23:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.099638000130653 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 119 1
[INFO:2022-9-7 19:23:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/battle/battle_autofight.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:18][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 20001031 1 0 -70.035781860352 0.016664505004883 -2.2999999523163 -71.5 0 -2 1.4642181396484
[INFO:2022-9-7 19:23:18][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 20001031 turnIndex: 1
[INFO:2022-9-7 19:23:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:18][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:23:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:18][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2022-9-7 19:23:18][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2022-9-7 19:23:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:18][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:23:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:18][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-9-7 19:23:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-9-7 19:23:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:19]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-9-7 19:23:19]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbosscoming.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbbosscoming.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:19]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2022-9-7 19:23:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-9-7 19:23:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066709961742163 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 120 1
[INFO:2022-9-7 19:23:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2022-9-7 19:23:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-9-7 19:23:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2022-9-7 19:23:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-9-7 19:23:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:19]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-9-7 19:23:19]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:19]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-9-7 19:23:19]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:425]:{_setExploreFinish}注册了 57491.964999914 秒之后的推送 推送ID为 1005
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 92103.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-9-7 19:23:19]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=945
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-9-7 19:23:19][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2022-9-7 19:23:19]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=761
[INFO:2022-9-7 19:23:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2110
skinId: 100121
position: 1
baseAttributes {
hp: 17415
thp: 17415
atk: 992
def: 1820
critic: 80
critic_dmg: 1200
dodge: 220
effect_hit: 890
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41211007
position: 1
CD: 0
}
skillInfo {
skillId: 41211008
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41211009
position: 3
CD: 1
maxCD: 4
}
buffState {
buffId: 301033
duration: 1
id: 9
}
battleUnitType: 1
userId: 15144
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2084
skinId: 100083
position: 2
baseAttributes {
hp: 16732
thp: 16732
atk: 2013
def: 1195
critic: 685
critic_dmg: 960
dodge: 100
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41208407
position: 1
CD: 0
}
skillInfo {
skillId: 41208408
position: 2
CD: 0
maxCD: 4
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[INFO:2022-9-7 19:23:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
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[INFO:2022-9-7 19:23:19][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
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[INFO:2022-9-7 19:23:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-9-7 19:23:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10380312800407 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 122 1
[INFO:2022-9-7 19:23:19][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-9-7 19:23:19][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-9-7 19:23:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/dad_love_0.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[WARN:2022-9-7 19:23:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-9-7 19:23:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-9-7 19:23:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1
[INFO:2022-9-7 19:23:19][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
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[WARN:2022-9-7 19:23:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-9-7 19:23:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2022-9-7 19:23:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:23:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:173]:{func}2[MyRole_2_2][2] 此技能进入 技能CD 等待
[INFO:2022-9-7 19:23:19][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301075]
[INFO:2022-9-7 19:23:19][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-9-7 19:23:19][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301075 effect/prefabs/battle_shield.prefab
[INFO:2022-9-7 19:23:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100120_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100087_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100055_head_battle05.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100005_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130017_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/guard_0.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huan_shizi_z.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_060.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_060.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_shield.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:19][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[WARN:2022-9-7 19:23:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:23:19][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:23:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done
[INFO:2022-9-7 19:23:19][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-9-7 19:23:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-9-7 19:23:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-9-7 19:23:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:19]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-9-7 19:23:19]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:19]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-9-7 19:23:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-9-7 19:23:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-9-7 19:23:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066547874361277 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 123 1
[INFO:2022-9-7 19:23:20][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-9-7 19:23:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-9-7 19:23:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-9-7 19:23:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:20]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-9-7 19:23:20]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:20]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-9-7 19:23:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2022-9-7 19:23:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-9-7 19:23:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066670376807451 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 124 1
[INFO:2022-9-7 19:23:20][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-9-7 19:23:20][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-9-7 19:23:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-9-7 19:23:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-9-7 19:23:20][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2022-9-7 19:23:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-9-7 19:23:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-9-7 19:23:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-9-7 19:23:20]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-9-7 19:23:20]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:20]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=474
[INFO:2022-9-7 19:23:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41211008
actEffect {
targetId: 5
effectType: 2
effectNum: 837
additional: 0
additional2: 837
additional3: 837
}
actEffect {
targetId: 6
effectType: 2
effectNum: 794
additional: 0
additional2: 794
additional3: 794
}
actEffect {
targetId: 7
effectType: 2
effectNum: 859
additional: 0
additional2: 859
additional3: 859
}
actEffect {
targetId: 8
effectType: 2
effectNum: 843
additional: 4725
additional2: 843
additional3: 843
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41211008
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 41208408
actEffect {
targetId: 2
effectType: 18
effectNum: 14223
additional: 14223
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301080
duration: 1
id: 14
}
}
actEffect {
targetId: 2
effectType: 8
effectNum: 4
additional: 41208408
}
actEffect {
targetId: 2
effectType: 21
effectNum: 0
skillInfo {
skillId: 41208417
position: 1
CD: 0
}
skillInfo {
skillId: 41208418
position: 2
CD: 4
maxCD: 4
}
skillInfo {
skillId: 41208419
position: 3
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41208420
position: 4
CD: 1
maxCD: 1
}
}
actEffect {
targetId: 2
effectType: 20
effectNum: 1
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 2
actorId: 41208419
actEffect {
targetId: 8
effectType: 3
effectNum: 10729
additional: 0
additional2: 10729
additional3: 10729
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 15
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 16
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 17
}
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 18
}
}
actEffect {
targetId: 2
effectType: 15
effectNum: 0
additional: 20
}
targetId: 8
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 8
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 15
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 15
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 17
actEffect {
targetId: 3
effectType: 7
effectNum: 1
additional: 17
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 18
actEffect {
targetId: 4
effectType: 7
effectNum: 1
additional: 18
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 13
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 13
}
targetId: 0
}
isFinish: true
}
[INFO:2022-9-7 19:23:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-9-7 19:23:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066726747900248 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 125 1
[INFO:2022-9-7 19:23:20][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41211008,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":837,
"additional":0,
"additional2":837,
"additional3":837
},
{
"targetId":6,
"effectType":2,
"effectNum":794,
"additional":0,
"additional2":794,
"additional3":794
},
{
"targetId":7,
"effectType":2,
"effectNum":859,
"additional":0,
"additional2":859,
"additional3":859
},
{
"targetId":8,
"effectType":2,
"effectNum":843,
"additional":4725,
"additional2":843,
"additional3":843
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41211008
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
},
{
"targetId":6,
"effectType":9,
"effectNum":0
},
{
"targetId":7,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":41208408,
"actEffect":
[
{
"targetId":2,
"effectType":18,
"effectNum":14223,
"additional":14223
},
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301080,
"duration":1,
"id":14
}
},
{
"targetId":2,
"effectType":8,
"effectNum":4,
"additional":41208408
},
{
"targetId":2,
"effectType":21,
"effectNum":0,
"skillInfo":
[
{
"skillId":41208417,
"position":1,
"CD":0
},
{
"skillId":41208418,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208419,
"position":3,
"CD":0,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":1,
"maxCD":1
}
]
},
{
"targetId":2,
"effectType":20,
"effectNum":1
}
],
"targetId":2
},
{
"actorType":1,
"castorId":2,
"actorId":41208419,
"actEffect":
[
{
"targetId":8,
"effectType":3,
"effectNum":10729,
"additional":0,
"additional2":10729,
"additional3":10729
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":15
}
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":16
}
},
{
"targetId":3,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":17
}
},
{
"targetId":4,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":18
}
},
{
"targetId":2,
"effectType":15,
"effectNum":0,
"additional":20
}
],
"targetId":8
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":8,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":15,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":15
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":17,
"actEffect":
[
{
"targetId":3,
"effectType":7,
"effectNum":1,
"additional":17
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":18,
"actEffect":
[
{
"targetId":4,
"effectType":7,
"effectNum":1,
"additional":18
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":13,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":13
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2022-9-7 19:23:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6
[INFO:2022-9-7 19:23:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41211008,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":837,
"effectNum":837,
"multipleEffectNum":0,
"effectType":2,
"additional2":837
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":794,
"effectNum":794,
"multipleEffectNum":0,
"effectType":2,
"additional2":794
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":859,
"effectNum":859,
"multipleEffectNum":0,
"effectType":2,
"additional2":859
},
{
"additional":4725,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":843,
"effectNum":843,
"multipleEffectNum":0,
"effectType":2,
"additional2":843
},
{
"additional":41211008,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2022-9-7 19:23:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2022-9-7 19:23:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4
[WARN:2022-9-7 19:23:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5
[INFO:2022-9-7 19:23:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211008 , 大招:false 结束方式:攻击动作完成
[INFO:2022-9-7 19:23:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41211008[10012008] 是aoe 干了 对面一堆人
[INFO:2022-9-7 19:23:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13001707.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13001708.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13001709.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 60
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 530/530 原来有盾: 0
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:837/837 本段飘:837 本段扣血:837 本段扣盾:0
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/530 剩余盾: 0
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 530/530 原来有盾: 0
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:794/794 本段飘:794 本段扣血:794 本段扣盾:0
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/530 剩余盾: 0
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 530/530 原来有盾: 0
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:859/859 本段飘:859 本段扣血:859 本段扣盾:0
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/530 剩余盾: 0
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 5568/5568 原来有盾: 0
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:843/843 本段飘:843 本段扣血:843 本段扣盾:0
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4725/5568 剩余盾: 0
[WARN:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4
[WARN:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41211008 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 3
[WARN:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 3
[WARN:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 3
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:23:21][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:23:21][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:23:21][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":41208408,
"actEffect":
[
{
"additional":14223,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":14223,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":14,
"buffId":301080,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41208408,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":0,
"targetId":2,
"skills":
[
{
"skillId":41208417,
"position":1,
"CD":0
},
{
"skillId":41208418,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208419,
"position":3,
"CD":0,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":1,
"maxCD":1
}
],
"effectNum":0,
"effectType":21,
"additional2":0,
"multipleEffectNumReal":0,
"multipleEffectNum":0,
"additional3":0
},
{
"additional":0,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":20,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 1 ~ 1
[WARN:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[WARN:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionChangeSkill , Range: 4 ~ 5
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208408 , 大招:false 结束方式:攻击动作完成
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41208408[10008708] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2022-9-7 19:23:21]++++++++++++++++拿到的tsssdk的c#的data长度311
[INFO:2022-9-7 19:23:21]))))((((((转换为lua的buffer数据长度(((((311____________311
[INFO:2022-9-7 19:23:21][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 311
[INFO:2022-9-7 19:23:21][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:23:21][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:23:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:23:21]
[INFO:2022-9-7 19:23:21]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:23:21]==> Sender Auto Serialize Message,extId=13,cmd=1,size=323
[INFO:2022-9-7 19:23:21]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:21]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=322
[INFO:2022-9-7 19:23:21]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:23:21]
[INFO:2022-9-7 19:23:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:23:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 127 1
[INFO:2022-9-7 19:23:21][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 311
[INFO:2022-9-7 19:23:21][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:23:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:23:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.100077457726 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 0 1
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_20010313
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_20010313
[INFO:2022-9-7 19:23:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_20010313
[INFO:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":14223,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":14223,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
}
[INFO:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":14,
"buffId":301080,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":41208408,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
[INFO:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":2,
"skills":
[
{
"skillId":41208417,
"position":1,
"CD":0
},
{
"skillId":41208418,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208419,
"position":3,
"CD":0,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":1,
"maxCD":1
}
],
"effectNum":0,
"effectType":21,
"additional2":0,
"multipleEffectNumReal":0,
"multipleEffectNum":0,
"additional3":0
}
[INFO:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":20,
"additional2":0
}
[WARN:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 1 1
[INFO:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}2 血量上限更新 -》 前:16732/16732 后:14223/14223
[WARN:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 1 1
[WARN:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208408 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301080]
[INFO:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41208408 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[WARN:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionChangeSkill 4 5
[INFO:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/stepaction/StepActionChangeSkill.lua:23]:{execute}【换技能】id:2 skillCount:4
[WARN:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionChangeSkill 4 5
[INFO:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/action/BBSkillShape.lua:24]:{onStart}变身(true) -> id:2 原皮肤:100083 新皮肤:100085 原spine:100087_ylxy_xuyuan 新spine:100094_ylxy_xuyuan
[INFO:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step
[INFO:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6
[INFO:2022-9-7 19:23:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/yushou_0.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100087_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:22][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/ylxy/ylxy7
[INFO:2022-9-7 19:23:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_034_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":8,
"actorId":41208419,
"actEffect":
[
{
"additional":0,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":10729,
"effectNum":10729,
"multipleEffectNum":0,
"effectType":3,
"additional2":10729
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":15,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":16,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":17,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":18,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":20,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":15,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2022-9-7 19:23:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2022-9-7 19:23:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-9-7 19:23:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5
[WARN:2022-9-7 19:23:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6
[INFO:2022-9-7 19:23:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208419 , 大招:true 结束方式:闪光帧
[INFO:2022-9-7 19:23:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41208419[10009409] 是aoe 干了 对面一堆人
[INFO:2022-9-7 19:23:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill6_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:23][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_ylxy_skill6_camera.prefab effect obj pool
[INFO:2022-9-7 19:23:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90
[INFO:2022-9-7 19:23:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:23:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:23:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4725/5568 原来有盾: 0
[INFO:2022-9-7 19:23:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.125) -》 多段已飘:1341/10729 本段飘:1341 本段扣血:1341 本段扣盾:0
[INFO:2022-9-7 19:23:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3384/5568 剩余盾: 0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3384/5568 原来有盾: 0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.125) -》 多段已飘:2682/10729 本段飘:1341 本段扣血:1341 本段扣盾:0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2043/5568 剩余盾: 0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 105
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2043/5568 原来有盾: 0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.125) -》 多段已飘:4023/10729 本段飘:1341 本段扣血:1341 本段扣盾:0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 702/5568 剩余盾: 0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 702/5568 原来有盾: 0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.125) -》 多段已飘:5364/10729 本段飘:1341 本段扣血:1341 本段扣盾:0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/5568 剩余盾: 0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/5568 原来有盾: 0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.125) -》 多段已飘:6705/10729 本段飘:1341 本段扣血:1341 本段扣盾:0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/5568 剩余盾: 0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/5568 原来有盾: 0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.125) -》 多段已飘:8046/10729 本段飘:1341 本段扣血:1341 本段扣盾:0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/5568 剩余盾: 0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 125
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/5568 原来有盾: 0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.125) -》 多段已飘:9387/10729 本段飘:1341 本段扣血:1341 本段扣盾:0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/5568 剩余盾: 0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/5568 原来有盾: 0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:10729/10729 本段飘:1342 本段扣血:1342 本段扣盾:0
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/5568 剩余盾: 0
[WARN:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208419 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301001]
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208419 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301001]
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208419 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301001]
[INFO:2022-9-7 19:23:25][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208419 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001]
[INFO:2022-9-7 19:23:25][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[WARN:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5
[WARN:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6
[WARN:2022-9-7 19:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6
[INFO:2022-9-7 19:23:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/atk_add.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300019.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2022-9-7 19:23:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2022-9-7 19:23:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269
[INFO:2022-9-7 19:23:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 10729
[INFO:2022-9-7 19:23:28][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2022-9-7 19:23:28][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2022-9-7 19:23:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:23:28][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":15,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":17,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":18,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":13,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:15 buffId:301001 持续时间:1
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:17 buffId:301001 持续时间:1
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:18 buffId:301001 持续时间:1
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:13 buffId:301075
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done
[INFO:2022-9-7 19:23:28][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-9-7 19:23:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-9-7 19:23:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-9-7 19:23:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:28]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-9-7 19:23:28]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:28]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-9-7 19:23:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066709622740746 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 1 1
[INFO:2022-9-7 19:23:29][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-9-7 19:23:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:29]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-9-7 19:23:29]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:29]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 1
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-9-7 19:23:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066702373325825 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 2 1
[INFO:2022-9-7 19:23:29][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-9-7 19:23:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:29]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-9-7 19:23:29]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:29]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17
[INFO:2022-9-7 19:23:29]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=47
[INFO:2022-9-7 19:23:29]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=39
[INFO:2022-9-7 19:23:29]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=27
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 12
count: 426
}
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-9-7 19:23:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 3 1
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:23:29]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=12
[INFO:2022-9-7 19:23:29]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=29
[INFO:2022-9-7 19:23:29]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=2119
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 61000007
progress: 97
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000010
progress: 60
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000009
progress: 60
hasFinished: false
donCount: 0
}
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2022-9-7 19:23:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 4 1
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 516
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 623
infos {
id: 10456
value: 0
time: 0
}
replaceAll: false
}
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-9-7 19:23:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 5 1
[INFO:2022-9-7 19:23:29]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=203
[INFO:2022-9-7 19:23:29]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050010
count: 183
lastUseTime: 1630817133000
composeCount: 0
}
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2022-9-7 19:23:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 6 1
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 144594
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <---
[INFO:2022-9-7 19:23:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 7 1
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:425]:{_setExploreFinish}注册了 57481.964999914 秒之后的推送 推送ID为 1005
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 92093.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
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[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
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[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
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[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-9-7 19:23:29][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
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change: 1000
count: 60037210
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change: 12
count: 1920
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[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-9-7 19:23:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 8 1
[INFO:2022-9-7 19:23:29][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2022-9-7 19:23:29][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
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infos {
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infos {
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infos {
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infos {
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value: 0
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infos {
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infos {
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value: 0
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infos {
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time: 0
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infos {
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time: 0
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infos {
id: 29173076
value: 0
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infos {
id: 29173079
value: 0
time: 0
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infos {
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value: 0
time: 0
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infos {
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value: 0
time: 0
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infos {
id: 29173072
value: 0
time: 0
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infos {
id: 29173075
value: 0
time: 0
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infos {
id: 29173074
value: 0
time: 0
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infos {
id: 29173069
value: 0
time: 0
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infos {
id: 29173068
value: 0
time: 0
}
infos {
id: 29173071
value: 0
time: 0
}
infos {
id: 29173070
value: 0
time: 0
}
infos {
id: 29173065
value: 0
time: 0
}
infos {
id: 29173064
value: 0
time: 0
}
infos {
id: 29173067
value: 0
time: 0
}
infos {
id: 29173066
value: 0
time: 0
}
infos {
id: 29173061
value: 0
time: 0
}
infos {
id: 29173060
value: 0
time: 0
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infos {
id: 29173063
value: 0
time: 0
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infos {
id: 29173062
value: 0
time: 0
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infos {
id: 29173057
value: 0
time: 0
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infos {
id: 10563165
value: 0
time: 0
}
infos {
id: 29173056
value: 0
time: 0
}
infos {
id: 10563164
value: 0
time: 0
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infos {
id: 10563167
value: 0
time: 0
}
infos {
id: 29173059
value: 0
time: 0
}
infos {
id: 29173058
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 133
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 117
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-9-7 19:23:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 9 1
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8
playerExp: 216
heroExp: 0
heroExp: 0
heroExp: 0
heroExp: 0
dropBonus {
materilType: 2
materilId: 27
change: 12
}
dropBonus {
materilType: 1
materilId: 11050010
change: 3
}
dropBonus {
materilType: 2
materilId: 2
change: 1000
}
exExp: 3108
hasGetBonus:
allDamage: 14062
itemAdditionShow {
eachItemAddition {
materilType: 3
materilId: 0
change: 96
}
itemAdditionShowGroup {
groupId: 4
source {
isFromHero: true
id: 0
heroId: 2084
num: 20
isRate: true
}
source {
isFromHero: false
id: 7
heroId: 0
num: 0
isRate: false
}
source {
isFromHero: false
id: 20
heroId: 0
num: 0
isRate: false
}
}
itemAdditionShowGroup {
groupId: 7
source {
isFromHero: false
id: 6
heroId: 0
num: 0
isRate: false
}
source {
isFromHero: false
id: 15
heroId: 0
num: 0
isRate: false
}
}
}
isReturnFight: false
teamDamage {
teamTypeId: 1
teamDamage: 14062
teamGetDamage: 0
unitDamages {
position: 1
damage: 3333
getDamage: 0
unqiueId: 26963003
}
unitDamages {
position: 2
damage: 10729
getDamage: 0
unqiueId: 26963002
}
unitDamages {
position: 3
damage: 0
getDamage: 0
unqiueId: 26963004
}
unitDamages {
position: 4
damage: 0
getDamage: 0
unqiueId: 29173004
}
}
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <---
[INFO:2022-9-7 19:23:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 10 1
[INFO:2022-9-7 19:23:29][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"14062",
"teamGetDamage":"0",
"unitDamages":
[
{
"position":1,
"damage":"3333",
"getDamage":"0",
"unqiueId":"26963003"
},
{
"position":2,
"damage":"10729",
"getDamage":"0",
"unqiueId":"26963002"
},
{
"position":3,
"damage":"0",
"getDamage":"0",
"unqiueId":"26963004"
},
{
"position":4,
"damage":"0",
"getDamage":"0",
"unqiueId":"29173004"
}
]
}
[INFO:2022-9-7 19:23:29][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-9-7 19:23:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.19987491518259 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 11 1
[INFO:2022-9-7 19:23:29][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-9-7 19:23:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_8_4_20010313
[INFO:2022-9-7 19:23:31][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:23:31][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:23:31][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:23:31][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2022-9-7 19:23:31][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-9-7 19:23:31][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 20001031 0
[INFO:2022-9-7 19:23:31][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-9-7 19:23:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:31][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2022-9-7 19:23:31][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2022-9-7 19:23:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:32]++++++++++++++++拿到的tsssdk的c#的data长度132
[INFO:2022-9-7 19:23:32]))))((((((转换为lua的buffer数据长度(((((132____________132
[INFO:2022-9-7 19:23:32][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 132
[INFO:2022-9-7 19:23:32][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:23:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:23:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:23:32]
[INFO:2022-9-7 19:23:32]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:23:32]==> Sender Auto Serialize Message,extId=13,cmd=1,size=144
[INFO:2022-9-7 19:23:32]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:32]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=143
[INFO:2022-9-7 19:23:32]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:23:32]
[INFO:2022-9-7 19:23:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:23:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 13 1
[INFO:2022-9-7 19:23:32][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 132
[INFO:2022-9-7 19:23:32][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:23:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:23:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.099928498268127 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 14 1
[INFO:2022-9-7 19:23:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2022-9-7 19:23:33][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100087_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100120_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100055_zd05.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100005_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000109.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2022-9-7 19:23:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-9-7 19:23:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:36]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-9-7 19:23:36]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:425]:{_setExploreFinish}注册了 57473.964999914 秒之后的推送 推送ID为 1005
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 92085.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-9-7 19:23:36]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=761
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-9-7 19:23:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-9-7 19:23:37][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2022-9-7 19:23:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619626200000
endTime: 0
}
activityInfos {
id: 10303
startTime: 1625432400000
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
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}
activityInfos {
id: 10332
startTime: 0
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}
activityInfos {
id: 10338
startTime: 1630339800000
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}
activityInfos {
id: 10355
startTime: 0
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}
activityInfos {
id: 10364
startTime: 1636563600000
endTime: 0
}
activityInfos {
id: 10367
startTime: 0
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}
activityInfos {
id: 10377
startTime: 1637805600000
endTime: 0
}
activityInfos {
id: 10392
startTime: 0
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}
activityInfos {
id: 10409
startTime: 1646237400000
endTime: 0
}
activityInfos {
id: 10410
startTime: 0
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}
activityInfos {
id: 10423
startTime: 0
endTime: 0
}
activityInfos {
id: 10435
startTime: 0
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}
activityInfos {
id: 10450
startTime: 0
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}
activityInfos {
id: 10462
startTime: 0
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}
activityInfos {
id: 10475
startTime: 0
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}
activityInfos {
id: 10479
startTime: 1660752600000
endTime: 1663775999000
}
activityInfos {
id: 10481
startTime: 1660752600000
endTime: 1663775999000
}
activityInfos {
id: 10484
startTime: 1661357400000
endTime: 1663343999000
}
activityInfos {
id: 10486
startTime: 0
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}
activityInfos {
id: 10489
startTime: 1662584400000
endTime: 1663171199000
}
activityInfos {
id: 10492
startTime: 0
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}
activityInfos {
id: 10494
startTime: 1661985000000
endTime: 1663775999000
}
activityInfos {
id: 10497
startTime: 1662152400000
endTime: 1663171199000
}
activityInfos {
id: 10498
startTime: 1661983800000
endTime: 1663171199000
}
activityInfos {
id: 10499
startTime: 1662598800000
endTime: 1664985599000
}
activityInfos {
id: 10510
startTime: 1662589800000
endTime: 1663171199000
}
activityInfos {
id: 10511
startTime: 1662757200000
endTime: 1663171199000
}
activityInfos {
id: 20008
startTime: 1611763800000
endTime: 1740412799000
}
activityInfos {
id: 10003
startTime: 1546376402000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1546376403000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546376404000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10010
startTime: 1662584400000
endTime: 1663171199000
}
activityInfos {
id: 10011
startTime: 1639774800000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1556053200000
endTime: 0
}
activityInfos {
id: 10017
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10035
startTime: 1662696000000
endTime: 1663128000000
}
activityInfos {
id: 10037
startTime: 1569445200000
endTime: 0
}
activityInfos {
id: 10038
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10040
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10041
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10043
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10048
startTime: 1569675600000
endTime: 1913126399000
}
activityInfos {
id: 10064
startTime: 1559048400000
endTime: 0
}
activityInfos {
id: 10074
startTime: 1578517200000
endTime: 0
}
activityInfos {
id: 10161
startTime: 1597251600000
endTime: 0
}
activityInfos {
id: 10201
startTime: 1606320600000
endTime: 0
}
[INFO:2022-9-7 19:23:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-9-7 19:23:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.16642937064171 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 15 1
[INFO:2022-9-7 19:23:37][@logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 2; 20001031
stack traceback:
logic/common/GameUtils:1218: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2022-9-7 19:23:37][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=5,id=105
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/fb/config/FbExitConfig:200: in function 'exitMainFb'
logic/extensions/fb/config/FbExitConfig:151: in function 'exitFbToScene'
logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2022-9-7 19:23:37][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:23:37][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2022-9-7 19:23:37][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=2,id=220004
[INFO:2022-9-7 19:23:37][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:23:37][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:23:37][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:23:37][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:23:37][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:23:38][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:38][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:23:38][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:23:38]DestroyUnusedResources:495,4,time=,paths:
[INFO:2022-9-7 19:23:38][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=5,id=105
[INFO:2022-9-7 19:23:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbmtrentranceview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbmtrentranceview_bg.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbmtrentranceview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbmtrentranceviewcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/objspine.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbmaterialsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbmaterialsdungeoncell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbmtrdifficultcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbmonsteritem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promomulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @28ms
[INFO:2022-9-7 19:23:38]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @202ms
[INFO:2022-9-7 19:23:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2022-9-7 19:23:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-9-7 19:23:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:38]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-9-7 19:23:38]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 6 当前队列数量= 2
[INFO:2022-9-7 19:23:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMaterialDungeonRequest
[INFO:2022-9-7 19:23:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 3
[INFO:2022-9-7 19:23:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-9-7 19:23:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:38][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(FbSelect 105):29.334315,2次
[INFO:2022-9-7 19:23:38]==> Sender Auto Serialize Message,extId=31,cmd=6,size=9
[INFO:2022-9-7 19:23:38]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:38][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(FbSelect 105):29.718464,cost:0.384149 秒
[INFO:2022-9-7 19:23:38]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-9-7 19:23:38]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:38][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded'
logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-9-7 19:23:38][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-9-7 19:23:38][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-9-7 19:23:38][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 5#105 完成 0
[INFO:2022-9-7 19:23:38][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/huodong.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/fbmaterialmainview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg1_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg2_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/material_name_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/small_yaoguo.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/small_zhenzi.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/small_hutao.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/small_jianguo.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_icon_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg1_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg2_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/material_name_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_icon_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg1_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg2_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/material_name_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_icon_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg1_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_bg2_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/material_name_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/material_icon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2022-9-7 19:23:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-9-7 19:23:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-9-7 19:23:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.13339129369706 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetMysteryStoreInfoReply 16 1
[INFO:2022-9-7 19:23:38]<== Receiver Message, socketClient version=1,extId=31,cmd=6,status=0,size=240
[INFO:2022-9-7 19:23:38]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=15
[INFO:2022-9-7 19:23:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 20000
barrierId: 20000001
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20001
barrierId: 20001011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20001
barrierId: 20001021
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20001
barrierId: 20001031
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20001
barrierId: 20001041
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20002
barrierId: 20002011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20003
barrierId: 20003011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20003
barrierId: 20003021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20004
barrierId: 20004011
star: -1
hasGetBonus:
bestFightRound: 0
}
lastPlayBarrier {
dungeonId: 20001
barrierId: 20001031
star: 8
hasGetBonus:
bestFightRound: 1
}
lastPlayBarrier {
dungeonId: 20003
barrierId: 20003011
star: 8
hasGetBonus:
bestFightRound: 1
}
[INFO:2022-9-7 19:23:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMaterialDungeonReply <---
[INFO:2022-9-7 19:23:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 6 所需时间单位秒 = 0.1667391275987 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMaterialDungeonReply 17 1
[INFO:2022-9-7 19:23:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 1662785187885
[INFO:2022-9-7 19:23:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2022-9-7 19:23:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.1667391275987 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetJinyumantangInfoReply 18 1
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/nut_yaoguo.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130017_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130024_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000006.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000109.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:39][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-9-7 19:23:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-9-7 19:23:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 10
time: 28000
[INFO:2022-9-7 19:23:39]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15
[INFO:2022-9-7 19:23:39]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:39]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2022-9-7 19:23:39][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:23:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-9-7 19:23:39][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.1333075016737 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 19 1
[INFO:2022-9-7 19:23:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2022-9-7 19:23:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-9-7 19:23:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:40]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-9-7 19:23:40]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:40]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2022-9-7 19:23:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-9-7 19:23:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-9-7 19:23:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.10000512376428 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 20 1
[INFO:2022-9-7 19:23:40][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2022-9-7 19:23:41][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p2_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p2.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:42]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p2.prefab instance: @93ms
[INFO:2022-9-7 19:23:42][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:23:43]++++++++++++++++拿到的tsssdk的c#的data长度319
[INFO:2022-9-7 19:23:43]))))((((((转换为lua的buffer数据长度(((((319____________319
[INFO:2022-9-7 19:23:43][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 319
[INFO:2022-9-7 19:23:43][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:23:43][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:23:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:23:43]
[INFO:2022-9-7 19:23:43]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:23:43]==> Sender Auto Serialize Message,extId=13,cmd=1,size=331
[INFO:2022-9-7 19:23:43]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:43]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=330
[INFO:2022-9-7 19:23:43]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:23:43]
[INFO:2022-9-7 19:23:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:23:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 22 1
[INFO:2022-9-7 19:23:43][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 319
[INFO:2022-9-7 19:23:43][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:23:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:23:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.1332218311727 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 23 1
[INFO:2022-9-7 19:23:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000341.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130008_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130009_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130021_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130010_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2022-9-7 19:23:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2022-9-7 19:23:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1
id: 10002042
[INFO:2022-9-7 19:23:45]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2022-9-7 19:23:45]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:45]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=685
[INFO:2022-9-7 19:23:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: 15241
name: WW001
level: 81
type: 1
logoutTime: 1662951448897
cd: 0
hero {
heroId: 16223002
heroTypeIdx: 2052
level: 100
rank: 5
sks {
skillId: 41205207
strengthenLevel: 3
}
sks {
skillId: 41205208
strengthenLevel: 3
}
sks {
skillId: 41205209
strengthenLevel: 4
}
skinId: 140218
breakthroughCnt: 7
quality: 0
state: 385
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 357442
name: 伊友芾
level: 37
type: 1
logoutTime: 1662757332026
cd: 0
hero {
heroId: 24183002
heroTypeIdx: 2012
level: 100
rank: 5
sks {
skillId: 41201207
strengthenLevel: 3
}
sks {
skillId: 41201208
strengthenLevel: 3
}
sks {
skillId: 41201209
strengthenLevel: 4
}
skinId: 100017
breakthroughCnt: 7
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15146
name: test001
level: 77
type: 1
logoutTime: 1662556709000
cd: 0
hero {
heroId: 423043
heroTypeIdx: 2004
level: 94
rank: 5
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
skinId: 100007
breakthroughCnt: 0
quality: 0
state: 161
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 21741
name: ljy10
level: 96
type: 1
logoutTime: 1662483457000
cd: 0
hero {
heroId: 1173002
heroTypeIdx: 2000
level: 29
rank: 2
sks {
skillId: 41200011
strengthenLevel: 3
}
sks {
skillId: 41200012
strengthenLevel: 3
}
sks {
skillId: 41200013
strengthenLevel: 4
}
skinId: 140144
breakthroughCnt: 7
quality: 5
state: 417
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15143
name: ljy3返回热偶
level: 100
type: 1
logoutTime: 1662434886000
cd: 0
hero {
heroId: 413002
heroTypeIdx: 2003
level: 1
rank: 1
sks {
skillId: 41200300
strengthenLevel: 1
}
sks {
skillId: 41200301
strengthenLevel: 1
}
sks {
skillId: 41200302
strengthenLevel: 1
}
skinId: 100009
breakthroughCnt: 0
quality: 0
state: 1
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 371744
name: 伊太天
level: 40
type: 2
logoutTime: 1662030570000
cd: 0
hero {
heroId: 28623009
heroTypeIdx: 2121
level: 1
rank: 1
sks {
skillId: 41212100
strengthenLevel: 1
}
sks {
skillId: 41212101
strengthenLevel: 1
}
sks {
skillId: 41212102
strengthenLevel: 1
}
skinId: 140233
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 19144
name: 伊诗安
level: 40
type: 2
logoutTime: 1662559830000
cd: 0
hero {
heroId: 903004
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200007
strengthenLevel: 3
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 140042
breakthroughCnt: 5
quality: 4
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 296942
name: 伊雯琦
level: 40
type: 2
logoutTime: 1618710565000
cd: 0
hero {
heroId: 10063133
heroTypeIdx: 2097
level: 3
rank: 1
sks {
skillId: 41209700
strengthenLevel: 1
}
sks {
skillId: 41209701
strengthenLevel: 1
}
sks {
skillId: 41209702
strengthenLevel: 1
}
skinId: 100101
breakthroughCnt: 0
quality: 0
state: 385
contractUnlock: false
contractLevel: 0
}
}
[INFO:2022-9-7 19:23:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2022-9-7 19:23:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.10512099787593 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 24 1
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100120_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300008.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100087_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300019.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100055_zd05.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100005_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100055_head_small05.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100025_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100007_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1
[INFO:2022-9-7 19:23:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest
[INFO:2022-9-7 19:23:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10002
barrierId: 10002042
formationId: 1
[INFO:2022-9-7 19:23:46]==> Sender Auto Serialize Message,extId=31,cmd=2,size=19
[INFO:2022-9-7 19:23:46]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:46]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=23
[INFO:2022-9-7 19:23:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10020421
battleId: 10020422
battleId: 10020423
[INFO:2022-9-7 19:23:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <---
[INFO:2022-9-7 19:23:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.13338966667652 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 25 1
[INFO:2022-9-7 19:23:46][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-9-7 19:23:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-9-7 19:23:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 1000
[INFO:2022-9-7 19:23:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:46]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-9-7 19:23:46]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2
[INFO:2022-9-7 19:23:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-9-7 19:23:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:46]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-9-7 19:23:46]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{}
[INFO:2022-9-7 19:23:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12210 isShaping:false skinId:130021 otherSkillId:nil skills:[42122101,42122102,0] otherSkills:null allSkillActions:[13002108,13002107] allNormalActions:{}
[INFO:2022-9-7 19:23:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12224 isShaping:false skinId:130027 otherSkillId:nil skills:[42122241,42122242,0] otherSkills:null allSkillActions:[13002707,13002708] allNormalActions:{}
[INFO:2022-9-7 19:23:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{}
[INFO:2022-9-7 19:23:46][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=2,id=220005
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/fb/controller/FbSelectController:199: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier'
logic/extensions/fb/agent/FbAgent:60: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2022-9-7 19:23:46][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:23:46][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=5,id=105
[INFO:2022-9-7 19:23:46][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:23:46][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2022-9-7 19:23:46][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:46][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:46]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2022-9-7 19:23:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-9-7 19:23:46][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.054698664695024 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 26 1
[INFO:2022-9-7 19:23:46]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2022-9-7 19:23:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-9-7 19:23:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-9-7 19:23:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.099816706031561 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 27 1
[INFO:2022-9-7 19:23:46][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:46][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:23:46][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:23:46]DestroyUnusedResources:114,4,time=,paths:
[INFO:2022-9-7 19:23:46][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=2,id=220005
[INFO:2022-9-7 19:23:46][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-9-7 19:23:46][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2022-9-7 19:23:46][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2110_1,加载的特效[总数=]11,路径=["effect\/prefabs\/atk_lhdxb_skill2.prefab","effect\/prefabs\/show_lhdxb_skill3.prefab","effect\/prefabs\/hit_lhdxb_skill1.prefab","effect\/prefabs\/show_lhdxb_skill2.prefab","effect\/prefabs\/show_lhdxb_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2022-9-7 19:23:46][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2084_2,加载的特效[总数=]9,路径=["effect\/prefabs\/atk_ylxy_skill1.prefab","effect\/prefabs\/show_ylxy_skill3.prefab","effect\/prefabs\/show_ylxy_skill2.prefab","effect\/prefabs\/atk_ylxy_skill4.prefab","effect\/prefabs\/show_ylxy_skill4.prefab","effect\/prefabs\/show_ylxy_skill6.prefab","effect\/prefabs\/show_ylxy_skill5.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:46][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:209: effect/prefabs/atk_ylxy_skill1.prefab; false; true
[INFO:2022-9-7 19:23:46][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:211: stack traceback:
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:211: in function '_setRes'
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:218: in function '_setWaitRes'
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:30: in function 'load'
logic/scene/battle/factory/BattleUnitFactory:186: in function '_buildAllRole'
logic/scene/battle/factory/BattleUnitFactory:55: in function 'beginCreate'
logic/scene/battle/factory/BattleUnitFactory:420: in function 'onEnterScene'
frameworkext/scene/SceneBase:116: in function 'onEnter'
logic/scene/SceneMgr:257: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2022-9-7 19:23:46][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2052_3,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_jlx_lb_skill2.prefab","effect\/prefabs\/show_jlx_lb_skill3.prefab","effect\/prefabs\/show_jlx_lb_skill1.prefab","effect\/prefabs\/show_jlx_lb_skill2.prefab","effect\/prefabs\/atk_jlx_lb_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:46][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2007_4,加载的特效[总数=]7,路径=["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:46][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-9-7 19:23:46][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2022-9-7 19:23:46][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020421_1_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:46][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020421_2_12210,加载的特效[总数=]5,路径=["effect\/prefabs\/show_xiangjiaoguai_skill2.prefab","effect\/prefabs\/hit_xiangjiaoguai_skill1.prefab","effect\/prefabs\/atk_xiangjiaoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:46][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020421_3_12224,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_taijiyutou_skill2.prefab","effect\/prefabs\/show_taijiyutou_skill2.prefab","effect\/prefabs\/hit_taijiyutou_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:46][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020421_999_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:46][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2022-9-7 19:23:46][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10002042 0
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s29_czyt/g-s29_czyt_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/fx-scene/s-effect_smoke007.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_glow_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_smoke_3.jpg isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_smoke005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/fbx/amin/huoche.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/fbx/g-s29_ground.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/fbx/g-s29_plane.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/fbx/g-s29_sky.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/fbx/g-s29_ty.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/fbx/huoche3.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s29_effect_glow.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s29_effect_guang-2685.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s29_effect_guang-2709.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s29_effect_smoke_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s29_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/texture/g-s29_ground_01.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s29_ground_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/texture/g-s29_obj_01.tga isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s29_obj_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s29_obj_01-2701.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s29_obj_01-a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s29_obj_01-d.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/texture/g-s-29_sky_01.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s29_sky_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s29_sky_01-2000.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s29_sky_01-2450.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/texture/g-s-29_ty_01.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s-29_ty_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s-29_ty_01-2450.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/texture/g-s-29_ty_02.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/g-s-29_ty_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/s29_glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/s29_glow_002_3_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/s29-effect_smoke.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/s29-effect_smoke_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/s29-effect_smoke_ab-2674.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s29_czyt/materials/s29-effect_smoke-2674.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s29_czyt/g-s29_czyt_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_05.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_014.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_01_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_13_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_012.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lhdxb_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_kezaijian_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_kezaijian_skill3_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_04.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_baozaifan_skill1_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/m_flt_yuan_004.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_sixiwanzi_skill3_01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_tangyuan_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanpian_010_wx.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanzhu_008_wx.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_4.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:17 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_005.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_dblz_mask_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_dblz_mask_011.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_other_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_flt_other_001_add_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_flt_other_002_add_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_mask_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_flt_other_003_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_003_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_031_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:16 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_02_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_01_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_022.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_022_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_024.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_024_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_09_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_15_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_062.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_062_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_067.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_067_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_083.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_083_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_086.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_086_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_014_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_020_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_024_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_15.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_007.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_005_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_020.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_020_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_022.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_024.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_026.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_026_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_027_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_006_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_005.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_crack_016_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_crack_016_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_noise_007_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_noise_007_wx_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_water_43_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_water_43_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_mask_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_mask_hgtg_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_071.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lhdxb_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_ab.mat isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_22.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_22.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_glow_jgt_003.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_05_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lhdxb_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_2.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lhdxb_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_024.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_014.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lhdxb_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_04_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_21_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_003.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_000.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_013.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100094_ylxy_xuyuan/100094_ylxy_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100094_ylxy_xuyuan/100094_ylxy_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100094_ylxy_xuyuan/100094_ylxy_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_mask_007.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_other_002.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_oother_002_01.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_other_002_02.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_mask_006.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_other_002_add_01.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_other_002_add_02.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_other_003.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_other_003_add_01.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_ylxy_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_7.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_other_002_04.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_124.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_124.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/scene_ui_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/scene_ui_003_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_mask_hgtg_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_trail_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_trail_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_250.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_250.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_008.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_ylxy_skill4.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill4.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hgtg_skill3_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/m_ylxy_fx_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_jwhy_mask_009.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_jwhy_mask_009.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_jwhy_mask_009_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_jwhy_other_001_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_123.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_123.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_021.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_021.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill6.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill5.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_039.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_039.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_444.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_444_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jlx_lb_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_maoerduo_skill3_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_14.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_mask_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_027_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_008_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_062_15_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_072.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_072_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_081.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_081_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_002.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_039_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_040.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_040.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_021_c.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_021_c.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_129.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_129_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jlx_lb_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_077.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_077_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_444.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jlx_lb_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jlx_lb_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_023.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jlx_lb_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100005_lonjingxiaren_xuyuan/100005_lonjingxiaren_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100005_lonjingxiaren_xuyuan/100005_lonjingxiaren_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100005_lonjingxiaren_xuyuan/100005_lonjingxiaren_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_5.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_020.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_020.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lonjingxiaren_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lonjingxiaren_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lonjingxiaren_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_008_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lonjingxiaren_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_015_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_04_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_038.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_004.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_004.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_029.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lonjingxiaren_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130005_yumiguai_guaiwu/130005_yumiguai_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130005_yumiguai_guaiwu/130005_yumiguai_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130005_yumiguai_guaiwu/130005_yumiguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_003_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_003_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yumiguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yumiguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130021_xiangjiaoguai_guaiwu/130021_xiangjiaoguai_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130021_xiangjiaoguai_guaiwu/130021_xiangjiaoguai_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130021_xiangjiaoguai_guaiwu/130021_xiangjiaoguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_4.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiangjiaoguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_daibazhouzi_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_6_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_025_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiangjiaoguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_021.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_021.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_021_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_031.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xiangjiaoguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130027_taijiyutou_guaiwu/130027_taijiyutou_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130027_taijiyutou_guaiwu/130027_taijiyutou_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130027_taijiyutou_guaiwu/130027_taijiyutou_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_laweihezheng_skill2_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_sixiwanzi_skill2_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_007_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_15_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_015_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_taijiyutou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taijiyutou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_9_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_taijiyutou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:46]scene/pj-g_scene_prefab/g-s29_czyt/g-s29_czyt_stage.prefab instance: @126ms
[INFO:2022-9-7 19:23:46][@logic/scene/SceneMgr.lua:359]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220005
[INFO:2022-9-7 19:23:46][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2022-9-7 19:23:47]scene/pj-g_scene_prefab/g-s29_czyt/g-s29_czyt_p.prefab instance: @202ms
[INFO:2022-9-7 19:23:47][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000501个地图区域]加载完毕!
[INFO:2022-9-7 19:23:47][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2110_1 ====== MyRole_2110_1 英雄的模型
[INFO:2022-9-7 19:23:47][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_lhdxb_skill2.prefab effect obj pool create effect/prefabs/hit_lhdxb_skill1.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/atk_lhdxb_skill2.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_lhdxb_skill3.prefab effect obj pool create effect/prefabs/show_lhdxb_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2110_1 ====== MyRole_2110_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_lhdxb_skill2.prefab","effect\/prefabs\/hit_lhdxb_skill1.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_lhdxb_skill2.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_lhdxb_skill3.prefab","effect\/prefabs\/show_lhdxb_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2110_1 ====== MyRole_2110_1 英雄的头顶ui
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2084_2 ====== MyRole_2084_2 英雄的头顶ui
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2052_3 ====== MyRole_2052_3 英雄的头顶ui
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2007_4 ====== MyRole_2007_4 英雄的头顶ui
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2084_2 ====== MyRole_2084_2 英雄的模型
[INFO:2022-9-7 19:23:47][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:209: effect/prefabs/atk_ylxy_skill1.prefab; false; false
[INFO:2022-9-7 19:23:47][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_ylxy_skill5.prefab effect obj pool create effect/prefabs/show_ylxy_skill3.prefab effect obj pool create effect/prefabs/atk_ylxy_skill1.prefab effect obj pool create effect/prefabs/show_ylxy_skill2.prefab effect obj pool create effect/prefabs/atk_ylxy_skill4.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_ylxy_skill4.prefab effect obj pool create effect/prefabs/show_ylxy_skill6.prefab effect obj pool
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2084_2 ====== MyRole_2084_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_ylxy_skill5.prefab","effect\/prefabs\/show_ylxy_skill3.prefab","effect\/prefabs\/atk_ylxy_skill1.prefab","effect\/prefabs\/show_ylxy_skill2.prefab","effect\/prefabs\/atk_ylxy_skill4.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_ylxy_skill4.prefab","effect\/prefabs\/show_ylxy_skill6.prefab"]
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2052_3 ====== MyRole_2052_3 英雄的模型
[INFO:2022-9-7 19:23:47][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_jlx_lb_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_jlx_lb_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_jlx_lb_skill2.prefab effect obj pool create effect/prefabs/show_jlx_lb_skill3.prefab effect obj pool create effect/prefabs/show_jlx_lb_skill1.prefab effect obj pool
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2052_3 ====== MyRole_2052_3 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_jlx_lb_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_jlx_lb_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_jlx_lb_skill2.prefab","effect\/prefabs\/show_jlx_lb_skill3.prefab","effect\/prefabs\/show_jlx_lb_skill1.prefab"]
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2007_4 ====== MyRole_2007_4 英雄的模型
[INFO:2022-9-7 19:23:47][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/show_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/hit_lonjingxiaren_skill1.prefab effect obj pool
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2007_4 ====== MyRole_2007_4 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab"]
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020421_1_12208 ====== Monster_10020421_1_12208 怪物的模型
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020421_999_12208 ====== Monster_10020421_999_12208 怪物的模型
[INFO:2022-9-7 19:23:47][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020421_1_12208 ====== Monster_10020421_1_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab"]
[INFO:2022-9-7 19:23:47][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020421_999_12208 ====== Monster_10020421_999_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab"]
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020421_1_12208 ====== Monster_10020421_1_12208 怪物的头顶ui
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020421_2_12210 ====== Monster_10020421_2_12210 怪物的头顶ui
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020421_3_12224 ====== Monster_10020421_3_12224 怪物的头顶ui
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020421_999_12208 ====== Monster_10020421_999_12208 怪物的头顶ui
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020421_2_12210 ====== Monster_10020421_2_12210 怪物的模型
[INFO:2022-9-7 19:23:47][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_xiangjiaoguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_xiangjiaoguai_skill2.prefab effect obj pool create effect/prefabs/hit_xiangjiaoguai_skill1.prefab effect obj pool
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020421_2_12210 ====== Monster_10020421_2_12210 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_xiangjiaoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_xiangjiaoguai_skill2.prefab","effect\/prefabs\/hit_xiangjiaoguai_skill1.prefab"]
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020421_3_12224 ====== Monster_10020421_3_12224 怪物的模型
[INFO:2022-9-7 19:23:47][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_taijiyutou_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_taijiyutou_skill2.prefab effect obj pool create effect/prefabs/hit_taijiyutou_skill1.prefab effect obj pool
[INFO:2022-9-7 19:23:47][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020421_3_12224 ====== Monster_10020421_3_12224 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_taijiyutou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_taijiyutou_skill2.prefab","effect\/prefabs\/hit_taijiyutou_skill1.prefab"]
[INFO:2022-9-7 19:23:47][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2022-9-7 19:23:47][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2022-9-7 19:23:47][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Battle 220005):32.412513,1次
[INFO:2022-9-7 19:23:47][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Battle 220005):33.11895,cost:0.706437 秒
[INFO:2022-9-7 19:23:47][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=2,id=220005,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-9-7 19:23:47][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 10002042
[INFO:2022-9-7 19:23:47][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 0 zoneId: nil
[INFO:2022-9-7 19:23:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:47][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10002042 0
[INFO:2022-9-7 19:23:47][@logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10002042
stack traceback:
logic/common/GameUtils:1218: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:219: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:346: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-9-7 19:23:47][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-9-7 19:23:47][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-9-7 19:23:47][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 2#220005 完成 0
[INFO:2022-9-7 19:23:47][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:23:47][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:48][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:23:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:49][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10002042 1 0 -16.200769424438 -0.41453954577446 -2.2999999523163 -17.5 0 -2 1.2992305755615
[INFO:2022-9-7 19:23:49][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10002042 turnIndex: 1
[INFO:2022-9-7 19:23:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:49][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:49][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:23:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:49][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2022-9-7 19:23:49][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2022-9-7 19:23:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-9-7 19:23:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-9-7 19:23:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:50]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-9-7 19:23:50]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:50]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2022-9-7 19:23:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-9-7 19:23:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066639915108681 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 28 1
[INFO:2022-9-7 19:23:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2022-9-7 19:23:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-9-7 19:23:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:50]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-9-7 19:23:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2022-9-7 19:23:50]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-9-7 19:23:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:50]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-9-7 19:23:50]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:425]:{_setExploreFinish}注册了 57460.964999914 秒之后的推送 推送ID为 1005
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 92072.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-9-7 19:23:50]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=838
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-9-7 19:23:50]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=761
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-9-7 19:23:50][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2022-9-7 19:23:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2110
skinId: 100121
position: 1
baseAttributes {
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thp: 17415
atk: 992
def: 1820
critic: 80
critic_dmg: 1200
dodge: 220
effect_hit: 890
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
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position: 1
CD: 0
}
skillInfo {
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position: 2
CD: 0
maxCD: 4
}
skillInfo {
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CD: 1
maxCD: 4
}
buffState {
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duration: 1
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}
battleUnitType: 1
userId: 15144
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}
units {
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baseAttributes {
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atk: 2013
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critic: 685
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dodge: 100
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skillInfo {
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position: 1
CD: 0
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skillInfo {
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CD: 0
maxCD: 4
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skillInfo {
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position: 3
CD: 0
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skillInfo {
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buffState {
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battleUnitType: 1
userId: 15144
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isTransform: false
contractLevel: -1
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}
units {
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baseAttributes {
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thp: 20010
atk: 1313
def: 1860
critic: 250
critic_dmg: 500
dodge: 220
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hit: 0
sp: 0
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skillInfo {
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CD: 0
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skillInfo {
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skillInfo {
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CD: 1
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skillInfo {
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CD: 0
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buffState {
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battleUnitType: 1
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units {
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position: 4
baseAttributes {
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atk: 2013
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critic: 665
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dodge: 100
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skillInfo {
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skillInfo {
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skillInfo {
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CD: 1
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buffState {
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battleUnitType: 1
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contractLevel: -1
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}
maxReliveCount: 4
remainReliveCount: 4
userIds: 15144
}
defender {
units {
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modelId: 12208
skinId: 130005
position: 1
baseAttributes {
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thp: 363
atk: 153
def: 160
critic: 120
critic_dmg: 590
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
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position: 1
CD: 0
}
skillInfo {
skillId: 42122082
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 12210
skinId: 130021
position: 2
baseAttributes {
hp: 383
thp: 383
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[INFO:2022-9-7 19:23:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2022-9-7 19:23:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.10347283631563 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 29 1
[INFO:2022-9-7 19:23:50][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
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[INFO:2022-9-7 19:23:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
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[INFO:2022-9-7 19:23:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-9-7 19:23:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10347283631563 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 30 1
[INFO:2022-9-7 19:23:51][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-9-7 19:23:51][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-9-7 19:23:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/dad_love_0.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[WARN:2022-9-7 19:23:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-9-7 19:23:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-9-7 19:23:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1
[INFO:2022-9-7 19:23:51][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
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[WARN:2022-9-7 19:23:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-9-7 19:23:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2022-9-7 19:23:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:23:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:173]:{func}2[MyRole_2_2][2] 此技能进入 技能CD 等待
[INFO:2022-9-7 19:23:51][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301075]
[INFO:2022-9-7 19:23:51][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-9-7 19:23:51][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301075 effect/prefabs/battle_shield.prefab
[INFO:2022-9-7 19:23:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100120_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100087_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100055_head_battle05.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100005_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/guard_0.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huan_shizi_z.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_060.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_060.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_shield.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:51][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[WARN:2022-9-7 19:23:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:23:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:23:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done
[INFO:2022-9-7 19:23:51][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-9-7 19:23:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-9-7 19:23:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-9-7 19:23:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:51]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-9-7 19:23:51]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:52]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-9-7 19:23:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-9-7 19:23:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-9-7 19:23:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 1.4669740349054 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 31 1
[INFO:2022-9-7 19:23:52][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-9-7 19:23:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-9-7 19:23:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-9-7 19:23:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:52]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-9-7 19:23:52]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:52]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-9-7 19:23:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2022-9-7 19:23:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-9-7 19:23:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066520664840937 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 32 1
[INFO:2022-9-7 19:23:52][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-9-7 19:23:52][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-9-7 19:23:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-9-7 19:23:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-9-7 19:23:52][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2022-9-7 19:23:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-9-7 19:23:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-9-7 19:23:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2022-9-7 19:23:52]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-9-7 19:23:52]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:52]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=144
[INFO:2022-9-7 19:23:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41211008
actEffect {
targetId: 5
effectType: 2
effectNum: 840
additional: 0
additional2: 840
additional3: 840
}
actEffect {
targetId: 6
effectType: 2
effectNum: 857
additional: 0
additional2: 857
additional3: 857
}
actEffect {
targetId: 7
effectType: 3
effectNum: 1830
additional: 0
additional2: 1830
additional3: 1830
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41211008
}
targetId: 7
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 12
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 12
}
targetId: 0
}
isFinish: true
}
[INFO:2022-9-7 19:23:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-9-7 19:23:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066722959280014 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 33 1
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41211008,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":840,
"additional":0,
"additional2":840,
"additional3":840
},
{
"targetId":6,
"effectType":2,
"effectNum":857,
"additional":0,
"additional2":857,
"additional3":857
},
{
"targetId":7,
"effectType":3,
"effectNum":1830,
"additional":0,
"additional2":1830,
"additional3":1830
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41211008
}
],
"targetId":7
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
},
{
"targetId":6,
"effectType":9,
"effectNum":0
},
{
"targetId":7,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":12,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":12
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":7,
"actorId":41211008,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":840,
"effectNum":840,
"multipleEffectNum":0,
"effectType":2,
"additional2":840
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":857,
"effectNum":857,
"multipleEffectNum":0,
"effectType":2,
"additional2":857
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":1830,
"effectNum":1830,
"multipleEffectNum":0,
"effectType":3,
"additional2":1830
},
{
"additional":41211008,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3
[WARN:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211008 , 大招:false 结束方式:攻击动作完成
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41211008[10012008] 是aoe 干了 对面一堆人
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 60
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 363/363 原来有盾: 0
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:840/840 本段飘:840 本段扣血:840 本段扣盾:0
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/363 剩余盾: 0
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 383/383 原来有盾: 0
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:857/857 本段飘:857 本段扣血:857 本段扣盾:0
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 404/404 原来有盾: 0
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1830/1830 本段飘:1830 本段扣血:1830 本段扣盾:0
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/404 剩余盾: 0
[WARN:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3
[WARN:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4
[INFO:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41211008 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2022-9-7 19:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 3
[WARN:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 3
[WARN:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 3
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:23:54][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:23:54][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:23:54][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":12,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:12 buffId:301075
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-9-7 19:23:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-9-7 19:23:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-9-7 19:23:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:54]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-9-7 19:23:54]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:54]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-9-7 19:23:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-9-7 19:23:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-9-7 19:23:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066643457859755 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 34 1
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-9-7 19:23:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-9-7 19:23:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-9-7 19:23:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:54]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-9-7 19:23:54]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:54][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:23:54][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:23:54]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-9-7 19:23:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 1
[INFO:2022-9-7 19:23:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-9-7 19:23:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066772751510143 移走了序号= 1 的消息,当前队列数量= 1 || 0 EndRoundReply 35 1
[INFO:2022-9-7 19:23:54][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-9-7 19:23:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:23:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 2
[INFO:2022-9-7 19:23:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-9-7 19:23:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:54]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-9-7 19:23:54]||||| Sender socketClient version=1
[INFO:2022-9-7 19:23:54]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2022-9-7 19:23:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:23:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-9-7 19:23:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066599708050489 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 37 1
[INFO:2022-9-7 19:23:54][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-9-7 19:23:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_10020421
[INFO:2022-9-7 19:23:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_10020421
[INFO:2022-9-7 19:23:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_10020421
[INFO:2022-9-7 19:23:56][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:23:56][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:23:56][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2022-9-7 19:23:56][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-9-7 19:23:56][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:56][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:56][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:56][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:56][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12219 isShaping:false skinId:130028 otherSkillId:nil skills:[42122191,42122192,0] otherSkills:null allSkillActions:[13002808,13002807] allNormalActions:{}
[INFO:2022-9-7 19:23:56][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{}
[INFO:2022-9-7 19:23:56][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12211 isShaping:false skinId:130022 otherSkillId:nil skills:[42122111,42122112,0] otherSkills:null allSkillActions:[13002207,13002208] allNormalActions:{}
[INFO:2022-9-7 19:23:56][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12219 isShaping:false skinId:130028 otherSkillId:nil skills:[42122191,42122192,0] otherSkills:null allSkillActions:[13002808,13002807] allNormalActions:{}
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020422_1_12219,加载的特效[总数=]5,路径=["effect\/prefabs\/show_fuzhij_skill2.prefab","effect\/prefabs\/hit_fuzhij_skill2.prefab","effect\/prefabs\/hit_fuzhij_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020422_1_12219 ====== Monster_10020422_1_12219 怪物的头顶ui
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020422_2_12208 ====== Monster_10020422_2_12208 怪物的模型
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020422_2_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:56][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020422_2_12208 ====== Monster_10020422_2_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab"]
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020422_2_12208 ====== Monster_10020422_2_12208 怪物的头顶ui
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020422_3_12211,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_miantiaoguai_skill1.prefab","effect\/prefabs\/atk_miantiaoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020422_3_12211 ====== Monster_10020422_3_12211 怪物的头顶ui
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020422_999_12219,加载的特效[总数=]5,路径=["effect\/prefabs\/show_fuzhij_skill2.prefab","effect\/prefabs\/hit_fuzhij_skill2.prefab","effect\/prefabs\/hit_fuzhij_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020422_999_12219 ====== Monster_10020422_999_12219 怪物的头顶ui
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130028_fuzhiji_guaiwu/130028_fuzhiji_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130028_fuzhiji_guaiwu/130028_fuzhiji_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130028_fuzhiji_guaiwu/130028_fuzhiji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020422_1_12219 ====== Monster_10020422_1_12219 怪物的模型
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020422_999_12219 ====== Monster_10020422_999_12219 怪物的模型
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_027.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_033.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_046_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fuzhij_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_1_005.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_030.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_fuzhij_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_fuzhij_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_fuzhij_skill2.prefab effect obj pool create effect/prefabs/hit_fuzhij_skill1.prefab effect obj pool create effect/prefabs/show_fuzhij_skill2.prefab effect obj pool
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020422_1_12219 ====== Monster_10020422_1_12219 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_fuzhij_skill2.prefab","effect\/prefabs\/hit_fuzhij_skill1.prefab","effect\/prefabs\/show_fuzhij_skill2.prefab"]
[INFO:2022-9-7 19:23:56][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_fuzhij_skill2.prefab effect obj pool create effect/prefabs/hit_fuzhij_skill1.prefab effect obj pool create effect/prefabs/show_fuzhij_skill2.prefab effect obj pool
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020422_999_12219 ====== Monster_10020422_999_12219 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_fuzhij_skill2.prefab","effect\/prefabs\/hit_fuzhij_skill1.prefab","effect\/prefabs\/show_fuzhij_skill2.prefab"]
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130022_miantiaoguai_guaiwu/130022_miantiaoguai_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130022_miantiaoguai_guaiwu/130022_miantiaoguai_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130022_miantiaoguai_guaiwu/130022_miantiaoguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020422_3_12211 ====== Monster_10020422_3_12211 怪物的模型
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_012_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_miantiaoguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/miantiaoguai_skill2_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/miantiaoguai_skill2_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_075.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_01_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_miantiaoguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:23:56][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_miantiaoguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_miantiaoguai_skill1.prefab effect obj pool
[INFO:2022-9-7 19:23:56][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020422_3_12211 ====== Monster_10020422_3_12211 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_miantiaoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_miantiaoguai_skill1.prefab"]
[INFO:2022-9-7 19:23:56][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:56][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:56][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:56][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:56][@logic/common/LoadAnalysis.lua:71]:{func}scene statistics enter 10002042 波次2 :36.801117 秒
[INFO:2022-9-7 19:23:56][@logic/common/LoadAnalysis.lua:72]:{func}scene statistics exit 10002042 波次2 :36.888401 秒,cost:0.087284000000004 秒
[INFO:2022-9-7 19:23:57][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2022-9-7 19:23:57][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-9-7 19:23:57][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:23:57][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:23:57][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:23:57][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:23:57][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2022-9-7 19:24:1][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10002042 2 1 -47.669403076172 0.068793773651123 -2.2999999523163 -49 0 -2 1.3305969238281
[INFO:2022-9-7 19:24:1][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10002042 turnIndex: 2
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2022-9-7 19:24:1][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2022-9-7 19:24:1][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-9-7 19:24:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-9-7 19:24:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:1]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-9-7 19:24:1]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:2]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-9-7 19:24:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066577669233084 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 38 1
[INFO:2022-9-7 19:24:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:2]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-9-7 19:24:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2022-9-7 19:24:2]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:2]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-9-7 19:24:2]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:425]:{_setExploreFinish}注册了 57449.964999914 秒之后的推送 推送ID为 1005
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 92061.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-9-7 19:24:2]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=838
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-9-7 19:24:2]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=761
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-9-7 19:24:2][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2110
skinId: 100121
position: 1
baseAttributes {
hp: 17415
thp: 17415
atk: 992
def: 1820
critic: 80
critic_dmg: 1200
dodge: 220
effect_hit: 890
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41211007
position: 1
CD: 0
}
skillInfo {
skillId: 41211008
position: 2
CD: 3
maxCD: 4
}
skillInfo {
skillId: 41211009
position: 3
CD: 0
maxCD: 4
}
buffState {
buffId: 301033
duration: 1
id: 8
}
battleUnitType: 1
userId: 15144
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2084
skinId: 100083
position: 2
baseAttributes {
hp: 16732
thp: 16732
atk: 2013
def: 1195
critic: 685
critic_dmg: 960
dodge: 100
effect_hit: 0
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hit: 0
sp: 0
max_sp: 0
}
skillInfo {
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position: 1
CD: 0
}
skillInfo {
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position: 2
CD: 0
maxCD: 4
}
skillInfo {
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position: 3
CD: 0
maxCD: 4
}
skillInfo {
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position: 4
CD: 0
maxCD: 1
}
buffState {
buffId: 301033
duration: 1
id: 9
}
battleUnitType: 1
userId: 15144
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2052
skinId: 140218
position: 3
baseAttributes {
hp: 20010
thp: 20010
atk: 1313
def: 1860
critic: 250
critic_dmg: 500
dodge: 220
effect_hit: 0
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hit: 0
sp: 0
max_sp: 0
}
skillInfo {
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CD: 0
}
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position: 2
CD: 0
maxCD: 3
}
skillInfo {
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CD: 0
maxCD: 4
}
skillInfo {
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position: 4
CD: 0
}
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duration: 1
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}
battleUnitType: 1
userId: 15144
summonType: 0
isTransform: false
contractLevel: -1
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}
units {
id: 4
modelId: 2007
skinId: 100005
position: 4
baseAttributes {
hp: 14707
thp: 14707
atk: 2013
def: 1237
critic: 665
critic_dmg: 1660
dodge: 100
effect_hit: 0
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sp: 0
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}
skillInfo {
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position: 1
CD: 0
}
skillInfo {
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position: 2
CD: 0
maxCD: 4
}
skillInfo {
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position: 3
CD: 0
maxCD: 4
}
buffState {
buffId: 301033
duration: 1
id: 11
}
battleUnitType: 1
userId: 15144
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 15144
}
defender {
units {
id: 5
modelId: 12219
skinId: 130028
position: 1
baseAttributes {
hp: 404
thp: 404
atk: 146
def: 160
critic: 120
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sp: 0
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skillInfo {
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CD: 0
}
skillInfo {
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position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 12208
skinId: 130005
position: 2
baseAttributes {
hp: 363
thp: 363
atk: 153
def: 160
critic: 120
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sp: 0
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}
skillInfo {
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CD: 0
}
skillInfo {
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position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 7
modelId: 12211
skinId: 130022
position: 3
baseAttributes {
hp: 303
thp: 303
atk: 160
def: 160
critic: 120
critic_dmg: 590
dodge: 0
effect_hit: 0
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hit: 0
sp: 0
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}
skillInfo {
skillId: 42122111
position: 1
CD: 0
}
skillInfo {
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position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 2
maxRound: 30
isFinish: false
}
round0 {
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 2
effectType: 8
effectNum: 1
additional: 41208420
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301075
duration: 1
id: 12
additional: 2510
}
}
targetId: 0
}
isFinish: false
}
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2022-9-7 19:24:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.13331207633018 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 39 1
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
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},
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},
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[]
},
{
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{
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{
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{
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},
{
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[]
}
],
"maxReliveCount":4,
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"sceneSummons":
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"userIds":
[
"15144"
]
},
"defender":
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},
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"battleUnitType":2,
"userId":"0",
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"accessoriesIds":
[]
},
{
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},
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},
{
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}
],
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"battleUnitType":2,
"userId":"0",
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[]
},
{
"id":7,
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"baseAttributes":
{
"hp":303,
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"atk":160,
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},
"skillInfo":
[
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},
{
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}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
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[]
}
],
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"sceneSummons":
[]
},
"curRound":2,
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}
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619626200000
endTime: 0
}
activityInfos {
id: 10303
startTime: 1625432400000
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10338
startTime: 1630339800000
endTime: 0
}
activityInfos {
id: 10355
startTime: 0
endTime: 0
}
activityInfos {
id: 10364
startTime: 1636563600000
endTime: 0
}
activityInfos {
id: 10367
startTime: 0
endTime: 0
}
activityInfos {
id: 10377
startTime: 1637805600000
endTime: 0
}
activityInfos {
id: 10392
startTime: 0
endTime: 0
}
activityInfos {
id: 10409
startTime: 1646237400000
endTime: 0
}
activityInfos {
id: 10410
startTime: 0
endTime: 0
}
activityInfos {
id: 10423
startTime: 0
endTime: 0
}
activityInfos {
id: 10435
startTime: 0
endTime: 0
}
activityInfos {
id: 10450
startTime: 0
endTime: 0
}
activityInfos {
id: 10462
startTime: 0
endTime: 0
}
activityInfos {
id: 10475
startTime: 0
endTime: 0
}
activityInfos {
id: 10479
startTime: 1660752600000
endTime: 1663775999000
}
activityInfos {
id: 10481
startTime: 1660752600000
endTime: 1663775999000
}
activityInfos {
id: 10484
startTime: 1661357400000
endTime: 1663343999000
}
activityInfos {
id: 10486
startTime: 0
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}
activityInfos {
id: 10489
startTime: 1662584400000
endTime: 1663171199000
}
activityInfos {
id: 10492
startTime: 0
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}
activityInfos {
id: 10494
startTime: 1661985000000
endTime: 1663775999000
}
activityInfos {
id: 10497
startTime: 1662152400000
endTime: 1663171199000
}
activityInfos {
id: 10498
startTime: 1661983800000
endTime: 1663171199000
}
activityInfos {
id: 10499
startTime: 1662598800000
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}
activityInfos {
id: 10510
startTime: 1662589800000
endTime: 1663171199000
}
activityInfos {
id: 10511
startTime: 1662757200000
endTime: 1663171199000
}
activityInfos {
id: 20008
startTime: 1611763800000
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}
activityInfos {
id: 10003
startTime: 1546376402000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1546376403000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546376404000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10010
startTime: 1662584400000
endTime: 1663171199000
}
activityInfos {
id: 10011
startTime: 1639774800000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1556053200000
endTime: 0
}
activityInfos {
id: 10017
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}
activityInfos {
id: 10018
startTime: 1546376400000
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}
activityInfos {
id: 10035
startTime: 1662696000000
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}
activityInfos {
id: 10037
startTime: 1569445200000
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activityInfos {
id: 10038
startTime: 1662178932762
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activityInfos {
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startTime: 1662178932762
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activityInfos {
id: 10041
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activityInfos {
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startTime: 1662178932762
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activityInfos {
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activityInfos {
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activityInfos {
id: 10074
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activityInfos {
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activityInfos {
id: 10201
startTime: 1606320600000
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[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-9-7 19:24:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.13331207633018 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 40 1
[INFO:2022-9-7 19:24:2][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-9-7 19:24:2][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":41208420,
"targetId":2,
"multipleEffectNumReal":0,
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"effectNum":1,
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"effectType":8,
"additional2":0
},
{
"additional":0,
"targetId":2,
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"multipleEffectNumReal":0,
"buff":
{
"additional":2510,
"duration":1,
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"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":0,
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}
[WARN:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:173]:{func}2[MyRole_2_2][2] 此技能进入 技能CD 等待
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301075]
[WARN:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-9-7 19:24:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:2]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-9-7 19:24:2]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:2]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-9-7 19:24:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066671080887318 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 41 1
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-9-7 19:24:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:2]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-9-7 19:24:2]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:2]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-9-7 19:24:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066674500703812 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 42 1
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2022-9-7 19:24:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2022-9-7 19:24:2]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-9-7 19:24:2]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:2]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=418
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41211007
actEffect {
targetId: 7
effectType: 2
effectNum: 894
additional: 0
additional2: 894
additional3: 894
}
targetId: 7
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 41208408
actEffect {
targetId: 2
effectType: 18
effectNum: 14223
additional: 14223
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301080
duration: 1
id: 13
}
}
actEffect {
targetId: 2
effectType: 8
effectNum: 4
additional: 41208408
}
actEffect {
targetId: 2
effectType: 21
effectNum: 0
skillInfo {
skillId: 41208417
position: 1
CD: 0
}
skillInfo {
skillId: 41208418
position: 2
CD: 4
maxCD: 4
}
skillInfo {
skillId: 41208419
position: 3
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41208420
position: 4
CD: 1
maxCD: 1
}
}
actEffect {
targetId: 2
effectType: 20
effectNum: 1
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 2
actorId: 41208419
actEffect {
targetId: 5
effectType: 3
effectNum: 10780
additional: 0
additional2: 10780
additional3: 10780
}
actEffect {
targetId: 6
effectType: 3
effectNum: 10564
additional: 0
additional2: 10564
additional3: 10564
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 14
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 15
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 16
}
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 17
}
}
actEffect {
targetId: 2
effectType: 15
effectNum: 0
additional: 20
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 14
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 14
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 16
actEffect {
targetId: 3
effectType: 7
effectNum: 1
additional: 16
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 17
actEffect {
targetId: 4
effectType: 7
effectNum: 1
additional: 17
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 12
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 12
}
targetId: 0
}
isFinish: true
}
[INFO:2022-9-7 19:24:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-9-7 19:24:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066668916493654 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 43 1
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41211007,
"actEffect":
[
{
"targetId":7,
"effectType":2,
"effectNum":894,
"additional":0,
"additional2":894,
"additional3":894
}
],
"targetId":7
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":7,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":41208408,
"actEffect":
[
{
"targetId":2,
"effectType":18,
"effectNum":14223,
"additional":14223
},
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301080,
"duration":1,
"id":13
}
},
{
"targetId":2,
"effectType":8,
"effectNum":4,
"additional":41208408
},
{
"targetId":2,
"effectType":21,
"effectNum":0,
"skillInfo":
[
{
"skillId":41208417,
"position":1,
"CD":0
},
{
"skillId":41208418,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208419,
"position":3,
"CD":0,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":1,
"maxCD":1
}
]
},
{
"targetId":2,
"effectType":20,
"effectNum":1
}
],
"targetId":2
},
{
"actorType":1,
"castorId":2,
"actorId":41208419,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":10780,
"additional":0,
"additional2":10780,
"additional3":10780
},
{
"targetId":6,
"effectType":3,
"effectNum":10564,
"additional":0,
"additional2":10564,
"additional3":10564
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":14
}
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":15
}
},
{
"targetId":3,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":16
}
},
{
"targetId":4,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":17
}
},
{
"targetId":2,
"effectType":15,
"effectNum":0,
"additional":20
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
},
{
"targetId":6,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":14,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":14
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":16,
"actEffect":
[
{
"targetId":3,
"effectType":7,
"effectNum":1,
"additional":16
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":17,
"actEffect":
[
{
"targetId":4,
"effectType":7,
"effectNum":1,
"additional":17
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":12,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":12
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":7,
"actorId":41211007,
"actEffect":
[
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":894,
"effectNum":894,
"multipleEffectNum":0,
"effectType":2,
"additional2":894
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211007 , 大招:false 结束方式:攻击动作完成
[INFO:2022-9-7 19:24:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41211007[10012007] 不是aoe 干了 7[Monster_7_3_10020422][3] 一下
[INFO:2022-9-7 19:24:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65
[INFO:2022-9-7 19:24:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:24:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 303/303 原来有盾: 0
[INFO:2022-9-7 19:24:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:894/894 本段飘:894 本段扣血:894 本段扣盾:0
[INFO:2022-9-7 19:24:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/303 剩余盾: 0
[WARN:2022-9-7 19:24:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step
[INFO:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6
[INFO:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:24:4][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step
[INFO:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6
[INFO:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":41208408,
"actEffect":
[
{
"additional":14223,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":14223,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":13,
"buffId":301080,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41208408,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":0,
"targetId":2,
"skills":
[
{
"skillId":41208417,
"position":1,
"CD":0
},
{
"skillId":41208418,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208419,
"position":3,
"CD":0,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":1,
"maxCD":1
}
],
"effectNum":0,
"effectType":21,
"additional2":0,
"multipleEffectNumReal":0,
"multipleEffectNum":0,
"additional3":0
},
{
"additional":0,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":20,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 1 ~ 1
[WARN:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[WARN:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionChangeSkill , Range: 4 ~ 5
[INFO:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208408 , 大招:false 结束方式:攻击动作完成
[INFO:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41208408[10008708] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2022-9-7 19:24:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_10020422
[INFO:2022-9-7 19:24:5][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:24:5][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":14223,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":14223,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
}
[INFO:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":13,
"buffId":301080,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":41208408,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
[INFO:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":2,
"skills":
[
{
"skillId":41208417,
"position":1,
"CD":0
},
{
"skillId":41208418,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208419,
"position":3,
"CD":0,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":1,
"maxCD":1
}
],
"effectNum":0,
"effectType":21,
"additional2":0,
"multipleEffectNumReal":0,
"multipleEffectNum":0,
"additional3":0
}
[INFO:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":20,
"additional2":0
}
[WARN:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 1 1
[INFO:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}2 血量上限更新 -》 前:16732/16732 后:14223/14223
[WARN:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 1 1
[WARN:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208408 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301080]
[INFO:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41208408 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[WARN:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionChangeSkill 4 5
[INFO:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/stepaction/StepActionChangeSkill.lua:23]:{execute}【换技能】id:2 skillCount:4
[WARN:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionChangeSkill 4 5
[INFO:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/action/BBSkillShape.lua:24]:{onStart}变身(true) -> id:2 原皮肤:100083 新皮肤:100085 原spine:100087_ylxy_xuyuan 新spine:100094_ylxy_xuyuan
[INFO:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step
[INFO:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6
[INFO:2022-9-7 19:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/yushou_0.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100087_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:5][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/ylxy/ylxy7
[INFO:2022-9-7 19:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_034_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208419,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":10780,
"effectNum":10780,
"multipleEffectNum":0,
"effectType":3,
"additional2":10780
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":10564,
"effectNum":10564,
"multipleEffectNum":0,
"effectType":3,
"additional2":10564
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":14,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":15,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":16,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":17,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":20,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":15,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2022-9-7 19:24:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7
[WARN:2022-9-7 19:24:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 2
[WARN:2022-9-7 19:24:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 6
[WARN:2022-9-7 19:24:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 7 ~ 7
[INFO:2022-9-7 19:24:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208419 , 大招:true 结束方式:闪光帧
[INFO:2022-9-7 19:24:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41208419[10009409] 是aoe 干了 对面一堆人
[INFO:2022-9-7 19:24:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill6_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:6][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_ylxy_skill6_camera.prefab effect obj pool
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 404/404 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:1347/10780 本段飘:1347 本段扣血:1347 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 363/363 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:1320/10564 本段飘:1320 本段扣血:1320 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/363 剩余盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:2694/10780 本段飘:1347 本段扣血:1347 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/363 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:2640/10564 本段飘:1320 本段扣血:1320 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/363 剩余盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 105
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:4041/10780 本段飘:1347 本段扣血:1347 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/363 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:3960/10564 本段飘:1320 本段扣血:1320 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/363 剩余盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:5388/10780 本段飘:1347 本段扣血:1347 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/363 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:5280/10564 本段飘:1320 本段扣血:1320 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/363 剩余盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:6735/10780 本段飘:1347 本段扣血:1347 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/363 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:6600/10564 本段飘:1320 本段扣血:1320 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/363 剩余盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:8082/10780 本段飘:1347 本段扣血:1347 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/363 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:7920/10564 本段飘:1320 本段扣血:1320 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/363 剩余盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 125
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:9429/10780 本段飘:1347 本段扣血:1347 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/363 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:9240/10564 本段飘:1320 本段扣血:1320 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/363 剩余盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:10780/10780 本段飘:1351 本段扣血:1351 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/363 原来有盾: 0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:10564/10564 本段飘:1324 本段扣血:1324 本段扣盾:0
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/363 剩余盾: 0
[WARN:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 2
[WARN:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 6
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208419 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301001]
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208419 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301001]
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208419 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301001]
[INFO:2022-9-7 19:24:8][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208419 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001]
[INFO:2022-9-7 19:24:8][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[WARN:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 6
[WARN:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 7 7
[WARN:2022-9-7 19:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 7 7
[INFO:2022-9-7 19:24:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/atk_add.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300019.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2022-9-7 19:24:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2022-9-7 19:24:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269
[INFO:2022-9-7 19:24:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2022-9-7 19:24:11][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 21344
[INFO:2022-9-7 19:24:11][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2022-9-7 19:24:11][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2022-9-7 19:24:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 2
[WARN:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 2
[WARN:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 2
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:24:12][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:24:12][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":14,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":16,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":17,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":12,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:14 buffId:301001 持续时间:1
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:16 buffId:301001 持续时间:1
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:17 buffId:301001 持续时间:1
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:12 buffId:301075
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-9-7 19:24:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-9-7 19:24:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-9-7 19:24:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:12]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-9-7 19:24:12]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:12]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-9-7 19:24:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-9-7 19:24:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-9-7 19:24:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066611669957638 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 45 1
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-9-7 19:24:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-9-7 19:24:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-9-7 19:24:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:12]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-9-7 19:24:12]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:12]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-9-7 19:24:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 2
[INFO:2022-9-7 19:24:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-9-7 19:24:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066710624843836 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 46 1
[INFO:2022-9-7 19:24:12][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-9-7 19:24:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-9-7 19:24:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-9-7 19:24:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:12]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-9-7 19:24:12]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:12]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2022-9-7 19:24:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-9-7 19:24:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066573709249496 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 47 1
[INFO:2022-9-7 19:24:12][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-9-7 19:24:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_10020422
[INFO:2022-9-7 19:24:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_10020422
[INFO:2022-9-7 19:24:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:24:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:24:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2022-9-7 19:24:14][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12202 isShaping:false skinId:130010 otherSkillId:nil skills:[42122021,0,0] otherSkills:null allSkillActions:[13001007] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12210 isShaping:false skinId:130021 otherSkillId:nil skills:[42122101,42122102,0] otherSkills:null allSkillActions:[13002108,13002107] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12200 isShaping:false skinId:130009 otherSkillId:nil skills:[42122001,0,0] otherSkills:null allSkillActions:[13000907] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22201 isShaping:false skinId:130008 otherSkillId:nil skills:[42222011,0,0] otherSkills:null allSkillActions:[13000807] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22201 isShaping:false skinId:130008 otherSkillId:nil skills:[42222011,0,0] otherSkills:null allSkillActions:[13000807] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020423_1_12202,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_liumangzhuanghan_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020423_1_12202 ====== Monster_10020423_1_12202 怪物的头顶ui
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020423_2_12210 ====== Monster_10020423_2_12210 怪物的模型
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020423_2_12210,加载的特效[总数=]5,路径=["effect\/prefabs\/show_xiangjiaoguai_skill2.prefab","effect\/prefabs\/hit_xiangjiaoguai_skill1.prefab","effect\/prefabs\/atk_xiangjiaoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:24:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_xiangjiaoguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xiangjiaoguai_skill2.prefab effect obj pool create effect/prefabs/hit_xiangjiaoguai_skill1.prefab effect obj pool
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020423_2_12210 ====== Monster_10020423_2_12210 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_xiangjiaoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xiangjiaoguai_skill2.prefab","effect\/prefabs\/hit_xiangjiaoguai_skill1.prefab"]
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020423_2_12210 ====== Monster_10020423_2_12210 怪物的头顶ui
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020423_3_12200,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_liumangqingnian_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020423_3_12200 ====== Monster_10020423_3_12200 怪物的头顶ui
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020423_4_22201,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_liumangtoumu_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020423_4_22201 ====== Monster_10020423_4_22201 怪物的头顶ui
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020423_999_22201,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_liumangtoumu_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020423_999_22201 ====== Monster_10020423_999_22201 怪物的头顶ui
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130010_liumangzhuanghan_guaiwu/130010_liumangzhuanghan_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130010_liumangzhuanghan_guaiwu/130010_liumangzhuanghan_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130010_liumangzhuanghan_guaiwu/130010_liumangzhuanghan_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020423_1_12202 ====== Monster_10020423_1_12202 怪物的模型
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_5.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_liumangzhuanghan_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_liumangzhuanghan_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020423_1_12202 ====== Monster_10020423_1_12202 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_liumangzhuanghan_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130009_liumangqingnian_guaiwu/130009_liumangqingnian_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130009_liumangqingnian_guaiwu/130009_liumangqingnian_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130009_liumangqingnian_guaiwu/130009_liumangqingnian_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020423_3_12200 ====== Monster_10020423_3_12200 怪物的模型
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_liumangqingnian_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_liumangqingnian_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020423_3_12200 ====== Monster_10020423_3_12200 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_liumangqingnian_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130008_liumangtoumu_guaiwu/130008_liumangtoumu_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130008_liumangtoumu_guaiwu/130008_liumangtoumu_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130008_liumangtoumu_guaiwu/130008_liumangtoumu_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020423_4_22201 ====== Monster_10020423_4_22201 怪物的模型
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020423_999_22201 ====== Monster_10020423_999_22201 怪物的模型
[INFO:2022-9-7 19:24:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_liumangtoumu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_liumangtoumu_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020423_4_22201 ====== Monster_10020423_4_22201 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_liumangtoumu_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2022-9-7 19:24:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_liumangtoumu_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-9-7 19:24:14][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020423_999_22201 ====== Monster_10020423_999_22201 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_liumangtoumu_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/common/LoadAnalysis.lua:71]:{func}scene statistics enter 10002042 波次3 :44.189811 秒
[INFO:2022-9-7 19:24:14][@logic/common/LoadAnalysis.lua:72]:{func}scene statistics exit 10002042 波次3 :44.260731 秒,cost:0.070920000000001 秒
[INFO:2022-9-7 19:24:14][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2022-9-7 19:24:14][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:14][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2022-9-7 19:24:16][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:24:16][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:24:20][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10002042 3 2 -91.405403137207 6.4354605674744 -2.2999999523163 -92.7 6 -2 1.294596862793
[INFO:2022-9-7 19:24:20][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10002042 turnIndex: 3
[INFO:2022-9-7 19:24:20][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:20][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:20][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:20][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:20][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2022-9-7 19:24:20][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2022-9-7 19:24:20][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:24:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-9-7 19:24:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-9-7 19:24:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:21]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-9-7 19:24:21]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:21]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2022-9-7 19:24:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-9-7 19:24:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066683750599623 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 49 1
[INFO:2022-9-7 19:24:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2022-9-7 19:24:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-9-7 19:24:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2022-9-7 19:24:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-9-7 19:24:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:21]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-9-7 19:24:21]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:21]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-9-7 19:24:21]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:425]:{_setExploreFinish}注册了 57429.964999914 秒之后的推送 推送ID为 1005
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 92041.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-9-7 19:24:21]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=888
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2022-9-7 19:24:21]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=761
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-9-7 19:24:21][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2022-9-7 19:24:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
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skinId: 100121
position: 1
baseAttributes {
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skillInfo {
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units {
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skillInfo {
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units {
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[INFO:2022-9-7 19:24:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2022-9-7 19:24:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.13317954540253 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 50 1
[INFO:2022-9-7 19:24:21][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
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[INFO:2022-9-7 19:24:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
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[INFO:2022-9-7 19:24:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-9-7 19:24:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.13317954540253 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 51 1
[INFO:2022-9-7 19:24:21][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-9-7 19:24:21][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1
[INFO:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
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[
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[WARN:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:173]:{func}2[MyRole_2_2][2] 此技能进入 技能CD 等待
[INFO:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301075]
[WARN:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done
[INFO:2022-9-7 19:24:22][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-9-7 19:24:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-9-7 19:24:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-9-7 19:24:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:22]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-9-7 19:24:22]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:22]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-9-7 19:24:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-9-7 19:24:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-9-7 19:24:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066635709255934 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 52 1
[INFO:2022-9-7 19:24:22][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-9-7 19:24:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-9-7 19:24:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-9-7 19:24:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:22]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-9-7 19:24:22]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:22]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-9-7 19:24:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2022-9-7 19:24:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-9-7 19:24:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066718582063913 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 53 1
[INFO:2022-9-7 19:24:22][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-9-7 19:24:22][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-9-7 19:24:22][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
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}
[INFO:2022-9-7 19:24:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-9-7 19:24:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-9-7 19:24:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-9-7 19:24:22]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-9-7 19:24:22]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:22]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=812
[INFO:2022-9-7 19:24:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
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battleStep {
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battleStep {
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battleStep {
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battleStep {
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battleStep {
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[INFO:2022-9-7 19:24:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-9-7 19:24:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.0666618719697 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 54 1
[INFO:2022-9-7 19:24:22][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
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[INFO:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/9
[INFO:2022-9-7 19:24:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100120_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:22][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/lhdxb/lhdxb6
[INFO:2022-9-7 19:24:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
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},
{
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{
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}
[WARN:2022-9-7 19:24:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 8
[WARN:2022-9-7 19:24:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4
[WARN:2022-9-7 19:24:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 7
[WARN:2022-9-7 19:24:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 8 ~ 8
[INFO:2022-9-7 19:24:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211009 , 大招:true 结束方式:闪光帧
[INFO:2022-9-7 19:24:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41211009[10012009] 是aoe 干了 对面一堆人
[INFO:2022-9-7 19:24:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lhdxb_skill3_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:23][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_lhdxb_skill3_camera.prefab effect obj pool
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 240
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 383/383 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.25) -》 多段已飘:482/1928 本段飘:482 本段扣血:482 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 383/383 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.25) -》 多段已飘:478/1914 本段飘:478 本段扣血:478 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 404/404 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.25) -》 多段已飘:452/1811 本段飘:452 本段扣血:452 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3232/3232 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.25) -》 多段已飘:481/1926 本段飘:481 本段扣血:481 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2751/3232 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 241
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 2 2 1
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 250
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:771/1928 本段飘:289 本段扣血:289 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:765/1914 本段飘:287 本段扣血:287 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.15) -》 多段已飘:723/1811 本段飘:271 本段扣血:271 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2751/3232 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:769/1926 本段飘:288 本段扣血:288 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2463/3232 剩余盾: 0
[INFO:2022-9-7 19:24:27][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:24:27][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 260
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:1060/1928 本段飘:289 本段扣血:289 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:1052/1914 本段飘:287 本段扣血:287 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.15) -》 多段已飘:994/1811 本段飘:271 本段扣血:271 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2463/3232 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:1057/1926 本段飘:288 本段扣血:288 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2175/3232 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 270
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:1349/1928 本段飘:289 本段扣血:289 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:1339/1914 本段飘:287 本段扣血:287 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.15) -》 多段已飘:1265/1811 本段飘:271 本段扣血:271 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2175/3232 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:1345/1926 本段飘:288 本段扣血:288 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1887/3232 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 280
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:1638/1928 本段飘:289 本段扣血:289 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:1626/1914 本段飘:287 本段扣血:287 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.15) -》 多段已飘:1536/1811 本段飘:271 本段扣血:271 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1887/3232 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:1633/1926 本段飘:288 本段扣血:288 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1599/3232 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 290
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1928/1928 本段飘:290 本段扣血:290 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1914/1914 本段飘:288 本段扣血:288 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1811/1811 本段飘:275 本段扣血:275 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1599/3232 原来有盾: 0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1926/1926 本段飘:293 本段扣血:293 本段扣盾:0
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1306/3232 剩余盾: 0
[WARN:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4
[WARN:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 7
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41211009 ,令到 8[Monster_8_4_10020423][4] 增加了一个 buff [301014]
[INFO:2022-9-7 19:24:27][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41211009 ,令到 8[Monster_8_4_10020423][4] 增加了一个 buff [301213]
[INFO:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41211009 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 7
[WARN:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 8 8
[WARN:2022-9-7 19:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 8 8
[INFO:2022-9-7 19:24:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/atk_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_rate_up.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 300
[INFO:2022-9-7 19:24:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2022-9-7 19:24:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300008.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 312
[INFO:2022-9-7 19:24:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2022-9-7 19:24:28][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 7579
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/9, next step
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/9
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:24:29][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/9, next step
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/9
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:24:29][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/9, next step
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/9
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:24:29][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/9, next step
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/9
[INFO:2022-9-7 19:24:29][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/ylxy/ylxy6
[INFO:2022-9-7 19:24:30][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_10020423
[INFO:2022-9-7 19:24:30][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_10020423
[INFO:2022-9-7 19:24:30][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_10020423
[INFO:2022-9-7 19:24:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41208409,
"actEffect":
[
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":2510,
"duration":2,
"id":16,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":13,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":2510,
"duration":2,
"id":17,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":2510,
"duration":2,
"id":18,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":2510,
"duration":2,
"id":19,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41208409,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2022-9-7 19:24:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2022-9-7 19:24:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 6
[INFO:2022-9-7 19:24:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208409 , 大招:true 结束方式:闪光帧
[INFO:2022-9-7 19:24:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41208409[10008709] 是aoe 干了 对面一堆人
[INFO:2022-9-7 19:24:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill3_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:30][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_ylxy_skill3_camera.prefab effect obj pool
[INFO:2022-9-7 19:24:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 164
[INFO:2022-9-7 19:24:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2022-9-7 19:24:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 6
[INFO:2022-9-7 19:24:32][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208409 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301075]
[INFO:2022-9-7 19:24:32][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301075 effect/prefabs/battle_shield.prefab
[INFO:2022-9-7 19:24:32][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[INFO:2022-9-7 19:24:32][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41208409 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301075],不提示id不需要播放效果
[INFO:2022-9-7 19:24:32][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208409 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301075]
[INFO:2022-9-7 19:24:32][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208409 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301075]
[INFO:2022-9-7 19:24:32][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301075 effect/prefabs/battle_shield.prefab
[INFO:2022-9-7 19:24:32][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[INFO:2022-9-7 19:24:32][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208409 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301075]
[INFO:2022-9-7 19:24:32][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301075 effect/prefabs/battle_shield.prefab
[INFO:2022-9-7 19:24:32][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[INFO:2022-9-7 19:24:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41208409 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2022-9-7 19:24:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 6
[INFO:2022-9-7 19:24:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269
[INFO:2022-9-7 19:24:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2022-9-7 19:24:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/9, next step
[INFO:2022-9-7 19:24:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/9
[INFO:2022-9-7 19:24:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100055_zd05.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:35][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/zh/speech/character/audiogongyong/fashion/jlx_xjmy/jlx71
[INFO:2022-9-7 19:24:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41205209,
"actEffect":
[
{
"additional":17415,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3451,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":16732,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3451,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":20010,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3451,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":14707,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3451,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":0,
"targetId":1,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":20,
"buffId":301007,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":21,
"buffId":301007,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":22,
"buffId":301007,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":23,
"buffId":301007,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":24,
"buffId":301013,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":25,
"buffId":301013,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":26,
"buffId":301013,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":27,
"buffId":301013,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41205209,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":3,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":15,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2022-9-7 19:24:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 14
[WARN:2022-9-7 19:24:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 4
[WARN:2022-9-7 19:24:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 13
[WARN:2022-9-7 19:24:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 14 ~ 14
[INFO:2022-9-7 19:24:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205209 , 大招:true 结束方式:闪光帧
[INFO:2022-9-7 19:24:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41205209[15010609] 是aoe 干了 对面一堆人
[INFO:2022-9-7 19:24:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1
[INFO:2022-9-7 19:24:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[INFO:2022-9-7 19:24:38][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:24:38][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 200
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 230
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 4
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}1 原来有 17415 血
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 被补了 3451 血
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 剩余 17415 血
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 14223 血
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 3451 血
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 16732 血
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 20010 血
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 3451 血
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 20010 血
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 14707 血
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 3451 血
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 14707 血
[WARN:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 4
[WARN:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 13
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301007]
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301007]
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301007]
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301007]
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301013]
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301013 effect/prefabs/battle_invincible.prefab
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301013]
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301013 effect/prefabs/battle_invincible.prefab
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301013]
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301013 effect/prefabs/battle_invincible.prefab
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301013]
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301013 effect/prefabs/battle_invincible.prefab
[INFO:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41205209 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 13
[WARN:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 14 14
[WARN:2022-9-7 19:24:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 14 14
[INFO:2022-9-7 19:24:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/healing.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/invincible.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/qiu_alpha.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_009_dad.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/daoguang_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_061.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_061.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_invincible.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:39][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_invincible.prefab effect obj pool
[INFO:2022-9-7 19:24:39][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_invincible.prefab effect obj pool
[INFO:2022-9-7 19:24:39][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_invincible.prefab effect obj pool
[INFO:2022-9-7 19:24:39][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_invincible.prefab effect obj pool
[INFO:2022-9-7 19:24:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 265
[INFO:2022-9-7 19:24:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2022-9-7 19:24:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/9, next step
[INFO:2022-9-7 19:24:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/9
[INFO:2022-9-7 19:24:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100005_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:41][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 4 audioPath: event:/language/zh/speech/character/audiogongyong/basis/jxr/ljxr6
[INFO:2022-9-7 19:24:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":8,
"actorId":41200709,
"actEffect":
[
{
"additional":0,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":11294,
"effectNum":11294,
"multipleEffectNum":0,
"effectType":3,
"additional2":11294
},
{
"additional":41200709,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":20,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":15,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2022-9-7 19:24:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-9-7 19:24:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-9-7 19:24:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[WARN:2022-9-7 19:24:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3
[INFO:2022-9-7 19:24:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200709 , 大招:true 结束方式:闪光帧
[INFO:2022-9-7 19:24:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200709[10000509] 是aoe 干了 对面一堆人
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1306/3232 原来有盾: 0
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:1129/11294 本段飘:1129 本段扣血:1129 本段扣盾:0
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 177/3232 剩余盾: 0
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 177/3232 原来有盾: 0
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:2258/11294 本段飘:1129 本段扣血:1129 本段扣盾:0
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3232 剩余盾: 0
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/3232 原来有盾: 0
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:3387/11294 本段飘:1129 本段扣血:1129 本段扣盾:0
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3232 剩余盾: 0
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/3232 原来有盾: 0
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:4516/11294 本段飘:1129 本段扣血:1129 本段扣盾:0
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3232 剩余盾: 0
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/3232 原来有盾: 0
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:5645/11294 本段飘:1129 本段扣血:1129 本段扣盾:0
[INFO:2022-9-7 19:24:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3232 剩余盾: 0
[INFO:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190
[INFO:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/3232 原来有盾: 0
[INFO:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:7903/11294 本段飘:2258 本段扣血:2258 本段扣盾:0
[INFO:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3232 剩余盾: 0
[INFO:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 200
[INFO:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/3232 原来有盾: 0
[INFO:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:11294/11294 本段飘:3391 本段扣血:3391 本段扣盾:0
[INFO:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3232 剩余盾: 0
[WARN:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200709 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[WARN:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3
[WARN:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3
[INFO:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206
[INFO:2022-9-7 19:24:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 11294
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/9, next step
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/9
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":14,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":15,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3
[WARN:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_10020423][4] 覆盖移除了一个 buff[301014],不提示id不需要播放效果
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_10020423][4] 覆盖移除了一个 buff[301213],不提示id不需要播放效果
[WARN:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[WARN:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3
[WARN:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:24:46][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/9, next step
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/9
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":16,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":24,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":17,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":25,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":18,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":26,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":19,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":27,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:16 buffId:301075 持续时间:1
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:24 buffId:301013
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:17 buffId:301075 持续时间:1
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:25 buffId:301013
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:18 buffId:301075 持续时间:1
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:26 buffId:301013
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:19 buffId:301075 持续时间:1
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:27 buffId:301013
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:9/9, round done
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-9-7 19:24:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-9-7 19:24:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-9-7 19:24:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:46]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-9-7 19:24:46]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:46]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-9-7 19:24:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-9-7 19:24:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-9-7 19:24:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066648874431849 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 57 1
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-9-7 19:24:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-9-7 19:24:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-9-7 19:24:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:46]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-9-7 19:24:46]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:46]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-9-7 19:24:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 3
[INFO:2022-9-7 19:24:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-9-7 19:24:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066703330725431 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 58 1
[INFO:2022-9-7 19:24:46][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-9-7 19:24:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-9-7 19:24:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-9-7 19:24:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:46]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-9-7 19:24:46]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:46]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17
[INFO:2022-9-7 19:24:47]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=47
[INFO:2022-9-7 19:24:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 6
count: 420
}
[INFO:2022-9-7 19:24:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-9-7 19:24:47][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 59 1
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:24:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 61000007
progress: 103
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000010
progress: 66
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000009
progress: 66
hasFinished: false
donCount: 0
}
[INFO:2022-9-7 19:24:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2022-9-7 19:24:47][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 60 1
[INFO:2022-9-7 19:24:47]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=12
[INFO:2022-9-7 19:24:47]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=27
[INFO:2022-9-7 19:24:47]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=29
[INFO:2022-9-7 19:24:47]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=207
[INFO:2022-9-7 19:24:47]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2022-9-7 19:24:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 144702
[INFO:2022-9-7 19:24:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <---
[INFO:2022-9-7 19:24:47][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 61 1
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:425]:{_setExploreFinish}注册了 57404.964999914 秒之后的推送 推送ID为 1005
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 92016.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-9-7 19:24:47][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2022-9-7 19:24:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11040001
count: 211
lastUseTime: 1532089529000
composeCount: 0
}
[INFO:2022-9-7 19:24:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2022-9-7 19:24:47][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 62 1
[INFO:2022-9-7 19:24:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 320
count: 60037530
}
dataList {
currencyId: 27
change: 6
count: 1926
}
[INFO:2022-9-7 19:24:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-9-7 19:24:47][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 63 1
[INFO:2022-9-7 19:24:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2022-9-7 19:24:47][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2022-9-7 19:24:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8
playerExp: 108
heroExp: 0
heroExp: 0
heroExp: 0
heroExp: 0
dropBonus {
materilType: 2
materilId: 27
change: 6
}
dropBonus {
materilType: 1
materilId: 11040001
change: 1
}
dropBonus {
materilType: 2
materilId: 2
change: 320
}
exExp: 1404
hasGetBonus:
allDamage: 73930
itemAdditionShow {
eachItemAddition {
materilType: 3
materilId: 0
change: 48
}
itemAdditionShowGroup {
groupId: 4
source {
isFromHero: true
id: 0
heroId: 2084
num: 20
isRate: true
}
source {
isFromHero: false
id: 7
heroId: 0
num: 0
isRate: false
}
source {
isFromHero: false
id: 20
heroId: 0
num: 0
isRate: false
}
}
itemAdditionShowGroup {
groupId: 7
source {
isFromHero: false
id: 6
heroId: 0
num: 0
isRate: false
}
source {
isFromHero: false
id: 15
heroId: 0
num: 0
isRate: false
}
}
}
isReturnFight: false
teamDamage {
teamTypeId: 1
teamDamage: 73930
teamGetDamage: 0
unitDamages {
position: 1
damage: 19948
getDamage: 0
unqiueId: 26963003
}
unitDamages {
position: 2
damage: 42688
getDamage: 0
unqiueId: 26963002
}
unitDamages {
position: 3
damage: 0
getDamage: 0
unqiueId: 26963004
}
unitDamages {
position: 4
damage: 11294
getDamage: 0
unqiueId: 29173004
}
}
[INFO:2022-9-7 19:24:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <---
[INFO:2022-9-7 19:24:47][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 64 1
[INFO:2022-9-7 19:24:47][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"73930",
"teamGetDamage":"0",
"unitDamages":
[
{
"position":1,
"damage":"19948",
"getDamage":"0",
"unqiueId":"26963003"
},
{
"position":2,
"damage":"42688",
"getDamage":"0",
"unqiueId":"26963002"
},
{
"position":3,
"damage":"0",
"getDamage":"0",
"unqiueId":"26963004"
},
{
"position":4,
"damage":"11294",
"getDamage":"0",
"unqiueId":"29173004"
}
]
}
[INFO:2022-9-7 19:24:47][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow
[INFO:2022-9-7 19:24:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-9-7 19:24:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.2003835439682 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 65 1
[INFO:2022-9-7 19:24:47][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-9-7 19:24:47][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_8_4_10020423
[INFO:2022-9-7 19:24:49][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:24:49][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:24:49][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:24:49][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2022-9-7 19:24:49][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-9-7 19:24:49][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 10002042 0
[INFO:2022-9-7 19:24:49][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-9-7 19:24:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:49][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2022-9-7 19:24:49][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2022-9-7 19:24:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:49]++++++++++++++++拿到的tsssdk的c#的data长度315
[INFO:2022-9-7 19:24:49]))))((((((转换为lua的buffer数据长度(((((315____________315
[INFO:2022-9-7 19:24:49][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 315
[INFO:2022-9-7 19:24:49][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:24:49][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:24:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:24:49]
[INFO:2022-9-7 19:24:49]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:24:49]==> Sender Auto Serialize Message,extId=13,cmd=1,size=327
[INFO:2022-9-7 19:24:49]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:49]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=326
[INFO:2022-9-7 19:24:49]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:24:49]
[INFO:2022-9-7 19:24:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:24:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 67 1
[INFO:2022-9-7 19:24:49][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 315
[INFO:2022-9-7 19:24:49][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:24:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:24:49][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.10004912689328 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 68 1
[INFO:2022-9-7 19:24:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:51][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2022-9-7 19:24:51][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2022-9-7 19:24:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100087_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2022-9-7 19:24:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-9-7 19:24:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:54]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-9-7 19:24:54]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:425]:{_setExploreFinish}注册了 57395.964999914 秒之后的推送 推送ID为 1005
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 92007.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-9-7 19:24:54]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=761
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-9-7 19:24:54][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2022-9-7 19:24:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619626200000
endTime: 0
}
activityInfos {
id: 10303
startTime: 1625432400000
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10338
startTime: 1630339800000
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}
activityInfos {
id: 10355
startTime: 0
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}
activityInfos {
id: 10364
startTime: 1636563600000
endTime: 0
}
activityInfos {
id: 10367
startTime: 0
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}
activityInfos {
id: 10377
startTime: 1637805600000
endTime: 0
}
activityInfos {
id: 10392
startTime: 0
endTime: 0
}
activityInfos {
id: 10409
startTime: 1646237400000
endTime: 0
}
activityInfos {
id: 10410
startTime: 0
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}
activityInfos {
id: 10423
startTime: 0
endTime: 0
}
activityInfos {
id: 10435
startTime: 0
endTime: 0
}
activityInfos {
id: 10450
startTime: 0
endTime: 0
}
activityInfos {
id: 10462
startTime: 0
endTime: 0
}
activityInfos {
id: 10475
startTime: 0
endTime: 0
}
activityInfos {
id: 10479
startTime: 1660752600000
endTime: 1663775999000
}
activityInfos {
id: 10481
startTime: 1660752600000
endTime: 1663775999000
}
activityInfos {
id: 10484
startTime: 1661357400000
endTime: 1663343999000
}
activityInfos {
id: 10486
startTime: 0
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}
activityInfos {
id: 10489
startTime: 1662584400000
endTime: 1663171199000
}
activityInfos {
id: 10492
startTime: 0
endTime: 0
}
activityInfos {
id: 10494
startTime: 1661985000000
endTime: 1663775999000
}
activityInfos {
id: 10497
startTime: 1662152400000
endTime: 1663171199000
}
activityInfos {
id: 10498
startTime: 1661983800000
endTime: 1663171199000
}
activityInfos {
id: 10499
startTime: 1662598800000
endTime: 1664985599000
}
activityInfos {
id: 10510
startTime: 1662589800000
endTime: 1663171199000
}
activityInfos {
id: 10511
startTime: 1662757200000
endTime: 1663171199000
}
activityInfos {
id: 20008
startTime: 1611763800000
endTime: 1740412799000
}
activityInfos {
id: 10003
startTime: 1546376402000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1546376403000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546376404000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10010
startTime: 1662584400000
endTime: 1663171199000
}
activityInfos {
id: 10011
startTime: 1639774800000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1556053200000
endTime: 0
}
activityInfos {
id: 10017
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10035
startTime: 1662696000000
endTime: 1663128000000
}
activityInfos {
id: 10037
startTime: 1569445200000
endTime: 0
}
activityInfos {
id: 10038
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10040
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10041
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10043
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10048
startTime: 1569675600000
endTime: 1913126399000
}
activityInfos {
id: 10064
startTime: 1559048400000
endTime: 0
}
activityInfos {
id: 10074
startTime: 1578517200000
endTime: 0
}
activityInfos {
id: 10161
startTime: 1597251600000
endTime: 0
}
activityInfos {
id: 10201
startTime: 1606320600000
endTime: 0
}
[INFO:2022-9-7 19:24:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-9-7 19:24:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.1332296282053 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 69 1
[INFO:2022-9-7 19:24:55][@logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10002042
stack traceback:
logic/common/GameUtils:1218: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2022-9-7 19:24:55][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=5,id=105
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/fb/config/FbExitConfig:200: in function 'exitMainFb'
logic/extensions/fb/config/FbExitConfig:151: in function 'exitFbToScene'
logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2022-9-7 19:24:55][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:24:55][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2022-9-7 19:24:55][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=2,id=220005
[INFO:2022-9-7 19:24:55][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:24:55][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:24:55][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:24:55][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:24:55][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:24:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13001707.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13001708.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13001709.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:55][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:24:55][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:24:55][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:24:55]DestroyUnusedResources:590,4,time=,paths:
[INFO:2022-9-7 19:24:56][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=5,id=105
[INFO:2022-9-7 19:24:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p2_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p2.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @32ms
[INFO:2022-9-7 19:24:56]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p2.prefab instance: @67ms
[INFO:2022-9-7 19:24:56]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @201ms
[INFO:2022-9-7 19:24:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2022-9-7 19:24:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-9-7 19:24:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:24:56]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-9-7 19:24:56]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:56][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(FbSelect 105):61.697635,3次
[INFO:2022-9-7 19:24:56][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(FbSelect 105):62.133729,cost:0.436094 秒
[INFO:2022-9-7 19:24:56][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded'
logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-9-7 19:24:56][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-9-7 19:24:56][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-9-7 19:24:56][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 5#105 完成 0
[INFO:2022-9-7 19:24:56][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/huodong.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000341.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130008_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130009_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130021_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130010_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270012.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:56]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2022-9-7 19:24:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-9-7 19:24:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-9-7 19:24:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.1332720015198 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 70 1
[INFO:2022-9-7 19:24:57][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:24:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130027_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2022-9-7 19:24:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2022-9-7 19:24:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1
id: 10002052
[INFO:2022-9-7 19:24:59]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2022-9-7 19:24:59]||||| Sender socketClient version=1
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:24:59]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=686
[INFO:2022-9-7 19:24:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: 15241
name: WW001
level: 81
type: 1
logoutTime: 1662951448897
cd: 0
hero {
heroId: 16223002
heroTypeIdx: 2052
level: 100
rank: 5
sks {
skillId: 41205207
strengthenLevel: 3
}
sks {
skillId: 41205208
strengthenLevel: 3
}
sks {
skillId: 41205209
strengthenLevel: 4
}
skinId: 140218
breakthroughCnt: 7
quality: 0
state: 385
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 357442
name: 伊友芾
level: 37
type: 1
logoutTime: 1662757332026
cd: 0
hero {
heroId: 24183002
heroTypeIdx: 2012
level: 100
rank: 5
sks {
skillId: 41201207
strengthenLevel: 3
}
sks {
skillId: 41201208
strengthenLevel: 3
}
sks {
skillId: 41201209
strengthenLevel: 4
}
skinId: 100017
breakthroughCnt: 7
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15146
name: test001
level: 77
type: 1
logoutTime: 1662556709000
cd: 0
hero {
heroId: 423043
heroTypeIdx: 2004
level: 94
rank: 5
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
skinId: 100007
breakthroughCnt: 0
quality: 0
state: 161
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 21741
name: ljy10
level: 96
type: 1
logoutTime: 1662483457000
cd: 0
hero {
heroId: 1173002
heroTypeIdx: 2000
level: 29
rank: 2
sks {
skillId: 41200011
strengthenLevel: 3
}
sks {
skillId: 41200012
strengthenLevel: 3
}
sks {
skillId: 41200013
strengthenLevel: 4
}
skinId: 140144
breakthroughCnt: 7
quality: 5
state: 417
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15143
name: ljy3返回热偶
level: 100
type: 1
logoutTime: 1662434886000
cd: 0
hero {
heroId: 413002
heroTypeIdx: 2003
level: 1
rank: 1
sks {
skillId: 41200300
strengthenLevel: 1
}
sks {
skillId: 41200301
strengthenLevel: 1
}
sks {
skillId: 41200302
strengthenLevel: 1
}
skinId: 100009
breakthroughCnt: 0
quality: 0
state: 1
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 371744
name: 伊太天
level: 40
type: 2
logoutTime: 1662030570000
cd: 0
hero {
heroId: 28623009
heroTypeIdx: 2121
level: 1
rank: 1
sks {
skillId: 41212100
strengthenLevel: 1
}
sks {
skillId: 41212101
strengthenLevel: 1
}
sks {
skillId: 41212102
strengthenLevel: 1
}
skinId: 140233
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 263342
name: 伊赛男
level: 40
type: 2
logoutTime: 1656800723000
cd: 0
hero {
heroId: 4063010
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 372242
name: 周年庆
level: 40
type: 2
logoutTime: 1662513161000
cd: 0
hero {
heroId: 28693002
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
[INFO:2022-9-7 19:24:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2022-9-7 19:24:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.10324174910784 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 71 1
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100120_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300008.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100087_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300019.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100055_zd05.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100005_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100055_head_small05.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100025_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100007_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:24:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1
[INFO:2022-9-7 19:25:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest
[INFO:2022-9-7 19:25:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10002
barrierId: 10002052
formationId: 1
[INFO:2022-9-7 19:25:0]==> Sender Auto Serialize Message,extId=31,cmd=2,size=19
[INFO:2022-9-7 19:25:0]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:0]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=31
[INFO:2022-9-7 19:25:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10020521
battleId: 10020522
battleId: 10020523
triggerId: 7
triggerId: 8
triggerId: 9
triggerId: 10
[INFO:2022-9-7 19:25:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <---
[INFO:2022-9-7 19:25:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.099956959486008 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 72 1
[INFO:2022-9-7 19:25:0][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-9-7 19:25:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-9-7 19:25:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 1000
[INFO:2022-9-7 19:25:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:0]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-9-7 19:25:0]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2
[INFO:2022-9-7 19:25:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-9-7 19:25:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:0]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-9-7 19:25:0]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12210 isShaping:false skinId:130021 otherSkillId:nil skills:[42122101,42122102,0] otherSkills:null allSkillActions:[13002108,13002107] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=2,id=220008
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/fb/controller/FbSelectController:199: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier'
logic/extensions/fb/agent/FbAgent:60: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2022-9-7 19:25:0][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:25:0][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=5,id=105
[INFO:2022-9-7 19:25:0][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:25:0][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:25:0][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:25:0][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2022-9-7 19:25:0]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2022-9-7 19:25:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-9-7 19:25:0][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.055201958864927 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 73 1
[INFO:2022-9-7 19:25:0]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2022-9-7 19:25:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-9-7 19:25:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-9-7 19:25:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.099900125525892 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 74 1
[INFO:2022-9-7 19:25:0][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:25:0][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:25:0][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:25:0]DestroyUnusedResources:79,4,time=,paths:
[INFO:2022-9-7 19:25:0][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:25:0][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:25:0][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=2,id=220008
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2110_1,加载的特效[总数=]11,路径=["effect\/prefabs\/atk_lhdxb_skill2.prefab","effect\/prefabs\/show_lhdxb_skill3.prefab","effect\/prefabs\/hit_lhdxb_skill1.prefab","effect\/prefabs\/show_lhdxb_skill2.prefab","effect\/prefabs\/show_lhdxb_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2084_2,加载的特效[总数=]9,路径=["effect\/prefabs\/atk_ylxy_skill1.prefab","effect\/prefabs\/show_ylxy_skill3.prefab","effect\/prefabs\/show_ylxy_skill2.prefab","effect\/prefabs\/atk_ylxy_skill4.prefab","effect\/prefabs\/show_ylxy_skill4.prefab","effect\/prefabs\/show_ylxy_skill6.prefab","effect\/prefabs\/show_ylxy_skill5.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:0][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:209: effect/prefabs/atk_ylxy_skill1.prefab; false; true
[INFO:2022-9-7 19:25:0][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:211: stack traceback:
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:211: in function '_setRes'
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:218: in function '_setWaitRes'
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:30: in function 'load'
logic/scene/battle/factory/BattleUnitFactory:186: in function '_buildAllRole'
logic/scene/battle/factory/BattleUnitFactory:55: in function 'beginCreate'
logic/scene/battle/factory/BattleUnitFactory:420: in function 'onEnterScene'
frameworkext/scene/SceneBase:116: in function 'onEnter'
logic/scene/SceneMgr:257: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2052_3,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_jlx_lb_skill2.prefab","effect\/prefabs\/show_jlx_lb_skill3.prefab","effect\/prefabs\/show_jlx_lb_skill1.prefab","effect\/prefabs\/show_jlx_lb_skill2.prefab","effect\/prefabs\/atk_jlx_lb_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2007_4,加载的特效[总数=]7,路径=["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020521_1_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020521_2_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020521_3_12210,加载的特效[总数=]5,路径=["effect\/prefabs\/show_xiangjiaoguai_skill2.prefab","effect\/prefabs\/hit_xiangjiaoguai_skill1.prefab","effect\/prefabs\/atk_xiangjiaoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020521_999_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:0][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2022-9-7 19:25:0][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10002052 0
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/atk_hudie_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32_other_094.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32_yangguang-2634.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/materials/g-s32-effect_leaf_green.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_05.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_014.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_01_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_13_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_012.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lhdxb_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_kezaijian_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_kezaijian_skill3_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_04.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_baozaifan_skill1_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/m_flt_yuan_004.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_sixiwanzi_skill3_01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_tangyuan_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanpian_010_wx.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanzhu_008_wx.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_4.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:16 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_2_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_005.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_dblz_mask_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_dblz_mask_011.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_other_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_flt_other_001_add_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_flt_other_002_add_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_mask_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_flt_other_003_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_003_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_031_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_02_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_01_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_022.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_022_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_024.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_024_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_09_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_15_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_062.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_062_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_067.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_067_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_083.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_083_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_086.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_086_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_014_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_020_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_024_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_15.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_007.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_005_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_020.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_020_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_022.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_024.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_026.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_026_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_027_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_006_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_005.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_crack_016_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_crack_016_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_noise_007_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_noise_007_wx_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_water_43_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_water_43_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_mask_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_mask_hgtg_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_071.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lhdxb_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_ab.mat isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_22.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_22.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_glow_jgt_003.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_05_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lhdxb_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_2.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lhdxb_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_024.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_014.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lhdxb_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_04_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_21_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_003.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_000.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_013.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100094_ylxy_xuyuan/100094_ylxy_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100094_ylxy_xuyuan/100094_ylxy_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100094_ylxy_xuyuan/100094_ylxy_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_mask_007.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_other_002.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_oother_002_01.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_other_002_02.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_mask_006.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_other_002_add_01.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_other_002_add_02.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_other_003.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_other_003_add_01.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_ylxy_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_7.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_other_002_04.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_124.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_124.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/scene_ui_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/scene_ui_003_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_mask_hgtg_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_ylxy_trail_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_ylxy_trail_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_250.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_250.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_008.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_ylxy_skill4.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill4.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hgtg_skill3_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/m_ylxy_fx_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_jwhy_mask_009.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_jwhy_mask_009.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_jwhy_mask_009_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_jwhy_other_001_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_123.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_123.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_021.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_021.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill6.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill5.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_039.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_039.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_444.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_444_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jlx_lb_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_maoerduo_skill3_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_14.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_mask_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_027_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_008_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_062_15_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_072.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_072_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_081.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_081_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_002.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/lightning_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_039_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_040.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_040.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_021_c.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_021_c.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_129.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_129_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jlx_lb_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_077.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_077_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_444.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jlx_lb_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jlx_lb_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_023.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jlx_lb_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100005_lonjingxiaren_xuyuan/100005_lonjingxiaren_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100005_lonjingxiaren_xuyuan/100005_lonjingxiaren_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100005_lonjingxiaren_xuyuan/100005_lonjingxiaren_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_5.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_020.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_020.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lonjingxiaren_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lonjingxiaren_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lonjingxiaren_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_008_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lonjingxiaren_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_015_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_04_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_038.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_004.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_004.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_029.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lonjingxiaren_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130005_yumiguai_guaiwu/130005_yumiguai_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130005_yumiguai_guaiwu/130005_yumiguai_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130005_yumiguai_guaiwu/130005_yumiguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_003_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_003_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yumiguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yumiguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130021_xiangjiaoguai_guaiwu/130021_xiangjiaoguai_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130021_xiangjiaoguai_guaiwu/130021_xiangjiaoguai_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130021_xiangjiaoguai_guaiwu/130021_xiangjiaoguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_4.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiangjiaoguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_daibazhouzi_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_6_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_025_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiangjiaoguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_021.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_021.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_021_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_031.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xiangjiaoguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @59ms
[INFO:2022-9-7 19:25:0][@logic/scene/SceneMgr.lua:359]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008
[INFO:2022-9-7 19:25:0][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2022-9-7 19:25:0]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @71ms
[INFO:2022-9-7 19:25:0][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕!
[INFO:2022-9-7 19:25:0][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2110_1 ====== MyRole_2110_1 英雄的模型
[INFO:2022-9-7 19:25:0][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_lhdxb_skill2.prefab effect obj pool create effect/prefabs/hit_lhdxb_skill1.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/atk_lhdxb_skill2.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_lhdxb_skill3.prefab effect obj pool create effect/prefabs/show_lhdxb_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2110_1 ====== MyRole_2110_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_lhdxb_skill2.prefab","effect\/prefabs\/hit_lhdxb_skill1.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_lhdxb_skill2.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_lhdxb_skill3.prefab","effect\/prefabs\/show_lhdxb_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2110_1 ====== MyRole_2110_1 英雄的头顶ui
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2084_2 ====== MyRole_2084_2 英雄的头顶ui
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2052_3 ====== MyRole_2052_3 英雄的头顶ui
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2007_4 ====== MyRole_2007_4 英雄的头顶ui
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2084_2 ====== MyRole_2084_2 英雄的模型
[INFO:2022-9-7 19:25:0][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:209: effect/prefabs/atk_ylxy_skill1.prefab; false; false
[INFO:2022-9-7 19:25:0][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_ylxy_skill5.prefab effect obj pool create effect/prefabs/show_ylxy_skill3.prefab effect obj pool create effect/prefabs/atk_ylxy_skill1.prefab effect obj pool create effect/prefabs/show_ylxy_skill2.prefab effect obj pool create effect/prefabs/atk_ylxy_skill4.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_ylxy_skill4.prefab effect obj pool create effect/prefabs/show_ylxy_skill6.prefab effect obj pool
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2084_2 ====== MyRole_2084_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_ylxy_skill5.prefab","effect\/prefabs\/show_ylxy_skill3.prefab","effect\/prefabs\/atk_ylxy_skill1.prefab","effect\/prefabs\/show_ylxy_skill2.prefab","effect\/prefabs\/atk_ylxy_skill4.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_ylxy_skill4.prefab","effect\/prefabs\/show_ylxy_skill6.prefab"]
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2052_3 ====== MyRole_2052_3 英雄的模型
[INFO:2022-9-7 19:25:0][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_jlx_lb_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_jlx_lb_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_jlx_lb_skill2.prefab effect obj pool create effect/prefabs/show_jlx_lb_skill3.prefab effect obj pool create effect/prefabs/show_jlx_lb_skill1.prefab effect obj pool
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2052_3 ====== MyRole_2052_3 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_jlx_lb_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_jlx_lb_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_jlx_lb_skill2.prefab","effect\/prefabs\/show_jlx_lb_skill3.prefab","effect\/prefabs\/show_jlx_lb_skill1.prefab"]
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2007_4 ====== MyRole_2007_4 英雄的模型
[INFO:2022-9-7 19:25:0][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/show_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/hit_lonjingxiaren_skill1.prefab effect obj pool
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2007_4 ====== MyRole_2007_4 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab"]
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020521_1_12208 ====== Monster_10020521_1_12208 怪物的模型
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020521_2_12208 ====== Monster_10020521_2_12208 怪物的模型
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020521_999_12208 ====== Monster_10020521_999_12208 怪物的模型
[INFO:2022-9-7 19:25:0][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020521_1_12208 ====== Monster_10020521_1_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab"]
[INFO:2022-9-7 19:25:0][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020521_2_12208 ====== Monster_10020521_2_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab"]
[INFO:2022-9-7 19:25:0][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020521_999_12208 ====== Monster_10020521_999_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab"]
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020521_1_12208 ====== Monster_10020521_1_12208 怪物的头顶ui
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020521_2_12208 ====== Monster_10020521_2_12208 怪物的头顶ui
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020521_3_12210 ====== Monster_10020521_3_12210 怪物的头顶ui
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020521_999_12208 ====== Monster_10020521_999_12208 怪物的头顶ui
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020521_3_12210 ====== Monster_10020521_3_12210 怪物的模型
[INFO:2022-9-7 19:25:0][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_xiangjiaoguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_xiangjiaoguai_skill2.prefab effect obj pool create effect/prefabs/hit_xiangjiaoguai_skill1.prefab effect obj pool
[INFO:2022-9-7 19:25:0][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020521_3_12210 ====== Monster_10020521_3_12210 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_xiangjiaoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_xiangjiaoguai_skill2.prefab","effect\/prefabs\/hit_xiangjiaoguai_skill1.prefab"]
[INFO:2022-9-7 19:25:0][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2022-9-7 19:25:0][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2022-9-7 19:25:0][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Battle 220008):63.602376,1次
[INFO:2022-9-7 19:25:0][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Battle 220008):64.210267,cost:0.607891 秒
[INFO:2022-9-7 19:25:0][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-9-7 19:25:0][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 10002052
[INFO:2022-9-7 19:25:0][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 4 zoneId: nil
[INFO:2022-9-7 19:25:0][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true
[INFO:2022-9-7 19:25:0][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true
[INFO:2022-9-7 19:25:0][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true
[INFO:2022-9-7 19:25:0][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true
[INFO:2022-9-7 19:25:0][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2022-9-7 19:25:0][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2022-9-7 19:25:0][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2022-9-7 19:25:0][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:0][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10002052 0
[INFO:2022-9-7 19:25:0][@logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10002052
stack traceback:
logic/common/GameUtils:1218: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:219: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:346: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-9-7 19:25:0][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-9-7 19:25:0][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-9-7 19:25:0][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 2#220008 完成 0
[INFO:2022-9-7 19:25:0][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:25:0][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270014.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4
[INFO:2022-9-7 19:25:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4
[INFO:2022-9-7 19:25:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4
[INFO:2022-9-7 19:25:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:1][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:25:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:3][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10002052 1 0 -14.066953611374 0 -0.3 -15.5 0 0 1.4330463886261
[INFO:2022-9-7 19:25:3][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10002052 turnIndex: 1
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:25:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:3][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2022-9-7 19:25:3][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2022-9-7 19:25:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_018.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:3][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:4]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-9-7 19:25:4]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:4]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-9-7 19:25:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066579289734364 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 76 1
[INFO:2022-9-7 19:25:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:4]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-9-7 19:25:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2022-9-7 19:25:4]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:4]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-9-7 19:25:4]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:425]:{_setExploreFinish}注册了 57386.964999914 秒之后的推送 推送ID为 1005
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 91998.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-9-7 19:25:4]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=838
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-9-7 19:25:4]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=761
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-9-7 19:25:4][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
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curRound: 1
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actEffect {
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actEffect {
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}
targetId: 0
}
isFinish: false
}
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2022-9-7 19:25:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.13340766727924 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 77 1
[INFO:2022-9-7 19:25:4][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
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[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
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endTime: 0
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[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-9-7 19:25:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.13340766727924 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 78 1
[INFO:2022-9-7 19:25:4][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-9-7 19:25:4][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-9-7 19:25:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/dad_love_0.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[WARN:2022-9-7 19:25:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-9-7 19:25:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-9-7 19:25:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1
[INFO:2022-9-7 19:25:4][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
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[WARN:2022-9-7 19:25:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-9-7 19:25:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2022-9-7 19:25:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:25:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:173]:{func}2[MyRole_2_2][2] 此技能进入 技能CD 等待
[INFO:2022-9-7 19:25:4][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301075]
[INFO:2022-9-7 19:25:4][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-9-7 19:25:4][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301075 effect/prefabs/battle_shield.prefab
[INFO:2022-9-7 19:25:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100120_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100087_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100055_head_battle05.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100005_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/guard_0.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huan_shizi_z.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_060.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_060.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_shield.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:4][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[WARN:2022-9-7 19:25:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:25:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done
[INFO:2022-9-7 19:25:4][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-9-7 19:25:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:4]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-9-7 19:25:4]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:4]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-9-7 19:25:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066600248217583 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 79 1
[INFO:2022-9-7 19:25:4][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-9-7 19:25:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:4]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-9-7 19:25:4]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:4]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2022-9-7 19:25:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-9-7 19:25:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066683791577816 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 80 1
[INFO:2022-9-7 19:25:4][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-9-7 19:25:4][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2022-9-7 19:25:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-9-7 19:25:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-9-7 19:25:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2022-9-7 19:25:5]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-9-7 19:25:5]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:5]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=144
[INFO:2022-9-7 19:25:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41211008
actEffect {
targetId: 5
effectType: 2
effectNum: 859
additional: 0
additional2: 859
additional3: 859
}
actEffect {
targetId: 6
effectType: 2
effectNum: 858
additional: 0
additional2: 858
additional3: 858
}
actEffect {
targetId: 7
effectType: 2
effectNum: 877
additional: 0
additional2: 877
additional3: 877
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41211008
}
targetId: 6
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 12
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 12
}
targetId: 0
}
isFinish: true
}
[INFO:2022-9-7 19:25:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-9-7 19:25:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.06669045984745 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 81 1
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41211008,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":859,
"additional":0,
"additional2":859,
"additional3":859
},
{
"targetId":6,
"effectType":2,
"effectNum":858,
"additional":0,
"additional2":858,
"additional3":858
},
{
"targetId":7,
"effectType":2,
"effectNum":877,
"additional":0,
"additional2":877,
"additional3":877
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41211008
}
],
"targetId":6
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
},
{
"targetId":6,
"effectType":9,
"effectNum":0
},
{
"targetId":7,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":12,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":12
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41211008,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":859,
"effectNum":859,
"multipleEffectNum":0,
"effectType":2,
"additional2":859
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":858,
"effectNum":858,
"multipleEffectNum":0,
"effectType":2,
"additional2":858
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":877,
"effectNum":877,
"multipleEffectNum":0,
"effectType":2,
"additional2":877
},
{
"additional":41211008,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3
[WARN:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211008 , 大招:false 结束方式:攻击动作完成
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41211008[10012008] 是aoe 干了 对面一堆人
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 60
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 363/363 原来有盾: 0
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:859/859 本段飘:859 本段扣血:859 本段扣盾:0
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/363 剩余盾: 0
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 363/363 原来有盾: 0
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:858/858 本段飘:858 本段扣血:858 本段扣盾:0
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/363 剩余盾: 0
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 383/383 原来有盾: 0
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:877/877 本段飘:877 本段扣血:877 本段扣盾:0
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/383 剩余盾: 0
[WARN:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3
[WARN:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4
[INFO:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41211008 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2022-9-7 19:25:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 3
[WARN:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 3
[WARN:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 3
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:25:6][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:25:6][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:25:6][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":12,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:12 buffId:301075
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-9-7 19:25:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-9-7 19:25:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-9-7 19:25:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:6]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-9-7 19:25:6]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:6]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-9-7 19:25:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-9-7 19:25:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-9-7 19:25:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066666584461927 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 82 1
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-9-7 19:25:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-9-7 19:25:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-9-7 19:25:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:6]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-9-7 19:25:6]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:6]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-9-7 19:25:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 1
[INFO:2022-9-7 19:25:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-9-7 19:25:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066635414958 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 83 1
[INFO:2022-9-7 19:25:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-9-7 19:25:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-9-7 19:25:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-9-7 19:25:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:6]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-9-7 19:25:6]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:6]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2022-9-7 19:25:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-9-7 19:25:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066665332764387 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 84 1
[INFO:2022-9-7 19:25:6][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-9-7 19:25:7][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_10020521
[INFO:2022-9-7 19:25:7][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_10020521
[INFO:2022-9-7 19:25:7][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_10020521
[INFO:2022-9-7 19:25:8][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:25:8][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:25:8][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2022-9-7 19:25:8][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-9-7 19:25:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{}
[INFO:2022-9-7 19:25:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12224 isShaping:false skinId:130027 otherSkillId:nil skills:[42122241,42122242,0] otherSkills:null allSkillActions:[13002707,13002708] allNormalActions:{}
[INFO:2022-9-7 19:25:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12219 isShaping:false skinId:130028 otherSkillId:nil skills:[42122191,42122192,0] otherSkills:null allSkillActions:[13002808,13002807] allNormalActions:{}
[INFO:2022-9-7 19:25:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{}
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020522_1_12208 ====== Monster_10020522_1_12208 怪物的模型
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020522_1_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:8][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020522_1_12208 ====== Monster_10020522_1_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab"]
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020522_1_12208 ====== Monster_10020522_1_12208 怪物的头顶ui
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020522_2_12224,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_taijiyutou_skill2.prefab","effect\/prefabs\/show_taijiyutou_skill2.prefab","effect\/prefabs\/hit_taijiyutou_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020522_2_12224 ====== Monster_10020522_2_12224 怪物的头顶ui
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020522_3_12219,加载的特效[总数=]5,路径=["effect\/prefabs\/show_fuzhij_skill2.prefab","effect\/prefabs\/hit_fuzhij_skill2.prefab","effect\/prefabs\/hit_fuzhij_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020522_3_12219 ====== Monster_10020522_3_12219 怪物的头顶ui
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020522_999_12208 ====== Monster_10020522_999_12208 怪物的模型
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020522_999_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:8][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020522_999_12208 ====== Monster_10020522_999_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab"]
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020522_999_12208 ====== Monster_10020522_999_12208 怪物的头顶ui
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130027_taijiyutou_guaiwu/130027_taijiyutou_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130027_taijiyutou_guaiwu/130027_taijiyutou_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130027_taijiyutou_guaiwu/130027_taijiyutou_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020522_2_12224 ====== Monster_10020522_2_12224 怪物的模型
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_laweihezheng_skill2_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_sixiwanzi_skill2_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_007_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_15_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_015_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_taijiyutou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taijiyutou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_9_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_taijiyutou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_taijiyutou_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_taijiyutou_skill2.prefab effect obj pool create effect/prefabs/hit_taijiyutou_skill1.prefab effect obj pool
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020522_2_12224 ====== Monster_10020522_2_12224 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_taijiyutou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_taijiyutou_skill2.prefab","effect\/prefabs\/hit_taijiyutou_skill1.prefab"]
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130028_fuzhiji_guaiwu/130028_fuzhiji_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130028_fuzhiji_guaiwu/130028_fuzhiji_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130028_fuzhiji_guaiwu/130028_fuzhiji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020522_3_12219 ====== Monster_10020522_3_12219 怪物的模型
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_027.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_033.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_046_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_fuzhij_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_1_005.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_030.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_fuzhij_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_fuzhij_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:8][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_fuzhij_skill2.prefab effect obj pool create effect/prefabs/hit_fuzhij_skill1.prefab effect obj pool create effect/prefabs/show_fuzhij_skill2.prefab effect obj pool
[INFO:2022-9-7 19:25:8][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020522_3_12219 ====== Monster_10020522_3_12219 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_fuzhij_skill2.prefab","effect\/prefabs\/hit_fuzhij_skill1.prefab","effect\/prefabs\/show_fuzhij_skill2.prefab"]
[INFO:2022-9-7 19:25:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:8][@logic/common/LoadAnalysis.lua:71]:{func}scene statistics enter 10002052 波次2 :67.243007 秒
[INFO:2022-9-7 19:25:8][@logic/common/LoadAnalysis.lua:72]:{func}scene statistics exit 10002052 波次2 :67.321158 秒,cost:0.078151000000005 秒
[INFO:2022-9-7 19:25:9][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2022-9-7 19:25:9][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-9-7 19:25:9][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:9][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:9][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:9][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:9][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2022-9-7 19:25:11][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:25:11][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:25:13][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10002052 2 1 -50.07027490139 0 -0.3 -51.5 0 0 1.4297250986099
[INFO:2022-9-7 19:25:13][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10002052 turnIndex: 2
[INFO:2022-9-7 19:25:13][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:13][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:13][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:13][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:13][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2022-9-7 19:25:13][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2022-9-7 19:25:13][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-9-7 19:25:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-9-7 19:25:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:14]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-9-7 19:25:14]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:14]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2022-9-7 19:25:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-9-7 19:25:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066689997911453 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 86 1
[INFO:2022-9-7 19:25:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2022-9-7 19:25:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-9-7 19:25:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2022-9-7 19:25:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-9-7 19:25:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:14]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-9-7 19:25:14]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:14]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-9-7 19:25:14]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:425]:{_setExploreFinish}注册了 57375.964999914 秒之后的推送 推送ID为 1005
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 91987.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-9-7 19:25:14]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=838
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-9-7 19:25:14]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=761
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-9-7 19:25:14][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2022-9-7 19:25:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
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[INFO:2022-9-7 19:25:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2022-9-7 19:25:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.10110787302256 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 87 1
[INFO:2022-9-7 19:25:14][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
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[INFO:2022-9-7 19:25:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
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id: 10014
startTime: 1556053200000
endTime: 0
}
activityInfos {
id: 10017
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10035
startTime: 1662696000000
endTime: 1663128000000
}
activityInfos {
id: 10037
startTime: 1569445200000
endTime: 0
}
activityInfos {
id: 10038
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10040
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10041
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10043
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10048
startTime: 1569675600000
endTime: 1913126399000
}
activityInfos {
id: 10064
startTime: 1559048400000
endTime: 0
}
activityInfos {
id: 10074
startTime: 1578517200000
endTime: 0
}
activityInfos {
id: 10161
startTime: 1597251600000
endTime: 0
}
activityInfos {
id: 10201
startTime: 1606320600000
endTime: 0
}
[INFO:2022-9-7 19:25:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-9-7 19:25:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10110787302256 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 88 1
[INFO:2022-9-7 19:25:14][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-9-7 19:25:14][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":41208420,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":2510,
"duration":1,
"id":12,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:173]:{func}2[MyRole_2_2][2] 此技能进入 技能CD 等待
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301075]
[WARN:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-9-7 19:25:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-9-7 19:25:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-9-7 19:25:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:15]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-9-7 19:25:15]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:15]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-9-7 19:25:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-9-7 19:25:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-9-7 19:25:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066532377153635 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 89 1
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-9-7 19:25:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-9-7 19:25:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-9-7 19:25:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:15]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-9-7 19:25:15]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:15]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-9-7 19:25:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2022-9-7 19:25:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-9-7 19:25:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066716499626637 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 90 1
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2022-9-7 19:25:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-9-7 19:25:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-9-7 19:25:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2022-9-7 19:25:15]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-9-7 19:25:15]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:15]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=418
[INFO:2022-9-7 19:25:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41211007
actEffect {
targetId: 5
effectType: 2
effectNum: 841
additional: 0
additional2: 841
additional3: 841
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 41208408
actEffect {
targetId: 2
effectType: 18
effectNum: 14223
additional: 14223
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301080
duration: 1
id: 13
}
}
actEffect {
targetId: 2
effectType: 8
effectNum: 4
additional: 41208408
}
actEffect {
targetId: 2
effectType: 21
effectNum: 0
skillInfo {
skillId: 41208417
position: 1
CD: 0
}
skillInfo {
skillId: 41208418
position: 2
CD: 4
maxCD: 4
}
skillInfo {
skillId: 41208419
position: 3
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41208420
position: 4
CD: 1
maxCD: 1
}
}
actEffect {
targetId: 2
effectType: 20
effectNum: 1
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 2
actorId: 41208419
actEffect {
targetId: 6
effectType: 3
effectNum: 10605
additional: 0
additional2: 10605
additional3: 10605
}
actEffect {
targetId: 7
effectType: 3
effectNum: 11305
additional: 0
additional2: 11305
additional3: 11305
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 14
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 15
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 16
}
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 17
}
}
actEffect {
targetId: 2
effectType: 15
effectNum: 0
additional: 20
}
targetId: 6
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 14
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 14
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 16
actEffect {
targetId: 3
effectType: 7
effectNum: 1
additional: 16
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 17
actEffect {
targetId: 4
effectType: 7
effectNum: 1
additional: 17
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 12
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 12
}
targetId: 0
}
isFinish: true
}
[INFO:2022-9-7 19:25:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-9-7 19:25:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066779334098101 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 91 1
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41211007,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":841,
"additional":0,
"additional2":841,
"additional3":841
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":41208408,
"actEffect":
[
{
"targetId":2,
"effectType":18,
"effectNum":14223,
"additional":14223
},
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301080,
"duration":1,
"id":13
}
},
{
"targetId":2,
"effectType":8,
"effectNum":4,
"additional":41208408
},
{
"targetId":2,
"effectType":21,
"effectNum":0,
"skillInfo":
[
{
"skillId":41208417,
"position":1,
"CD":0
},
{
"skillId":41208418,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208419,
"position":3,
"CD":0,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":1,
"maxCD":1
}
]
},
{
"targetId":2,
"effectType":20,
"effectNum":1
}
],
"targetId":2
},
{
"actorType":1,
"castorId":2,
"actorId":41208419,
"actEffect":
[
{
"targetId":6,
"effectType":3,
"effectNum":10605,
"additional":0,
"additional2":10605,
"additional3":10605
},
{
"targetId":7,
"effectType":3,
"effectNum":11305,
"additional":0,
"additional2":11305,
"additional3":11305
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":14
}
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":15
}
},
{
"targetId":3,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":16
}
},
{
"targetId":4,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":17
}
},
{
"targetId":2,
"effectType":15,
"effectNum":0,
"additional":20
}
],
"targetId":6
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":6,
"effectType":9,
"effectNum":0
},
{
"targetId":7,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":14,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":14
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":16,
"actEffect":
[
{
"targetId":3,
"effectType":7,
"effectNum":1,
"additional":16
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":17,
"actEffect":
[
{
"targetId":4,
"effectType":7,
"effectNum":1,
"additional":17
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":12,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":12
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41211007,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":841,
"effectNum":841,
"multipleEffectNum":0,
"effectType":2,
"additional2":841
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211007 , 大招:false 结束方式:攻击动作完成
[INFO:2022-9-7 19:25:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41211007[10012007] 不是aoe 干了 5[Monster_5_1_10020522][1] 一下
[INFO:2022-9-7 19:25:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65
[INFO:2022-9-7 19:25:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:25:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 363/363 原来有盾: 0
[INFO:2022-9-7 19:25:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:841/841 本段飘:841 本段扣血:841 本段扣盾:0
[INFO:2022-9-7 19:25:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/363 剩余盾: 0
[WARN:2022-9-7 19:25:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:25:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2022-9-7 19:25:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step
[INFO:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6
[INFO:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:25:17][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step
[INFO:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6
[INFO:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":41208408,
"actEffect":
[
{
"additional":14223,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":14223,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":13,
"buffId":301080,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41208408,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":0,
"targetId":2,
"skills":
[
{
"skillId":41208417,
"position":1,
"CD":0
},
{
"skillId":41208418,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208419,
"position":3,
"CD":0,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":1,
"maxCD":1
}
],
"effectNum":0,
"effectType":21,
"additional2":0,
"multipleEffectNumReal":0,
"multipleEffectNum":0,
"additional3":0
},
{
"additional":0,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":20,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 1 ~ 1
[WARN:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[WARN:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionChangeSkill , Range: 4 ~ 5
[INFO:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208408 , 大招:false 结束方式:攻击动作完成
[INFO:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41208408[10008708] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2022-9-7 19:25:17][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_10020522
[INFO:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":14223,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":14223,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
}
[INFO:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":13,
"buffId":301080,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":41208408,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
[INFO:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":2,
"skills":
[
{
"skillId":41208417,
"position":1,
"CD":0
},
{
"skillId":41208418,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208419,
"position":3,
"CD":0,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":1,
"maxCD":1
}
],
"effectNum":0,
"effectType":21,
"additional2":0,
"multipleEffectNumReal":0,
"multipleEffectNum":0,
"additional3":0
}
[INFO:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":20,
"additional2":0
}
[WARN:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 1 1
[INFO:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}2 血量上限更新 -》 前:16732/16732 后:14223/14223
[WARN:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 1 1
[WARN:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208408 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301080]
[INFO:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41208408 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[WARN:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionChangeSkill 4 5
[INFO:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/stepaction/StepActionChangeSkill.lua:23]:{execute}【换技能】id:2 skillCount:4
[WARN:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionChangeSkill 4 5
[INFO:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/action/BBSkillShape.lua:24]:{onStart}变身(true) -> id:2 原皮肤:100083 新皮肤:100085 原spine:100087_ylxy_xuyuan 新spine:100094_ylxy_xuyuan
[INFO:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step
[INFO:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6
[INFO:2022-9-7 19:25:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/yushou_0.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100087_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:18][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/ylxy/ylxy7
[INFO:2022-9-7 19:25:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_034_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41208419,
"actEffect":
[
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":10605,
"effectNum":10605,
"multipleEffectNum":0,
"effectType":3,
"additional2":10605
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":11305,
"effectNum":11305,
"multipleEffectNum":0,
"effectType":3,
"additional2":11305
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":14,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":15,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":16,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":17,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":20,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":15,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7
[WARN:2022-9-7 19:25:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 2
[WARN:2022-9-7 19:25:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 6
[WARN:2022-9-7 19:25:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 7 ~ 7
[INFO:2022-9-7 19:25:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208419 , 大招:true 结束方式:闪光帧
[INFO:2022-9-7 19:25:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41208419[10009409] 是aoe 干了 对面一堆人
[INFO:2022-9-7 19:25:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill6_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:19][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_ylxy_skill6_camera.prefab effect obj pool
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 404/404 原来有盾: 0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:1325/10605 本段飘:1325 本段扣血:1325 本段扣盾:0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 404/404 原来有盾: 0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.125) -》 多段已飘:1413/11305 本段飘:1413 本段扣血:1413 本段扣盾:0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:2650/10605 本段飘:1325 本段扣血:1325 本段扣盾:0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.125) -》 多段已飘:2826/11305 本段飘:1413 本段扣血:1413 本段扣盾:0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 105
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:3975/10605 本段飘:1325 本段扣血:1325 本段扣盾:0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.125) -》 多段已飘:4239/11305 本段飘:1413 本段扣血:1413 本段扣盾:0
[INFO:2022-9-7 19:25:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:5300/10605 本段飘:1325 本段扣血:1325 本段扣盾:0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.125) -》 多段已飘:5652/11305 本段飘:1413 本段扣血:1413 本段扣盾:0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:6625/10605 本段飘:1325 本段扣血:1325 本段扣盾:0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.125) -》 多段已飘:7065/11305 本段飘:1413 本段扣血:1413 本段扣盾:0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:7950/10605 本段飘:1325 本段扣血:1325 本段扣盾:0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.125) -》 多段已飘:8478/11305 本段飘:1413 本段扣血:1413 本段扣盾:0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 125
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:9275/10605 本段飘:1325 本段扣血:1325 本段扣盾:0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.125) -》 多段已飘:9891/11305 本段飘:1413 本段扣血:1413 本段扣盾:0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:10605/10605 本段飘:1330 本段扣血:1330 本段扣盾:0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:11305/11305 本段飘:1414 本段扣血:1414 本段扣盾:0
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/404 剩余盾: 0
[WARN:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 2
[WARN:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 6
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208419 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301001]
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208419 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301001]
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208419 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301001]
[INFO:2022-9-7 19:25:21][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208419 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001]
[INFO:2022-9-7 19:25:21][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[WARN:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 6
[WARN:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 7 7
[WARN:2022-9-7 19:25:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 7 7
[INFO:2022-9-7 19:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/atk_add.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300019.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2022-9-7 19:25:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2022-9-7 19:25:22][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:25:22][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:25:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269
[INFO:2022-9-7 19:25:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 21910
[INFO:2022-9-7 19:25:24][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2022-9-7 19:25:24][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2022-9-7 19:25:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 2
[WARN:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 2
[WARN:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 2
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:25:24][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:25:24][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":14,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":16,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":17,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":12,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:14 buffId:301001 持续时间:1
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:16 buffId:301001 持续时间:1
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:17 buffId:301001 持续时间:1
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:12 buffId:301075
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-9-7 19:25:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-9-7 19:25:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-9-7 19:25:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:24]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-9-7 19:25:24]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:24]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-9-7 19:25:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-9-7 19:25:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-9-7 19:25:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066705916076899 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 93 1
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-9-7 19:25:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-9-7 19:25:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-9-7 19:25:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:24]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-9-7 19:25:24]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:24]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-9-7 19:25:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 2
[INFO:2022-9-7 19:25:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-9-7 19:25:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066654458642006 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 94 1
[INFO:2022-9-7 19:25:24][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-9-7 19:25:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-9-7 19:25:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-9-7 19:25:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:24]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-9-7 19:25:24]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:24]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2022-9-7 19:25:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-9-7 19:25:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066658537834883 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 95 1
[INFO:2022-9-7 19:25:24][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-9-7 19:25:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_10020522
[INFO:2022-9-7 19:25:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_10020522
[INFO:2022-9-7 19:25:26][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:25:26][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:25:26][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2022-9-7 19:25:26][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-9-7 19:25:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12210 isShaping:false skinId:130021 otherSkillId:nil skills:[42122101,42122102,0] otherSkills:null allSkillActions:[13002108,13002107] allNormalActions:{}
[INFO:2022-9-7 19:25:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12224 isShaping:false skinId:130027 otherSkillId:nil skills:[42122241,42122242,0] otherSkills:null allSkillActions:[13002707,13002708] allNormalActions:{}
[INFO:2022-9-7 19:25:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12210 isShaping:false skinId:130021 otherSkillId:nil skills:[42122101,42122102,0] otherSkills:null allSkillActions:[13002108,13002107] allNormalActions:{}
[INFO:2022-9-7 19:25:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606]
[INFO:2022-9-7 19:25:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606]
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020523_1_12210 ====== Monster_10020523_1_12210 怪物的模型
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020523_1_12210,加载的特效[总数=]5,路径=["effect\/prefabs\/show_xiangjiaoguai_skill2.prefab","effect\/prefabs\/hit_xiangjiaoguai_skill1.prefab","effect\/prefabs\/atk_xiangjiaoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:26][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_xiangjiaoguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xiangjiaoguai_skill2.prefab effect obj pool create effect/prefabs/hit_xiangjiaoguai_skill1.prefab effect obj pool
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020523_1_12210 ====== Monster_10020523_1_12210 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_xiangjiaoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xiangjiaoguai_skill2.prefab","effect\/prefabs\/hit_xiangjiaoguai_skill1.prefab"]
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020523_1_12210 ====== Monster_10020523_1_12210 怪物的头顶ui
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020523_2_12224 ====== Monster_10020523_2_12224 怪物的模型
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020523_2_12224,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_taijiyutou_skill2.prefab","effect\/prefabs\/show_taijiyutou_skill2.prefab","effect\/prefabs\/hit_taijiyutou_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:26][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_taijiyutou_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_taijiyutou_skill2.prefab effect obj pool create effect/prefabs/atk_taijiyutou_skill2.prefab effect obj pool
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020523_2_12224 ====== Monster_10020523_2_12224 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_taijiyutou_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_taijiyutou_skill2.prefab","effect\/prefabs\/atk_taijiyutou_skill2.prefab"]
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020523_2_12224 ====== Monster_10020523_2_12224 怪物的头顶ui
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020523_3_12210 ====== Monster_10020523_3_12210 怪物的模型
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020523_3_12210,加载的特效[总数=]5,路径=["effect\/prefabs\/show_xiangjiaoguai_skill2.prefab","effect\/prefabs\/hit_xiangjiaoguai_skill1.prefab","effect\/prefabs\/atk_xiangjiaoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:26][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_xiangjiaoguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xiangjiaoguai_skill2.prefab effect obj pool create effect/prefabs/hit_xiangjiaoguai_skill1.prefab effect obj pool
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020523_3_12210 ====== Monster_10020523_3_12210 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_xiangjiaoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xiangjiaoguai_skill2.prefab","effect\/prefabs\/hit_xiangjiaoguai_skill1.prefab"]
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020523_3_12210 ====== Monster_10020523_3_12210 怪物的头顶ui
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020523_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020523_4_22204 ====== Monster_10020523_4_22204 怪物的头顶ui
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=10020523_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 10020523_999_22204 ====== Monster_10020523_999_22204 怪物的头顶ui
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020523_4_22204 ====== Monster_10020523_4_22204 怪物的模型
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 10020523_999_22204 ====== Monster_10020523_999_22204 怪物的模型
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_016.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_016_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_043_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_045_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_048_db_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_011_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_011_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_10_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:26][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020523_4_22204 ====== Monster_10020523_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2022-9-7 19:25:26][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-9-7 19:25:26][@logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 10020523_999_22204 ====== Monster_10020523_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2022-9-7 19:25:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:26][@logic/common/LoadAnalysis.lua:71]:{func}scene statistics enter 10002052 波次3 :74.50343 秒
[INFO:2022-9-7 19:25:26][@logic/common/LoadAnalysis.lua:72]:{func}scene statistics exit 10002052 波次3 :74.578898 秒,cost:0.075468000000001 秒
[INFO:2022-9-7 19:25:27][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2022-9-7 19:25:27][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-9-7 19:25:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:27][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2022-9-7 19:25:30][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10002052 3 2 -74.071813386679 0 -0.3 -75.5 0 0 1.4281866133213
[INFO:2022-9-7 19:25:30][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10002052 turnIndex: 3
[INFO:2022-9-7 19:25:30][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:30][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:30][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:30][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:30][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2022-9-7 19:25:30][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2022-9-7 19:25:30][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2110 isShaping:false skinId:100121 otherSkillId:nil skills:[41211007,41211008,41211009] otherSkills:null allSkillActions:[10012007,10012009,10012008] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:100083 otherSkillId:100085 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2052 isShaping:false skinId:140218 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[15010608,15010607,15010609] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2022-9-7 19:25:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-9-7 19:25:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-9-7 19:25:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:31]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-9-7 19:25:31]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:31]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2022-9-7 19:25:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-9-7 19:25:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066583417356014 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 96 1
[INFO:2022-9-7 19:25:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2022-9-7 19:25:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-9-7 19:25:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2022-9-7 19:25:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-9-7 19:25:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:31]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-9-7 19:25:31]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:31]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-9-7 19:25:31]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:425]:{_setExploreFinish}注册了 57359.964999914 秒之后的推送 推送ID为 1005
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 91971.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-9-7 19:25:31]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=927
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-9-7 19:25:31]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=761
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
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[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
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[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
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[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
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[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149
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[INFO:2022-9-7 19:25:31][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
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[INFO:2022-9-7 19:25:31][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
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}
activityInfos {
id: 10040
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10041
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10043
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10048
startTime: 1569675600000
endTime: 1913126399000
}
activityInfos {
id: 10064
startTime: 1559048400000
endTime: 0
}
activityInfos {
id: 10074
startTime: 1578517200000
endTime: 0
}
activityInfos {
id: 10161
startTime: 1597251600000
endTime: 0
}
activityInfos {
id: 10201
startTime: 1606320600000
endTime: 0
}
[INFO:2022-9-7 19:25:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-9-7 19:25:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10381799936295 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 98 1
[INFO:2022-9-7 19:25:32][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-9-7 19:25:32][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1
[INFO:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":41208420,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":2510,
"duration":1,
"id":13,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:173]:{func}2[MyRole_2_2][2] 此技能进入 技能CD 等待
[INFO:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301075]
[WARN:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done
[INFO:2022-9-7 19:25:32][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-9-7 19:25:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-9-7 19:25:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-9-7 19:25:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:32]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-9-7 19:25:32]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:32]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-9-7 19:25:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-9-7 19:25:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-9-7 19:25:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066695876419544 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 99 1
[INFO:2022-9-7 19:25:32][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-9-7 19:25:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-9-7 19:25:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-9-7 19:25:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:32]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-9-7 19:25:32]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:32]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-9-7 19:25:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2022-9-7 19:25:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-9-7 19:25:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066649250686169 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 100 1
[INFO:2022-9-7 19:25:32][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-9-7 19:25:32][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-9-7 19:25:32][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2022-9-7 19:25:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-9-7 19:25:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-9-7 19:25:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-9-7 19:25:32]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-9-7 19:25:32]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:32]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=812
[INFO:2022-9-7 19:25:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41211009
actEffect {
targetId: 5
effectType: 2
effectNum: 1762
additional: 0
additional2: 1762
additional3: 1762
}
actEffect {
targetId: 6
effectType: 2
effectNum: 1878
additional: 0
additional2: 1878
additional3: 1878
}
actEffect {
targetId: 7
effectType: 2
effectNum: 1804
additional: 0
additional2: 1804
additional3: 1804
}
actEffect {
targetId: 8
effectType: 2
effectNum: 1842
additional: 1390
additional2: 1842
additional3: 1842
}
actEffect {
targetId: 8
effectType: 5
effectNum: 3
buff {
buffId: 301014
duration: 3
id: 14
}
}
actEffect {
targetId: 8
effectType: 5
effectNum: 3
buff {
buffId: 301213
duration: 3
id: 15
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41211009
}
actEffect {
targetId: 1
effectType: 15
effectNum: 0
additional: 9
}
targetId: 7
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 41208409
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 16
additional: 2510
}
}
actEffect {
targetId: 2
effectType: 6
effectNum: 1
additional: 13
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 17
additional: 2510
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 18
additional: 2510
}
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 19
additional: 2510
}
}
actEffect {
targetId: 2
effectType: 8
effectNum: 4
additional: 41208409
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 3
actorId: 41205209
actEffect {
targetId: 1
effectType: 4
effectNum: 3451
additional: 17415
}
actEffect {
targetId: 2
effectType: 4
effectNum: 3451
additional: 16732
}
actEffect {
targetId: 3
effectType: 4
effectNum: 3451
additional: 20010
}
actEffect {
targetId: 4
effectType: 4
effectNum: 3451
additional: 14707
}
actEffect {
targetId: 1
effectType: 5
effectNum: 3
buff {
buffId: 301007
duration: 3
id: 20
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 3
buff {
buffId: 301007
duration: 3
id: 21
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 3
buff {
buffId: 301007
duration: 3
id: 22
}
}
actEffect {
targetId: 4
effectType: 5
effectNum: 3
buff {
buffId: 301007
duration: 3
id: 23
}
}
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301013
duration: 1
id: 24
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301013
duration: 1
id: 25
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301013
duration: 1
id: 26
}
}
actEffect {
targetId: 4
effectType: 5
effectNum: 1
buff {
buffId: 301013
duration: 1
id: 27
}
}
actEffect {
targetId: 3
effectType: 8
effectNum: 4
additional: 41205209
}
actEffect {
targetId: 3
effectType: 15
effectNum: 0
additional: 3
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200709
actEffect {
targetId: 8
effectType: 3
effectNum: 11012
additional: 0
additional2: 11012
additional3: 11012
}
actEffect {
targetId: 4
effectType: 8
effectNum: 4
additional: 41200709
}
actEffect {
targetId: 4
effectType: 15
effectNum: 0
additional: 20
}
targetId: 8
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 8
effectType: 6
effectNum: 1
additional: 14
}
actEffect {
targetId: 8
effectType: 6
effectNum: 1
additional: 15
}
actEffect {
targetId: 8
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 16
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 16
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 24
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 24
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 17
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 17
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 25
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 25
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 18
actEffect {
targetId: 3
effectType: 7
effectNum: 1
additional: 18
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 26
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 26
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 19
actEffect {
targetId: 4
effectType: 7
effectNum: 1
additional: 19
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 27
actEffect {
targetId: 4
effectType: 6
effectNum: 0
additional: 27
}
targetId: 0
}
isFinish: true
}
[INFO:2022-9-7 19:25:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-9-7 19:25:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066727999597788 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 101 1
[INFO:2022-9-7 19:25:32][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41211009,
"actEffect":
[
{
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"effectType":2,
"effectNum":1762,
"additional":0,
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"additional3":1762
},
{
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"effectType":2,
"effectNum":1878,
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"additional2":1878,
"additional3":1878
},
{
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"effectNum":1804,
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"additional3":1804
},
{
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"effectNum":1842,
"additional":1390,
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},
{
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"effectNum":3,
"buff":
{
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"duration":3,
"id":14
}
},
{
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"effectType":5,
"effectNum":3,
"buff":
{
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"duration":3,
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}
},
{
"targetId":1,
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"additional":41211009
},
{
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"effectNum":0,
"additional":9
}
],
"targetId":7
},
{
"actorType":3,
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"actorId":0,
"actEffect":
[
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}
],
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},
{
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[
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}
],
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{
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"buff":
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"buff":
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},
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"buff":
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},
{
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"buff":
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"id":25
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},
{
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"buff":
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"duration":1,
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}
},
{
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"buff":
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{
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"actEffect":
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{
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"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":24,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":24
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":17,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":17
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":25,
"actEffect":
[
{
"targetId":2,
"effectType":6,
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"additional":25
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":18,
"actEffect":
[
{
"targetId":3,
"effectType":7,
"effectNum":1,
"additional":18
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":26,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":26
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":19,
"actEffect":
[
{
"targetId":4,
"effectType":7,
"effectNum":1,
"additional":19
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":27,
"actEffect":
[
{
"targetId":4,
"effectType":6,
"effectNum":0,
"additional":27
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/9
[INFO:2022-9-7 19:25:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100120_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:32][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/lhdxb/lhdxb6
[INFO:2022-9-7 19:25:33][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:25:33][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:25:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":7,
"actorId":41211009,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1762,
"effectNum":1762,
"multipleEffectNum":0,
"effectType":2,
"additional2":1762
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":1878,
"effectNum":1878,
"multipleEffectNum":0,
"effectType":2,
"additional2":1878
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":1804,
"effectNum":1804,
"multipleEffectNum":0,
"effectType":2,
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},
{
"additional":1390,
"targetId":8,
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"additional3":1842,
"effectNum":1842,
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"effectType":2,
"additional2":1842
},
{
"additional":0,
"targetId":8,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":14,
"buffId":301014,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":8,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":15,
"buffId":301213,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41211009,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":9,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":15,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 8
[WARN:2022-9-7 19:25:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4
[WARN:2022-9-7 19:25:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 7
[WARN:2022-9-7 19:25:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 8 ~ 8
[INFO:2022-9-7 19:25:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211009 , 大招:true 结束方式:闪光帧
[INFO:2022-9-7 19:25:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41211009[10012009] 是aoe 干了 对面一堆人
[INFO:2022-9-7 19:25:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lhdxb_skill3_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:33][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_lhdxb_skill3_camera.prefab effect obj pool
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 240
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 383/383 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.25) -》 多段已飘:440/1762 本段飘:440 本段扣血:440 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 404/404 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.25) -》 多段已飘:469/1878 本段飘:469 本段扣血:469 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 383/383 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.25) -》 多段已飘:451/1804 本段飘:451 本段扣血:451 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3232/3232 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.25) -》 多段已飘:460/1842 本段飘:460 本段扣血:460 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2772/3232 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 241
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 2 2 1
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 250
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:704/1762 本段飘:264 本段扣血:264 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:750/1878 本段飘:281 本段扣血:281 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.15) -》 多段已飘:721/1804 本段飘:270 本段扣血:270 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2772/3232 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:736/1842 本段飘:276 本段扣血:276 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2496/3232 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 260
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:968/1762 本段飘:264 本段扣血:264 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:1031/1878 本段飘:281 本段扣血:281 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.15) -》 多段已飘:991/1804 本段飘:270 本段扣血:270 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2496/3232 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:1012/1842 本段飘:276 本段扣血:276 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2220/3232 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 270
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:1232/1762 本段飘:264 本段扣血:264 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:1312/1878 本段飘:281 本段扣血:281 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.15) -》 多段已飘:1261/1804 本段飘:270 本段扣血:270 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2220/3232 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:1288/1842 本段飘:276 本段扣血:276 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1944/3232 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 280
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:1496/1762 本段飘:264 本段扣血:264 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:1593/1878 本段飘:281 本段扣血:281 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.15) -》 多段已飘:1531/1804 本段飘:270 本段扣血:270 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1944/3232 原来有盾: 0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:1564/1842 本段飘:276 本段扣血:276 本段扣盾:0
[INFO:2022-9-7 19:25:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1668/3232 剩余盾: 0
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 290
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1762/1762 本段飘:266 本段扣血:266 本段扣盾:0
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/404 原来有盾: 0
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1878/1878 本段飘:285 本段扣血:285 本段扣盾:0
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/404 剩余盾: 0
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/383 原来有盾: 0
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1804/1804 本段飘:273 本段扣血:273 本段扣盾:0
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/383 剩余盾: 0
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1668/3232 原来有盾: 0
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1842/1842 本段飘:278 本段扣血:278 本段扣盾:0
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1390/3232 剩余盾: 0
[WARN:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4
[WARN:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 7
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41211009 ,令到 8[Monster_8_4_10020523][4] 增加了一个 buff [301014]
[INFO:2022-9-7 19:25:38][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41211009 ,令到 8[Monster_8_4_10020523][4] 增加了一个 buff [301213]
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41211009 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 7
[WARN:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 8 8
[WARN:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 8 8
[INFO:2022-9-7 19:25:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/atk_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_rate_up.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 300
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2022-9-7 19:25:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300008.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 312
[INFO:2022-9-7 19:25:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 7286
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/9, next step
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/9
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:25:39][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/9, next step
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/9
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:25:39][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/9, next step
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/9
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:25:39][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/9, next step
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/9
[INFO:2022-9-7 19:25:39][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/ylxy/ylxy6
[INFO:2022-9-7 19:25:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_10020523
[INFO:2022-9-7 19:25:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_10020523
[INFO:2022-9-7 19:25:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_10020523
[INFO:2022-9-7 19:25:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41208409,
"actEffect":
[
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":2510,
"duration":2,
"id":16,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":13,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":2510,
"duration":2,
"id":17,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":2510,
"duration":2,
"id":18,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":2510,
"duration":2,
"id":19,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41208409,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2022-9-7 19:25:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 6
[INFO:2022-9-7 19:25:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208409 , 大招:true 结束方式:闪光帧
[INFO:2022-9-7 19:25:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41208409[10008709] 是aoe 干了 对面一堆人
[INFO:2022-9-7 19:25:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_ylxy_skill3_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:40][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_ylxy_skill3_camera.prefab effect obj pool
[INFO:2022-9-7 19:25:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 164
[INFO:2022-9-7 19:25:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2022-9-7 19:25:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 6
[INFO:2022-9-7 19:25:43][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208409 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301075]
[INFO:2022-9-7 19:25:43][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301075 effect/prefabs/battle_shield.prefab
[INFO:2022-9-7 19:25:43][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[INFO:2022-9-7 19:25:43][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41208409 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301075],不提示id不需要播放效果
[INFO:2022-9-7 19:25:43][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208409 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301075]
[INFO:2022-9-7 19:25:43][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208409 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301075]
[INFO:2022-9-7 19:25:43][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301075 effect/prefabs/battle_shield.prefab
[INFO:2022-9-7 19:25:43][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[INFO:2022-9-7 19:25:43][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41208409 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301075]
[INFO:2022-9-7 19:25:43][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301075 effect/prefabs/battle_shield.prefab
[INFO:2022-9-7 19:25:43][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[INFO:2022-9-7 19:25:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41208409 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2022-9-7 19:25:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 6
[INFO:2022-9-7 19:25:44][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:25:44][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:25:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269
[INFO:2022-9-7 19:25:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2022-9-7 19:25:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/9, next step
[INFO:2022-9-7 19:25:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/9
[INFO:2022-9-7 19:25:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100055_zd05.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:45][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/zh/speech/character/audiogongyong/fashion/jlx_xjmy/jlx71
[INFO:2022-9-7 19:25:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41205209,
"actEffect":
[
{
"additional":17415,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3451,
"multipleEffectNum":0,
"effectType":4,
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{
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"effectNum":3451,
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{
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{
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"effectNum":3451,
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{
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"buff":
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"id":20,
"buffId":301007,
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},
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"multipleEffectNum":0
},
{
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"targetId":2,
"effectNum":3,
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"buff":
{
"additional":0,
"duration":3,
"id":21,
"buffId":301007,
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},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":22,
"buffId":301007,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":23,
"buffId":301007,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":24,
"buffId":301013,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":25,
"buffId":301013,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":26,
"buffId":301013,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":27,
"buffId":301013,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41205209,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":3,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":15,
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],
"castorId":3,
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}
[WARN:2022-9-7 19:25:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 14
[WARN:2022-9-7 19:25:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 4
[WARN:2022-9-7 19:25:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 13
[WARN:2022-9-7 19:25:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 14 ~ 14
[INFO:2022-9-7 19:25:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205209 , 大招:true 结束方式:闪光帧
[INFO:2022-9-7 19:25:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41205209[15010609] 是aoe 干了 对面一堆人
[INFO:2022-9-7 19:25:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1
[INFO:2022-9-7 19:25:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[INFO:2022-9-7 19:25:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 200
[INFO:2022-9-7 19:25:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 230
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 4
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}1 原来有 17415 血
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 被补了 3451 血
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 剩余 17415 血
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 14223 血
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 3451 血
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 16732 血
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 20010 血
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 3451 血
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 20010 血
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 14707 血
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 3451 血
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 14707 血
[WARN:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 4
[WARN:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 13
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301007]
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301007]
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301007]
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301007]
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301013]
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301013 effect/prefabs/battle_invincible.prefab
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301013]
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301013 effect/prefabs/battle_invincible.prefab
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301013]
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301013 effect/prefabs/battle_invincible.prefab
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205209 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301013]
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301013 effect/prefabs/battle_invincible.prefab
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41205209 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 13
[WARN:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 14 14
[WARN:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 14 14
[INFO:2022-9-7 19:25:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/healing.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/invincible.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/qiu_alpha.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_009_dad.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/daoguang_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_061.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_061.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_invincible.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:50][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_invincible.prefab effect obj pool
[INFO:2022-9-7 19:25:50][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_invincible.prefab effect obj pool
[INFO:2022-9-7 19:25:50][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_invincible.prefab effect obj pool
[INFO:2022-9-7 19:25:50][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_invincible.prefab effect obj pool
[INFO:2022-9-7 19:25:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 265
[INFO:2022-9-7 19:25:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2022-9-7 19:25:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/9, next step
[INFO:2022-9-7 19:25:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/9
[INFO:2022-9-7 19:25:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100005_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:51][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 4 audioPath: event:/language/zh/speech/character/audiogongyong/basis/jxr/ljxr6
[INFO:2022-9-7 19:25:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":8,
"actorId":41200709,
"actEffect":
[
{
"additional":0,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":11012,
"effectNum":11012,
"multipleEffectNum":0,
"effectType":3,
"additional2":11012
},
{
"additional":41200709,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":20,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":15,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-9-7 19:25:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-9-7 19:25:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[WARN:2022-9-7 19:25:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3
[INFO:2022-9-7 19:25:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200709 , 大招:true 结束方式:闪光帧
[INFO:2022-9-7 19:25:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200709[10000509] 是aoe 干了 对面一堆人
[INFO:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1390/3232 原来有盾: 0
[INFO:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:1101/11012 本段飘:1101 本段扣血:1101 本段扣盾:0
[INFO:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 289/3232 剩余盾: 0
[INFO:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140
[INFO:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 289/3232 原来有盾: 0
[INFO:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:2202/11012 本段飘:1101 本段扣血:1101 本段扣盾:0
[INFO:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3232 剩余盾: 0
[INFO:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160
[INFO:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/3232 原来有盾: 0
[INFO:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:3303/11012 本段飘:1101 本段扣血:1101 本段扣盾:0
[INFO:2022-9-7 19:25:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3232 剩余盾: 0
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/3232 原来有盾: 0
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:4404/11012 本段飘:1101 本段扣血:1101 本段扣盾:0
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3232 剩余盾: 0
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/3232 原来有盾: 0
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:5505/11012 本段飘:1101 本段扣血:1101 本段扣盾:0
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3232 剩余盾: 0
[INFO:2022-9-7 19:25:55][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:25:55][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/3232 原来有盾: 0
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:7707/11012 本段飘:2202 本段扣血:2202 本段扣盾:0
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3232 剩余盾: 0
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 200
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/3232 原来有盾: 0
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:11012/11012 本段飘:3305 本段扣血:3305 本段扣盾:0
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3232 剩余盾: 0
[WARN:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200709 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[WARN:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3
[WARN:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206
[INFO:2022-9-7 19:25:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2022-9-7 19:25:56][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 11012
[INFO:2022-9-7 19:25:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/9, next step
[INFO:2022-9-7 19:25:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/9
[INFO:2022-9-7 19:25:56][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":14,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":15,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-9-7 19:25:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-9-7 19:25:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2022-9-7 19:25:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3
[WARN:2022-9-7 19:25:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2022-9-7 19:25:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_10020523][4] 覆盖移除了一个 buff[301014],不提示id不需要播放效果
[INFO:2022-9-7 19:25:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_10020523][4] 覆盖移除了一个 buff[301213],不提示id不需要播放效果
[WARN:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[WARN:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3
[WARN:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-9-7 19:25:57][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/9, next step
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/9
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":16,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":24,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":17,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":25,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":18,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":26,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":19,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":27,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:16 buffId:301075 持续时间:1
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:24 buffId:301013
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:17 buffId:301075 持续时间:1
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:25 buffId:301013
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:18 buffId:301075 持续时间:1
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:26 buffId:301013
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:19 buffId:301075 持续时间:1
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:27 buffId:301013
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:9/9, round done
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-9-7 19:25:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:57]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-9-7 19:25:57]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:57]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066674210131168 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 105 1
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-9-7 19:25:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:57]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-9-7 19:25:57]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:57]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 3
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066680375486612 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 106 1
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-9-7 19:25:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:57]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-9-7 19:25:57]||||| Sender socketClient version=1
[INFO:2022-9-7 19:25:57]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17
[INFO:2022-9-7 19:25:57]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=47
[INFO:2022-9-7 19:25:57]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 6
count: 414
}
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 107 1
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 61000007
progress: 109
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000010
progress: 72
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000009
progress: 72
hasFinished: false
donCount: 0
}
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 108 1
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 10000025
count: 2
lastUseTime: 1631501557341
composeCount: 0
}
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 109 1
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_8_4_10020523
[INFO:2022-9-7 19:25:57]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=18
[INFO:2022-9-7 19:25:57]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=12
[INFO:2022-9-7 19:25:57]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=27
[INFO:2022-9-7 19:25:57]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=29
[INFO:2022-9-7 19:25:57]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=130
[INFO:2022-9-7 19:25:57]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=167
[INFO:2022-9-7 19:25:57]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=251
[INFO:2022-9-7 19:25:57]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 1
change: 20
count: 39570
}
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 110 1
[INFO:2022-9-7 19:25:57][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 144810
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <---
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 111 1
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:425]:{_setExploreFinish}注册了 57332.964999914 秒之后的推送 推送ID为 1005
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 91944.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-9-7 19:25:57][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11040001
count: 212
lastUseTime: 1532089529000
composeCount: 0
}
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 112 1
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 320
count: 60037850
}
dataList {
currencyId: 27
change: 6
count: 1932
}
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 113 1
[INFO:2022-9-7 19:25:57][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2022-9-7 19:25:57][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 52
infos {
id: 0
value: 0
time: 0
}
infos {
id: 10017
value: 0
time: 0
}
infos {
id: 10018
value: 0
time: 0
}
infos {
id: 10499
value: 0
time: 0
}
infos {
id: 10409
value: 0
time: 0
}
infos {
id: 10064
value: 0
time: 0
}
infos {
id: 10035
value: 0
time: 0
}
infos {
id: 10486
value: 0
time: 0
}
infos {
id: 10007
value: 0
time: 0
}
infos {
id: 10489
value: 0
time: 0
}
infos {
id: 10201
value: 0
time: 0
}
infos {
id: 10010
value: 0
time: 0
}
infos {
id: 10014
value: 0
time: 0
}
replaceAll: false
}
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 114 1
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 183
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 184
infos {
id: 1
value: 0
time: 0
}
infos {
id: 2
value: 0
time: 0
}
infos {
id: 3
value: 0
time: 0
}
infos {
id: 4
value: 0
time: 0
}
infos {
id: 5
value: 0
time: 0
}
infos {
id: 6
value: 0
time: 0
}
infos {
id: 7
value: 0
time: 0
}
infos {
id: 8
value: 0
time: 0
}
infos {
id: 9
value: 0
time: 0
}
infos {
id: 10
value: 0
time: 0
}
infos {
id: 11
value: 0
time: 0
}
infos {
id: 12
value: 0
time: 0
}
infos {
id: 13
value: 0
time: 0
}
infos {
id: 14
value: 0
time: 0
}
infos {
id: 15
value: 0
time: 0
}
infos {
id: 16
value: 0
time: 0
}
infos {
id: 17
value: 0
time: 0
}
replaceAll: false
}
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 115 1
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8
playerExp: 108
heroExp: 0
heroExp: 0
heroExp: 0
heroExp: 0
firstBonus {
materilType: 1
materilId: 10000025
change: 1
}
firstBonus {
materilType: 2
materilId: 1
change: 20
}
dropBonus {
materilType: 2
materilId: 27
change: 6
}
dropBonus {
materilType: 1
materilId: 11040001
change: 1
}
dropBonus {
materilType: 2
materilId: 2
change: 320
}
newBarrier {
dungeonId: 10002
barrierId: 10002061
star: -1
hasGetBonus:
bestFightRound: 0
}
exExp: 1404
hasGetBonus:
allDamage: 71582
itemAdditionShow {
eachItemAddition {
materilType: 3
materilId: 0
change: 48
}
itemAdditionShowGroup {
groupId: 4
source {
isFromHero: true
id: 0
heroId: 2084
num: 20
isRate: true
}
source {
isFromHero: false
id: 7
heroId: 0
num: 0
isRate: false
}
source {
isFromHero: false
id: 20
heroId: 0
num: 0
isRate: false
}
}
itemAdditionShowGroup {
groupId: 7
source {
isFromHero: false
id: 6
heroId: 0
num: 0
isRate: false
}
source {
isFromHero: false
id: 15
heroId: 0
num: 0
isRate: false
}
}
}
isReturnFight: false
teamDamage {
teamTypeId: 1
teamDamage: 71582
teamGetDamage: 0
unitDamages {
position: 1
damage: 16750
getDamage: 0
unqiueId: 26963003
}
unitDamages {
position: 2
damage: 43820
getDamage: 0
unqiueId: 26963002
}
unitDamages {
position: 3
damage: 0
getDamage: 0
unqiueId: 26963004
}
unitDamages {
position: 4
damage: 11012
getDamage: 0
unqiueId: 29173004
}
}
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <---
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 116 1
[INFO:2022-9-7 19:25:57][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"71582",
"teamGetDamage":"0",
"unitDamages":
[
{
"position":1,
"damage":"16750",
"getDamage":"0",
"unqiueId":"26963003"
},
{
"position":2,
"damage":"43820",
"getDamage":"0",
"unqiueId":"26963002"
},
{
"position":3,
"damage":"0",
"getDamage":"0",
"unqiueId":"26963004"
},
{
"position":4,
"damage":"11012",
"getDamage":"0",
"unqiueId":"29173004"
}
]
}
[INFO:2022-9-7 19:25:57][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:25:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-9-7 19:25:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.6000024266541 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 117 1
[INFO:2022-9-7 19:25:57][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-9-7 19:25:59][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:25:59][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:25:59][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:25:59][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2022-9-7 19:25:59][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-9-7 19:25:59][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 10002052 0
[INFO:2022-9-7 19:25:59][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-9-7 19:25:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:59][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2022-9-7 19:25:59][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2022-9-7 19:25:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:25:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_055.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:25:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2022-9-7 19:26:1][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100087_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2022-9-7 19:26:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-9-7 19:26:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:5]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-9-7 19:26:5]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:425]:{_setExploreFinish}注册了 57324.964999914 秒之后的推送 推送ID为 1005
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 91936.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-9-7 19:26:5]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=761
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-9-7 19:26:5][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2022-9-7 19:26:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
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}
activityInfos {
id: 10279
startTime: 1619626200000
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}
activityInfos {
id: 10303
startTime: 1625432400000
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
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}
activityInfos {
id: 10332
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}
activityInfos {
id: 10338
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}
activityInfos {
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}
activityInfos {
id: 10364
startTime: 1636563600000
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}
activityInfos {
id: 10367
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}
activityInfos {
id: 10377
startTime: 1637805600000
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activityInfos {
id: 10392
startTime: 0
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}
activityInfos {
id: 10409
startTime: 1646237400000
endTime: 0
}
activityInfos {
id: 10410
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}
activityInfos {
id: 10423
startTime: 0
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}
activityInfos {
id: 10435
startTime: 0
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}
activityInfos {
id: 10450
startTime: 0
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}
activityInfos {
id: 10462
startTime: 0
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}
activityInfos {
id: 10475
startTime: 0
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}
activityInfos {
id: 10479
startTime: 1660752600000
endTime: 1663775999000
}
activityInfos {
id: 10481
startTime: 1660752600000
endTime: 1663775999000
}
activityInfos {
id: 10484
startTime: 1661357400000
endTime: 1663343999000
}
activityInfos {
id: 10486
startTime: 0
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}
activityInfos {
id: 10489
startTime: 1662584400000
endTime: 1663171199000
}
activityInfos {
id: 10492
startTime: 0
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}
activityInfos {
id: 10494
startTime: 1661985000000
endTime: 1663775999000
}
activityInfos {
id: 10497
startTime: 1662152400000
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}
activityInfos {
id: 10498
startTime: 1661983800000
endTime: 1663171199000
}
activityInfos {
id: 10499
startTime: 1662598800000
endTime: 1664985599000
}
activityInfos {
id: 10510
startTime: 1662589800000
endTime: 1663171199000
}
activityInfos {
id: 10511
startTime: 1662757200000
endTime: 1663171199000
}
activityInfos {
id: 20008
startTime: 1611763800000
endTime: 1740412799000
}
activityInfos {
id: 10003
startTime: 1546376402000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1546376403000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546376404000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10010
startTime: 1662584400000
endTime: 1663171199000
}
activityInfos {
id: 10011
startTime: 1639774800000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1556053200000
endTime: 0
}
activityInfos {
id: 10017
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546376400000
endTime: 0
}
activityInfos {
id: 10035
startTime: 1662696000000
endTime: 1663128000000
}
activityInfos {
id: 10037
startTime: 1569445200000
endTime: 0
}
activityInfos {
id: 10038
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10040
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10041
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10043
startTime: 1662178932762
endTime: 1663362000000
}
activityInfos {
id: 10048
startTime: 1569675600000
endTime: 1913126399000
}
activityInfos {
id: 10064
startTime: 1559048400000
endTime: 0
}
activityInfos {
id: 10074
startTime: 1578517200000
endTime: 0
}
activityInfos {
id: 10161
startTime: 1597251600000
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}
activityInfos {
id: 10201
startTime: 1606320600000
endTime: 0
}
[INFO:2022-9-7 19:26:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-9-7 19:26:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10308995842934 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 118 1
[INFO:2022-9-7 19:26:6][@logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10002052
stack traceback:
logic/common/GameUtils:1218: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2022-9-7 19:26:6][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=5,id=105
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/fb/config/FbExitConfig:200: in function 'exitMainFb'
logic/extensions/fb/config/FbExitConfig:151: in function 'exitFbToScene'
logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2022-9-7 19:26:6][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:26:6][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2022-9-7 19:26:6][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=2,id=220008
[INFO:2022-9-7 19:26:6][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:26:6][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:26:6][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:26:6][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:26:6][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13001707.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13001708.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13001709.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:26:6][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:26:6][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:6][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:26:6][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:6]DestroyUnusedResources:561,4,time=,paths:
[INFO:2022-9-7 19:26:6][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=5,id=105
[INFO:2022-9-7 19:26:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p2_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p2.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/materials/g-s09_trail_036.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:6]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @24ms
[INFO:2022-9-7 19:26:6]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p2.prefab instance: @67ms
[INFO:2022-9-7 19:26:6]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @203ms
[INFO:2022-9-7 19:26:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2022-9-7 19:26:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-9-7 19:26:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:6]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-9-7 19:26:6]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:7][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2022-9-7 19:26:7][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2022-9-7 19:26:7][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(FbSelect 105):90.711771,4次
[INFO:2022-9-7 19:26:7][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(FbSelect 105):91.166148,cost:0.45437699999999 秒
[INFO:2022-9-7 19:26:7][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded'
logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-9-7 19:26:7][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-9-7 19:26:7][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-9-7 19:26:7][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 5#105 完成 0
[INFO:2022-9-7 19:26:7][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/huodong.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_11.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000341.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130021_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130027_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270005.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-9-7 19:26:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-9-7 19:26:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.13328112661839 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 120 1
[INFO:2022-9-7 19:26:7][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130005_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:12][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-9-7 19:26:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-9-7 19:26:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 5
time: 150000
[INFO:2022-9-7 19:26:12]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15
[INFO:2022-9-7 19:26:12]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:12]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2022-9-7 19:26:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-9-7 19:26:12][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.06660108268261 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 121 1
[INFO:2022-9-7 19:26:12][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/main/controller/MainController:150: in function 'enterMainScene'
logic/extensions/common/controller/CommonController:50: in function 'handleBackScene'
logic/scene/fbselect/animator/FbSelectSceneAnimator:52: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/view/FbSelectView:257: in function
[INFO:2022-9-7 19:26:12][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:26:12][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=5,id=105
[INFO:2022-9-7 19:26:12][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:26:12][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:12][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2022-9-7 19:26:12][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2022-9-7 19:26:12][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:12][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:12][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:26:12][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:13]DestroyUnusedResources:74,4,time=,paths:
[INFO:2022-9-7 19:26:13][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @33ms
[INFO:2022-9-7 19:26:13]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms
[INFO:2022-9-7 19:26:13][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-9-7 19:26:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:13][@logic/scene/SceneMgr.lua:359]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-9-7 19:26:13][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Main 205):93.474795,4次
[INFO:2022-9-7 19:26:13][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Main 205):93.780207,cost:0.30541199999999 秒
[INFO:2022-9-7 19:26:13][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2022-9-7 19:26:13][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4
[INFO:2022-9-7 19:26:13][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100
[WARN:2022-9-7 19:26:13][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2022-9-7 19:26:13][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 9#205 完成 0
[INFO:2022-9-7 19:26:13][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:13]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-9-7 19:26:13]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:13]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-9-7 19:26:13]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:13][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2022-9-7 19:26:13][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-9-7 19:26:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:13]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2022-9-7 19:26:13]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-9-7 19:26:13]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-9-7 19:26:13]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:13]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-9-7 19:26:13]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:13][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-9-7 19:26:13][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-9-7 19:26:13][@logic/extensions/main/view/MainTencentView.lua:460]:{_updateForXinYueSuperLevel}TCL: isShow false
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:13]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-9-7 19:26:13]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2022-9-7 19:26:13]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2022-9-7 19:26:13]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:13]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-9-7 19:26:13]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:13]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-9-7 19:26:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:13]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:13]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2022-9-7 19:26:13]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270021.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/jlx_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150106_jlx_ld/150106_jlx_ld_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100055_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110221_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_124.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_078.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_068_04.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_077.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_077.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_122.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_25.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_26.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/zjmicon_03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/daoguang_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_bossguanxiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150106_jlx_ld/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2022-9-7 19:26:13]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.23342119902372 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 122 1
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-9-7 19:26:13]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-9-7 19:26:13]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:13]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8
[INFO:2022-9-7 19:26:13]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=553
[INFO:2022-9-7 19:26:13]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3620
[INFO:2022-9-7 19:26:13]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=583
[INFO:2022-9-7 19:26:13]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=15
[INFO:2022-9-7 19:26:13]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=251
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.26677973940969 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 123 1
[INFO:2022-9-7 19:26:13]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=44
[INFO:2022-9-7 19:26:13]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初六
}
infos {
day: 2
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初七
}
infos {
day: 3
hasSignIn: false
luckLevel: 3
drawIds: 33
drawIds: 26
drawIds: 20
drawIds: 17
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初八
}
infos {
day: 4
hasSignIn: true
luckLevel: 3
drawIds: 15
drawIds: 80
drawIds: 18
drawIds: 16
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初九
}
infos {
day: 5
hasSignIn: true
luckLevel: 2
drawIds: 78
drawIds: 63
drawIds: 65
drawIds: 17
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初十
}
infos {
day: 6
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十一
}
infos {
day: 7
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十二
lunarFestival: 白露
}
infos {
day: 8
hasSignIn: false
luckLevel: 3
drawIds: 80
drawIds: 62
drawIds: 17
drawIds: 20
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十三
}
infos {
day: 9
hasSignIn: true
luckLevel: 3
drawIds: 62
drawIds: 75
drawIds: 19
drawIds: 18
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十四
}
infos {
day: 10
hasSignIn: false
luckLevel: 5
drawIds: 20
drawIds: 18
drawIds: 16
drawIds: 19
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十五
lunarFestival: 中秋
}
infos {
day: 11
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十六
}
infos {
day: 12
hasSignIn: true
luckLevel: 4
drawIds: 2
drawIds: 19
drawIds: 20
drawIds: 18
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十七
}
infos {
day: 13
hasSignIn: false
luckLevel: 2
drawIds: 8
drawIds: 78
drawIds: 65
drawIds: 16
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十八
}
serverTime: 1663038150504
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.26677973940969 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 124 1
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <---
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.26677973940969 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetTopupInfoReply 125 1
[INFO:2022-9-7 19:26:13][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/topup/agent/TopupAgent:98: MidasMarketingInfo ====> TopupAgent:_queryMarketingInfo; zoneId=12; roleId=15144
[INFO:2022-9-7 19:26:13][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-9-7 19:26:13][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2022-9-7 19:26:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 8
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2022-9-7 19:26:13]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-9-7 19:26:13]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:13]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34
[INFO:2022-9-7 19:26:13]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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expiredTime: 0
}
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infos {
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infos {
id: 8503
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infos {
id: 8504
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infos {
id: 8505
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infos {
id: 8506
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infos {
id: 8507
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infos {
id: 8603
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
id: 1117
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infos {
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infos {
id: 1202
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infos {
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infos {
id: 1402
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infos {
id: 1403
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infos {
id: 1404
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}
infos {
id: 10001
buyCount: 0
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}
infos {
id: 10002
buyCount: 0
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}
infos {
id: 10024
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infos {
id: 10025
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infos {
id: 6001
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infos {
id: 6002
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infos {
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buyCount: 0
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infos {
id: 6100
buyCount: 0
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infos {
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infos {
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infos {
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infos {
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infos {
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buyCount: 0
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infos {
id: 10215
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infos {
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infos {
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[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.30011340603232 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetGiftBagInfoReply 126 1
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 8
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:13]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-9-7 19:26:13]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 1662785187885
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.30011340603232 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetJinyumantangInfoReply 127 1
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools {
poolId: 1
freeEndTime: 0
ssrCount: 7
doneCount: 281
actGainCount: 0
actIsGained: false
poolSkewRare {
rareId: 5
count: 6
}
heroSkewRare {
heroId: 2014
count: 1
poolCount: 173
cdTime: 173
}
heroSkewRare {
heroId: 2021
count: 1
poolCount: 201
cdTime: 201
}
heroSkewRare {
heroId: 2043
count: 1
poolCount: 212
cdTime: 212
}
heroSkewRare {
heroId: 2097
count: 1
poolCount: 277
cdTime: 277
}
heroSkewRare {
heroId: 2110
count: 1
poolCount: 120
cdTime: 120
}
heroSkewRare {
heroId: 2109
count: 1
poolCount: 66
cdTime: 66
}
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 9997
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 4
}
summonPools {
poolId: 106
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 107
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 108
freeEndTime: 0
ssrCount: 1
doneCount: 21
actGainCount: 0
actIsGained: false
poolSkewRare {
rareId: 5
count: 1
}
heroSkewRare {
heroId: 2139
count: 1
poolCount: 16
cdTime: 16
}
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 109
freeEndTime: 0
ssrCount: 0
doneCount: 2
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 60
}
summonPools {
poolId: 110
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 111
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.30011340603232 移走了序号= 1 的消息,当前队列数量= 6 || 0 SummonPoolReply 0 1
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_qiandao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1054.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 18001
updateTime: 1652421711
}
infos {
id: 20001
updateTime: 1607635183
}
infos {
id: 20002
updateTime: 1662252064
}
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.33345773816109 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetUnReadNewspaperReply 1 1
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.33345773816109 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMysteryStoreInfoReply 2 1
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 9
count: 5
}
infos {
id: 6
count: 3
}
infos {
id: 1
count: 0
}
infos {
id: 12
count: 0
}
day: 11
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.33345773816109 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get137InfosReply 3 1
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 414
lastRecoverTime: 1663037885610
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-9-7 19:26:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-9-7 19:26:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.13335628807545 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 4 1
[INFO:2022-9-7 19:26:13][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:14][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[WARN:2022-9-7 19:26:14][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora
[INFO:2022-9-7 19:26:14][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:14]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14
[INFO:2022-9-7 19:26:14]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2022-9-7 19:26:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: 0
}
[INFO:2022-9-7 19:26:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-9-7 19:26:14][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 5 1
[INFO:2022-9-7 19:26:14][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49
[INFO:2022-9-7 19:26:14][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
[INFO:2022-9-7 19:26:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-9-7 19:26:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-9-7 19:26:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-9-7 19:26:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2022-9-7 19:26:14]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-9-7 19:26:14]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow
[INFO:2022-9-7 19:26:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-9-7 19:26:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-9-7 19:26:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.1341881491244 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 6 1
[INFO:2022-9-7 19:26:15]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2022-9-7 19:26:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 2
}
[INFO:2022-9-7 19:26:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-9-7 19:26:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 1.1335413567722 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetStoreFreeGiftBagInfoReply 7 1
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2022-9-7 19:26:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-9-7 19:26:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.065870832651854 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 8 1
[INFO:2022-9-7 19:26:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 10 zoneId: 20501
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 77 找到: true
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 78 找到: true
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 79 找到: true
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 80 找到: true
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 81 找到: true
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 82 找到: true
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 83 找到: true
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 84 找到: true
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 85 找到: true
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 87 找到: true
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 84 挂点: sjcj_xiaohai2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 80 挂点: sjcj_naren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 87 挂点: sjcj_xiashi_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 83 挂点: sjcj_wenren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 79 挂点: sjcj_naren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 82 挂点: sjcj_wenren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 78 挂点: sjcj_meinv_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 81 挂点: sjcj_nvren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 85 挂点: sjcj_xiaohai_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 77 挂点: sjcj_laoren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:15][@logic/extensions/topup/agent/TopupAgent.lua:128]:{callFunc}MidasMarketingInfo ====< TopupAgent._onMidasMarketingInfoCall statusCode,info 0 {"first_save_flag":1,"product_list":[{"productid":"com.tencent.swy_1001","country":"CN","num":"60","currency_type":"CNY","product_detail":"","name":"6元金玉充值","price":"600"},{"productid":"com.tencent.swy_1002","country":"CN","num":"300","currency_type":"CNY","product_detail":"","name":"30元金玉充值","price":"3000"},{"productid":"com.tencent.swy_1003","country":"CN","num":"680","currency_type":"CNY","product_detail":"","name":"68元金玉充值","price":"6800"},{"productid":"com.tencent.swy_1004","country":"CN","num":"980","currency_type":"CNY","product_detail":"","name":"98元金玉充值","price":"9800"},{"productid":"com.tencent.swy_1005","country":"CN","num":"1980","currency_type":"CNY","product_detail":"","name":"198元金玉充值","price":"19800"},{"productid":"com.tencent.swy_1006","country":"CN","num":"3280","currency_type":"CNY","product_detail":"","name":"328元金玉充值","price":"32800"},{"productid":"com.tencent.swy_1007","country":"CN","num":"6480","currency_type":"CNY","product_detail":"","name":"648元金玉充值","price":"64800"}],"result_url":"","rate":10,"ret":0,"begin_time":"","support_pc_mp":"0","usr_wxcommid":"","end_time":"","firstsave_present_count":0,"now":"1662549975","present_level":"[60,0,300,0,680,0,980,0,1980,0,3280,0,6480,0]","mall_url":"","list":"[100,200,500,1000]","mp_info":{"mall_url":"","result_url":"","mpinfo_ex":{"title":"","title_url":""},"utp_mpinfo_ex":{"title":"感谢您充值食物语,祝少主玩的开心","type":""},"actset_id":"DRM220818003000230500","utp_mpinfo":[{"send_ext":"","send_type":"2","num":"60","send_num":"0","ex_send":{},"send_rate":"0","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"60","ex_send":{},"send_rate":"0","num":"60"}]},{"send_ext":"","send_type":"2","num":"300","send_num":"0","ex_send":{},"send_rate":"0","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"300","ex_send":{},"send_rate":"0","num":"300"}]},{"send_ext":"","send_type":"2","num":"680","send_num":"0","ex_send":{},"send_rate":"0","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"680","ex_send":{},"send_rate":"0","num":"680"}]},{"send_ext":"","send_type":"2","num":"980","send_num":"0","ex_send":{},"send_rate":"0","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"980","ex_send":{},"send_rate":"0","num":"980"}]},{"send_ext":"","send_type":"2","num":"1980","send_num":"0","ex_send":{},"send_rate":"0","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"1980","ex_send":{},"send_rate":"0","num":"1980"}]},{"send_ext":"","send_type":"2","num":"3280","send_num":"0","ex_send":{},"send_rate":"0","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"3280","ex_send":{},"send_rate":"0","num":"3280"}]},{"send_ext":"","send_type":"2","num":"6480","send_num":"0","ex_send":{},"send_rate":"0","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"6480","ex_send":{},"send_rate":"0","num":"6480"}]}],"utp_mpinfo_detail":{"range_info":[{"send_ext":"","ex_send":{},"num":"60","coin":{}},{"send_ext":"","ex_send":{},"num":"300","coin":{}},{"send_ext":"","ex_send":{},"num":"680","coin":{}},{"send_ext":"","ex_send":{},"num":"980","coin":{}},{"send_ext":"","ex_send":{},"num":"1980","coin":{}},{"send_ext":"","ex_send":{},"num":"3280","coin":{}},{"send_ext":"","ex_send":{},"num":"6480","coin":{}}],"rank_info":[{"send_ext":"限1次","send_type":"2","send_num":"60","ex_send":{},"send_rate":"0","num":"60"},{"send_ext":"限1次","send_type":"2","send_num":"300","ex_send":{},"send_rate":"0","num":"300"},{"send_ext":"限1次","send_type":"2","send_num":"680","ex_send":{},"send_rate":"0","num":"680"},{"send_ext":"限1次","send_type":"2","send_num":"980","ex_send":{},"send_rate":"0","num":"980"},{"send_ext":"限1次","send_type":"2","send_num":"1980","ex_send":{},"send_rate":"0","num":"1980"},{"send_ext":"限1次","send_type":"2","send_num":"3280","ex_send":{},"send_rate":"0","num":"3280"},{"send_ext":"限1次","send_type":"2","send_num":"6480","ex_send":{},"send_rate":"0","num":"6480"}]}}}
[INFO:2022-9-7 19:26:15][@logic/extensions/topup/model/TopupModel.lua:28]:{saveAllInfos}============全部充值档位信息:============
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[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 84 go: SceneTrigger_84_4
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 80 go: SceneTrigger_80_4
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 87 go: SceneTrigger_87_4
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 83 go: SceneTrigger_83_4
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 79 go: SceneTrigger_79_4
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 82 go: SceneTrigger_82_4
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 78 go: SceneTrigger_78_4
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 81 go: SceneTrigger_81_4
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 85 go: SceneTrigger_85_4
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:15][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 77 go: SceneTrigger_77_4
[INFO:2022-9-7 19:26:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-9-7 19:26:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-9-7 19:26:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 2
[INFO:2022-9-7 19:26:15][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49
[INFO:2022-9-7 19:26:15][@logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49
stack traceback:
logic/common/GameUtils:1218: in function 'forcePrintStackTrace'
logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide'
logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide'
logic/extensions/guide/core/action/WaitGuideActionGlobalClick:106: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2022-9-7 19:26:15][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2022-9-7 19:26:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2
[INFO:2022-9-7 19:26:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-9-7 19:26:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-9-7 19:26:15]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-9-7 19:26:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-9-7 19:26:15]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-9-7 19:26:15]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-9-7 19:26:15]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-9-7 19:26:16]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2022-9-7 19:26:16]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2022-9-7 19:26:16]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2022-9-7 19:26:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-9-7 19:26:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.70015488192439 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 9 1
[INFO:2022-9-7 19:26:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2022-9-7 19:26:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-9-7 19:26:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 10 1
[INFO:2022-9-7 19:26:16][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2022-9-7 19:26:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-9-7 19:26:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.70015488192439 移走了序号= 1 的消息,当前队列数量= 0 || 0 FinishGuideReply 11 1
[INFO:2022-9-7 19:26:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_taskandmanor_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_taskandmanor_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/manorview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/manor/manorview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1
[INFO:2022-9-7 19:26:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-9-7 19:26:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 55
[INFO:2022-9-7 19:26:16]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2022-9-7 19:26:16]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 2
[INFO:2022-9-7 19:26:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest
[INFO:2022-9-7 19:26:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:16]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9
[INFO:2022-9-7 19:26:16]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:16]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=8
[INFO:2022-9-7 19:26:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-9-7 19:26:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.19997537136078 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 12 1
[INFO:2022-9-7 19:26:16]<== Receiver Message, socketClient version=1,extId=66,cmd=1,status=0,size=391
[INFO:2022-9-7 19:26:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup {
id: 257
allSelect {
msgId: 257011
select: 257012
}
allSelect {
msgId: 257002
select: 257003
}
allSelect {
msgId: 257008
select: 257009
}
allSelect {
msgId: 257014
select: 257015
}
isRead: true
unlockTime: 1658065671
lastSubmitTime: 1658066796
readingMsgId: 257022
}
allMsgGroup {
id: 1
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 260
isRead: false
unlockTime: 1662937351
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 261
isRead: false
unlockTime: 1662964205
lastSubmitTime: 1662964228
readingMsgId: 261002
}
allMsgGroup {
id: 76
isRead: false
unlockTime: 1652421749
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 14
isRead: false
unlockTime: 1662336761
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 15
isRead: false
unlockTime: 1662706519
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 16
isRead: false
unlockTime: 1662937208
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 20
isRead: false
unlockTime: 1663089683
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 84
isRead: false
unlockTime: 1662706732
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 89
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 173
isRead: false
unlockTime: 1652421743
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 114
isRead: false
unlockTime: 1662937060
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 51
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 248
isRead: false
unlockTime: 1654201476
lastSubmitTime: 0
readingMsgId: 0
}
readingMsgGroup {
id: 257
allSelect {
msgId: 257011
select: 257012
}
allSelect {
msgId: 257002
select: 257003
}
allSelect {
msgId: 257008
select: 257009
}
allSelect {
msgId: 257014
select: 257015
}
isRead: true
unlockTime: 1658065671
lastSubmitTime: 1658066796
readingMsgId: 257022
}
readingMsgGroup {
id: 261
isRead: false
unlockTime: 1662964205
lastSubmitTime: 1662964228
readingMsgId: 261002
}
[INFO:2022-9-7 19:26:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <---
[INFO:2022-9-7 19:26:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.23337220400572 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 13 1
[INFO:2022-9-7 19:26:17][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:26:17][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:26:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 39 10 当前队列数量= 1
[INFO:2022-9-7 19:26:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TempleFairInfoRequest
[INFO:2022-9-7 19:26:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 39 7 当前队列数量= 2
[INFO:2022-9-7 19:26:17]==> Sender Auto Serialize Message,extId=39,cmd=10,size=9
[INFO:2022-9-7 19:26:17]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FeteFairInfoRequest
[INFO:2022-9-7 19:26:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 39 1 当前队列数量= 3
[INFO:2022-9-7 19:26:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRestaurantInfoRequest
[INFO:2022-9-7 19:26:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:17]==> Sender Auto Serialize Message,extId=39,cmd=7,size=9
[INFO:2022-9-7 19:26:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 39 27 当前队列数量= 4
[INFO:2022-9-7 19:26:17]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityCustomerRequest
[INFO:2022-9-7 19:26:17]==> Sender Auto Serialize Message,extId=39,cmd=1,size=9
[INFO:2022-9-7 19:26:17]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:17][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 5
[INFO:2022-9-7 19:26:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-9-7 19:26:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 11
[INFO:2022-9-7 19:26:17]==> Sender Auto Serialize Message,extId=39,cmd=27,size=9
[INFO:2022-9-7 19:26:17]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:17]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-9-7 19:26:17]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:19]<== Receiver Message, socketClient version=1,extId=39,cmd=10,status=0,size=368
[INFO:2022-9-7 19:26:19]<== Receiver Message, socketClient version=1,extId=39,cmd=7,status=0,size=100
[INFO:2022-9-7 19:26:19]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20
[INFO:2022-9-7 19:26:19]<== Receiver Message, socketClient version=1,extId=39,cmd=1,status=0,size=23
[INFO:2022-9-7 19:26:19]<== Receiver Message, socketClient version=1,extId=39,cmd=27,status=0,size=40
[INFO:2022-9-7 19:26:19]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2022-9-7 19:26:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
defineId: 5
id: 3468407
status: 2
needFood {
foodId: 10801
Num: 54
makeCount: 90
}
needFood {
foodId: 10006
Num: 54
makeCount: 62
}
needFood {
foodId: 11402
Num: 58
makeCount: 74
}
submitFood {
foodId: 10801
Num: 12
makeCount: 90
}
submitFood {
foodId: 10006
Num: 54
makeCount: 62
}
submitFood {
foodId: 11402
Num: 33
makeCount: 74
}
bonus: 1#11090025#1|1#10000021#3|2#4#100
endTime: 1663027200
}
infos {
defineId: 6
id: 3477404
status: 0
needFood {
foodId: 10104
Num: 48
makeCount: 70
}
needFood {
foodId: 10601
Num: 55
makeCount: 48
}
needFood {
foodId: 10102
Num: 59
makeCount: 60
}
bonus: 1#11090012#1|1#10000021#3|1#11190018#3
endTime: 1663228800
}
infos {
defineId: 5
id: 3477403
status: 0
needFood {
foodId: 10401
Num: 55
makeCount: 30
}
needFood {
foodId: 11101
Num: 50
makeCount: 0
}
needFood {
foodId: 10006
Num: 52
makeCount: 62
}
bonus: 1#11090011#1|1#10000021#3|2#4#100
endTime: 1663228800
}
infos {
defineId: 2
id: 3477402
status: 0
needFood {
foodId: 10401
Num: 56
makeCount: 30
}
needFood {
foodId: 10006
Num: 52
makeCount: 62
}
needFood {
foodId: 10303
Num: 52
makeCount: 31
}
bonus: 1#11090011#1|1#10000021#3|1#11060006#40
endTime: 1663228800
}
nextRefleshTime: 1663228800
[INFO:2022-9-7 19:26:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TempleFairInfoReply <---
[INFO:2022-9-7 19:26:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 39 10 所需时间单位秒 = 1.6667382419109 移走了序号= 1 的消息,当前队列数量= 4 || 0 TempleFairInfoReply 15 1
[INFO:2022-9-7 19:26:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
defineId: 6
id: 4105602
status: 0
needFood {
foodId: 10501
Num: 9
makeCount: 86
}
needFood {
foodId: 10303
Num: 11
makeCount: 31
}
needFood {
foodId: 10202
Num: 10
makeCount: 9
}
bonus: 1#11060006#5|1#10000021#1|1#11030001#1
endTime: 1663113600
isSelf: true
}
nextRefleshTime: 1663041600
[INFO:2022-9-7 19:26:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FeteFairInfoReply <---
[INFO:2022-9-7 19:26:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 39 7 所需时间单位秒 = 1.6667382419109 移走了序号= 1 的消息,当前队列数量= 3 || 0 FeteFairInfoReply 16 1
[INFO:2022-9-7 19:26:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 1996
count: 60039846
}
[INFO:2022-9-7 19:26:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-9-7 19:26:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 17 1
[INFO:2022-9-7 19:26:19][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2022-9-7 19:26:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}toolNum: 4
keChaoEndTime: 0
toolIncrTime: 1663050126403
isClose: false
offlineGain: 0
[INFO:2022-9-7 19:26:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRestaurantInfoReply <---
[INFO:2022-9-7 19:26:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 39 1 所需时间单位秒 = 1.7000707015395 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetRestaurantInfoReply 18 1
[INFO:2022-9-7 19:26:19][@logic/extensions/restaurant/agent/RestaurantAgent.lua:31]:{func}当前 营业新动态
[INFO:2022-9-7 19:26:19][@logic/extensions/restaurant/agent/RestaurantAgent.lua:32]:{func}false
[INFO:2022-9-7 19:26:19][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=7,id=203
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/restaurant/facade/RestaurantFacade:84: in function '_realEnter'
logic/extensions/restaurant/facade/RestaurantFacade:71: in function '_checkAllInfoDone'
logic/extensions/restaurant/facade/RestaurantFacade:47: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/restaurant/agent/RestaurantAgent:34: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2022-9-7 19:26:19][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:26:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}customers {
defineId: 12
food {
foodId: 20010
Num: 1
makeCount: 143
}
food {
foodId: 20011
Num: 1
makeCount: 109
}
endTime: 1663171199000
}
[INFO:2022-9-7 19:26:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityCustomerReply <---
[INFO:2022-9-7 19:26:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 39 27 所需时间单位秒 = 1.7000707015395 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityCustomerReply 19 1
[WARN:2022-9-7 19:26:19][@logic/extensions/restaurant/agent/RestaurantAgent.lua:608]:{func}handleGetActivityCustomerReply customers {
defineId: 12
food {
foodId: 20010
Num: 1
makeCount: 143
}
food {
foodId: 20011
Num: 1
makeCount: 109
}
endTime: 1663171199000
}
[INFO:2022-9-7 19:26:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-9-7 19:26:19][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 1.7000707015395 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 20 1
[INFO:2022-9-7 19:26:19][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2022-9-7 19:26:19][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:26:19][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:19][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:19][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:26:19][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:19]DestroyUnusedResources:126,4,time=,paths:
[INFO:2022-9-7 19:26:19][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=7,id=203
[INFO:2022-9-7 19:26:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_164.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s06_hmi_canteen/fbx/g-s06_hmi_obj.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s06_hmi_canteen/materials/g-s06_effect_glow_003.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s06_hmi_canteen/materials/g-s06_effect_glow_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s06_hmi_canteen/materials/g-s06_effect_other_164.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s06_hmi_canteen/texture/g-s06_hmi_canteen.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s06_hmi_canteen/materials/g-s06_hmi_obj.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s75_canteen/fbx/g-s75_zhuozi.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s75_canteen/texture/g-s75_hmi_canteen1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s75_canteen/material/g-s75_beijing_3000.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s75_canteen/g-s75_hmi_canteen_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:19]scene/pj-g_scene_prefab/g-s75_canteen/g-s75_hmi_canteen_stage.prefab instance: @63ms
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s75_canteen/material/g-s75_glow_010_zoff.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s75_canteen/texture/g-s75_hmi_canteen2.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s75_canteen/g-s75_zhuozi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_013.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s75_canteen/fbx/g-s75_beijingi.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s75_canteen/material/g-s75_beijing_2945.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s75_canteen/material/g-s75_beijing_2955.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s75_canteen/material/g-s75_effect_guang.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s75_canteen/g-s75_beijingi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s75_canteen/g-s75_dimain_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20][@logic/scene/SceneMgr.lua:359]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=7,id=203
[INFO:2022-9-7 19:26:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 9 当前队列数量= 1
[INFO:2022-9-7 19:26:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RestaurantStoryRequest
[INFO:2022-9-7 19:26:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[WARN:2022-9-7 19:26:20][@logic/scene/restaurant/factory/RestaurantTouristFactory.lua:14]:{onEnterSceneFinished}onEnterSceneFinished
[WARN:2022-9-7 19:26:20][@logic/extensions/tourist/controller/TouristController.lua:27]:{func}_onAfterEnterScene 203
[WARN:2022-9-7 19:26:20][@logic/extensions/tourist/controller/TouristController.lua:44]:{_start}无游客
[INFO:2022-9-7 19:26:20][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Restaurant 203):96.056249,1次
[INFO:2022-9-7 19:26:20][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Restaurant 203):96.477297,cost:0.421048 秒
[INFO:2022-9-7 19:26:20][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=7,id=203,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/restaurant/stage/RestaurantSceneStage:81: in function '_onAllLoaded'
logic/scene/restaurant/stage/RestaurantSceneStage:70: in function '_checkAllLoaded'
logic/scene/restaurant/stage/RestaurantSceneStage:117: in function 'onAppearanceLoaded'
logic/scene/kitchen/AppearanceFactoryBase:33: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2022-9-7 19:26:20]==> Sender Auto Serialize Message,extId=43,cmd=9,size=9
[INFO:2022-9-7 19:26:20]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:20][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-9-7 19:26:20][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-9-7 19:26:20][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 7#203 完成 0
[INFO:2022-9-7 19:26:20][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_restaurant_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_restaurant_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_restaurant_2 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/restaurantview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/restaurant/restaurantview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 39 16 当前队列数量= 2
[INFO:2022-9-7 19:26:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTableFoodRequest
[INFO:2022-9-7 19:26:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:20]==> Sender Auto Serialize Message,extId=39,cmd=16,size=9
[INFO:2022-9-7 19:26:20]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnnote.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/restaurant/restaurantnoteui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140012_naren_npc/140012_naren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140012_naren_npc/140012_naren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140012_naren_npc/140012_naren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/restaurant/restaurantguest.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/room/bubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22
[INFO:2022-9-7 19:26:20]<== Receiver Message, socketClient version=1,extId=43,cmd=9,status=0,size=34
[INFO:2022-9-7 19:26:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 93
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2022-9-7 19:26:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-9-7 19:26:20][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 21 1
[INFO:2022-9-7 19:26:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyInfo {
talkId: 5731
unlockTime: 1663037638
isMarkRead: false
}
storyInfo {
talkId: 2741
unlockTime: 1662964668
isMarkRead: false
}
[INFO:2022-9-7 19:26:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RestaurantStoryReply <---
[INFO:2022-9-7 19:26:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 9 所需时间单位秒 = 0.066688291728497 移走了序号= 1 的消息,当前队列数量= 1 || 0 RestaurantStoryReply 22 1
[INFO:2022-9-7 19:26:20]<== Receiver Message, socketClient version=1,extId=39,cmd=16,status=0,size=29
[INFO:2022-9-7 19:26:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}tableFood {
foodId: 20011
tag: 1#2#3#4#5
num: 9
makeCount: 109
}
[INFO:2022-9-7 19:26:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTableFoodReply <---
[INFO:2022-9-7 19:26:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 39 16 所需时间单位秒 = 0.066696126013994 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetTableFoodReply 23 1
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_paopao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:21][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:23][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/main/controller/MainController:150: in function 'enterMainScene'
logic/extensions/common/controller/CommonController:50: in function 'handleBackScene'
logic/extensions/restaurant/view/RestaurantView:130: in function
[INFO:2022-9-7 19:26:23][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:26:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-9-7 19:26:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-9-7 19:26:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 1
time: 4000
[INFO:2022-9-7 19:26:23]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-9-7 19:26:23]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:23][@logic/common/audio/FmodAudioPlayer.lua:182]:{pauseAudio}setPauseResult OK
[INFO:2022-9-7 19:26:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 39 5 当前队列数量= 2
[INFO:2022-9-7 19:26:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LeaveRestaurantRequest
[INFO:2022-9-7 19:26:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 3
[INFO:2022-9-7 19:26:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-9-7 19:26:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 44
ids: 50
ids: 51
ids: 49
[WARN:2022-9-7 19:26:23][@logic/extensions/tourist/controller/TouristController.lua:53]:{func}_onAfterExitScene
[INFO:2022-9-7 19:26:23]==> Sender Auto Serialize Message,extId=39,cmd=5,size=9
[INFO:2022-9-7 19:26:23]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:23][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=7,id=203
[INFO:2022-9-7 19:26:23]==> Sender Auto Serialize Message,extId=49,cmd=1,size=17
[INFO:2022-9-7 19:26:23][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:26:23]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:23][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:23]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2022-9-7 19:26:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-9-7 19:26:23][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.066580083221197 移走了序号= 1 的消息,当前队列数量= 2 || 0 SystemEnterLogReply 24 1
[INFO:2022-9-7 19:26:23]<== Receiver Message, socketClient version=1,extId=39,cmd=5,status=0,size=8
[INFO:2022-9-7 19:26:23]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=64
[INFO:2022-9-7 19:26:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LeaveRestaurantReply <---
[INFO:2022-9-7 19:26:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 39 5 所需时间单位秒 = 0.099875248968601 移走了序号= 1 的消息,当前队列数量= 1 || 0 LeaveRestaurantReply 25 1
[INFO:2022-9-7 19:26:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 49
replaceAll: false
}
redDotInfos {
defineId: 50
infos {
id: 0
value: 1
time: 1663228800
}
replaceAll: false
}
redDotInfos {
defineId: 51
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 44
infos {
id: 0
value: 1
time: 1663041600
}
replaceAll: false
}
[INFO:2022-9-7 19:26:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-9-7 19:26:23][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.099875248968601 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRedDotInfosReply 26 1
[INFO:2022-9-7 19:26:23][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:23][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:26:23][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:23]DestroyUnusedResources:45,4,time=,paths:
[INFO:2022-9-7 19:26:23][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:23]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @33ms
[INFO:2022-9-7 19:26:24]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms
[INFO:2022-9-7 19:26:24][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-9-7 19:26:24][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1
[INFO:2022-9-7 19:26:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-9-7 19:26:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 55
[INFO:2022-9-7 19:26:24]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2022-9-7 19:26:24]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 2
[INFO:2022-9-7 19:26:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest
[INFO:2022-9-7 19:26:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 10 zoneId: 20501
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 77 找到: true
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 78 找到: true
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 79 找到: true
[INFO:2022-9-7 19:26:24]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9
[INFO:2022-9-7 19:26:24]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 80 找到: true
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 81 找到: true
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 82 找到: true
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 83 找到: true
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 84 找到: true
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 85 找到: true
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 87 找到: true
[INFO:2022-9-7 19:26:24][@logic/scene/SceneMgr.lua:359]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 84 挂点: sjcj_xiaohai2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 80 挂点: sjcj_naren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 87 挂点: sjcj_xiashi_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 83 挂点: sjcj_wenren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 79 挂点: sjcj_naren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 82 挂点: sjcj_wenren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 78 挂点: sjcj_meinv_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 81 挂点: sjcj_nvren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 85 挂点: sjcj_xiaohai_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 77 挂点: sjcj_laoren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:24][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Main 205):97.625364,5次
[INFO:2022-9-7 19:26:24][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Main 205):98.080827,cost:0.45546300000001 秒
[INFO:2022-9-7 19:26:24][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2022-9-7 19:26:24][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4
[INFO:2022-9-7 19:26:24][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100
[WARN:2022-9-7 19:26:24][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2022-9-7 19:26:24][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 9#205 完成 0
[INFO:2022-9-7 19:26:24][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 84 go: SceneTrigger_84_4
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 80 go: SceneTrigger_80_4
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 87 go: SceneTrigger_87_4
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 83 go: SceneTrigger_83_4
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 79 go: SceneTrigger_79_4
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 82 go: SceneTrigger_82_4
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 78 go: SceneTrigger_78_4
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 81 go: SceneTrigger_81_4
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 85 go: SceneTrigger_85_4
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:24][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 77 go: SceneTrigger_77_4
[INFO:2022-9-7 19:26:24]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=8
[INFO:2022-9-7 19:26:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-9-7 19:26:24][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.099973000586033 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 27 1
[INFO:2022-9-7 19:26:24]<== Receiver Message, socketClient version=1,extId=66,cmd=1,status=0,size=391
[INFO:2022-9-7 19:26:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup {
id: 257
allSelect {
msgId: 257011
select: 257012
}
allSelect {
msgId: 257002
select: 257003
}
allSelect {
msgId: 257008
select: 257009
}
allSelect {
msgId: 257014
select: 257015
}
isRead: true
unlockTime: 1658065671
lastSubmitTime: 1658066796
readingMsgId: 257022
}
allMsgGroup {
id: 1
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 260
isRead: false
unlockTime: 1662937351
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 261
isRead: false
unlockTime: 1662964205
lastSubmitTime: 1662964228
readingMsgId: 261002
}
allMsgGroup {
id: 76
isRead: false
unlockTime: 1652421749
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 14
isRead: false
unlockTime: 1662336761
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 15
isRead: false
unlockTime: 1662706519
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 16
isRead: false
unlockTime: 1662937208
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 20
isRead: false
unlockTime: 1663089683
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 84
isRead: false
unlockTime: 1662706732
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 89
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 173
isRead: false
unlockTime: 1652421743
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 114
isRead: false
unlockTime: 1662937060
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 51
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 248
isRead: false
unlockTime: 1654201476
lastSubmitTime: 0
readingMsgId: 0
}
readingMsgGroup {
id: 257
allSelect {
msgId: 257011
select: 257012
}
allSelect {
msgId: 257002
select: 257003
}
allSelect {
msgId: 257008
select: 257009
}
allSelect {
msgId: 257014
select: 257015
}
isRead: true
unlockTime: 1658065671
lastSubmitTime: 1658066796
readingMsgId: 257022
}
readingMsgGroup {
id: 261
isRead: false
unlockTime: 1662964205
lastSubmitTime: 1662964228
readingMsgId: 261002
}
[INFO:2022-9-7 19:26:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <---
[INFO:2022-9-7 19:26:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.13340099900961 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 28 1
[INFO:2022-9-7 19:26:25][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:25][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 1
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:25]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9
[INFO:2022-9-7 19:26:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 37 1 当前队列数量= 2
[INFO:2022-9-7 19:26:25]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCookBooksRequest
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 38 1 当前队列数量= 3
[INFO:2022-9-7 19:26:25]==> Sender Auto Serialize Message,extId=37,cmd=1,size=9
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFarmInfosRequest
[INFO:2022-9-7 19:26:25]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 39 27 当前队列数量= 4
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityCustomerRequest
[INFO:2022-9-7 19:26:25]==> Sender Auto Serialize Message,extId=38,cmd=1,size=9
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:25]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:25]==> Sender Auto Serialize Message,extId=39,cmd=27,size=9
[INFO:2022-9-7 19:26:25]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 39 10 当前队列数量= 5
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TempleFairInfoRequest
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 39 7 当前队列数量= 6
[INFO:2022-9-7 19:26:25]==> Sender Auto Serialize Message,extId=39,cmd=10,size=9
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FeteFairInfoRequest
[INFO:2022-9-7 19:26:25]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:25][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 7
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 12
[INFO:2022-9-7 19:26:25]==> Sender Auto Serialize Message,extId=39,cmd=7,size=9
[INFO:2022-9-7 19:26:25]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:25]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-9-7 19:26:25]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:25]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=182
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen {
position: 1
heroUniqueId: 10563164
cookBookId: 20011
num: 27
beginTime: 1663093087192
endTime: 1663124677192
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 2
heroUniqueId: 10563183
cookBookId: 20010
num: 27
beginTime: 1663093628896
endTime: 1663130078896
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 3
heroUniqueId: 10563255
cookBookId: 10104
num: 20
beginTime: 1663093493180
endTime: 1663101313180
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 4
heroUniqueId: 10563171
cookBookId: 10004
num: 5
beginTime: 1663093433460
endTime: 1663096639710
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 5
heroUniqueId: 10563197
cookBookId: 10105
num: 25
beginTime: 1663093014732
endTime: 1663110139732
addTime: 0
helpTime: 0
uniqueId: 0
}
askHelpCount: 0
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <---
[INFO:2022-9-7 19:26:25][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.099944248795509 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetKitchenReply 29 1
[INFO:2022-9-7 19:26:25][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 91916.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-7 19:26:25]<== Receiver Message, socketClient version=1,extId=37,cmd=1,status=0,size=254
[INFO:2022-9-7 19:26:25]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=84
[INFO:2022-9-7 19:26:25]<== Receiver Message, socketClient version=1,extId=38,cmd=1,status=0,size=207
[INFO:2022-9-7 19:26:25]<== Receiver Message, socketClient version=1,extId=39,cmd=27,status=0,size=40
[INFO:2022-9-7 19:26:25]<== Receiver Message, socketClient version=1,extId=39,cmd=10,status=0,size=368
[INFO:2022-9-7 19:26:25]<== Receiver Message, socketClient version=1,extId=39,cmd=7,status=0,size=100
[INFO:2022-9-7 19:26:25]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}book {
bookId: 10501
cookCount: 86
isRead: false
}
book {
bookId: 10502
cookCount: 0
isRead: false
}
book {
bookId: 11401
cookCount: 79
isRead: true
}
book {
bookId: 11402
cookCount: 74
isRead: false
}
book {
bookId: 10001
cookCount: 71
isRead: true
}
book {
bookId: 10002
cookCount: 60
isRead: false
}
book {
bookId: 10003
cookCount: 60
isRead: false
}
book {
bookId: 10004
cookCount: 36
isRead: false
}
book {
bookId: 10901
cookCount: 0
isRead: false
}
book {
bookId: 10006
cookCount: 62
isRead: false
}
book {
bookId: 10201
cookCount: 90
isRead: true
}
book {
bookId: 10202
cookCount: 9
isRead: false
}
book {
bookId: 11101
cookCount: 0
isRead: false
}
book {
bookId: 10401
cookCount: 30
isRead: true
}
book {
bookId: 10601
cookCount: 48
isRead: false
}
book {
bookId: 20010
cookCount: 143
isRead: true
}
book {
bookId: 20011
cookCount: 109
isRead: true
}
book {
bookId: 10801
cookCount: 90
isRead: false
}
book {
bookId: 10802
cookCount: 0
isRead: false
}
book {
bookId: 10101
cookCount: 37
isRead: true
}
book {
bookId: 10102
cookCount: 60
isRead: false
}
book {
bookId: 10103
cookCount: 60
isRead: false
}
book {
bookId: 10104
cookCount: 70
isRead: false
}
book {
bookId: 10105
cookCount: 5
isRead: false
}
book {
bookId: 10301
cookCount: 60
isRead: true
}
book {
bookId: 10302
cookCount: 60
isRead: false
}
book {
bookId: 10303
cookCount: 31
isRead: false
}
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCookBooksReply <---
[INFO:2022-9-7 19:26:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 37 1 所需时间单位秒 = 0.30002620443702 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCookBooksReply 30 1
[INFO:2022-9-7 19:26:25][@logic/extensions/cookbook/agent/CookBookAgent.lua:16]:{func}book {
bookId: 10501
cookCount: 86
isRead: false
}
book {
bookId: 10502
cookCount: 0
isRead: false
}
book {
bookId: 11401
cookCount: 79
isRead: true
}
book {
bookId: 11402
cookCount: 74
isRead: false
}
book {
bookId: 10001
cookCount: 71
isRead: true
}
book {
bookId: 10002
cookCount: 60
isRead: false
}
book {
bookId: 10003
cookCount: 60
isRead: false
}
book {
bookId: 10004
cookCount: 36
isRead: false
}
book {
bookId: 10901
cookCount: 0
isRead: false
}
book {
bookId: 10006
cookCount: 62
isRead: false
}
book {
bookId: 10201
cookCount: 90
isRead: true
}
book {
bookId: 10202
cookCount: 9
isRead: false
}
book {
bookId: 11101
cookCount: 0
isRead: false
}
book {
bookId: 10401
cookCount: 30
isRead: true
}
book {
bookId: 10601
cookCount: 48
isRead: false
}
book {
bookId: 20010
cookCount: 143
isRead: true
}
book {
bookId: 20011
cookCount: 109
isRead: true
}
book {
bookId: 10801
cookCount: 90
isRead: false
}
book {
bookId: 10802
cookCount: 0
isRead: false
}
book {
bookId: 10101
cookCount: 37
isRead: true
}
book {
bookId: 10102
cookCount: 60
isRead: false
}
book {
bookId: 10103
cookCount: 60
isRead: false
}
book {
bookId: 10104
cookCount: 70
isRead: false
}
book {
bookId: 10105
cookCount: 5
isRead: false
}
book {
bookId: 10301
cookCount: 60
isRead: true
}
book {
bookId: 10302
cookCount: 60
isRead: false
}
book {
bookId: 10303
cookCount: 31
isRead: false
}
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11070001
count: 408
lastUseTime: 1631170280000
composeCount: 0
}
dataList {
itemId: 11070002
count: 366
lastUseTime: 1620885446000
composeCount: 0
}
dataList {
itemId: 11070003
count: 1813
lastUseTime: 1620888414000
composeCount: 0
}
dataList {
itemId: 11070006
count: 420
lastUseTime: 1620888416000
composeCount: 0
}
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2022-9-7 19:26:25][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 31 1
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}slotInfos {
id: 1
buildingId: 1
state: 1
curProductCount: 408
maxProductCount: 8200
roundSeconds: 12
curSeconds: 7
guardHeroUniqueId: 29123029
guardState: 1
}
slotInfos {
id: 2
buildingId: 5
state: 1
curProductCount: 366
maxProductCount: 4500
roundSeconds: 22
curSeconds: 3
guardHeroUniqueId: 10563165
guardState: 1
}
slotInfos {
id: 3
buildingId: 2
state: 1
curProductCount: 420
maxProductCount: 3400
roundSeconds: 28
curSeconds: 0
guardHeroUniqueId: 29123111
guardState: 1
}
slotInfos {
id: 4
buildingId: 4
state: 1
curProductCount: 1813
maxProductCount: 2300
roundSeconds: 41
curSeconds: 32
guardHeroUniqueId: 10563187
guardState: 1
}
slotInfos {
id: 5
buildingId: 3
state: 2
curProductCount: 1791
maxProductCount: 1300
roundSeconds: 68
curSeconds: 0
guardHeroUniqueId: 29123049
guardState: 1
}
slotInfos {
id: 6
buildingId: 6
state: 2
curProductCount: 988
maxProductCount: 450
roundSeconds: 190
curSeconds: 0
guardHeroUniqueId: 29123100
guardState: 1
}
buildingInfos {
id: 1
typeId: 1
level: 7
}
buildingInfos {
id: 2
typeId: 3
level: 5
}
buildingInfos {
id: 3
typeId: 5
level: 4
}
buildingInfos {
id: 4
typeId: 4
level: 4
}
buildingInfos {
id: 5
typeId: 2
level: 5
}
buildingInfos {
id: 6
typeId: 6
level: 4
}
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFarmInfosReply <---
[INFO:2022-9-7 19:26:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 38 1 所需时间单位秒 = 0.30002620443702 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetFarmInfosReply 32 1
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}customers {
defineId: 12
food {
foodId: 20010
Num: 1
makeCount: 143
}
food {
foodId: 20011
Num: 1
makeCount: 109
}
endTime: 1663171199000
}
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityCustomerReply <---
[INFO:2022-9-7 19:26:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 39 27 所需时间单位秒 = 0.33317053690553 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetActivityCustomerReply 33 1
[WARN:2022-9-7 19:26:25][@logic/extensions/restaurant/agent/RestaurantAgent.lua:608]:{func}handleGetActivityCustomerReply customers {
defineId: 12
food {
foodId: 20010
Num: 1
makeCount: 143
}
food {
foodId: 20011
Num: 1
makeCount: 109
}
endTime: 1663171199000
}
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
defineId: 5
id: 3468407
status: 2
needFood {
foodId: 10801
Num: 54
makeCount: 90
}
needFood {
foodId: 10006
Num: 54
makeCount: 62
}
needFood {
foodId: 11402
Num: 58
makeCount: 74
}
submitFood {
foodId: 10801
Num: 12
makeCount: 90
}
submitFood {
foodId: 10006
Num: 54
makeCount: 62
}
submitFood {
foodId: 11402
Num: 33
makeCount: 74
}
bonus: 1#11090025#1|1#10000021#3|2#4#100
endTime: 1663027200
}
infos {
defineId: 6
id: 3477404
status: 0
needFood {
foodId: 10104
Num: 48
makeCount: 70
}
needFood {
foodId: 10601
Num: 55
makeCount: 48
}
needFood {
foodId: 10102
Num: 59
makeCount: 60
}
bonus: 1#11090012#1|1#10000021#3|1#11190018#3
endTime: 1663228800
}
infos {
defineId: 5
id: 3477403
status: 0
needFood {
foodId: 10401
Num: 55
makeCount: 30
}
needFood {
foodId: 11101
Num: 50
makeCount: 0
}
needFood {
foodId: 10006
Num: 52
makeCount: 62
}
bonus: 1#11090011#1|1#10000021#3|2#4#100
endTime: 1663228800
}
infos {
defineId: 2
id: 3477402
status: 0
needFood {
foodId: 10401
Num: 56
makeCount: 30
}
needFood {
foodId: 10006
Num: 52
makeCount: 62
}
needFood {
foodId: 10303
Num: 52
makeCount: 31
}
bonus: 1#11090011#1|1#10000021#3|1#11060006#40
endTime: 1663228800
}
nextRefleshTime: 1663228800
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TempleFairInfoReply <---
[INFO:2022-9-7 19:26:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 39 10 所需时间单位秒 = 0.33317053690553 移走了序号= 1 的消息,当前队列数量= 2 || 0 TempleFairInfoReply 34 1
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
defineId: 6
id: 4105602
status: 0
needFood {
foodId: 10501
Num: 9
makeCount: 86
}
needFood {
foodId: 10303
Num: 11
makeCount: 31
}
needFood {
foodId: 10202
Num: 10
makeCount: 9
}
bonus: 1#11060006#5|1#10000021#1|1#11030001#1
endTime: 1663113600
isSelf: true
}
nextRefleshTime: 1663041600
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FeteFairInfoReply <---
[INFO:2022-9-7 19:26:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 39 7 所需时间单位秒 = 0.33317053690553 移走了序号= 1 的消息,当前队列数量= 1 || 0 FeteFairInfoReply 35 1
[INFO:2022-9-7 19:26:25][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=6,id=200
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/kitchen/controller/KitchenController:126: in function 'handleEnterKitchenScene'
logic/extensions/kitchen/controller/KitchenController:102: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/restaurant/agent/RestaurantAgent:187: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2022-9-7 19:26:25][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-9-7 19:26:25][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.36651032790542 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 36 1
[INFO:2022-9-7 19:26:26][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2022-9-7 19:26:26][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:26:26][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:26][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:26:26][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:26]DestroyUnusedResources:63,3,time=,paths:
[INFO:2022-9-7 19:26:26][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=6,id=200
[INFO:2022-9-7 19:26:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s85_chufang/g-s85_hmi_kitchen_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_kitchen isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_restaurant_2 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_kitchenmainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_kitchenview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/kitchen/kitchenview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/kitchen/foodmaterialitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/kitchen/kitchenspeechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/kitchen/spineposgroup.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]language/zh/scene/pj-g_scene_prefab/g-s85_chufang/g-s85_hmi_kitchen_stage.prefab instance: @33ms
[INFO:2022-9-7 19:26:26][@logic/scene/SceneMgr.lua:359]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=6,id=200
[INFO:2022-9-7 19:26:26]ui/views/kitchen/spineposgroup.prefab instance: @15ms
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yan_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s03_hmi_kitchen/fbx/anim/s03_cl.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s03_hmi_kitchen/texture/g-s03_hmi_obj.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s85_chufang/fbx/g-s85_obj.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s85_chufang/texture/g-s85_hmi_obj.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s85_chufang/g-s85_backdrop_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s85_chufang/g-s85_fore_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Kitchen 200):98.727939,1次
[INFO:2022-9-7 19:26:26][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Kitchen 200):99.137964,cost:0.410025 秒
[INFO:2022-9-7 19:26:26][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=6,id=200,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/kitchen/stage/KitchenSceneStage:45: in function '_onAllResLoaded'
logic/scene/kitchen/stage/KitchenSceneStage:105: in function 'onAppearanceLoaded'
logic/scene/kitchen/AppearanceFactoryBase:33: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2022-9-7 19:26:26][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-9-7 19:26:26][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-9-7 19:26:26][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 6#200 完成 0
[INFO:2022-9-7 19:26:26][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_012.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_luzao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/guo/guo.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/guo/guo_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/guo/guo-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/200184.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/200183.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/200037.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/200036.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/200073.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_herotask_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/herotasksceneui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/herotask/herotasksceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100034_baozaifan_xuyuan/100034_baozaifan_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100034_baozaifan_xuyuan/100034_baozaifan_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100034_baozaifan_xuyuan/100034_baozaifan_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100037_pianchuan_xuyuan/100037_pianchuan_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100037_pianchuan_xuyuan/100037_pianchuan_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100037_pianchuan_xuyuan/100037_pianchuan_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100058_maoerduo_xuyuan/100058_maoerduo_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100058_maoerduo_xuyuan/100058_maoerduo_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100058_maoerduo_xuyuan/100058_maoerduo_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100010_daibazhouzi_xuyuan/100010_daibazhouzi_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100010_daibazhouzi_xuyuan/100010_daibazhouzi_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100010_daibazhouzi_xuyuan/100010_daibazhouzi_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/character/ui_shipu/ui_shipu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/character/ui_shipu/ui_shipu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/character/ui_shipu/ui_shipu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:27][@logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-9-7 19:26:27][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/room/bubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:28][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/main/controller/MainController:150: in function 'enterMainScene'
logic/extensions/common/controller/CommonController:50: in function 'handleBackScene'
logic/extensions/kitchen/view/KitchenView:66: in function
[INFO:2022-9-7 19:26:28][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:26:28][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:26:28][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:26:28][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2
[INFO:2022-9-7 19:26:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-9-7 19:26:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 2
time: 2000
[INFO:2022-9-7 19:26:28]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-9-7 19:26:28][@logic/common/audio/FmodAudioPlayer.lua:182]:{pauseAudio}setPauseResult OK
[INFO:2022-9-7 19:26:28]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:28][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 3
[INFO:2022-9-7 19:26:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-9-7 19:26:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 43
[INFO:2022-9-7 19:26:28][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 4
[INFO:2022-9-7 19:26:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-9-7 19:26:28]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2022-9-7 19:26:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 133
[INFO:2022-9-7 19:26:28]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:28]==> Sender Auto Serialize Message,extId=49,cmd=1,size=12
[INFO:2022-9-7 19:26:28][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=6,id=200
[INFO:2022-9-7 19:26:28]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:28][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:26:28][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:28][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:28][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:26:28][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:28]DestroyUnusedResources:61,3,time=,paths:
[INFO:2022-9-7 19:26:29][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @33ms
[INFO:2022-9-7 19:26:29]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms
[INFO:2022-9-7 19:26:29][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-9-7 19:26:29][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 5
[INFO:2022-9-7 19:26:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-9-7 19:26:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 55
[INFO:2022-9-7 19:26:29]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2022-9-7 19:26:29]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 6
[INFO:2022-9-7 19:26:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest
[INFO:2022-9-7 19:26:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 10 zoneId: 20501
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 77 找到: true
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 78 找到: true
[INFO:2022-9-7 19:26:29]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9
[INFO:2022-9-7 19:26:29]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 79 找到: true
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 80 找到: true
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 81 找到: true
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 82 找到: true
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 83 找到: true
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 84 找到: true
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 85 找到: true
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 87 找到: true
[INFO:2022-9-7 19:26:29][@logic/scene/SceneMgr.lua:359]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 84 挂点: sjcj_xiaohai2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 80 挂点: sjcj_naren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 87 挂点: sjcj_xiashi_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 83 挂点: sjcj_wenren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 79 挂点: sjcj_naren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 82 挂点: sjcj_wenren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 78 挂点: sjcj_meinv_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 81 挂点: sjcj_nvren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 85 挂点: sjcj_xiaohai_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 77 挂点: sjcj_laoren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:29][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Main 205):99.706092,6次
[INFO:2022-9-7 19:26:29][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Main 205):100.156832,cost:0.45074 秒
[INFO:2022-9-7 19:26:29][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2022-9-7 19:26:29][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4
[INFO:2022-9-7 19:26:29][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100
[WARN:2022-9-7 19:26:29][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2022-9-7 19:26:29][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 9#205 完成 0
[INFO:2022-9-7 19:26:29][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 84 go: SceneTrigger_84_4
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 80 go: SceneTrigger_80_4
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 87 go: SceneTrigger_87_4
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 83 go: SceneTrigger_83_4
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 79 go: SceneTrigger_79_4
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 82 go: SceneTrigger_82_4
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 78 go: SceneTrigger_78_4
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 81 go: SceneTrigger_81_4
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 85 go: SceneTrigger_85_4
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:29][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 77 go: SceneTrigger_77_4
[INFO:2022-9-7 19:26:29][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.1003435477614
[WARN:2022-9-7 19:26:29][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply
[INFO:2022-9-7 19:26:29]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2022-9-7 19:26:29]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=26
[INFO:2022-9-7 19:26:29]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=15
[INFO:2022-9-7 19:26:29]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=8
[INFO:2022-9-7 19:26:29]<== Receiver Message, socketClient version=1,extId=66,cmd=1,status=0,size=391
[INFO:2022-9-7 19:26:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-9-7 19:26:29][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.90016737952828 移走了序号= 1 的消息,当前队列数量= 4 || 0 SystemEnterLogReply 38 1
[INFO:2022-9-7 19:26:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 43
infos {
id: 0
value: 0
time: 1663096639
}
replaceAll: false
}
[INFO:2022-9-7 19:26:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-9-7 19:26:29][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.90016737952828 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetRedDotInfosReply 39 1
[INFO:2022-9-7 19:26:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 133
replaceAll: false
}
[INFO:2022-9-7 19:26:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-9-7 19:26:29][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.90016737952828 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetRedDotInfosReply 40 1
[INFO:2022-9-7 19:26:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-9-7 19:26:29][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.43341337516904 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 41 1
[INFO:2022-9-7 19:26:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup {
id: 257
allSelect {
msgId: 257011
select: 257012
}
allSelect {
msgId: 257002
select: 257003
}
allSelect {
msgId: 257008
select: 257009
}
allSelect {
msgId: 257014
select: 257015
}
isRead: true
unlockTime: 1658065671
lastSubmitTime: 1658066796
readingMsgId: 257022
}
allMsgGroup {
id: 1
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 260
isRead: false
unlockTime: 1662937351
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 261
isRead: false
unlockTime: 1662964205
lastSubmitTime: 1662964228
readingMsgId: 261002
}
allMsgGroup {
id: 76
isRead: false
unlockTime: 1652421749
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 14
isRead: false
unlockTime: 1662336761
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 15
isRead: false
unlockTime: 1662706519
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 16
isRead: false
unlockTime: 1662937208
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 20
isRead: false
unlockTime: 1663089683
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 84
isRead: false
unlockTime: 1662706732
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 89
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 173
isRead: false
unlockTime: 1652421743
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 114
isRead: false
unlockTime: 1662937060
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 51
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 248
isRead: false
unlockTime: 1654201476
lastSubmitTime: 0
readingMsgId: 0
}
readingMsgGroup {
id: 257
allSelect {
msgId: 257011
select: 257012
}
allSelect {
msgId: 257002
select: 257003
}
allSelect {
msgId: 257008
select: 257009
}
allSelect {
msgId: 257014
select: 257015
}
isRead: true
unlockTime: 1658065671
lastSubmitTime: 1658066796
readingMsgId: 257022
}
readingMsgGroup {
id: 261
isRead: false
unlockTime: 1662964205
lastSubmitTime: 1662964228
readingMsgId: 261002
}
[INFO:2022-9-7 19:26:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <---
[INFO:2022-9-7 19:26:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.43341337516904 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 42 1
[INFO:2022-9-7 19:26:30][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:30][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 13
[INFO:2022-9-7 19:26:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 44 27 当前队列数量= 2
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerSpineStatusRequest
[INFO:2022-9-7 19:26:30]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:30]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:30]==> Sender Auto Serialize Message,extId=44,cmd=27,size=9
[INFO:2022-9-7 19:26:30]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 44 6 当前队列数量= 3
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHouseInfoRequest
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:30]==> Sender Auto Serialize Message,extId=44,cmd=6,size=9
[INFO:2022-9-7 19:26:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 20 当前队列数量= 4
[INFO:2022-9-7 19:26:30]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetIllustrationsRequest
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 4
[INFO:2022-9-7 19:26:30]==> Sender Auto Serialize Message,extId=20,cmd=20,size=11
[INFO:2022-9-7 19:26:30]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_room isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomspecialitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:30]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-9-7 19:26:30][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.10002000257373 移走了序号= 1 的消息,当前队列数量= 3 || 0 ClickIconLogReply 43 1
[INFO:2022-9-7 19:26:30]<== Receiver Message, socketClient version=1,extId=44,cmd=27,status=0,size=12
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}myStatus: true
visitStatus: true
[INFO:2022-9-7 19:26:30]<== Receiver Message, socketClient version=1,extId=44,cmd=6,status=0,size=2876
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerSpineStatusReply <---
[INFO:2022-9-7 19:26:30]<== Receiver Message, socketClient version=1,extId=20,cmd=20,status=0,size=457
[INFO:2022-9-7 19:26:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 44 27 所需时间单位秒 = 0.1334524191916 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetPlayerSpineStatusReply 44 1
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}house {
id: 1
name:
room {
id: 1
furniture {
id: 11141140
coordX: 12
coordY: 4
rotation: 1
}
furniture {
id: 11141035
coordX: 12
coordY: 13
rotation: 1
}
furniture {
id: 11141031
coordX: 18
coordY: 16
rotation: 1
}
furniture {
id: 11141137
coordX: 12
coordY: 16
rotation: 1
}
furniture {
id: 11141048
coordX: 23
coordY: 12
rotation: 1
}
furniture {
id: 11141118
coordX: 11
coordY: 20
rotation: 1
}
furniture {
id: 11141074
coordX: 7
coordY: 2
rotation: 1
}
furniture {
id: 11140984
coordX: 2
coordY: 17
rotation: 1
}
furniture {
id: 11140997
coordX: 7
coordY: 10
rotation: 1
}
furniture {
id: 11141071
coordX: 0
coordY: 4
rotation: 1
}
furniture {
id: 11141072
coordX: 23
coordY: 2
rotation: 1
}
furniture {
id: 11141113
coordX: 18
coordY: 6
rotation: 1
}
furniture {
id: 11141104
coordX: 11
coordY: 23
rotation: -1
}
furniture {
id: 11141056
coordX: 16
coordY: 8
rotation: 1
}
furniture {
id: 11141097
coordX: 17
coordY: 4
rotation: 1
}
furniture {
id: 11141123
coordX: 1
coordY: 2
rotation: 1
}
furniture {
id: 11141084
coordX: 23
coordY: 20
rotation: 1
}
furniture {
id: 11141122
coordX: 11
coordY: 6
rotation: 1
}
furniture {
id: 11141039
coordX: 23
coordY: 7
rotation: 1
}
furniture {
id: 11141149
coordX: 106
coordY: 4
rotation: -1
}
furniture {
id: 11141049
coordX: 20
coordY: 7
rotation: 1
}
furniture {
id: 11141125
coordX: 110
coordY: 2
rotation: -1
}
furniture {
id: 11141141
coordX: 23
coordY: 14
rotation: 1
}
furniture {
id: 11141119
coordX: 18
coordY: 19
rotation: 1
}
furniture {
id: 11141121
coordX: 4
coordY: 5
rotation: 1
}
furniture {
id: 11141073
coordX: 19
coordY: 2
rotation: 1
}
furniture {
id: 11141148
coordX: 7
coordY: 4
rotation: 1
}
furniture {
id: 11141089
coordX: 17
coordY: 23
rotation: 1
}
furniture {
id: 11141043
coordX: 7
coordY: 12
rotation: 1
}
furniture {
id: 11141143
coordX: 7
coordY: 17
rotation: 1
}
furniture {
id: 11141098
coordX: 116
coordY: 4
rotation: -1
}
furniture {
id: 11140004
coordX: 102
coordY: 3
rotation: -1
}
furniture {
id: 11141124
coordX: 0
coordY: 2
rotation: 1
}
furniture {
id: 11141120
coordX: 18
coordY: 4
rotation: 1
}
furniture {
id: 11141126
coordX: 9
coordY: 4
rotation: 1
}
furniture {
id: 11141095
coordX: 15
coordY: 3
rotation: 1
}
furniture {
id: 11141087
coordX: 7
coordY: 21
rotation: 1
}
furniture {
id: 11141145
coordX: 21
coordY: 18
rotation: 1
}
furniture {
id: 11141096
coordX: 120
coordY: 4
rotation: -1
}
furniture {
id: 11141130
coordX: 13
coordY: 0
rotation: 1
}
furniture {
id: 11141058
coordX: 12
coordY: 9
rotation: 1
}
furniture {
id: 11141117
coordX: 23
coordY: 2
rotation: 1
}
furniture {
id: 11141063
coordX: 20
coordY: 10
rotation: 1
}
furniture {
id: 11141090
coordX: 3
coordY: 21
rotation: 1
}
furniture {
id: 11141070
coordX: 122
coordY: 2
rotation: -1
}
furniture {
id: 11141110
coordX: 15
coordY: 19
rotation: 1
}
floor: 11141000
wallpaper: 11140001
sizeId: 4
}
background: 11141129
houseHeros {
heroId: 2052
heroUniqueId: 26963004
skin: 140218
scale: 0
scaleExpiredTime: 0
}
houseHeros {
heroId: 2110
heroUniqueId: 26963003
skin: 100121
scale: 0
scaleExpiredTime: 0
}
houseHeros {
heroId: 2084
heroUniqueId: 26963002
skin: 100083
scale: 0
scaleExpiredTime: 0
}
houseHeros {
heroId: 2034
heroUniqueId: 383010
skin: 140241
scale: 0
scaleExpiredTime: 0
}
likeCount: 1
}
showHouseId: 1
runHouseId: 1
view {
id: 1
name:
room {
id: 1
furniture {
id: 11141140
coordX: 12
coordY: 4
rotation: 1
}
furniture {
id: 11141035
coordX: 12
coordY: 13
rotation: 1
}
furniture {
id: 11141031
coordX: 18
coordY: 16
rotation: 1
}
furniture {
id: 11141137
coordX: 12
coordY: 16
rotation: 1
}
furniture {
id: 11141048
coordX: 23
coordY: 12
rotation: 1
}
furniture {
id: 11141118
coordX: 11
coordY: 20
rotation: 1
}
furniture {
id: 11141074
coordX: 7
coordY: 2
rotation: 1
}
furniture {
id: 11140984
coordX: 2
coordY: 17
rotation: 1
}
furniture {
id: 11140997
coordX: 7
coordY: 10
rotation: 1
}
furniture {
id: 11141071
coordX: 0
coordY: 4
rotation: 1
}
furniture {
id: 11141072
coordX: 23
coordY: 2
rotation: 1
}
furniture {
id: 11141113
coordX: 18
coordY: 6
rotation: 1
}
furniture {
id: 11141104
coordX: 11
coordY: 23
rotation: -1
}
furniture {
id: 11141056
coordX: 16
coordY: 8
rotation: 1
}
furniture {
id: 11141097
coordX: 17
coordY: 4
rotation: 1
}
furniture {
id: 11141123
coordX: 1
coordY: 2
rotation: 1
}
furniture {
id: 11141084
coordX: 23
coordY: 20
rotation: 1
}
furniture {
id: 11141122
coordX: 11
coordY: 6
rotation: 1
}
furniture {
id: 11141039
coordX: 23
coordY: 7
rotation: 1
}
furniture {
id: 11141149
coordX: 106
coordY: 4
rotation: -1
}
furniture {
id: 11141049
coordX: 20
coordY: 7
rotation: 1
}
furniture {
id: 11141125
coordX: 110
coordY: 2
rotation: -1
}
furniture {
id: 11141141
coordX: 23
coordY: 14
rotation: 1
}
furniture {
id: 11141119
coordX: 18
coordY: 19
rotation: 1
}
furniture {
id: 11141121
coordX: 4
coordY: 5
rotation: 1
}
furniture {
id: 11141073
coordX: 19
coordY: 2
rotation: 1
}
furniture {
id: 11141148
coordX: 7
coordY: 4
rotation: 1
}
furniture {
id: 11141089
coordX: 17
coordY: 23
rotation: 1
}
furniture {
id: 11141043
coordX: 7
coordY: 12
rotation: 1
}
furniture {
id: 11141143
coordX: 7
coordY: 17
rotation: 1
}
furniture {
id: 11141098
coordX: 116
coordY: 4
rotation: -1
}
furniture {
id: 11140004
coordX: 102
coordY: 3
rotation: -1
}
furniture {
id: 11141124
coordX: 0
coordY: 2
rotation: 1
}
furniture {
id: 11141120
coordX: 18
coordY: 4
rotation: 1
}
furniture {
id: 11141126
coordX: 9
coordY: 4
rotation: 1
}
furniture {
id: 11141095
coordX: 15
coordY: 3
rotation: 1
}
furniture {
id: 11141087
coordX: 7
coordY: 21
rotation: 1
}
furniture {
id: 11141145
coordX: 21
coordY: 18
rotation: 1
}
furniture {
id: 11141096
coordX: 120
coordY: 4
rotation: -1
}
furniture {
id: 11141130
coordX: 13
coordY: 0
rotation: 1
}
furniture {
id: 11141058
coordX: 12
coordY: 9
rotation: 1
}
furniture {
id: 11141117
coordX: 23
coordY: 2
rotation: 1
}
furniture {
id: 11141063
coordX: 20
coordY: 10
rotation: 1
}
furniture {
id: 11141090
coordX: 3
coordY: 21
rotation: 1
}
furniture {
id: 11141070
coordX: 122
coordY: 2
rotation: -1
}
furniture {
id: 11141110
coordX: 15
coordY: 19
rotation: 1
}
floor: 11141000
wallpaper: 11140001
sizeId: 4
}
}
view {
id: 2
name:
room {
id: 1
furniture {
id: 11140988
coordX: 6
coordY: 23
rotation: 1
}
furniture {
id: 11141045
coordX: 22
coordY: 23
rotation: 1
}
furniture {
id: 11141138
coordX: 7
coordY: 4
rotation: 1
}
furniture {
id: 11140004
coordX: 1
coordY: 2
rotation: 1
}
furniture {
id: 11141114
coordX: 15
coordY: 4
rotation: 1
}
furniture {
id: 11141037
coordX: 3
coordY: 13
rotation: 1
}
furniture {
id: 11141044
coordX: 14
coordY: 22
rotation: 1
}
furniture {
id: 11141094
coordX: 3
coordY: 8
rotation: 1
}
furniture {
id: 11141057
coordX: 1
coordY: 16
rotation: 1
}
furniture {
id: 11140996
coordX: 12
coordY: 12
rotation: 1
}
furniture {
id: 11141041
coordX: 16
coordY: 23
rotation: 1
}
furniture {
id: 11140992
coordX: 9
coordY: 16
rotation: 1
}
furniture {
id: 11141147
coordX: 7
coordY: 12
rotation: 1
}
furniture {
id: 11141105
coordX: 4
coordY: 20
rotation: 1
}
furniture {
id: 11141034
coordX: 9
coordY: 18
rotation: 1
}
furniture {
id: 11141139
coordX: 3
coordY: 4
rotation: 1
}
furniture {
id: 11140986
coordX: 14
coordY: 18
rotation: 1
}
furniture {
id: 11141134
coordX: 10
coordY: 4
rotation: 1
}
furniture {
id: 11141081
coordX: 23
coordY: 6
rotation: 1
}
furniture {
id: 11141115
coordX: 10
coordY: 3
rotation: 1
}
furniture {
id: 11140982
coordX: 16
coordY: 12
rotation: 1
}
furniture {
id: 11141065
coordX: 6
coordY: 21
rotation: 1
}
furniture {
id: 11141093
coordX: 7
coordY: 10
rotation: 1
}
furniture {
id: 11141038
coordX: 3
coordY: 15
rotation: 1
}
furniture {
id: 11141080
coordX: 21
coordY: 7
rotation: 1
}
furniture {
id: 11141091
coordX: 19
coordY: 16
rotation: 1
}
furniture {
id: 11141055
coordX: 12
coordY: 20
rotation: 1
}
furniture {
id: 11141069
coordX: 22
coordY: 16
rotation: 1
}
furniture {
id: 11141109
coordX: 22
coordY: 4
rotation: 1
}
furniture {
id: 11141082
coordX: 16
coordY: 8
rotation: 1
}
furniture {
id: 11141083
coordX: 12
coordY: 8
rotation: 1
}
furniture {
id: 11140004
coordX: 102
coordY: 3
rotation: -1
}
furniture {
id: 11141040
coordX: 19
coordY: 21
rotation: 1
}
furniture {
id: 11141136
coordX: 19
coordY: 4
rotation: 1
}
furniture {
id: 11140991
coordX: 10
coordY: 23
rotation: -1
}
furniture {
id: 11141106
coordX: 23
coordY: 3
rotation: 1
}
furniture {
id: 11141068
coordX: 19
coordY: 12
rotation: 1
}
furniture {
id: 11141060
coordX: 19
coordY: 18
rotation: 1
}
furniture {
id: 11140995
coordX: 2
coordY: 23
rotation: 1
}
furniture {
id: 11140987
coordX: 23
coordY: 17
rotation: 1
}
furniture {
id: 11141064
coordX: 23
coordY: 11
rotation: 1
}
floor: 11141151
wallpaper: 11141150
sizeId: 4
}
}
furnitureId2Num {
id: 11141035
num: 1
}
furnitureId2Num {
id: 11141034
num: 1
}
furnitureId2Num {
id: 11141037
num: 1
}
furnitureId2Num {
id: 11141039
num: 1
}
furnitureId2Num {
id: 11141038
num: 1
}
furnitureId2Num {
id: 11140001
num: 1
}
furnitureId2Num {
id: 11140004
num: 3
}
furnitureId2Num {
id: 11141031
num: 1
}
furnitureId2Num {
id: 11141049
num: 1
}
furnitureId2Num {
id: 11141048
num: 1
}
furnitureId2Num {
id: 11141055
num: 1
}
furnitureId2Num {
id: 11141041
num: 1
}
furnitureId2Num {
id: 11141040
num: 1
}
furnitureId2Num {
id: 11141043
num: 1
}
furnitureId2Num {
id: 11141045
num: 1
}
furnitureId2Num {
id: 11140021
num: 1
}
furnitureId2Num {
id: 11141044
num: 1
}
furnitureId2Num {
id: 11141130
num: 1
}
furnitureId2Num {
id: 11141000
num: 1
}
furnitureId2Num {
id: 11141129
num: 1
}
furnitureId2Num {
id: 11141134
num: 1
}
furnitureId2Num {
id: 11141122
num: 1
}
furnitureId2Num {
id: 11141123
num: 1
}
furnitureId2Num {
id: 11140992
num: 1
}
furnitureId2Num {
id: 11141120
num: 1
}
furnitureId2Num {
id: 11140995
num: 1
}
furnitureId2Num {
id: 11141121
num: 1
}
furnitureId2Num {
id: 11140997
num: 1
}
furnitureId2Num {
id: 11141126
num: 1
}
furnitureId2Num {
id: 11140996
num: 1
}
furnitureId2Num {
id: 11141124
num: 1
}
furnitureId2Num {
id: 11141125
num: 1
}
furnitureId2Num {
id: 11141147
num: 1
}
furnitureId2Num {
id: 11141145
num: 1
}
furnitureId2Num {
id: 11141150
num: 1
}
furnitureId2Num {
id: 11141151
num: 1
}
furnitureId2Num {
id: 11141148
num: 1
}
furnitureId2Num {
id: 11141149
num: 1
}
furnitureId2Num {
id: 11141138
num: 1
}
furnitureId2Num {
id: 11141139
num: 1
}
furnitureId2Num {
id: 11141136
num: 1
}
furnitureId2Num {
id: 11141137
num: 1
}
furnitureId2Num {
id: 11141143
num: 1
}
furnitureId2Num {
id: 11141140
num: 1
}
furnitureId2Num {
id: 11141141
num: 1
}
furnitureId2Num {
id: 11141097
num: 1
}
furnitureId2Num {
id: 11141096
num: 1
}
furnitureId2Num {
id: 11141098
num: 1
}
furnitureId2Num {
id: 11141089
num: 1
}
furnitureId2Num {
id: 11141091
num: 1
}
furnitureId2Num {
id: 11141090
num: 1
}
furnitureId2Num {
id: 11141093
num: 1
}
furnitureId2Num {
id: 11141095
num: 1
}
furnitureId2Num {
id: 11141094
num: 1
}
furnitureId2Num {
id: 11141113
num: 1
}
furnitureId2Num {
id: 11140984
num: 1
}
furnitureId2Num {
id: 11141115
num: 1
}
furnitureId2Num {
id: 11140987
num: 1
}
furnitureId2Num {
id: 11141114
num: 1
}
furnitureId2Num {
id: 11140986
num: 1
}
furnitureId2Num {
id: 11141117
num: 1
}
furnitureId2Num {
id: 11140988
num: 1
}
furnitureId2Num {
id: 11141119
num: 1
}
furnitureId2Num {
id: 11140991
num: 1
}
furnitureId2Num {
id: 11141118
num: 1
}
furnitureId2Num {
id: 11141105
num: 1
}
furnitureId2Num {
id: 11141104
num: 1
}
furnitureId2Num {
id: 11141106
num: 1
}
furnitureId2Num {
id: 11141109
num: 1
}
furnitureId2Num {
id: 11141110
num: 1
}
furnitureId2Num {
id: 11140982
num: 1
}
furnitureId2Num {
id: 11141065
num: 1
}
furnitureId2Num {
id: 11141064
num: 1
}
furnitureId2Num {
id: 11141069
num: 1
}
furnitureId2Num {
id: 11141068
num: 1
}
furnitureId2Num {
id: 11141071
num: 1
}
furnitureId2Num {
id: 11141070
num: 1
}
furnitureId2Num {
id: 11141057
num: 1
}
furnitureId2Num {
id: 11141056
num: 1
}
furnitureId2Num {
id: 11141058
num: 1
}
furnitureId2Num {
id: 11141060
num: 1
}
furnitureId2Num {
id: 11141063
num: 1
}
furnitureId2Num {
id: 11141081
num: 1
}
furnitureId2Num {
id: 11141080
num: 1
}
furnitureId2Num {
id: 11141083
num: 1
}
furnitureId2Num {
id: 11141082
num: 1
}
furnitureId2Num {
id: 11141084
num: 1
}
furnitureId2Num {
id: 11141087
num: 1
}
furnitureId2Num {
id: 11141073
num: 1
}
furnitureId2Num {
id: 11141072
num: 1
}
furnitureId2Num {
id: 11141074
num: 1
}
comfort: 678
exchangeRate: 575
exExp: 149306
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHouseInfoReply <---
[INFO:2022-9-7 19:26:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 44 6 所需时间单位秒 = 0.16671554371715 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetHouseInfoReply 45 1
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}illustrations {
type: 4
ids: 1
ids: 1025
ids: 3
ids: 6
ids: 7
ids: 8
ids: 9
ids: 10
ids: 11
ids: 13
ids: 14
ids: 15
ids: 16
ids: 17
ids: 18
ids: 19
ids: 822
ids: 823
ids: 824
ids: 825
ids: 826
ids: 827
ids: 828
ids: 829
ids: 830
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}
[INFO:2022-9-7 19:26:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetIllustrationsReply <---
[INFO:2022-9-7 19:26:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 20 所需时间单位秒 = 0.16671554371715 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetIllustrationsReply 46 1
[INFO:2022-9-7 19:26:30][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=3,id=204
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/room/controller/RoomController:144: in function '_enterRoomSceneOrRebuild'
logic/extensions/room/controller/RoomController:71: in function '_enterRoomScene'
logic/extensions/room/controller/RoomController:58: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/illustrated/controller/IllustratedController:124: in function 'handleIllustration'
logic/extensions/playerinfo/agent/PlayerInfoAgent:441: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2022-9-7 19:26:30][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:26:30][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2022-9-7 19:26:30][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:26:30][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:30][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:26:30][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:31]DestroyUnusedResources:63,4,time=,paths:
[INFO:2022-9-7 19:26:31][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=3,id=204
[INFO:2022-9-7 19:26:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/g-s08_hmi_room_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomedititem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomfooditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_9_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhenglong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomtreenode.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomsubtreenode.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_shadow.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_hmi_room_shadow.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_chamber_p4.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_functional_obj.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_functional_obj.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_sign_jiantou_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_floor_diban_p1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wall_bai_p2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110009_shaozhunv_tfsy_q_npc/110009_shaozhunv_tfsy_q_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110009_shaozhunv_tfsy_q_npc/110009_shaozhunv_tfsy_q_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110009_shaozhunv_tfsy_q_npc/110009_shaozhunv_tfsy_q_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/room/roomunitnamebar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_herotask_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/herotasksceneui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/herotask/herotasksceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150106_jlx_lb_xuyuan/150106_jlx_lb_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100120_lhdxb_xuyuan/100120_lhdxb_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100087_ylxy_xuyuan/100087_ylxy_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150109_bthl_yld_xuyuan/150109_bthl_yld_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150109_bthl_yld_xuyuan/150109_bthl_yld_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150109_bthl_yld_xuyuan/150109_bthl_yld_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]scene/pj-g_scene_prefab/g-s08_hmi_room/g-s08_hmi_room_stage.prefab instance: @28ms
[INFO:2022-9-7 19:26:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 1
[INFO:2022-9-7 19:26:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2022-9-7 19:26:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
[INFO:2022-9-7 19:26:31]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2022-9-7 19:26:31]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{func}############################# 1/55
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:358]:{func}############################# on map cell loaded
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 2/55
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:358]:{func}############################# on map cell loaded
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 3/55
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:358]:{func}############################# on map cell loaded
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 4/55
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:378]:{func}############################# on spine loaded 9527
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 5/55
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:378]:{func}############################# on spine loaded 2052
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 6/55
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:378]:{func}############################# on spine loaded 2110
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 7/55
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:378]:{func}############################# on spine loaded 2084
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 8/55
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:378]:{func}############################# on spine loaded 2034
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 9/55
[INFO:2022-9-7 19:26:31]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14
[INFO:2022-9-7 19:26:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
getBonusCount: 1
}
[INFO:2022-9-7 19:26:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2022-9-7 19:26:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.086482418701053 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 47 1
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/dlsxw_beijing_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_ztb/ui_ztb.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_ztb/ui_ztb_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_ztb/ui_ztb-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100055_head_small05.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100120_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100087_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100039_head_small03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_blyxw_ground1.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_blyxw_ground1.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_blyxw_tx_shizixing.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_jiubei_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141140_1
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 10/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_yuyxw_ground3.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_yuyxw_ground3.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_yuyxw_tx_glow.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_huabaolou_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141035_2
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 11/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_yuyxw_ground4.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_yuyxw_ground4.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_shangdian_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141031_3
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 12/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_402.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_blyxw_ground3.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_blyxw_ground3.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_blyxw_tx_deng.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_blyxw_tx_xuehau.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_diaoyi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141137_4
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 13/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_yuyxw_tx_glow3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_shexiangtai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141048_5
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 14/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dlsxw_ground3.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dlsxw_ground3.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_zhuozi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141118_6
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 15/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_wgxw_ground2.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_wgxw_ground2.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_ditan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141074_7
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 16/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_zsxw_ground2.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_zsxw_ground2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_zsxw_che_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11140984_8
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 17/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_zsxw_ground1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_zsxw_ground1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_zsxw_ditan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11140997_9
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 18/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_paizi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141071_10
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 19/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_dengpai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141072_11
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 20/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dlsxw_ground1.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dlsxw_ground1.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_zahuoxiang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141113_12
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 21/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dlsxw_ground2.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dlsxw_ground2.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_shuzhuo2_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141104_13
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 22/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_038.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_wgxw_ground3.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_wgxw_ground3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_wuguan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141056_14
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 23/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dgxw_ground3.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dgxw_ground3.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_yangtai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141097_15
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 24/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_guahua2_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141123_16
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 25/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_124.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/dgxw_tx_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dgxw_ground2.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dgxw_ground2.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_gongmen_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141084_17
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 26/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_caodi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141122_18
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 27/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_effect_deng.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_yuyxw_ground1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_yuyxw_ground1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_yanxiulou_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141039_19
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 28/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_qiang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141149_20
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 29/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_ditan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141049_21
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 30/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_chuanghu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141125_22
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 31/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_blyxw_ground2.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_blyxw_ground2.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_long_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141141_23
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 32/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_dlsxw_tx_xingxing.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_xiangzi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141119_24
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 33/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_ditan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141121_25
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 34/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_shizitou_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141073_26
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 35/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_062.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_huabingchang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141148_27
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 36/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_tangyuan_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_036.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_095.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/dgxw_tx_xianhe_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_dgxw_ground1.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_dgxw_ground1.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_xiaohe_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141089_28
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 37/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_jwhy_mask_002.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_yuyxw_ground2.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_yuyxw_ground2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_yuyxw_tx_shuiliu_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_yuyxw_tx_shuiliu_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/room_yuyxw_tx_shuiliu_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_yuyxw_huxinting_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141043_29
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 38/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_123.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_shuijingqiu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141143_30
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 39/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_shan2_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141098_31
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 40/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_ground_csxw.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_ground_csxw.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_chaunghui_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11140004_32
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 41/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_guahua1_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141124_33
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 42/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_laohu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141120_34
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 43/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_huwai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141126_35
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 44/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_ditan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141095_36
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 45/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_liangting_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141087_37
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 46/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_blyxw_wutai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141145_38
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 47/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_qiang2_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141096_39
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 48/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_diaoxiang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141130_40
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 49/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_125.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_dengchang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141058_41
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 50/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_shuzuo_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141117_42
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 51/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_shafa_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141063_43
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 52/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dgxw_zhuozi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141090_44
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 53/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_wgxw_ground1.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials/g-s08_wgxw_ground1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wgxw_chaunghu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141070_45
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 54/55
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_dlsxw_daguizi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:342]:{func}############################# on furniture loaded 1_1_11141110_46
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:393]:{_onEnterSceneResLoad}############################# 55/55
[INFO:2022-9-7 19:26:31][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Room 204):100.774038,3次
[INFO:2022-9-7 19:26:31][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Room 204):101.227269,cost:0.453231 秒
[INFO:2022-9-7 19:26:31][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=3,id=204,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/room/stage/RoomSceneStage:45: in function '_onAllResLoaded'
logic/scene/room/stage/RoomSceneStage:55: in function 'onFactoryLoaded'
logic/scene/room/factory/RoomSceneFactory:411: in function '_onEnterSceneResLoad'
logic/scene/room/factory/RoomSceneFactory:344: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/room/core/unit/component/RoomFurnishingLoader:33: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2022-9-7 19:26:31][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-9-7 19:26:31][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-9-7 19:26:31][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 3#204 完成 0
[INFO:2022-9-7 19:26:31][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:31][@logic/scene/room/factory/RoomSceneFactory.lua:412]:{_onEnterSceneResLoad}RoomSceneFactory build 去掉遮罩
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_diban_csxw.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials_dynload/g-s08_hmi_room_wall_csxw.mat isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_diban_zsxw.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials_dynload/g-s08_hmi_room_floor_zsxw.mat isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/g-room-astar_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/astar/RoomAStarPath.lua:119]:{_scan}############################# RoomAStarPath:_scan
[INFO:2022-9-7 19:26:31][@logic/scene/room/astar/RoomAStarPath.lua:181]:{_updateCollider}############################# collider count: total_27 need_27 toHide_0
[INFO:2022-9-7 19:26:31][@logic/scene/room/astar/RoomAStarPath.lua:121]:{_scan}############################# Pjg.CSAStarPathUtil.Scan()
[INFO:2022-9-7 19:26:31][@logic/scene/room/astar/RoomAStarPath.lua:126]:{_scan}############################# after Scan
[INFO:2022-9-7 19:26:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/room/bubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:31][@logic/scene/room/astar/RoomAStarPath.lua:185]:{func}############################# scan finish
[INFO:2022-9-7 19:26:32][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:34][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/main/controller/MainController:150: in function 'enterMainScene'
logic/extensions/common/controller/CommonController:50: in function 'handleBackScene'
logic/extensions/room/view/RoomView:141: in function
[INFO:2022-9-7 19:26:34][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-7 19:26:34][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-9-7 19:26:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-9-7 19:26:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 3
time: 3000
[INFO:2022-9-7 19:26:34]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-9-7 19:26:34]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:34][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=3,id=204
[INFO:2022-9-7 19:26:34][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-7 19:26:34][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:34]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2022-9-7 19:26:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-9-7 19:26:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.099863830953836 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 48 1
[INFO:2022-9-7 19:26:34][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:34][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:26:34][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:34]DestroyUnusedResources:187,4,time=,paths:
[INFO:2022-9-7 19:26:34][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @33ms
[INFO:2022-9-7 19:26:34]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms
[INFO:2022-9-7 19:26:34][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-9-7 19:26:34][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1
[INFO:2022-9-7 19:26:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-9-7 19:26:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 55
[INFO:2022-9-7 19:26:34]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2022-9-7 19:26:34]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 2
[INFO:2022-9-7 19:26:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest
[INFO:2022-9-7 19:26:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 10 zoneId: 20501
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 77 找到: true
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 78 找到: true
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 79 找到: true
[INFO:2022-9-7 19:26:34]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 80 找到: true
[INFO:2022-9-7 19:26:34]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 81 找到: true
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 82 找到: true
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 83 找到: true
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 84 找到: true
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 85 找到: true
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 87 找到: true
[INFO:2022-9-7 19:26:34][@logic/scene/SceneMgr.lua:359]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 84 挂点: sjcj_xiaohai2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 80 挂点: sjcj_naren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 87 挂点: sjcj_xiashi_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 83 挂点: sjcj_wenren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 79 挂点: sjcj_naren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 82 挂点: sjcj_wenren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 78 挂点: sjcj_meinv_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 81 挂点: sjcj_nvren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 85 挂点: sjcj_xiaohai_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 77 挂点: sjcj_laoren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-9-7 19:26:34][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Main 205):102.29992,7次
[INFO:2022-9-7 19:26:34][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Main 205):102.634791,cost:0.33487099999999 秒
[INFO:2022-9-7 19:26:34][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2022-9-7 19:26:34][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4
[INFO:2022-9-7 19:26:34][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100
[WARN:2022-9-7 19:26:34][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2022-9-7 19:26:34][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 9#205 完成 0
[INFO:2022-9-7 19:26:34][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 84 go: SceneTrigger_84_4
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 80 go: SceneTrigger_80_4
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 87 go: SceneTrigger_87_4
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 83 go: SceneTrigger_83_4
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 79 go: SceneTrigger_79_4
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 82 go: SceneTrigger_82_4
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 78 go: SceneTrigger_78_4
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 81 go: SceneTrigger_81_4
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 85 go: SceneTrigger_85_4
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:34]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=8
[INFO:2022-9-7 19:26:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 77 go: SceneTrigger_77_4
[INFO:2022-9-7 19:26:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-9-7 19:26:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.10005053877831 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 49 1
[INFO:2022-9-7 19:26:34]<== Receiver Message, socketClient version=1,extId=66,cmd=1,status=0,size=391
[INFO:2022-9-7 19:26:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup {
id: 257
allSelect {
msgId: 257011
select: 257012
}
allSelect {
msgId: 257002
select: 257003
}
allSelect {
msgId: 257008
select: 257009
}
allSelect {
msgId: 257014
select: 257015
}
isRead: true
unlockTime: 1658065671
lastSubmitTime: 1658066796
readingMsgId: 257022
}
allMsgGroup {
id: 1
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 260
isRead: false
unlockTime: 1662937351
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 261
isRead: false
unlockTime: 1662964205
lastSubmitTime: 1662964228
readingMsgId: 261002
}
allMsgGroup {
id: 76
isRead: false
unlockTime: 1652421749
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 14
isRead: false
unlockTime: 1662336761
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 15
isRead: false
unlockTime: 1662706519
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 16
isRead: false
unlockTime: 1662937208
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 20
isRead: false
unlockTime: 1663089683
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 84
isRead: false
unlockTime: 1662706732
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 89
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 173
isRead: false
unlockTime: 1652421743
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 114
isRead: false
unlockTime: 1662937060
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 51
isRead: false
unlockTime: 1598335893
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 248
isRead: false
unlockTime: 1654201476
lastSubmitTime: 0
readingMsgId: 0
}
readingMsgGroup {
id: 257
allSelect {
msgId: 257011
select: 257012
}
allSelect {
msgId: 257002
select: 257003
}
allSelect {
msgId: 257008
select: 257009
}
allSelect {
msgId: 257014
select: 257015
}
isRead: true
unlockTime: 1658065671
lastSubmitTime: 1658066796
readingMsgId: 257022
}
readingMsgGroup {
id: 261
isRead: false
unlockTime: 1662964205
lastSubmitTime: 1662964228
readingMsgId: 261002
}
[INFO:2022-9-7 19:26:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <---
[INFO:2022-9-7 19:26:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.13334166258574 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 50 1
[INFO:2022-9-7 19:26:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:35][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:37]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-9-7 19:26:37]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:37]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-9-7 19:26:37]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:37][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2022-9-7 19:26:37][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-9-7 19:26:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:37]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2022-9-7 19:26:37]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-9-7 19:26:37]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-9-7 19:26:37]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:37]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-9-7 19:26:37]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:37][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-9-7 19:26:37][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-9-7 19:26:37][@logic/extensions/main/view/MainTencentView.lua:460]:{_updateForXinYueSuperLevel}TCL: isShow false
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:37]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-9-7 19:26:37]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2022-9-7 19:26:37]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2022-9-7 19:26:37]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:37]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-9-7 19:26:37]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:37]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-9-7 19:26:37]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:37]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2022-9-7 19:26:37]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/jlx_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150106_jlx_ld/150106_jlx_ld_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100055_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110221_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_124.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_078.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_068_04.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_077.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_077.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_122.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_25.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_26.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/zjmicon_03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/daoguang_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_bossguanxiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150106_jlx_ld/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2022-9-7 19:26:37]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.29992283508182 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 51 1
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-9-7 19:26:37]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-9-7 19:26:37]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:37]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8
[INFO:2022-9-7 19:26:37]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=553
[INFO:2022-9-7 19:26:37]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3620
[INFO:2022-9-7 19:26:37]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=583
[INFO:2022-9-7 19:26:37]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=15
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.36659441888332 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 52 1
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初六
}
infos {
day: 2
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初七
}
infos {
day: 3
hasSignIn: false
luckLevel: 3
drawIds: 33
drawIds: 26
drawIds: 20
drawIds: 17
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初八
}
infos {
day: 4
hasSignIn: true
luckLevel: 3
drawIds: 15
drawIds: 80
drawIds: 18
drawIds: 16
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初九
}
infos {
day: 5
hasSignIn: true
luckLevel: 2
drawIds: 78
drawIds: 63
drawIds: 65
drawIds: 17
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初十
}
infos {
day: 6
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十一
}
infos {
day: 7
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十二
lunarFestival: 白露
}
infos {
day: 8
hasSignIn: false
luckLevel: 3
drawIds: 80
drawIds: 62
drawIds: 17
drawIds: 20
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十三
}
infos {
day: 9
hasSignIn: true
luckLevel: 3
drawIds: 62
drawIds: 75
drawIds: 19
drawIds: 18
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十四
}
infos {
day: 10
hasSignIn: false
luckLevel: 5
drawIds: 20
drawIds: 18
drawIds: 16
drawIds: 19
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十五
lunarFestival: 中秋
}
infos {
day: 11
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十六
}
infos {
day: 12
hasSignIn: true
luckLevel: 4
drawIds: 2
drawIds: 19
drawIds: 20
drawIds: 18
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十七
}
infos {
day: 13
hasSignIn: false
luckLevel: 2
drawIds: 8
drawIds: 78
drawIds: 65
drawIds: 16
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十八
}
serverTime: 1663038174040
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.36659441888332 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 53 1
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 4100
buyCount: 0
}
infos {
topupId: 8201
buyCount: 0
}
infos {
topupId: 8202
buyCount: 0
}
infos {
topupId: 8203
buyCount: 0
}
infos {
topupId: 8204
buyCount: 0
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infos {
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[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <---
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.36659441888332 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetTopupInfoReply 54 1
[INFO:2022-9-7 19:26:37][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/topup/agent/TopupAgent:98: MidasMarketingInfo ====> TopupAgent:_queryMarketingInfo; zoneId=12; roleId=15144
[INFO:2022-9-7 19:26:37]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=251
[INFO:2022-9-7 19:26:37]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=44
[INFO:2022-9-7 19:26:37]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2022-9-7 19:26:37]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34
[INFO:2022-9-7 19:26:37]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 8201
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}
infos {
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infos {
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infos {
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infos {
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buyCount: 1
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infos {
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buyCount: 1
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infos {
id: 8506
buyCount: 1
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infos {
id: 8507
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
id: 10214
buyCount: 0
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infos {
id: 10215
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infos {
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infos {
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[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.39992708712816 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetGiftBagInfoReply 55 1
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 7
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:37]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-9-7 19:26:37]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 1662785187885
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.39992708712816 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 56 1
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools {
poolId: 1
freeEndTime: 0
ssrCount: 7
doneCount: 281
actGainCount: 0
actIsGained: false
poolSkewRare {
rareId: 5
count: 6
}
heroSkewRare {
heroId: 2014
count: 1
poolCount: 173
cdTime: 173
}
heroSkewRare {
heroId: 2021
count: 1
poolCount: 201
cdTime: 201
}
heroSkewRare {
heroId: 2043
count: 1
poolCount: 212
cdTime: 212
}
heroSkewRare {
heroId: 2097
count: 1
poolCount: 277
cdTime: 277
}
heroSkewRare {
heroId: 2110
count: 1
poolCount: 120
cdTime: 120
}
heroSkewRare {
heroId: 2109
count: 1
poolCount: 66
cdTime: 66
}
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 9997
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 4
}
summonPools {
poolId: 106
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 107
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 108
freeEndTime: 0
ssrCount: 1
doneCount: 21
actGainCount: 0
actIsGained: false
poolSkewRare {
rareId: 5
count: 1
}
heroSkewRare {
heroId: 2139
count: 1
poolCount: 16
cdTime: 16
}
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 109
freeEndTime: 0
ssrCount: 0
doneCount: 2
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 60
}
summonPools {
poolId: 110
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 111
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.39992708712816 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 57 1
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_qiandao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 18001
updateTime: 1652421711
}
infos {
id: 20001
updateTime: 1607635183
}
infos {
id: 20002
updateTime: 1662252064
}
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.4333915039897 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 58 1
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.4333915039897 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 59 1
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 9
count: 5
}
infos {
id: 6
count: 3
}
infos {
id: 1
count: 0
}
infos {
id: 12
count: 0
}
day: 11
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.4333915039897 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 60 1
[INFO:2022-9-7 19:26:37][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-9-7 19:26:37][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2022-9-7 19:26:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3
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[INFO:2022-9-7 19:26:37][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
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[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.066745415329933 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetStoreFreeGiftBagInfoReply 62 1
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[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
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23:59:59",328,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6112,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6113,"topupco":[6113,"御品膳具礼包",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",328,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6113,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6114,"topupco":[6114,"豪华调料礼包",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6114,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6115,"topupco":[6115,"豪华膳具礼包",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6115,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6116,"topupco":[6116,"龙吟周末特惠魂芯",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",28,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6116,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6117,"topupco":[6117,"龙吟周末超值魂芯",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",68,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6117,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4081,"topupco":[4081,"空桑钱庄",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4081,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4082,"topupco":[4082,"十连召唤包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4082,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4083,"topupco":[4083,"1元礼包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4083,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4084,"topupco":[4084,"改名卡",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",28,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4084,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"普通特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4085,"buyCount":1},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"高级特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4086,"buyCount":0}]
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:37]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-9-7 19:26:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066650249063969 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 65 1
[INFO:2022-9-7 19:26:37][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[WARN:2022-9-7 19:26:37][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora
[INFO:2022-9-7 19:26:39][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:26:39][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:26:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:42][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2022-9-7 19:26:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-7 19:26:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1
[INFO:2022-9-7 19:26:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-9-7 19:26:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-9-7 19:26:42]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-9-7 19:26:42]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:42]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2022-9-7 19:26:42]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2022-9-7 19:26:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2022-9-7 19:26:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-9-7 19:26:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 67 1
[INFO:2022-9-7 19:26:42][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2022-9-7 19:26:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-9-7 19:26:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-9-7 19:26:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-9-7 19:26:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-9-7 19:26:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-9-7 19:26:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 0
[INFO:2022-9-7 19:26:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-9-7 19:26:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.066803749650717 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 68 1
[INFO:2022-9-7 19:26:42]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-9-7 19:26:42]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:42]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2022-9-7 19:26:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-9-7 19:26:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066501751542091 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 69 1
[INFO:2022-9-7 19:26:45][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:26:46][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:26:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1043.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1064.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:26:50]++++++++++++++++拿到的tsssdk的c#的data长度315
[INFO:2022-9-7 19:26:50]))))((((((转换为lua的buffer数据长度(((((315____________315
[INFO:2022-9-7 19:26:50][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 315
[INFO:2022-9-7 19:26:50][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:26:50][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:26:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:26:50]
[INFO:2022-9-7 19:26:50]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:26:50]==> Sender Auto Serialize Message,extId=13,cmd=1,size=327
[INFO:2022-9-7 19:26:50]||||| Sender socketClient version=1
[INFO:2022-9-7 19:26:50]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=326
[INFO:2022-9-7 19:26:50]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:26:50]
[INFO:2022-9-7 19:26:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:26:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 71 1
[INFO:2022-9-7 19:26:50][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 315
[INFO:2022-9-7 19:26:50][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:26:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:26:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:26:50][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.33327283337712 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 72 1
[INFO:2022-9-7 19:27:1][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:27:1][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:27:7][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:27:12][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:27:12][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:27:23][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:27:23][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:27:34][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:27:34][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:27:37][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:27:45][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:27:45][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:27:56][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:27:56][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:28:7][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:28:7][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:28:7][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:28:18][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:28:18][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:28:29][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:28:29][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:28:37][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:28:40][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:28:40][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:28:51]++++++++++++++++拿到的tsssdk的c#的data长度315
[INFO:2022-9-7 19:28:51]))))((((((转换为lua的buffer数据长度(((((315____________315
[INFO:2022-9-7 19:28:51][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 315
[INFO:2022-9-7 19:28:51][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:28:51][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:28:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:28:51]
[INFO:2022-9-7 19:28:51]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:28:51]==> Sender Auto Serialize Message,extId=13,cmd=1,size=327
[INFO:2022-9-7 19:28:51]||||| Sender socketClient version=1
[INFO:2022-9-7 19:28:51]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=326
[INFO:2022-9-7 19:28:51]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:28:51]
[INFO:2022-9-7 19:28:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:28:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 84 1
[INFO:2022-9-7 19:28:51][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 315
[INFO:2022-9-7 19:28:51][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:28:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:28:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:28:51][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.099986545741558 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 85 1
[INFO:2022-9-7 19:29:2][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:29:2][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:29:7][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:29:13][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:29:13][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:29:24][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:29:24][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:29:35][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:29:35][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:29:37][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:29:46][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:29:46][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:29:57][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:29:57][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:30:7][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:30:8][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:30:8][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:30:19][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:30:19][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:30:30][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:30:30][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:30:37][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:30:41]++++++++++++++++拿到的tsssdk的c#的data长度316
[INFO:2022-9-7 19:30:41]))))((((((转换为lua的buffer数据长度(((((316____________316
[INFO:2022-9-7 19:30:41][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 316
[INFO:2022-9-7 19:30:41][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:30:41][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:30:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:30:41]
[INFO:2022-9-7 19:30:41]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:30:41]==> Sender Auto Serialize Message,extId=13,cmd=1,size=328
[INFO:2022-9-7 19:30:41]||||| Sender socketClient version=1
[INFO:2022-9-7 19:30:41]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=327
[INFO:2022-9-7 19:30:41]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:30:41]
[INFO:2022-9-7 19:30:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:30:41][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 96 1
[INFO:2022-9-7 19:30:41][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 316
[INFO:2022-9-7 19:30:41][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:30:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:30:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:30:41][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.13337020948529 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 97 1
[INFO:2022-9-7 19:30:52][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:30:52][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:31:3][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:31:3][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:31:7][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:31:14][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:31:14][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:31:25][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:31:25][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:31:36][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:31:36][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:31:37][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:31:44][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:31:44][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:31:44][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:31:44]DestroyUnusedResources:15,4,time=,paths:
[INFO:2022-9-7 19:31:47][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:31:47][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:31:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1043.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:31:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1064.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:31:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1054.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:31:58][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:31:58][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:32:8][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:32:9][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:32:9][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:32:20][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:32:20][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:32:31][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:32:31][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:32:38][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:32:42]++++++++++++++++拿到的tsssdk的c#的data长度316
[INFO:2022-9-7 19:32:42]))))((((((转换为lua的buffer数据长度(((((316____________316
[INFO:2022-9-7 19:32:42][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 316
[INFO:2022-9-7 19:32:42][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:32:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:32:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:32:42]
[INFO:2022-9-7 19:32:42]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:32:42]==> Sender Auto Serialize Message,extId=13,cmd=1,size=328
[INFO:2022-9-7 19:32:42]||||| Sender socketClient version=1
[INFO:2022-9-7 19:32:42]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=327
[INFO:2022-9-7 19:32:42]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:32:42]
[INFO:2022-9-7 19:32:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:32:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 109 1
[INFO:2022-9-7 19:32:42][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 316
[INFO:2022-9-7 19:32:42][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:32:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:32:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:32:42][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.13355045765638 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 110 1
[INFO:2022-9-7 19:32:53][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:32:53][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:33:4][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:33:4][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:33:8][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:33:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:33:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:33:26][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:33:26][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:33:37][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:33:37][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:33:38][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:33:48][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:33:48][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:33:59][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:33:59][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:34:8][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:34:10][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:34:10][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:34:21][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:34:21][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:34:32][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:34:32][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:34:38][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:34:43]++++++++++++++++拿到的tsssdk的c#的data长度316
[INFO:2022-9-7 19:34:43]))))((((((转换为lua的buffer数据长度(((((316____________316
[INFO:2022-9-7 19:34:43][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 316
[INFO:2022-9-7 19:34:43][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:34:43][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:34:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:34:43]
[INFO:2022-9-7 19:34:43]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:34:43]==> Sender Auto Serialize Message,extId=13,cmd=1,size=328
[INFO:2022-9-7 19:34:43]||||| Sender socketClient version=1
[INFO:2022-9-7 19:34:43]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=327
[INFO:2022-9-7 19:34:43]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:34:43]
[INFO:2022-9-7 19:34:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:34:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 122 1
[INFO:2022-9-7 19:34:43][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 316
[INFO:2022-9-7 19:34:43][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:34:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:34:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:34:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.13333129137754 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 123 1
[INFO:2022-9-7 19:34:54][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:34:54][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:35:5][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:35:5][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:35:8][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:35:16][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:35:16][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:35:27][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:35:27][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:35:38][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:35:38][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:35:39][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:35:49][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:35:49][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:36:0][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:36:0][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:36:9][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:36:11][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:36:11][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:36:22][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:36:22][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:36:33][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:36:33][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:36:39][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:36:44][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:36:44][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:36:44][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:36:44]DestroyUnusedResources:3,2,time=,paths:
[INFO:2022-9-7 19:36:44]++++++++++++++++拿到的tsssdk的c#的data长度318
[INFO:2022-9-7 19:36:44]))))((((((转换为lua的buffer数据长度(((((318____________318
[INFO:2022-9-7 19:36:44][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 318
[INFO:2022-9-7 19:36:44][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:36:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:36:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:36:44]
[INFO:2022-9-7 19:36:44]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:36:44]==> Sender Auto Serialize Message,extId=13,cmd=1,size=330
[INFO:2022-9-7 19:36:44]||||| Sender socketClient version=1
[INFO:2022-9-7 19:36:44]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=329
[INFO:2022-9-7 19:36:44]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:36:44]
[INFO:2022-9-7 19:36:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:36:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 7 1
[INFO:2022-9-7 19:36:44][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 318
[INFO:2022-9-7 19:36:44][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:36:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:36:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:36:44][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.13340932875872 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 8 1
[INFO:2022-9-7 19:36:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1043.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:36:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1064.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:36:55][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:36:55][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1054.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:37:6][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:37:6][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:37:9][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:37:17][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:37:17][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:37:28][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:37:28][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:37:39][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:37:39][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:37:39][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:37:50][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:37:50][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:38:1][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:38:1][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:38:9][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:38:12][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:38:12][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:38:23][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:38:23][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:38:34][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:38:34][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:38:39][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:38:45]++++++++++++++++拿到的tsssdk的c#的data长度318
[INFO:2022-9-7 19:38:45]))))((((((转换为lua的buffer数据长度(((((318____________318
[INFO:2022-9-7 19:38:45][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 318
[INFO:2022-9-7 19:38:45][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:38:45][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:38:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:38:45]
[INFO:2022-9-7 19:38:45]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:38:45]==> Sender Auto Serialize Message,extId=13,cmd=1,size=330
[INFO:2022-9-7 19:38:45]||||| Sender socketClient version=1
[INFO:2022-9-7 19:38:45]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=329
[INFO:2022-9-7 19:38:45]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:38:45]
[INFO:2022-9-7 19:38:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:38:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 20 1
[INFO:2022-9-7 19:38:45][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 318
[INFO:2022-9-7 19:38:45][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:38:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:38:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:38:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.13335675001144 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 21 1
[INFO:2022-9-7 19:38:56][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:38:56][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:39:7][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:39:7][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:39:10][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:39:18][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:39:18][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:39:29][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:39:29][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:39:40][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:39:40][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:39:40][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:39:51][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:39:51][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:40:2][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:40:2][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:40:10][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:40:13][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:40:13][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:40:24][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:40:24][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:40:35][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:40:35][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:40:40][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:40:46]++++++++++++++++拿到的tsssdk的c#的data长度318
[INFO:2022-9-7 19:40:46]))))((((((转换为lua的buffer数据长度(((((318____________318
[INFO:2022-9-7 19:40:46][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 318
[INFO:2022-9-7 19:40:46][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:40:46][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:40:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:40:46]
[INFO:2022-9-7 19:40:46]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:40:46]==> Sender Auto Serialize Message,extId=13,cmd=1,size=330
[INFO:2022-9-7 19:40:46]||||| Sender socketClient version=1
[INFO:2022-9-7 19:40:46]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=329
[INFO:2022-9-7 19:40:46]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:40:46]
[INFO:2022-9-7 19:40:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:40:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 33 1
[INFO:2022-9-7 19:40:46][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 318
[INFO:2022-9-7 19:40:46][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:40:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:40:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:40:46][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.13330233097076 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 34 1
[INFO:2022-9-7 19:40:57][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:40:57][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:41:8][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:41:8][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:41:10][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:41:19][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:41:19][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:41:30][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:41:30][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:41:40][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:41:41][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:41:41][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:41:44][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-7 19:41:44][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-7 19:41:44][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-7 19:41:44]DestroyUnusedResources:3,2,time=,paths:
[INFO:2022-9-7 19:41:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:41:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1043.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:41:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1064.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-7 19:41:52][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:41:52][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:42:3][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:42:3][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:42:10][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:42:14][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:42:14][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:42:25][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:42:25][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:42:36][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:42:36][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:42:40][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:42:47]++++++++++++++++拿到的tsssdk的c#的data长度319
[INFO:2022-9-7 19:42:47]))))((((((转换为lua的buffer数据长度(((((319____________319
[INFO:2022-9-7 19:42:47][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 319
[INFO:2022-9-7 19:42:47][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:42:47][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:42:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:42:47]
[INFO:2022-9-7 19:42:47]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:42:47]==> Sender Auto Serialize Message,extId=13,cmd=1,size=331
[INFO:2022-9-7 19:42:47]||||| Sender socketClient version=1
[INFO:2022-9-7 19:42:47]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=330
[INFO:2022-9-7 19:42:47]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:42:47]
[INFO:2022-9-7 19:42:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:42:47][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 46 1
[INFO:2022-9-7 19:42:47][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 319
[INFO:2022-9-7 19:42:47][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:42:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:42:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:42:47][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.13342941552401 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 47 1
[INFO:2022-9-7 19:42:58][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:42:58][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:43:9][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:43:9][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:43:11][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:43:20][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:43:20][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:43:31][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:43:31][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:43:41][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:43:42][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:43:42][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:43:53][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:43:53][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:44:4][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:44:4][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:44:11][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:44:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:44:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:44:26][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:44:26][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:44:37][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:44:37][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:44:41][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-7 19:44:48]++++++++++++++++拿到的tsssdk的c#的data长度319
[INFO:2022-9-7 19:44:48]))))((((((转换为lua的buffer数据长度(((((319____________319
[INFO:2022-9-7 19:44:48][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 319
[INFO:2022-9-7 19:44:48][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-7 19:44:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-7 19:44:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-7 19:44:48]
[INFO:2022-9-7 19:44:48]__________删除tsssdk++++++sb数据________
[INFO:2022-9-7 19:44:48]==> Sender Auto Serialize Message,extId=13,cmd=1,size=331
[INFO:2022-9-7 19:44:48]||||| Sender socketClient version=1
[INFO:2022-9-7 19:44:48]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=330
[INFO:2022-9-7 19:44:48]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-7 19:44:48]
[INFO:2022-9-7 19:44:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-7 19:44:48][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 59 1
[INFO:2022-9-7 19:44:48][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 319
[INFO:2022-9-7 19:44:48][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-7 19:44:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-7 19:44:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-7 19:44:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.13330783694983 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 60 1
[INFO:2022-9-7 19:44:59][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-9-7 19:44:59][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-9-7 19:45:0]GameDevice isFront = False
[INFO:2022-9-8 9:25:52]1 headerBuffer== socketClient version=1@ error code =10038@SocketException@The descriptor is not a socket at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0
at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0
[INFO:2022-9-8 9:25:52]reciever LostConnect,version=1
[INFO:2022-9-8 9:25:52][@logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30
[INFO:2022-9-8 9:25:53]GameDevice isFront = True
[INFO:2022-9-8 9:25:53]1 receiver DoLostConnect,version=1
[INFO:2022-9-8 9:25:53]1 status:DisConnect
[INFO:2022-9-8 9:25:53][@logic/extensions/login/controller/LoginController.lua:199]:{closure}非手动,非服务器推送消息主动断开socket 的情况下,接收到Socket连接断开
[INFO:2022-9-8 9:25:53][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程
[INFO:2022-9-8 9:25:53][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5
[INFO:2022-9-8 9:25:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:25:53]1 sender LostConnect
[INFO:2022-9-8 9:25:53][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接
[INFO:2022-9-8 9:25:53][@logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 106.75.222.243 9335 true
[INFO:2022-9-8 9:25:53]GameDevice isFront = False
[INFO:2022-9-8 9:25:53][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2022-9-8 9:25:53]1 sender DoLostConnect
[INFO:2022-9-8 9:25:54]GameDevice isFront = True
[INFO:2022-9-8 9:25:54][@logic/extensions/login/controller/LoginController.lua:77]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= 106.75.222.243 9335
[INFO:2022-9-8 9:25:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1
[INFO:2022-9-8 9:25:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 2
[INFO:2022-9-8 9:25:55][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== 106.75.222.243
[INFO:2022-9-8 9:25:55][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 106.75.222.243
[INFO:2022-9-8 9:25:55]==============link network is ipv4============
[INFO:2022-9-8 9:25:55]1 status:Connecting
[INFO:2022-9-8 9:25:55]1 Connect,ip=106.75.222.243,port=9335,verson=1
[INFO:2022-9-8 9:25:55][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2022-9-8 9:25:55][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2022-9-8 9:25:55][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-9-8 9:25:55]1 AsyncConnectCallBack call by system,connectingVersion=1
[INFO:2022-9-8 9:25:55]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2022-9-8 9:25:55]1 Same version,socket.Connected=True
[INFO:2022-9-8 9:25:55]1 Do EndConnect
[INFO:2022-9-8 9:25:55]1 Do EndConnect Done
[INFO:2022-9-8 9:25:55]1 status:Connected
[INFO:2022-9-8 9:25:55]1 ConnectSucc True
[INFO:2022-9-8 9:25:55][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2022-9-8 9:25:55][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== true true
[INFO:2022-9-8 9:25:55]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=87
[INFO:2022-9-8 9:25:55]||||| Sender socketClient version=2
[INFO:2022-9-8 9:25:55]<== Receiver Message, socketClient version=2,extId=-1,cmd=1,status=-1,size=60
[INFO:2022-9-8 9:25:55][@logic/common/state/net/ReConnectionMgr.lua:385]:{_reConnectFailTodo}网络连接着,需要重登陆,主动断开socket连接
[INFO:2022-9-8 9:25:55][@logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调
[INFO:2022-9-8 9:25:55]1 sender LostConnect
[INFO:2022-9-8 9:25:55]1 headerBuffer== socketClient version=2@ThreadAbortException@ at System.Net.Sockets.SafeSocketHandle.UnRegisterForBlockingSyscall () [0x00000] in <00000000000000000000000000000000>:0
at System.Net.Sockets.Socket.Receive_internal (System.Net.Sockets.SafeSocketHandle safeHandle, System.Byte* buffer, System.Int32 count, System.Net.Sockets.SocketFlags flags, System.Int32& error, System.Boolean blocking) [0x00000] in <00000000000000000000000000000000>:0
at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.Sockets.SocketError& errorCode) [0x00000] in <00000000000000000000000000000000>:0
at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0
at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0
at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0
[INFO:2022-9-8 9:25:55]reciever LostConnect,version=2
[INFO:2022-9-8 9:25:56]1 status:DisConnect
[INFO:2022-9-8 9:25:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:25:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 3
[INFO:2022-9-8 9:25:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 4
[INFO:2022-9-8 9:25:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 5
[INFO:2022-9-8 9:25:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6
[INFO:2022-9-8 9:25:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7
[INFO:2022-9-8 9:25:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 8
[INFO:2022-9-8 9:25:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 9
[INFO:2022-9-8 9:25:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 10
[INFO:2022-9-8 9:25:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 11
[INFO:2022-9-8 9:25:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 12
[INFO:2022-9-8 9:25:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/msgboxview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/msgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:25:56]1 sender DoLostConnect
[INFO:2022-9-8 9:25:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_27.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:25:57][@logic/common/state/net/ReConnectionMgr.lua:422]:{rightHandler}开始重新登录
[INFO:2022-9-8 9:25:57][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-9-8 9:25:57][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-9-8 9:25:57][@logic/extensions/main/controller/MainController.lua:237]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[WARN:2022-9-8 9:25:57][@logic/extensions/monopoly/model/MonopolyModel.lua:22]:{onReset}MonopolyModel重置
[WARN:2022-9-8 9:25:57][@logic/extensions/monopoly/controller/MonopolyPropsCardController.lua:9]:{onReset}MonopolyPropsCardController重置
[INFO:2022-9-8 9:25:57][@logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback:
logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare'
logic/extensions/danpk/controller/DanPkController:19: in function 'onReset'
frameworkext/lmvc/ExtensionMgr:215: in function '_resetExtension'
frameworkext/lmvc/ExtensionMgr:252: in function 'resetAllExtensions'
logic/common/state/net/ReConnectionMgr:439: in function 'rightHandler'
logic/extensions/common/view/commonmsgbox/CommonMsgBoxView:186: in function
[INFO:2022-9-8 9:25:57][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[WARN:2022-9-8 9:25:57][@logic/extensions/common/controller/WebCamTextureController.lua:147]:{closeWebCam}closeWebCam
[INFO:2022-9-8 9:25:57][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-8 9:25:57][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-8 9:25:57][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-8 9:25:57][@logic/scene/SceneMgr.lua:319]:{onExitFinished}成功退出了全部场景,目前没有场景,进入了空场景
[INFO:2022-9-8 9:25:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:25:57][@logic/common/sdk/MSDKManagerImpl.lua:717]:{getDeviceType}simulator result:nil
[INFO:2022-9-8 9:25:57][@logic/extensions/login/helper/LoginViewHelper.lua:41]:{_showToUseTencentMonitorTips}TCL: getDeviceType deivceType, isSimulator, isTencentSimulator 0 false false
[INFO:2022-9-8 9:25:57]ProgramVersion:1.0.36.0
[INFO:2022-9-8 9:25:57][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-9-8 9:25:57]LocalSourceVersion:1.0.36.3728
[INFO:2022-9-8 9:25:57]PackageSourceVersion:1.0.36.3501
[INFO:2022-9-8 9:25:57][@logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticetextcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticeimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57][@logic/extensions/notice/view/NoticeView.lua:51]:{onEnter}NoticeView:onEnter()
[INFO:2022-9-8 9:25:57][@logic/extensions/notice/view/NoticeView.lua:52]:{onEnter}[{"msgOrder":553,"msgUrl":"","msgId":"133919","endTime":"1663171199","openId":"","contentType":0,"startTime":"1662551880","msgScene":"1","msgType":0,"msgContent":"亲爱的少主:\r\n\r\n为保证空桑良好的运行秩序,管理司将于9月8日(周四)早上6:00至9:00关闭空桑入口,进行内部更新维护,待维护完毕后重新开启。\r\n期间少主将无法进入空桑,维护时长或有增减,具体详情可关注后续告示,还请少主耐心以待,管理司全员拜谢!\r\n【更新时间】9月8日(周四)早上6:00至9:00\r\n【更新方式】停机更新维护\r\n\r\n【更新内容】\r\n1.【华筵奇章】全新语音长篇活动剧情限时开启!\r\n开启时间:2022年9月8日更新后至2022年9月14日23:59\r\n背景地域:唐朝宫宴\r\n出场角色:空桑少主、「子龙脱袍」(CV苏尚卿)、「奶汤锅子鱼」(CV锦鲤)\r\n友情客串:佛跳墙(CV阿杰)、鼎湖上素(CV宝木中阳)、西湖醋鱼(CV刘琮)、鸡茸金丝笋(CV星潮)、青团(CV徐徐)、臭鳜鱼(CV赵爽)、伊挚(CV汤水雨)、姚季(CV赵熠彤)、西王母(CV姜贺)、国公(CV音匣老鬼)、黑袍人(CV刘一鸣)、宰相(CV蔡壮壮)、小女孩(CV钱琛)\r\n剧情介绍:少主一行前往唐朝完善食单,恰逢京中将军府上筹办盛宴。宴会开启之时灯火辉煌、歌舞升平,可那繁盛宴饮之下,却有一场风波暗起……\r\n温馨提示:活动期间,观看过的活动剧情故事会永久收纳于图鉴故事中。\r\n\r\n2.【浮翠流丹】「奶汤锅子鱼」限时活动召唤阵开启!\r\n活动时间:2022年9月8日10:00至2022年9月14日23:59\r\n活动说明:「浮翠流丹」活动召唤阵开启,御品食魂「奶汤锅子鱼」限时召唤概率提升!「奶汤锅子鱼」召唤概率占御品食魂总概率的50%!\r\n温馨提示:本次复刻主题活动结束后,御品食魂「奶汤锅子鱼」将就近随更新版本进入常驻召唤阵。\r\n\r\n3.【留住月亮】中秋当日登录即可领取信件和礼物一份!\r\n活动时间:2022年9月10日00:00至2022年9月10日23:59\r\n活动说明:2022年9月10日当天登录游戏,即可于邮箱中收取来自「蟹酿橙」的节日邮件以及包含食魂「月饼」、「大份兔兔包」、「远西机械手稿」、「膳具碎片·珍」的礼品一份!\r\n\r\n4.【月映团圆】制作月饼,领取中秋限时好礼!\r\n活动时间:2022年9月8日更新后至2022年9月14日23:59\r\n活动说明:9月8日至9月10日期间,少主可通过达成指定活跃值获得食魂「月饼」准备的面团,并可自选喜爱的月饼馅料将其包裹起来,耐心等待72小时的制作周期,即可领取丰厚奖励!\r\n\r\n5.【华装盛典】符离集烧鸡专属时装「活力四射」\r\n活动时间:2022年9月8日更新后至2022年10月5日23:59\r\n活动说明:小笋准备召开空桑时装秀,空桑众食魂也都纷纷来参与。这场时装盛典不仅有小笋挑选的精美时装,还有食魂们一同准备的丰富奖励!\r\n活动期间,完成指定任务可获得「秀场照片」。收集「秀场照片」达到指定进度可获得活动货币「穿搭秘籍」,可用于【盛典商铺】中兑换符离集烧鸡专属时装「活力四射」。\r\n温馨提示:上期【华装盛典】活动中尚未使用的「穿搭秘籍」可用于本次活动中兑换奖励。已拥有时装「活力四射」的少主可使用「穿搭秘籍」兑换其他材料。 \r\n\r\n6.【湊享食趣】食物语x湊湊火锅联动合作活动开启!湊湊火锅特色饮食活动食谱登场!\r\n活动时间:2022年9月8日更新后至2022年9月14日23:59\r\n活动期间,空桑餐厅业务进一步拓展,「湊湊客人」将会每日前来空桑餐厅品尝来自湊湊火锅的特色美食,请少主将烹饪好的特色美食交给客人吧!\r\n温馨提示1:少主等级达到17级即可接待活动客人。\r\n温馨提示2:「湊湊大红袍珍奶」「湊湊黄金奔驰锅」为新增活动食谱,无需解锁,仅在活动期间内可制作。活动结束后若有剩余,可在菜单内进行售卖。\r\n\r\n7.【限时祈福】「千灯缀夜」套装登场,夜市主题家具限时祈福\r\n活动时间:2022年9月8日10:00至2022年9月21日23:59\r\n活动说明:活动期间,少主在活动巧圣阁中消耗「天工石」进行祈福,即可获取夜市主题家具。\r\n温馨提示:本期家具祈福保底机制依旧生效。\r\n\r\n8.【空桑纪念币】空桑限时掉落特色纪念币\r\n活动时间:2022年9月8日更新后至2022年9月14日23:59\r\n活动说明:活动期间,通关主线及资源关卡均会掉落「空桑纪念币」。「空桑纪念币」可用于在复刻商店中兑换复刻活动商品,或者解锁<图鉴-故事篇-活动故事>中往期已复刻过的活动剧情。复刻商店中材料页签的限购商品将在本次更新后刷新限购次数。\r\n\r\n9.【天道酬勤】特殊训练开启!\r\n活动时间:2022年9月12日05:00至2022年9月18日23:59\r\n活动说明:军演社委托蟹酿橙制作了特殊型号机关蟹——「非命-训练型」,它装载各类训练器材,可满足少主日常训练的需要。每次开启活动,会设立不同的训练目标和不同的战场规则,请少主根据情况调整演练策略。\r\n<玩法规则>:少主可派出3支队伍上阵,同名食魂只能上阵1次,同一膳具只能穿戴1次;\r\n<本期目标>:对「非命-训练型」造成伤害,3支队伍造成的伤害总量越高,排名越高;\r\n<排名奖励>:活动结束后将按照总战绩排名,通过邮件发放排名奖励。\r\n温馨提示1:上阵食魂和膳具可随时重置,但相应战绩也会随之重置。\r\n温馨提示2:本次挑战无需消耗任何物资,少主可尽全力进攻。\r\n玩法入口:启程-天道酬勤\r\n\r\n10.【应化非真】全新版本预告登录活动限时开启!\r\n活动时间:2022年9月10日05:00至2022年9月14日23:59\r\n活动说明:全新主题活动【应化非真】即将开启!活动期间,累计登录达到指定天数即可领取「膳具碎片·御」等好礼!\r\n\r\n【其他更新】\r\n全语音主线第二部第三章剧情关卡【四海平风涛】将于9月8日更新后上线,达到90级以上可永久开启本章节。\r\n温馨提示:该主线关卡普通模式17-15关卡将有概率掉落珍品食魂「葱烧海参」,困难模式17-4关卡将有概率掉落珍品食魂「葱烧海参」,御品食魂「八仙过海闹罗汉」! \r\n\r\n【优化调整与问题修复】\r\n1. 优化「腊味合蒸」穿戴默认时装或焕新时装时Q版形象的美术呈现;\r\n2. 优化「风生水起」穿戴时装「诸海纵横」时Live2D形象的美术呈现;\r\n3. 优化「绍兴醉鸡」默认时装立绘手部的美术呈现;\r\n4. 【值日篇】各值日分组总等级加成档位提升至2100级;\r\n5. 【仓库-膳具】总容量上限提升至500个,「膳具仓库扩容」道具购买上限提升至60个;\r\n6. 修复「珍珠日月贝」「椰盅海皇」在剧情故事中Live2D动画异常抖动的问题;\r\n7. 修复「珍珠日月贝」月形态下会受到「龙凤配」二技能状态影响的问题;\r\n8. 修复「子龙脱袍」穿戴时装「荣光炳耀」时,在个别情况下无法触碰互动的问题;\r\n9. 修复【音乐】勾选在所有场景播放后,个别情况下切换场景会导致音乐中断的问题;\r\n10. 修复「赶海意外」通讯故事在iOS设备上无法正常显示部分内容的问题;\r\n11. 修正「四海博览」通讯故事与「四海平风涛」剧情故事中的个别文字错误;\r\n12. 修正【鳞灯辉映】活动界面中的个别文字错误。\r\n\r\n如有任何疑问建议,可联系QQ群客服进行反馈。\r\n食物语官方交流群:715572047\r\n《食物语》空桑管理司","msgTitle":"9月8日空桑更新告示"},{"msgOrder":0,"msgUrl":"","msgId":"128059","endTime":"1924945200","openId":"","contentType":0,"startTime":"1630393200","msgScene":"1","msgType":0,"msgContent":"亲爱的少主:\r\n从2021年8月31日开始,根据国家新闻出版署发布的《关于进一步严格管理 切实防止未成年人沉迷网络游戏的通知》,食物语新的防沉迷措施规则如下:\r\n\r\n【游戏时长限制】\r\n未成年用户仅可在周五、周六、周日和法定节假日的20时至21时进行游戏。\r\n\r\n【游戏消费限制】\r\n未满12周岁的用户无法进行游戏充值;\r\n12周岁(含)以上未满16周岁的用户,单次充值上限50元人民币,每月充值上限200元人民币;\r\n16周岁(含)以上未成年用户,单次充值上限100元人民币,每月充值上限400元人民币。\r\n\r\n【游客模式限制】\r\n全面关闭iOS游客体验模式。\r\n\r\n具体规则请见国家新闻出版署《关于进一步严格管理 切实防止未成年人沉迷网络游戏的通知》\r\n \r\n健康系统新规则全量覆盖后,所有用户每日时长刷新时间为每日0点,通过健康系统强制的时段、时长和消费管理,我们希望可以帮助未成年少主建立健康的游戏习惯。\r\n \r\n感谢您的支持与理解。\r\n\r\n如有任何疑问建议,可联系QQ群客服进行反馈。\r\n食物语官方交流群:715572047\r\n\r\n《食物语》空桑管理司","msgTitle":"关于《健康系统》的说明"},{"msgOrder":0,"msgUrl":"","msgId":"122656","endTime":"1924948800","openId":"","contentType":0,"startTime":"1617796800","msgScene":"1","msgType":0,"msgContent":"亲爱的少主:\r\n\r\n为了维护空桑的公平秩序,同时保障少主利益和账号信息安全,我们郑重警示,由于第三方充值平台没有任何安全保障,容易产生以下风险:\r\n\r\n1、造成游戏账号及密码信息泄露,进而有机会导致游戏内金玉、魂芯、道具等财产遭受损失;\r\n2、第三方代充平台不受任何官方保护,如果发生扣费却充值不到账的问题,《食物语》官方不予处理,还请您自行向第三方充值平台进行售后维权。\r\n\r\n为了保障账号财产安全,强烈建议iOS少主使用苹果应用商店AppStore支付渠道进行充值,以免遭受不必要的损失。如果发现有少主使用第三方充值平台,我们也会采取相应的处罚措施,包括但不限于扣除代充获取的资源和金玉,严重者,可能会被封停游戏账号噢!\r\n\r\n感谢各位少主对《食物语》的支持和理解,绿色和谐的空桑环境,需要我们共同维护。\r\n\r\n《食物语》空桑管理司·敬上","msgTitle":"《食物语》禁止第三方代充公告"},{"msgOrder":0,"msgUrl":"","msgId":"122652","endTime":"1924952400","openId":"","contentType":0,"startTime":"1573736400","msgScene":"1","msgType":0,"msgContent":"近期有少主反馈,在某些平台有食物语拆包信息流出。管理司特此提示,拆解游戏包体获得未公布的数据和图片等内容是一种违法行为,对于游戏创作和发行本身亦有伤害。同时因近期部分少主反馈在食魂评论中出现了贬低食魂或CV等的内容,且部分玩家曾利用自制剧情来传播不当内容,为保障空桑的基本秩序、营造良好的游戏环境,管理司特制定本信息文明公约。\r\n\r\n本公约条款适用于食物语所有玩家,适用于所有发言形式,包括但不限于:游戏内评论、自制剧情、游戏外社区与玩家群发言等。每个食魂也是空桑少主心头的珍宝,空桑和谐友爱的环境和未来发展的无限可能需要大家共同维护。\r\n\r\n食物语游戏内及相关社群禁止发布和传播以下内容:\r\n(一)反党、反政府、反社会的言论或侮辱、诋毁党和国家的内容;\r\n(二)淫秽、色情信息或进行利用自制剧情进行淫秽、色情表演等内容; \r\n(三)涉及毒品、枪支弹药、管制刀具等违法、违禁品的内容;\r\n(四)宣扬赌博、邪教、封建迷信的内容;\r\n(五)暴力、血腥、凶杀、恐怖或教唆犯罪的内容;\r\n(六)恶意谩骂、侮辱、诽谤、侵犯他人合法权益、贬低食魂或CV等引战性质内容;\r\n(七)侵犯他人著作权、抄袭他人作品的内容;\r\n(八)传播或贩卖非法破解客户端获取信息的内容;\r\n(九)展示其他商业广告或其他垃圾营销信息;\r\n(十)其他法律、行政法规禁止的、或违反公序良俗的内容;\r\n\r\n食物语游戏内的玩家可使用“举报”功能对违规的内容进行举报。官方核实后会立即对违规行为进行处理。如果发现用户的举报是无效的恶意行为,官方也将进行相应的处理。\r\n对于涉嫌违法犯罪的内容,管理司将向公安机关提供相关内容和线索,并配合公安机关的调查。\r\n具体游戏内处罚策略请见:https:\/\/swy.qq.com\/web201902\/news\/news_detail.shtml?newsid=7911851\r\n\r\n营造和谐有爱的游戏环境,离不开管理司与少主的共同努力,让我们携起手来,共同打造绿色健康、文明积极的《食物语》空桑世界!\r\n\r\n《食物语》空桑管理司","msgTitle":"《食物语》信息文明公约"},{"msgOrder":0,"msgUrl":"","msgId":"122651","endTime":"1924945200","openId":"","contentType":0,"startTime":"1594983600","msgScene":"1","msgType":0,"msgContent":"近期收到部分少主反映,在聊天频道中收到不明身份的私聊骚扰,询问是否卖号等询问出售游戏账号等相关信息。\r\n管理司在此提醒少主,这类私聊交易信息多为不实内容,还请您谨慎判断,以防上当受骗,造成不必要的损失。\r\n如果您遇到此类情况,可以点击其头像通过【举报】投诉该账号,或保留截图向客服人员进行反馈,我们会对该账号进行核查及处理。\r\n\r\n如有任何疑问建议,可联系QQ群客服进行反馈。\r\n食物语官方交流群:866958543\r\n《食物语》空桑管理司","msgTitle":"有关游戏内账号交易等私聊骚扰的温馨提示"},{"msgOrder":0,"msgUrl":"","msgId":"119904","endTime":"1885636800","openId":"","startTime":"1567080000","msgScene":"1","msgType":0,"contentType":1,"picArray":[{"screenDir":2,"hashValue":"b3bbccbef72894726b1a8e24dcc33713","picPath":"\/private\/var\/mobile\/Containers\/Data\/Application\/F33CC973-DFAD-4143-A22A-AAB33828EAE6\/Library\/Caches\/MSDK\/Notice_119904_b3bbccbef72894726b1a8e24dcc33713.png"}]}]
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[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_14.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_014.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_045.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_045_da_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_088.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_088_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_6_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_30_c.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030_c.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ts_noise_063_ds.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:25:57][@logic/extensions/notice/view/NoticeImageCell.lua:24]:{onSetMo}imageUrl: file:///private/var/mobile/Containers/Data/Application/F33CC973-DFAD-4143-A22A-AAB33828EAE6/Library/Caches/MSDK/Notice_119904_b3bbccbef72894726b1a8e24dcc33713.png
[INFO:2022-9-8 9:25:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:25:57][@logic/extensions/login/view/LoginView.lua:669]:{beginGetBtSessionId}registerNeedNameAuthListener
[INFO:2022-9-8 9:25:57][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-9-8 9:25:57][@logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:576: LoginView:_reregisterListenerAndLogin; nil; nil
stack traceback:
logic/common/GameUtils:1218: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:576: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:169: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/notice/view/NoticeViewPresentor:31: in function 'onClickOutside'
frameworkext/lmvc/view/ViewMgr:682: in function
[INFO:2022-9-8 9:25:57][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 3
[INFO:2022-9-8 9:25:57][@logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:586: LoginView:_reregisterListenerAndLogin; nil; true
stack traceback:
logic/common/GameUtils:1218: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:586: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:169: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/notice/view/NoticeViewPresentor:31: in function 'onClickOutside'
frameworkext/lmvc/view/ViewMgr:682: in function
[INFO:2022-9-8 9:25:57][@logic/common/sdk/MSDKManagerImpl.lua:671]:{registerLoginListener}registerLoginListener
[INFO:2022-9-8 9:25:57][@logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:616: [SDK登录]====>请求; nil
stack traceback:
logic/common/GameUtils:1218: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:616: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:169: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/notice/view/NoticeViewPresentor:31: in function 'onClickOutside'
frameworkext/lmvc/view/ViewMgr:682: in function
[INFO:2022-9-8 9:25:58][@logic/common/sdk/MSDKManagerImpl.lua:673]:{callFunc}onLoginListener
[INFO:2022-9-8 9:25:58][@logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:609: [SDK登录]==<==返回; 0; DE5B29EB451BCC064AE204CE7074F0C3; 1670226078; qq_m_qq-73213123-iap-1001-qq-1107043530-C871065C052A4B30FE5880A7D608F0CB; af65e3bac8b99cfed81524769bb537e4; C871065C052A4B30FE5880A7D608F0CB; 0; 2; 0
stack traceback:
logic/common/GameUtils:1218: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:609: in function 'callFunc'
logic/common/sdk/MSDKManagerImpl:664: in function 'onLoginOrWXTokenRefreshed'
logic/common/sdk/MSDKManagerImpl:674: in function 'callFunc'
framework/native/NativeBridge:185: in function
[INFO:2022-9-8 9:25:58][@logic/extensions/login/view/LoginView.lua:506]:{_msdkLoginListener}MSDK登录返回成功,看下参数======= DE5B29EB451BCC064AE204CE7074F0C3 1670226078 qq_m_qq-73213123-iap-1001-qq-1107043530-C871065C052A4B30FE5880A7D608F0CB af65e3bac8b99cfed81524769bb537e4 C871065C052A4B30FE5880A7D608F0CB 0 2 0 0
[INFO:2022-9-8 9:25:58][@logic/extensions/login/view/LoginView.lua:535]:{_msdkLoginListener}MSDK登录返回成功。发送gsdk的统计参数msg====== DE5B29EB451BCC064AE204CE7074F0C3|1670226078|qq_m_qq-73213123-iap-1001-qq-1107043530-C871065C052A4B30FE5880A7D608F0CB|af65e3bac8b99cfed81524769bb537e4|C871065C052A4B30FE5880A7D608F0CB|0|2|0
[INFO:2022-9-8 9:25:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:25:58][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-9-8 9:25:58]LocalSourceVersion:1.0.36.3728
[INFO:2022-9-8 9:25:58]PackageSourceVersion:1.0.36.3501
[INFO:2022-9-8 9:25:58][@logic/extensions/login/agent/LoginAgent.lua:102]:{sendMSDKGetServerListRequest}needSaveZoneInfo true
[INFO:2022-9-8 9:25:58][@logic/extensions/login/agent/LoginAgent.lua:106]:{sendMSDKGetServerListRequest}InitTdirC871065C052A4B30FE5880A7D608F0CB
[INFO:2022-9-8 9:25:58][@logic/extensions/login/agent/LoginAgent.lua:107]:{sendMSDKGetServerListRequest}treeIdnil
[INFO:2022-9-8 9:25:58][@logic/extensions/login/agent/LoginAgent.lua:109]:{sendMSDKGetServerListRequest}finalTreeId14
[INFO:2022-9-8 9:25:58][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:0, targetServerOS:IOS, areaId:2
[INFO:2022-9-8 9:25:58][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-9-8 9:25:58][@logic/extensions/login/agent/LoginAgent.lua:517]:{getSimplefriends}http-获取同玩好友(部分)url===== http://106.75.222.243/loadsimplefriends.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/106.75.222.243\/loadsimplefriends.jsp","method":"GET","param":{"openId":"C871065C052A4B30FE5880A7D608F0CB","platId":0,"areaId":2,"accessToken":"DE5B29EB451BCC064AE204CE7074F0C3"}}
[INFO:2022-9-8 9:25:58][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"http:\/\/106.75.222.243\/loadsimplefriends.jsp","method":"GET","param":{"openId":"C871065C052A4B30FE5880A7D608F0CB","platId":"0","areaId":"2","accessToken":"DE5B29EB451BCC064AE204CE7074F0C3"}}
[INFO:2022-9-8 9:25:58][@logic/extensions/login/view/LoginView.lua:470]:{_tryShowNameAuthMsgBox}tryShowNameAuthMsgBox 1
[INFO:2022-9-8 9:25:58][@logic/common/msdk/kingcard/Kingcard.lua:47]:{callFunc}=========腾讯大王卡情况=====00000000000000000000000000000===== {"operator":-2,"product":0,"kingcard":0}
[INFO:2022-9-8 9:25:58][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"Date\":\"Mon, 12 Sep 2022 07:26:47 GMT\",\"Content-Type\":\"application\\\/json;charset=utf-8\",\"Content-Length\":\"650\",\"Connection\":\"keep-alive\",\"Server\":\"nginx\"}","body":"{\"friendInfos\":[{\"friendName\":\"2121230382\",\"openId\":\"E807049E77B45672D6260847579A640D\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/E807049E77B45672D6260847579A640D\/\"},{\"friendName\":\"test001\",\"openId\":\"EC782CCF3A3FFF2A201B6E93571818C3\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/EC782CCF3A3FFF2A201B6E93571818C3\/\"},{\"friendName\":\"lkztest\",\"openId\":\"6912F77C5D6D0981C50B7CA9C1AA530A\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/6912F77C5D6D0981C50B7CA9C1AA530A\/\"},{\"friendName\":\"2681699534\",\"openId\":\"2A83BEB510173992597AAF785CC6C0F9\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/2A83BEB510173992597AAF785CC6C0F9\/\"}],\"resultCode\":0}","requestUrl":"http:\/\/106.75.222.243\/loadsimplefriends.jsp"}
[INFO:2022-9-8 9:25:58][@logic/extensions/login/agent/LoginAgent.lua:521]:{callback}http-获取同玩好友(部分)返回数据========= {"friendInfos":[{"friendName":"2121230382","openId":"E807049E77B45672D6260847579A640D","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/E807049E77B45672D6260847579A640D/"},{"friendName":"test001","openId":"EC782CCF3A3FFF2A201B6E93571818C3","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/EC782CCF3A3FFF2A201B6E93571818C3/"},{"friendName":"lkztest","openId":"6912F77C5D6D0981C50B7CA9C1AA530A","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/6912F77C5D6D0981C50B7CA9C1AA530A/"},{"friendName":"2681699534","openId":"2A83BEB510173992597AAF785CC6C0F9","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/2A83BEB510173992597AAF785CC6C0F9/"}],"resultCode":0}
[INFO:2022-9-8 9:25:58][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-8 9:25:59][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2022-9-8 9:25:59]QueryTree result: Success, 0, 0
[INFO:2022-9-8 9:25:59]node,id:14node.ParentId:-1
[INFO:2022-9-8 9:25:59]node,id:11node.ParentId:14
[INFO:2022-9-8 9:25:59]node,id:26node.ParentId:14
[INFO:2022-9-8 9:25:59]node,id:3node.ParentId:14
[INFO:2022-9-8 9:25:59]node,id:78node.ParentId:14
[INFO:2022-9-8 9:25:59]node,id:5node.ParentId:14
[INFO:2022-9-8 9:25:59]node,id:67node.ParentId:14
[INFO:2022-9-8 9:25:59]node,id:69node.ParentId:14
[INFO:2022-9-8 9:25:59]node,id:70node.ParentId:14
[INFO:2022-9-8 9:25:59]node,id:4node.ParentId:14
[INFO:2022-9-8 9:25:59]node,id:200node.ParentId:14
[INFO:2022-9-8 9:25:59]node,id:201node.ParentId:14
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:11 url:1 flag:Fine tag:Hot
[INFO:2022-9-8 9:25:59]ProgramVersion:1.0.36.0
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:26 url:1 flag:Fine tag:Hot
[INFO:2022-9-8 9:25:59]ProgramVersion:1.0.36.0
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:3 url:1 flag:Fine tag:Hot
[INFO:2022-9-8 9:25:59]ProgramVersion:1.0.36.0
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:78 url:1 flag:Fine tag:Hot
[INFO:2022-9-8 9:25:59]ProgramVersion:1.0.36.0
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:5 url:1 flag:Fine tag:Hot
[INFO:2022-9-8 9:25:59]ProgramVersion:1.0.36.0
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:67 url:1 flag:Fine tag:Hot
[INFO:2022-9-8 9:25:59]ProgramVersion:1.0.36.0
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:69 url:1 flag:Fine tag:Hot
[INFO:2022-9-8 9:25:59]ProgramVersion:1.0.36.0
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:111]:{_buildServerMoByNode}TCL: log RoleInfos in this node, node id: 69
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:40]:{_logRoleInfo}TCL: roleInfo.LeafId, roleInfo.RoleName,roleInfo.RoleLevel,LastLoginTime,roleInfo.UserData 69 橙子w 24 1566524172 {"portrait":11100001,"frame":11110001}
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:116]:{_buildServerMoByNode}TCL: log final node, node id: 69
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:40]:{_logRoleInfo}TCL: roleInfo.LeafId, roleInfo.RoleName,roleInfo.RoleLevel,LastLoginTime,roleInfo.UserData 69 橙子w 24 1566524172 {"portrait":11100001,"frame":11110001}
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:126]:{_buildServerMoByNode}TCL: GameUtils.json.encode(info) {"level":24,"vipLevel":0,"id":69,"frame":11110001,"name":"橙子w","portrait":11100001}
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:70 url:1 flag:Fine tag:0
[INFO:2022-9-8 9:25:59]ProgramVersion:1.0.36.0
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:4 url:1 flag:Fine tag:Hot
[INFO:2022-9-8 9:25:59]ProgramVersion:1.0.36.0
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:200 url:1 flag:Fine tag:Hot
[INFO:2022-9-8 9:25:59]ProgramVersion:1.0.36.0
[INFO:2022-9-8 9:25:59][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:201 url:1 flag:Fine tag:Hot
[INFO:2022-9-8 9:25:59]ProgramVersion:1.0.36.0
[INFO:2022-9-8 9:26:0][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0
[INFO:2022-9-8 9:26:0][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1662600360
[INFO:2022-9-8 9:26:0][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true
[INFO:2022-9-8 9:26:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:0][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-9-8 9:26:0]LocalSourceVersion:1.0.36.3728
[INFO:2022-9-8 9:26:0]PackageSourceVersion:1.0.36.3501
[INFO:2022-9-8 9:26:0][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-9-8 9:26:0]LocalSourceVersion:1.0.36.3728
[INFO:2022-9-8 9:26:0]PackageSourceVersion:1.0.36.3501
[INFO:2022-9-8 9:26:0][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:0, targetServerOS:IOS, areaId:2
[INFO:2022-9-8 9:26:0][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-9-8 9:26:0][@logic/extensions/login/agent/LoginAgent.lua:474]:{sendMSDKLoginAndStartRequest}http-腾讯专用web登陆url===== http://106.75.222.243/login.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/106.75.222.243\/login.jsp","method":"GET","param":{"openId":"C871065C052A4B30FE5880A7D608F0CB","isAppleId":"0","sysType":"1","platId":"0","isGuest":"0","btSessionId":"DE5B29EB451BCC064AE204CE7074F0C3","areaId":"2","clientVersion":"1.0.36.3728"}}
[INFO:2022-9-8 9:26:0][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"http:\/\/106.75.222.243\/login.jsp","method":"GET","param":{"openId":"C871065C052A4B30FE5880A7D608F0CB","isAppleId":"0","sysType":"1","platId":"0","isGuest":"0","btSessionId":"DE5B29EB451BCC064AE204CE7074F0C3","areaId":"2","clientVersion":"1.0.36.3728"}}
[INFO:2022-9-8 9:26:1][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"Date\":\"Tue, 13 Sep 2022 17:02:18 GMT\",\"Content-Type\":\"application\\\/json;charset=utf-8\",\"Connection\":\"keep-alive\",\"Content-Length\":\"214\",\"Server\":\"nginx\"}","body":"{\"areaId\":12,\"isAdmin\":false,\"resultCode\":0,\"sessionId\":\"093c7b99-5fb8-40e6-bb52-1ca410387055\",\"userName\":\"1004_C871065C052A4B30FE5880A7D608F0CB\",\"zoneInfo\":{\"id\":69,\"name\":\"外网周版服\",\"prefix\":\"\",\"state\":1}}","requestUrl":"http:\/\/106.75.222.243\/login.jsp"}
[INFO:2022-9-8 9:26:1][@logic/extensions/login/agent/LoginAgent.lua:478]:{callback}http-腾讯专用web登陆返回数据========= {"areaId":12,"isAdmin":false,"resultCode":0,"sessionId":"093c7b99-5fb8-40e6-bb52-1ca410387055","userName":"1004_C871065C052A4B30FE5880A7D608F0CB","zoneInfo":{"id":69,"name":"外网周版服","prefix":"","state":1}}
[INFO:2022-9-8 9:26:1][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:0, targetServerOS:IOS, areaId:2
[INFO:2022-9-8 9:26:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-9-8 9:26:1][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== http://106.75.222.243/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/106.75.222.243\/startgame.jsp","method":"GET","param":{"pfKey":"af65e3bac8b99cfed81524769bb537e4","pf":"qq_m_qq-73213123-iap-1001-qq-1107043530-C871065C052A4B30FE5880A7D608F0CB","regChannel":"73213123","installChannel":"1001","openKey":"AB79086B184FB1E4EAAE7178932BE7C1","zoneId":69,"sessionId":"093c7b99-5fb8-40e6-bb52-1ca410387055","isIOSSimulator":"0"}}
[INFO:2022-9-8 9:26:1][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"http:\/\/106.75.222.243\/startgame.jsp","method":"GET","param":{"pfKey":"af65e3bac8b99cfed81524769bb537e4","pf":"qq_m_qq-73213123-iap-1001-qq-1107043530-C871065C052A4B30FE5880A7D608F0CB","regChannel":"73213123","installChannel":"1001","openKey":"AB79086B184FB1E4EAAE7178932BE7C1","zoneId":"69","sessionId":"093c7b99-5fb8-40e6-bb52-1ca410387055","isIOSSimulator":"0"}}
[INFO:2022-9-8 9:26:1][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"Date\":\"Tue, 13 Sep 2022 17:02:18 GMT\",\"Content-Type\":\"application\\\/json;charset=utf-8\",\"Connection\":\"keep-alive\",\"Content-Length\":\"88\",\"Server\":\"nginx\"}","body":"{\"ip\":\"106.75.222.243\",\"isAdmin\":false,\"pid\":69001,\"port\":9334,\"resultCode\":0,\"state\":1}","requestUrl":"http:\/\/106.75.222.243\/startgame.jsp"}
[INFO:2022-9-8 9:26:1][@logic/extensions/login/agent/LoginAgent.lua:430]:{callback}http-进入游戏返回数据========= {"ip":"106.75.222.243","isAdmin":false,"pid":69001,"port":9334,"resultCode":0,"state":1}
[INFO:2022-9-8 9:26:1][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:44]:{tssSdkSetUserInfoEx}发送tsssdk的登录信息=========== 1 C871065C052A4B30FE5880A7D608F0CB 1107043530 12 1004_C871065C052A4B30FE5880A7D608F0CB
[INFO:2022-9-8 9:26:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:1][@logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=106.75.222.243,port=9334
[INFO:2022-9-8 9:26:1][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 106.75.222.243 9334
[INFO:2022-9-8 9:26:1][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== 106.75.222.243
[INFO:2022-9-8 9:26:1][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 106.75.222.243
[INFO:2022-9-8 9:26:1]==============link network is ipv4============
[INFO:2022-9-8 9:26:1]1 status:Connecting
[INFO:2022-9-8 9:26:1]1 Connect,ip=106.75.222.243,port=9334,verson=2
[INFO:2022-9-8 9:26:1][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2022-9-8 9:26:1][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2022-9-8 9:26:1]1 AsyncConnectCallBack call by system,connectingVersion=2
[INFO:2022-9-8 9:26:1]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2022-9-8 9:26:1]1 Same version,socket.Connected=True
[INFO:2022-9-8 9:26:1]1 Do EndConnect
[INFO:2022-9-8 9:26:1]1 Do EndConnect Done
[INFO:2022-9-8 9:26:1]1 status:Connected
[INFO:2022-9-8 9:26:1]1 ConnectSucc True
[INFO:2022-9-8 9:26:1][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2022-9-8 9:26:1]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=87
[INFO:2022-9-8 9:26:1]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:1]<== Receiver Message, socketClient version=3,extId=-1,cmd=1,status=0,size=18
[INFO:2022-9-8 9:26:2]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=23
[INFO:2022-9-8 9:26:2]<== Receiver Message, socketClient version=3,extId=20,cmd=9,status=0,size=16
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 506
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-9-8 9:26:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 0 1
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 29
value: 96
}
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2022-9-8 9:26:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1
[INFO:2022-9-8 9:26:2][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-9-8 9:26:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:2]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9
[INFO:2022-9-8 9:26:2]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:2]<== Receiver Message, socketClient version=3,extId=20,cmd=10,status=0,size=10
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <---
[INFO:2022-9-8 9:26:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.066565122455359 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 3 1
[INFO:2022-9-8 9:26:2][@logic/extensions/main/controller/MainController.lua:237]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2022-9-8 9:26:2][@logic/extensions/main/controller/MainController.lua:231]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调=========
[INFO:2022-9-8 9:26:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:2]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9
[INFO:2022-9-8 9:26:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2
[INFO:2022-9-8 9:26:2]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4
[INFO:2022-9-8 9:26:2]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9
[INFO:2022-9-8 9:26:2]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2022-9-8 9:26:2]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:2]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:2]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2022-9-8 9:26:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5
[INFO:2022-9-8 9:26:2]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:2]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9
[INFO:2022-9-8 9:26:2]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:2]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9
[INFO:2022-9-8 9:26:2]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:2]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9
[INFO:2022-9-8 9:26:2]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9
[INFO:2022-9-8 9:26:2]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9
[INFO:2022-9-8 9:26:2]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest
[INFO:2022-9-8 9:26:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: AB79086B184FB1E4EAAE7178932BE7C1
pf: qq_m_qq-73213123-iap-1001-qq-1107043530-C871065C052A4B30FE5880A7D608F0CB
pfKey: af65e3bac8b99cfed81524769bb537e4
[INFO:2022-9-8 9:26:2]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9
[INFO:2022-9-8 9:26:2]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:2]==> Sender Auto Serialize Message,extId=11,cmd=3,size=151
[INFO:2022-9-8 9:26:2]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3]<== Receiver Message, socketClient version=3,extId=22,cmd=1,status=0,size=41006
[INFO:2022-9-8 9:26:3]<== Receiver Message, socketClient version=3,extId=20,cmd=3,status=0,size=2295
[INFO:2022-9-8 9:26:3]<== Receiver Message, socketClient version=3,extId=8,cmd=1,status=0,size=858
[INFO:2022-9-8 9:26:3]<== Receiver Message, socketClient version=3,extId=23,cmd=1,status=0,size=4078
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros {
heroId: 29123004
isInFormation: false
masterPlayerID: 15144
heroTypeIdx: 2045
baseAttr {
hp: 961
atk: 115
def: 94
critic: 100
critic_dmg: 500
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1662336650923
rank: 1
luck: 6
sks {
skillId: 41204500
strengthenLevel: 1
}
sks {
skillId: 41204501
strengthenLevel: 1
}
sks {
skillId: 41204502
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300004
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100105
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 29123002
isInFormation: false
masterPlayerID: 15144
heroTypeIdx: 2079
baseAttr {
hp: 1228
atk: 108
def: 93
critic: 100
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1662336650922
rank: 1
luck: 6
sks {
skillId: 41207900
strengthenLevel: 1
}
sks {
skillId: 41207901
strengthenLevel: 1
}
sks {
skillId: 41207902
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100072
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 29123003
isInFormation: false
masterPlayerID: 15144
heroTypeIdx: 2026
baseAttr {
hp: 894
atk: 123
def: 88
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1662336650923
rank: 1
luck: 3
sks {
skillId: 41202600
strengthenLevel: 1
}
sks {
skillId: 41202601
strengthenLevel: 1
}
sks {
skillId: 41202602
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300004
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100028
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
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[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <---
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.73351433500648 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 4 1
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
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name: 橙子
gender: 2
portrait: 11100055
exp: 144810
signature:
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frame: 11110221
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lastLogoutTime: 1663041087
birthday:
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characterCover {
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}
isReturn: true
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settingInfos {
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id: 116
isOpen: true
}
openInfo {
id: 117
isOpen: true
}
openInfo {
id: 119
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}
openInfo {
id: 120
isOpen: true
}
openInfo {
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}
openInfo {
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openInfo {
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isOpen: true
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openInfo {
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}
openInfo {
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openInfo {
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}
openInfo {
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isOpen: true
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openInfo {
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openInfo {
id: 134
isOpen: true
}
openInfo {
id: 137
isOpen: true
}
openInfo {
id: 138
isOpen: true
}
openInfo {
id: 139
isOpen: true
}
openInfo {
id: 140
isOpen: true
}
openInfo {
id: 141
isOpen: false
}
openInfo {
id: 142
isOpen: true
}
openInfo {
id: 143
isOpen: false
}
openInfo {
id: 145
isOpen: true
}
openInfo {
id: 146
isOpen: true
}
openInfo {
id: 147
isOpen: true
}
openInfo {
id: 148
isOpen: false
}
openInfo {
id: 149
isOpen: false
}
openInfo {
id: 150
isOpen: false
}
openInfo {
id: 151
isOpen: true
}
openInfo {
id: 152
isOpen: true
}
openInfo {
id: 153
isOpen: true
}
openInfo {
id: 154
isOpen: false
}
openInfo {
id: 155
isOpen: true
}
openInfo {
id: 156
isOpen: true
}
openInfo {
id: 157
isOpen: true
}
openInfo {
id: 158
isOpen: true
}
openInfo {
id: 159
isOpen: true
}
openInfo {
id: 160
isOpen: true
}
openInfo {
id: 161
isOpen: true
}
openInfo {
id: 162
isOpen: true
}
openInfo {
id: 163
isOpen: true
}
openInfo {
id: 164
isOpen: true
}
openInfo {
id: 165
isOpen: true
}
openInfo {
id: 166
isOpen: true
}
openInfo {
id: 167
isOpen: true
}
openInfo {
id: 168
isOpen: true
}
openInfo {
id: 169
isOpen: true
}
openInfo {
id: 170
isOpen: true
}
openInfo {
id: 171
isOpen: true
}
openInfo {
id: 172
isOpen: true
}
openInfo {
id: 173
isOpen: true
}
openInfo {
id: 174
isOpen: true
}
openInfo {
id: 175
isOpen: true
}
openInfo {
id: 176
isOpen: true
}
openInfo {
id: 177
isOpen: true
}
openInfo {
id: 178
isOpen: false
}
openInfo {
id: 179
isOpen: true
}
openInfo {
id: 180
isOpen: true
}
openInfo {
id: 181
isOpen: true
}
openInfo {
id: 182
isOpen: true
}
openInfo {
id: 183
isOpen: false
}
openInfo {
id: 184
isOpen: false
}
openInfo {
id: 185
isOpen: true
}
openInfo {
id: 186
isOpen: true
}
openInfo {
id: 188
isOpen: true
}
runHouseHeroUniqueIds: 26963004
runHouseHeroUniqueIds: 26963003
runHouseHeroUniqueIds: 26963002
runHouseHeroUniqueIds: 383010
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <---
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.73351433500648 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 5 1
[INFO:2022-9-8 9:26:3][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-09-14 01:02:18","roleExp":144810,"serverId":"69","registerTime":1563624986,"lastLogoutTime":"2022-09-13 11:51:27","roleId":"15144","roleCTime":1563624986,"type":2,"roleName":"橙子","serverName":"weekly2外网测试服","roleLevel":42}
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
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[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
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[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
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[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
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[INFO:2022-9-8 9:26:3]ProgramVersion:1.0.36.0
[INFO:2022-9-8 9:26:3]ProgramVersion:1.0.36.0
[WARN:2022-9-8 9:26:3][@logic/common/msdk/pandora/PandoraService.lua:270]:{setNormalInfo}sAppId: 1107043530 sRoleId: 15144 sAcountType: qq sOpenId: C871065C052A4B30FE5880A7D608F0CB sAccessToken: DE5B29EB451BCC064AE204CE7074F0C3 sArea 12 sPartition: 69 sPayToken: AB79086B184FB1E4EAAE7178932BE7C1 sGameVer: 1.0.36.0 sPlatID: 0 sChannelId: 1001
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 26963003
equipUniqueIds: 16650883
equipUniqueIds: 16650873
equipUniqueIds: 16650863
}
formationHeros {
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heroUniqueId: 26963002
equipUniqueIds: 16650967
equipUniqueIds: 16650958
equipUniqueIds: 16650956
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formationHeros {
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equipUniqueIds: 16650921
equipUniqueIds: 16650911
equipUniqueIds: 16650901
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equipUniqueIds: 16650976
equipUniqueIds: 16650959
equipUniqueIds: 16650948
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typeId: 1
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heroUniqueId: 383009
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formationHeros {
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equipUniqueIds: 16650874
equipUniqueIds: 16650865
equipUniqueIds: 16650856
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formationHeros {
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heroUniqueId: 29123100
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[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <---
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.73351433500648 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 6 1
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
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[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.93336221203208 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 7 1
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-9-8 9:26:3][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2022-9-8 9:26:3]<== Receiver Message, socketClient version=3,extId=51,cmd=1,status=0,size=8050
[INFO:2022-9-8 9:26:3]<== Receiver Message, socketClient version=3,extId=10,cmd=3,status=0,size=2416
[INFO:2022-9-8 9:26:3]<== Receiver Message, socketClient version=3,extId=31,cmd=1,status=0,size=1221
[INFO:2022-9-8 9:26:3]<== Receiver Message, socketClient version=3,extId=20,cmd=33,status=0,size=13
[INFO:2022-9-8 9:26:3]<== Receiver Message, socketClient version=3,extId=67,cmd=1,status=0,size=18
[INFO:2022-9-8 9:26:3]<== Receiver Message, socketClient version=3,extId=11,cmd=3,status=0,size=8
[INFO:2022-9-8 9:26:3]<== Receiver Message, socketClient version=3,extId=35,cmd=5,status=0,size=12
[INFO:2022-9-8 9:26:3]<== Receiver Message, socketClient version=3,extId=11,cmd=4,status=0,size=16
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList {
uniqueId: 16650995
defineId: 703020
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1662706754000
loveLevel: 0
}
equipInfoList {
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defineId: 703019
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1662273381000
loveLevel: 0
}
equipInfoList {
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defineId: 702023
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isLocked: false
star: 1
gainTime: 1662273381000
loveLevel: 0
}
equipInfoList {
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experience: 30695
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isLocked: false
star: 5
sourceInfos {
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}
gainTime: 1662706696000
loveLevel: 0
}
equipInfoList {
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star: 5
sourceInfos {
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}
gainTime: 1662706696000
loveLevel: 0
}
equipInfoList {
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isLocked: false
star: 5
sourceInfos {
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}
gainTime: 1662706691000
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}
equipInfoList {
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experience: 30695
heroUniqueId: 29173004
isLocked: false
star: 5
sourceInfos {
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}
gainTime: 1662706691000
loveLevel: 0
}
equipInfoList {
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heroUniqueId: 26963002
isLocked: false
star: 5
sourceInfos {
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}
gainTime: 1662706684000
loveLevel: 0
}
equipInfoList {
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heroUniqueId: 29173004
isLocked: false
star: 5
sourceInfos {
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}
gainTime: 1662706684000
loveLevel: 0
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[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <---
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 1.1001028753817 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 8 1
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
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[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <---
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 1.1001028753817 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 9 1
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
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userBarrierList {
dungeonId: 10001
barrierId: 10001122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002041
star: 0
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 10002
barrierId: 10002042
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 10002
barrierId: 10002051
star: 8
hasGetBonus:
bestFightRound: 2
}
userBarrierList {
dungeonId: 10002
barrierId: 10002052
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 10002
barrierId: 10002061
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20000
barrierId: 20000001
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20001
barrierId: 20001011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20001
barrierId: 20001021
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20001
barrierId: 20001031
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20001
barrierId: 20001041
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20002
barrierId: 20002011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20003
barrierId: 20003011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 20003
barrierId: 20003021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20004
barrierId: 20004011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50001
barrierId: 50001011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 50001
barrierId: 50001021
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 50001
barrierId: 50001031
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50002
barrierId: 50002011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 50002
barrierId: 50002021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50003
barrierId: 50003011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 50003
barrierId: 50003021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50004
barrierId: 50004011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50005
barrierId: 50005011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 70001
barrierId: 70001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 110001
barrierId: 110001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001031
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001041
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001051
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001061
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001071
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001081
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 780001
barrierId: 780001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 940001
barrierId: 940001011
star: -1
hasGetBonus:
bestFightRound: 0
}
notFirstInDungeonId: 10002
notFirstInDungeonId: 10001
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <---
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 1.1001028753817 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 10 1
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}banIds: 17001009
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <---
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 1.1334639154375 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 11 1
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes {
id: 1
expireTime: 0
isUsing: true
autoChange: false
}
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <---
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 1.1334639154375 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 12 1
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <---
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 1.1334639154375 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 13 1
[INFO:2022-9-8 9:26:3][@logic/extensions/stat/agent/StatAgent.lua:29]:{sendSubmitClientDataRequest}腾讯渠道才用注册渠道 SDKManager.getRegisterChannelId() = 73213123
[INFO:2022-9-8 9:26:3][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}iPhone ARM64E
[INFO:2022-9-8 9:26:3][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Apple A15 GPU
[INFO:2022-9-8 9:26:3][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Metal
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData {
phoneModel: iPhone14,2
sdkVersion: 1.8.0
sdkType: 1
imsi: A6938289C3A24993A6764BEF38AE1B81
imei: A6938289C3A24993A6764BEF38AE1B81
gameVersionName: 1.0.94
gameVersionCode: 96
gamepackageName: com.tencent.swy
densityDpi: 3
displayScreenWidth: 844
displayScreenHeight: 390
networkInfo: WIFI
sysVersion: 15.4.1
othersdkVersion:
channelId: 73213123
pushRegisterId:
cpuHardware: iPhone ARM64E
memory: 5652
gLRender: Apple A15 GPU
gLVersion: Metal
startFromGameCenter: false
installChannel: 1001
}
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=46,cmd=1,size=222
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连===========
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 3 当前队列数量= 2
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AntiAddUserRequest
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientVersion: 96
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 3
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 4
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 5
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=13,cmd=3,size=11
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 6
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 8
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 9
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 10
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 11
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 76 1 当前队列数量= 12
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BondCardInfoRequest
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 49 当前队列数量= 13
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXinYueSuperLevelRequest
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 39 当前队列数量= 14
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=76,cmd=1,size=9
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetQQVipInfoRequest
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=20,cmd=49,size=9
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 15
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=20,cmd=39,size=9
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:3][@logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作===========
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 16
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-9-8 9:26:3][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/main/controller/MainController:150: in function 'enterMainScene'
logic/logicLauncher/LogicLauncher:291: in function 'beginCreateRoleAfterFinishAndEnterGame'
logic/logicLauncher/LogicLauncher:245: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/playerinfo/controller/PlayerController:131: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/currency/agent/CurrencyAgent:42: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2022-9-8 9:26:3][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-8 9:26:3][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[WARN:2022-9-8 9:26:3][@logic/common/sdk/MSDKManagerImpl.lua:726]:{initSlugSDK}===========MSDKManagerImpl.initSlugSDK
[INFO:2022-9-8 9:26:3]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-9-8 9:26:3]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
userCount: 2
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <---
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
count: 39570
totalPayCount: 0
}
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <---
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 15 1
[INFO:2022-9-8 9:26:3][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2022-9-8 9:26:3]<== Receiver Message, socketClient version=3,extId=46,cmd=1,status=0,size=8
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <---
[INFO:2022-9-8 9:26:3][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.099987581372261 移走了序号= 1 的消息,当前队列数量= 16 || 0 SubmitClientDataReply 16 1
[INFO:2022-9-8 9:26:4][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-8 9:26:4][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-8 9:26:4][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=13,cmd=3,status=0,size=8
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=37,cmd=9,status=0,size=362
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=37,cmd=2,status=0,size=182
[INFO:2022-9-8 9:26:4]DestroyUnusedResources:163,4,time=,paths:
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=20,cmd=30,status=0,size=8
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=54,cmd=1,status=0,size=5093
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=49,cmd=1,status=0,size=2156
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=33,cmd=14,status=0,size=53
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=57,cmd=1,status=0,size=14
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=57,cmd=27,status=0,size=10
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=23,cmd=12,status=0,size=138
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=76,cmd=1,status=0,size=2354
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=20,cmd=49,status=0,size=10
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=20,cmd=64,status=0,size=36
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=53,cmd=10,status=0,size=583
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=20,cmd=39,status=0,size=10
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiAddUserReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 3 所需时间单位秒 = 0.16650341451168 移走了序号= 1 的消息,当前队列数量= 15 || 0 AntiAddUserReply 17 1
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}food {
foodId: 10003
tag: 1
num: 30
makeCount: 60
}
food {
foodId: 10001
tag: 5
num: 3
makeCount: 71
}
food {
foodId: 10002
tag: 5
num: 51
makeCount: 60
}
food {
foodId: 10003
tag: 5
num: 30
makeCount: 60
}
food {
foodId: 10006
tag: 4
num: 2
makeCount: 62
}
food {
foodId: 10006
tag: 5
num: 6
makeCount: 62
}
food {
foodId: 10201
tag: 5
num: 19
makeCount: 90
}
food {
foodId: 10601
tag: 5#4
num: 48
makeCount: 48
}
food {
foodId: 10202
tag: 5
num: 0
makeCount: 9
}
food {
foodId: 10401
tag: 5
num: 20
makeCount: 30
}
food {
foodId: 10302
tag: 5#4
num: 60
makeCount: 60
}
food {
foodId: 10801
tag: 5
num: 60
makeCount: 90
}
food {
foodId: 10104
tag: 2
num: 10
makeCount: 70
}
food {
foodId: 10101
tag: 5
num: 5
makeCount: 37
}
food {
foodId: 10501
tag: 5#4
num: 86
makeCount: 86
}
food {
foodId: 10102
tag: 5
num: 60
makeCount: 60
}
food {
foodId: 10103
tag: 5
num: 60
makeCount: 60
}
food {
foodId: 20011
tag: 1#2#3#4#5
num: 90
makeCount: 109
}
food {
foodId: 11402
tag: 1#5
num: 31
makeCount: 74
}
food {
foodId: 10104
tag: 5
num: 60
makeCount: 70
}
food {
foodId: 10105
tag: 5
num: 5
makeCount: 5
}
food {
foodId: 20010
tag: 1#2#3#4#5
num: 142
makeCount: 143
}
food {
foodId: 10301
tag: 5
num: 42
makeCount: 60
}
food {
foodId: 10303
tag: 5
num: 31
makeCount: 31
}
food {
foodId: 10004
tag: 1#3
num: 36
makeCount: 36
}
food {
foodId: 11401
tag: 2
num: 0
makeCount: 79
}
food {
foodId: 11401
tag: 5
num: 3
makeCount: 79
}
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.16650341451168 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetFoodReply 18 1
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen {
position: 1
heroUniqueId: 10563164
cookBookId: 20011
num: 27
beginTime: 1663093087192
endTime: 1663124677192
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 2
heroUniqueId: 10563183
cookBookId: 20010
num: 27
beginTime: 1663093628896
endTime: 1663130078896
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 3
heroUniqueId: 10563255
cookBookId: 10104
num: 20
beginTime: 1663093493180
endTime: 1663101313180
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 4
heroUniqueId: 10563171
cookBookId: 10004
num: 5
beginTime: 1663093433460
endTime: 1663096639710
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 5
heroUniqueId: 10563197
cookBookId: 10105
num: 25
beginTime: 1663093014732
endTime: 1663110139732
addTime: 0
helpTime: 0
uniqueId: 0
}
askHelpCount: 0
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.16650341451168 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetKitchenReply 19 1
[INFO:2022-9-8 9:26:4][@logic/common/state/notify/NotifyLocalState.lua:455]:{_setCookFinish}注册了 41538.896000147 秒之后的推送 推送ID为 1006
[INFO:2022-9-8 9:26:4][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.3667022138834 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetPopUpMessageReply 20 1
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
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[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
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[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
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[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <---
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[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @6ms
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[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.43911033775657 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterSkinReply 26 1
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}altasCover: 0
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bondCardInfos {
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skills {
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bondCardInfos {
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skills {
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}
bondCardInfos {
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skills {
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skills {
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}
bondCardInfos {
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}
bondCardInfos {
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bondCardInfos {
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skills {
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bondCardInfos {
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bondCardInfos {
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bondCardInfos {
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skills {
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skills {
skillId: 220612
intValue: 10
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}
bondCardInfos {
defineId: 1015
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skills {
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skills {
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}
bondCardInfos {
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skills {
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skills {
skillId: 221032
intValue: 10
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skills {
skillId: 220143
intValue: 20
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skills {
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skills {
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intValue: 100
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}
bondCardInfos {
defineId: 1017
level: 0
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skills {
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intValue: 20
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skills {
skillId: 220942
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skills {
skillId: 220941
intValue: 100
nextValue: 110
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}
bondCardInfos {
defineId: 1018
level: 0
createTime: 0
skills {
skillId: 220083
intValue: 20
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skills {
skillId: 220082
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skills {
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}
bondCardInfos {
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skills {
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skills {
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}
bondCardInfos {
defineId: 1020
level: 0
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skills {
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}
skills {
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skills {
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}
bondCardInfos {
defineId: 1021
level: 0
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skills {
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skills {
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}
bondCardInfos {
defineId: 1022
level: 0
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skills {
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skills {
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}
bondCardInfos {
defineId: 1023
level: 0
createTime: 0
skills {
skillId: 220131
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skills {
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skills {
skillId: 220132
intValue: 10
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}
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BondCardInfoReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 76 1 所需时间单位秒 = 0.43911033775657 移走了序号= 1 的消息,当前队列数量= 5 || 0 BondCardInfoReply 27 1
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ilevel: 0
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXinYueSuperLevelReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 49 所需时间单位秒 = 0.43911033775657 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetXinYueSuperLevelReply 28 1
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1
usingIds: 2
usingIds: 3
usingIds: 4
usingIds: 5
usingIds: 6
usingIds: 7
usingIds: 8
usingIds: 9
usingIds: 10
usingIds: 11
usingIds: 12
usingIds: 13
usingIds: 14
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.46659787837416 移走了序号= 2 的消息,当前队列数量= 3 || 0 LoadingBgGetReply 29 1
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 8201
buyCount: 0
expiredTime: 0
}
infos {
id: 8202
buyCount: 0
expiredTime: 0
}
infos {
id: 8203
buyCount: 0
expiredTime: 0
}
infos {
id: 8204
buyCount: 0
expiredTime: 0
}
infos {
id: 8501
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}
infos {
id: 8502
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}
infos {
id: 8503
buyCount: 1
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}
infos {
id: 8504
buyCount: 1
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}
infos {
id: 8505
buyCount: 1
expiredTime: 0
}
infos {
id: 8506
buyCount: 1
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}
infos {
id: 8507
buyCount: 0
isNew: false
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}
infos {
id: 8603
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 7001
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}
infos {
id: 7002
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infos {
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infos {
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infos {
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infos {
id: 7006
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infos {
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infos {
id: 1008
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infos {
id: 1009
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infos {
id: 1010
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infos {
id: 1101
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infos {
id: 1102
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infos {
id: 1103
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infos {
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infos {
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infos {
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infos {
id: 1107
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infos {
id: 1108
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infos {
id: 1109
buyCount: 0
expiredTime: 0
}
infos {
id: 1110
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infos {
id: 1111
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infos {
id: 1112
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}
infos {
id: 1113
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expiredTime: 0
}
infos {
id: 1114
buyCount: 0
expiredTime: 0
}
infos {
id: 1115
buyCount: 0
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}
infos {
id: 1116
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infos {
id: 1117
buyCount: 0
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expiredTime: 0
}
infos {
id: 1201
buyCount: 0
expiredTime: 0
}
infos {
id: 1202
buyCount: 0
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}
infos {
id: 1401
buyCount: 0
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infos {
id: 1402
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}
infos {
id: 1403
buyCount: 0
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infos {
id: 1404
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}
infos {
id: 10001
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}
infos {
id: 10002
buyCount: 0
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}
infos {
id: 10024
buyCount: 0
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}
infos {
id: 10025
buyCount: 0
expiredTime: 0
}
infos {
id: 6001
buyCount: 0
expiredTime: 0
}
infos {
id: 6002
buyCount: 0
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}
infos {
id: 10106
buyCount: 0
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}
infos {
id: 6100
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10210
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10211
buyCount: 0
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}
infos {
id: 10212
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10213
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10214
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10215
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10216
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 4084
buyCount: 0
isNew: false
expiredTime: 0
}
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.46659787837416 移走了序号= 2 的消息,当前队列数量= 2 || 0 GetGiftBagInfoReply 30 1
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 3
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isSuperMember: false
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetQQVipInfoReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 39 所需时间单位秒 = 0.50002412963659 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetQQVipInfoReply 32 1
[INFO:2022-9-8 9:26:4]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @128ms
[INFO:2022-9-8 9:26:4][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-9-8 9:26:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:4][@logic/scene/SceneMgr.lua:359]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-9-8 9:26:4][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Main 205):495.794041,8次
[INFO:2022-9-8 9:26:4][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Main 205):496.138744,cost:0.34470299999998 秒
[INFO:2022-9-8 9:26:4][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2022-9-8 9:26:4][@logic/common/msdk/tgpa/TGPAHelperController.lua:32]:{_sendAfterLoginRecord}TGPAHelperController:_sendAfterLoginRecord()=============
[INFO:2022-9-8 9:26:4][@logic/common/msdk/tgpa/TGPAHelperController.lua:80]:{recordPlayerOpenId}recordPlayerOpenId
[INFO:2022-9-8 9:26:4][@logic/common/msdk/tgpa/TGPAHelperController.lua:88]:{recordPlayerGameInfo}recordPlayerGameInfo
[INFO:2022-9-8 9:26:4][@logic/common/msdk/tgpa/TGPAHelperController.lua:107]:{recordPlayerGameInfo}openid C871065C052A4B30FE5880A7D608F0CB
[INFO:2022-9-8 9:26:4][@logic/common/msdk/tgpa/TGPAHelperController.lua:108]:{recordPlayerGameInfo}roleid 15144
[INFO:2022-9-8 9:26:4][@logic/common/msdk/tgpa/TGPAHelperController.lua:109]:{recordPlayerGameInfo}areaid 2
[INFO:2022-9-8 9:26:4][@logic/common/msdk/tgpa/TGPAHelperController.lua:110]:{recordPlayerGameInfo}openid C871065C052A4B30FE5880A7D608F0CB
[INFO:2022-9-8 9:26:4][@logic/common/msdk/tgpa/TGPAHelperController.lua:111]:{recordPlayerGameInfo}appid 638860620
[INFO:2022-9-8 9:26:4][@logic/common/msdk/tgpa/TGPAHelperController.lua:112]:{recordPlayerGameInfo}platid QQ
[INFO:2022-9-8 9:26:4]ProgramVersion:1.0.36.0
[INFO:2022-9-8 9:26:4]LocalSourceVersion:1.0.36.3728
[INFO:2022-9-8 9:26:4]PackageSourceVersion:1.0.36.3501
[INFO:2022-9-8 9:26:4][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4
[INFO:2022-9-8 9:26:4][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100
[INFO:2022-9-8 9:26:4][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 9#205 完成 0
[INFO:2022-9-8 9:26:4][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 2
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 3
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2022-9-8 9:26:4][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression'
logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps'
logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig'
logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice'
logic/extensions/main/view/MainCharacterView:113: in function 'playCharacterVoice'
logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter'
logic/extensions/main/view/MainCharacterView:33: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-9-8 9:26:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 4
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 5
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 6
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 7
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 8
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-9-8 9:26:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 9
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4][@logic/extensions/main/view/MainTencentView.lua:460]:{_updateForXinYueSuperLevel}TCL: isShow false
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 10
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 11
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 179 1 当前队列数量= 12
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act179InfoRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10484
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=179,cmd=1,size=12
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 13
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 14
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 15
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 16
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=41,cmd=5,status=0,size=18
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 2
}
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.19996053725481 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetStoreFreeGiftBagInfoReply 33 1
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/jlx_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150106_jlx_ld/150106_jlx_ld_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100055_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110221_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_077.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_077.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_068_04.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_122.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_25.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/zjmicon_03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/daoguang_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_bossguanxiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150106_jlx_ld/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150106_jlx_ld/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:chijing.exp
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:156: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=53,cmd=4,status=0,size=8
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=53,cmd=22,status=0,size=8
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=20,cmd=22,status=0,size=8
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=4,cmd=6,status=0,size=8
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=75,cmd=1,status=0,size=18
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=53,cmd=1,status=0,size=3620
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=53,cmd=10,status=0,size=583
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=50,cmd=1,status=0,size=761
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=31,cmd=17,status=0,size=15
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=53,cmd=12,status=0,size=30
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=179,cmd=1,status=0,size=874
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=22,cmd=34,status=0,size=251
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=43,cmd=39,status=0,size=44
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=41,cmd=7,status=0,size=12
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=137,cmd=1,status=0,size=34
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.33327404409647 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetMonthCardInfoReply 34 1
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 15
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.33327404409647 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetWeeklyCardInfoReply 35 1
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <---
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.33327404409647 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleInfoReply 36 1
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.36659237742424 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleReply 37 1
[INFO:2022-9-8 9:26:4][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}apprenticeInfo {
masterUserId: 0
mentorTime: 0
doneTime: 0
useLendHeroEx: false
}
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.36659237742424 移走了序号= 1 的消息,当前队列数量= 11 || 0 MentorAllInfoReply 38 1
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.36659237742424 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetTopupInfoReply 39 1
[INFO:2022-9-8 9:26:4][@logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/topup/agent/TopupAgent:98: MidasMarketingInfo ====> TopupAgent:_queryMarketingInfo; zoneId=12; roleId=15144
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.39990483596921 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetGiftBagInfoReply 40 1
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 10
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4]<== Receiver Message, socketClient version=3,extId=11,cmd=2,status=0,size=26
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.39990483596921 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetActivityInfosReply 41 1
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 10
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 11
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 12
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 13
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 1662785187885
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.39990483596921 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetJinyumantangInfoReply 42 1
[WARN:2022-9-8 9:26:4][@logic/extensions/pandora/controller/PandoraMsgController.lua:99]:{closure}收到潘多拉入口展示,模块名= notice
[WARN:2022-9-8 9:26:4][@logic/extensions/pandora/controller/PandoraMsgController.lua:86]:{closure}收到潘多拉回调红点,模块名= notice 红点数= 0
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 2
expiredTime: 1663097254793
}
infos {
id: 11
expiredTime: 1663097255986
}
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.46650525555015 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetCustomizedGiftBagInfoReply 43 1
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}matchInfos {
id: 1
typeId: 3
voteInfo0 {
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voteCount: 0
}
voteInfo1 {
playerId: 10021
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10021
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battles {
formationId: 2
victorPlayerId: 10023
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battles {
formationId: 3
victorPlayerId: 10021
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}
matchInfos {
id: 2
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voteInfo0 {
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voteInfo1 {
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battles {
formationId: 1
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battles {
formationId: 2
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battles {
formationId: 3
victorPlayerId: 10022
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}
matchInfos {
id: 3
typeId: 3
voteInfo0 {
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}
voteInfo1 {
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battles {
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battles {
formationId: 2
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battles {
formationId: 3
victorPlayerId: 10025
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}
matchInfos {
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voteInfo0 {
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voteInfo1 {
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battles {
formationId: 1
victorPlayerId: 10021
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battles {
formationId: 2
victorPlayerId: 10022
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battles {
formationId: 3
victorPlayerId: 10021
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}
matchInfos {
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voteInfo0 {
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voteInfo1 {
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battles {
formationId: 1
victorPlayerId: 10023
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battles {
formationId: 2
victorPlayerId: 10022
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battles {
formationId: 3
victorPlayerId: 10023
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}
matchInfos {
id: 6
typeId: 3
voteInfo0 {
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voteInfo1 {
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battles {
formationId: 1
victorPlayerId: 10025
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battles {
formationId: 2
victorPlayerId: 10021
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battles {
formationId: 3
victorPlayerId: 10021
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}
matchInfos {
id: 7
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voteInfo0 {
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voteInfo1 {
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battles {
formationId: 1
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battles {
formationId: 2
victorPlayerId: 10024
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battles {
formationId: 3
victorPlayerId: 10024
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matchInfos {
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voteInfo0 {
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voteInfo1 {
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battles {
formationId: 1
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battles {
formationId: 2
victorPlayerId: 10026
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battles {
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victorPlayerId: 10026
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matchInfos {
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voteInfo0 {
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voteInfo1 {
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battles {
formationId: 1
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battles {
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victorPlayerId: 10024
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battles {
formationId: 3
victorPlayerId: 10026
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matchInfos {
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voteInfo0 {
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voteInfo1 {
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battles {
formationId: 1
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battles {
formationId: 2
victorPlayerId: 10019
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battles {
formationId: 3
victorPlayerId: 10019
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matchInfos {
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voteInfo0 {
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voteInfo1 {
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battles {
formationId: 1
victorPlayerId: 10020
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battles {
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victorPlayerId: 10024
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battles {
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victorPlayerId: 10024
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matchInfos {
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voteInfo0 {
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voteInfo1 {
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battles {
formationId: 1
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battles {
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battles {
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matchInfos {
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voteInfo0 {
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voteInfo1 {
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battles {
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battles {
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battles {
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matchInfos {
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voteInfo1 {
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battles {
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battles {
formationId: 2
victorPlayerId: 10023
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battles {
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betInfos {
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typeId: 2
playerId: 10021
level: 3
gainBonus: 0
}
betInfos {
id: 10
typeId: 3
playerId: 10019
level: 3
gainBonus: 1
}
championVoteInfos {
playerId: 10019
voteCount: 0
}
championVoteInfos {
playerId: 10020
voteCount: 0
}
championVoteInfos {
playerId: 10022
voteCount: 0
}
championVoteInfos {
playerId: 10021
voteCount: 0
}
championVoteInfos {
playerId: 10024
voteCount: 0
}
championVoteInfos {
playerId: 10023
voteCount: 0
}
championVoteInfos {
playerId: 10026
voteCount: 2
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championVoteInfos {
playerId: 10025
voteCount: 0
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[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act179InfoReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 179 1 所需时间单位秒 = 0.46650525555015 移走了序号= 1 的消息,当前队列数量= 10 || 0 Act179InfoReply 44 1
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools {
poolId: 1
freeEndTime: 0
ssrCount: 7
doneCount: 281
actGainCount: 0
actIsGained: false
poolSkewRare {
rareId: 5
count: 6
}
heroSkewRare {
heroId: 2014
count: 1
poolCount: 173
cdTime: 173
}
heroSkewRare {
heroId: 2021
count: 1
poolCount: 201
cdTime: 201
}
heroSkewRare {
heroId: 2043
count: 1
poolCount: 212
cdTime: 212
}
heroSkewRare {
heroId: 2097
count: 1
poolCount: 277
cdTime: 277
}
heroSkewRare {
heroId: 2110
count: 1
poolCount: 120
cdTime: 120
}
heroSkewRare {
heroId: 2109
count: 1
poolCount: 66
cdTime: 66
}
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 9997
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 4
}
summonPools {
poolId: 106
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 107
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 108
freeEndTime: 0
ssrCount: 1
doneCount: 21
actGainCount: 0
actIsGained: false
poolSkewRare {
rareId: 5
count: 1
}
heroSkewRare {
heroId: 2139
count: 1
poolCount: 16
cdTime: 16
}
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 109
freeEndTime: 0
ssrCount: 0
doneCount: 2
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 60
}
summonPools {
poolId: 110
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
summonPools {
poolId: 111
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 63
}
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.46650525555015 移走了序号= 1 的消息,当前队列数量= 9 || 0 SummonPoolReply 45 1
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_124.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_078.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_27.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-9-8 9:26:4][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2022-9-8 9:26:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 10
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2022-9-8 9:26:4]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-9-8 9:26:4]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 18001
updateTime: 1652421711
}
infos {
id: 20001
updateTime: 1607635183
}
infos {
id: 20002
updateTime: 1662252064
}
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.49996067211032 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetUnReadNewspaperReply 46 1
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.49996067211032 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMysteryStoreInfoReply 47 1
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 9
count: 5
}
infos {
id: 6
count: 3
}
infos {
id: 1
count: 0
}
infos {
id: 12
count: 0
}
day: 11
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.49996067211032 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get137InfosReply 48 1
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1054.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 414
lastRecoverTime: 1663088285610
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-9-8 9:26:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-9-8 9:26:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.19994292035699 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 49 1
[INFO:2022-9-8 9:26:4][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-9-8 9:26:5][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-9-8 9:26:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 7
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:5]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9
[INFO:2022-9-8 9:26:5]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:5]<== Receiver Message, socketClient version=3,extId=41,cmd=5,status=0,size=18
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 2
}
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-9-8 9:26:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.23341042175889 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetStoreFreeGiftBagInfoReply 50 1
[INFO:2022-9-8 9:26:5]<== Receiver Message, socketClient version=3,extId=40,cmd=1,status=0,size=228
[INFO:2022-9-8 9:26:5]<== Receiver Message, socketClient version=3,extId=103,cmd=1,status=0,size=597
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos {
id: 201
startExploreTime: 1663093663243
finishExploreTime: 1663095463243
exploreTeamHeroIds: 383007
exploreTeamHeroIds: 10563192
exploreTeamHeroIds: 10563180
exploreId: 1
recommendHero: 2017
recommendHero: 2011
recommendHero: 2025
recommendHero: 2005
recommendHero: 2006
}
exploreInfos {
id: 301
startExploreTime: 1663093666965
finishExploreTime: 1663095466965
exploreTeamHeroIds: 383008
exploreId: 2
recommendHero: 2013
recommendHero: 2012
recommendHero: 2036
recommendHero: 2016
recommendHero: 2019
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 3
recommendHero: 2030
recommendHero: 2043
recommendHero: 2009
recommendHero: 2021
recommendHero: 2027
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 4
recommendHero: 2040
recommendHero: 2037
recommendHero: 2025
recommendHero: 2023
recommendHero: 2029
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 5
recommendHero: 2050
recommendHero: 2031
recommendHero: 2036
recommendHero: 2056
recommendHero: 2002
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 6
recommendHero: 2030
recommendHero: 2041
recommendHero: 2006
recommendHero: 2055
recommendHero: 2032
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 7
recommendHero: 2056
recommendHero: 2050
recommendHero: 2009
recommendHero: 2034
recommendHero: 2052
}
maxUnlockTeam: 3
exploreTime: 1800
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2022-9-8 9:26:5][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.2667030878365 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetExploreInfosReply 51 1
[INFO:2022-9-8 9:26:5][@logic/common/state/notify/NotifyLocalState.lua:425]:{_setExploreFinish}注册了 6925.9649999142 秒之后的推送 推送ID为 1005
[INFO:2022-9-8 9:26:5]<== Receiver Message, socketClient version=3,extId=107,cmd=1,status=0,size=17
[INFO:2022-9-8 9:26:5]<== Receiver Message, socketClient version=3,extId=105,cmd=1,status=0,size=10
[INFO:2022-9-8 9:26:5]<== Receiver Message, socketClient version=3,extId=48,cmd=2,status=0,size=14
[INFO:2022-9-8 9:26:5]<== Receiver Message, socketClient version=3,extId=48,cmd=1,status=0,size=8
[INFO:2022-9-8 9:26:5]<== Receiver Message, socketClient version=3,extId=32,cmd=1,status=0,size=1754
[INFO:2022-9-8 9:26:5]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=22
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初六
}
infos {
day: 2
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初七
}
infos {
day: 3
hasSignIn: false
luckLevel: 3
drawIds: 33
drawIds: 26
drawIds: 20
drawIds: 17
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初八
}
infos {
day: 4
hasSignIn: true
luckLevel: 3
drawIds: 15
drawIds: 80
drawIds: 18
drawIds: 16
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初九
}
infos {
day: 5
hasSignIn: true
luckLevel: 2
drawIds: 78
drawIds: 63
drawIds: 65
drawIds: 17
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月初十
}
infos {
day: 6
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十一
}
infos {
day: 7
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十二
lunarFestival: 白露
}
infos {
day: 8
hasSignIn: false
luckLevel: 3
drawIds: 80
drawIds: 62
drawIds: 17
drawIds: 20
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十三
}
infos {
day: 9
hasSignIn: true
luckLevel: 3
drawIds: 62
drawIds: 75
drawIds: 19
drawIds: 18
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十四
}
infos {
day: 10
hasSignIn: false
luckLevel: 5
drawIds: 20
drawIds: 18
drawIds: 16
drawIds: 19
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十五
lunarFestival: 中秋
}
infos {
day: 11
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十六
}
infos {
day: 12
hasSignIn: true
luckLevel: 4
drawIds: 2
drawIds: 19
drawIds: 20
drawIds: 18
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十七
}
infos {
day: 13
hasSignIn: false
luckLevel: 2
drawIds: 8
drawIds: 78
drawIds: 65
drawIds: 16
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十八
}
infos {
day: 14
hasSignIn: false
luckLevel: 2
drawIds: 75
drawIds: 3
drawIds: 5
drawIds: 16
lunarYear: 壬寅虎年
lunarMonthAndDay: 八月十九
}
serverTime: 1663088542045
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2022-9-8 9:26:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.2667030878365 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get103InfosReply 52 1
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 1746
updateTime: 1663088538
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-9-8 9:26:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.30013287812471 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get107InfoReply 53 1
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <---
[INFO:2022-9-8 9:26:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.30013287812471 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get105InfoReply 54 1
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: 0
}
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-9-8 9:26:5][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 55 1
[INFO:2022-9-8 9:26:5][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49
[INFO:2022-9-8 9:26:5][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
[INFO:2022-9-8 9:26:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-9-8 9:26:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2022-9-8 9:26:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow
[INFO:2022-9-8 9:26:5]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-9-8 9:26:5]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-9-8 9:26:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_qiandao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-9-8 9:26:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.26678066700697 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 56 1
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 51115907
mailId: 153
params:
attachment: 1#11040003#1|4#2079#1|1#11090077#1|2#12#20
state: 0
createTime: 1662757381939
isCollection: false
}
userMail {
incrId: 46645903
mailId: 308401
params: 橙子
attachment: 1#11240084#2
state: 1
createTime: 1652421739000
isCollection: false
}
userMail {
incrId: 50905920
mailId: 20084
params: 握刀法·初
attachment: 2#26#100|2#2#10000|2#1#50
state: 0
createTime: 1662936783331
isCollection: false
}
userMail {
incrId: 51115906
mailId: 29
params:
attachment: 2#1#10|2#2#1000|1#11070002#400|2#4#20|1#11070001#500|2#6#10
state: 0
createTime: 1662757381876
isCollection: false
}
userMail {
incrId: 50905921
mailId: 20290
params: 每日任务·一[每日]
attachment: 2#37#1
state: 0
createTime: 1662936783349
isCollection: false
}
userMail {
incrId: 46645902
mailId: 311001
params: 橙子
attachment: 1#11240110#2
state: 1
createTime: 1652421738000
isCollection: false
}
userMail {
incrId: 51075904
mailId: 20290
params: 每日任务·一[每日], 每日任务·二[每日]
attachment: 2#37#3
state: 0
createTime: 1663024238730
isCollection: false
}
userMail {
incrId: 46645911
mailId: 308403
params: 橙子
attachment: 1#11240084#4
state: 1
createTime: 1652421742000
isCollection: false
}
userMail {
incrId: 46645910
mailId: 311003
params: 橙子
attachment: 1#11240110#4
state: 1
createTime: 1652421741000
isCollection: false
}
userMail {
incrId: 46645909
mailId: 300902
params: 橙子
attachment: 1#11240009#3
state: 1
createTime: 1652421741000
isCollection: false
}
userMail {
incrId: 51175902
mailId: 20004
params:
attachment: 7#702023#1
state: 0
createTime: 1663090213223
isCollection: false
}
userMail {
incrId: 46645908
mailId: 305202
params: 橙子
attachment: 1#11240052#3
state: 1
createTime: 1652421741000
isCollection: false
}
userMail {
incrId: 51015902
mailId: 1145032
params: 橙子
attachment: 1#10000247#1
state: 1
createTime: 1662966544362
isCollection: false
}
userMail {
incrId: 46645907
mailId: 308402
params: 橙子
attachment: 1#11240084#3
state: 1
createTime: 1652421741000
isCollection: false
}
userMail {
incrId: 46645906
mailId: 311002
params: 橙子
attachment: 1#11240110#3
state: 1
createTime: 1652421740000
isCollection: false
}
userMail {
incrId: 46645905
mailId: 300901
params: 橙子
attachment: 1#11240009#2
state: 1
createTime: 1652421739000
isCollection: false
}
userMail {
incrId: 46645904
mailId: 305201
params: 橙子
attachment: 1#11240052#2
state: 1
createTime: 1652421739000
isCollection: false
}
userMail {
incrId: 46645917
mailId: 300904
params: 橙子
attachment: 1#11240009#5
state: 1
createTime: 1652421744000
isCollection: false
}
userMail {
incrId: 46645916
mailId: 305204
params: 橙子
attachment: 1#11240052#5
state: 1
createTime: 1652421744000
isCollection: false
}
userMail {
incrId: 51165904
mailId: 29
params:
attachment: 2#2#1000
state: 0
createTime: 1663034793656
isCollection: false
}
userMail {
incrId: 46645915
mailId: 308404
params: 橙子
attachment: 1#11240084#5
state: 1
createTime: 1652421744000
isCollection: false
}
userMail {
incrId: 46645914
mailId: 311004
params: 橙子
attachment: 1#11240110#5
state: 1
createTime: 1652421743000
isCollection: false
}
userMail {
incrId: 46645913
mailId: 300903
params: 橙子
attachment: 1#11240009#4
state: 1
createTime: 1652421742000
isCollection: false
}
userMail {
incrId: 51245906
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#4#20|2#6#10
state: 0
createTime: 1662948006189
isCollection: false
}
userMail {
incrId: 46645912
mailId: 305203
params: 橙子
attachment: 1#11240052#4
state: 1
createTime: 1652421742000
isCollection: false
}
userMail {
incrId: 51345902
mailId: 29
params:
attachment: 2#6#10|2#4#20|2#2#1000|1#11070002#400|1#11070001#500|2#1#10
state: 0
createTime: 1663034849471
isCollection: false
}
userMail {
incrId: 51175911
mailId: 29
params:
attachment: 2#2#1000|2#1#10|1#11070002#400|2#4#20|1#11070001#500|2#6#10
state: 0
createTime: 1662782285272
isCollection: false
}
userMail {
incrId: 50905912
mailId: 300703
params: 橙子
attachment: 1#11240007#4
state: 1
createTime: 1662706732000
isCollection: false
}
userMail {
incrId: 50905913
mailId: 300704
params: 橙子
attachment: 1#11240007#5
state: 1
createTime: 1662706733000
isCollection: false
}
userMail {
incrId: 51075903
mailId: 29
params:
attachment: 1#11070002#400|2#1#10|1#11070001#500|2#4#20|2#6#10
state: 0
createTime: 1663024237719
isCollection: false
}
userMail {
incrId: 50905919
mailId: 20035
params: 水晶球#贝币
attachment: 2#2#6320
state: 0
createTime: 1662936782748
isCollection: false
}
userMail {
incrId: 50905910
mailId: 300701
params: 橙子
attachment: 1#11240007#2
state: 1
createTime: 1662706729000
isCollection: false
}
userMail {
incrId: 50905911
mailId: 300702
params: 橙子
attachment: 1#11240007#3
state: 1
createTime: 1662706730000
isCollection: false
}
userMail {
incrId: 19835921
mailId: 136
params:
attachment:
state: 1
createTime: 1605066791000
isCollection: false
}
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <---
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23:59:59",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6115,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6116,"topupco":[6116,"龙吟周末特惠魂芯",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",28,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6116,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6117,"topupco":[6117,"龙吟周末超值魂芯",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",68,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6117,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4081,"topupco":[4081,"空桑钱庄",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4081,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4082,"topupco":[4082,"十连召唤包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4082,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4083,"topupco":[4083,"1元礼包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4083,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4084,"topupco":[4084,"改名卡",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",28,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4084,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"普通特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4085,"buyCount":1},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"高级特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4086,"buyCount":0}]
[INFO:2022-9-8 9:26:5]<== Receiver Message, socketClient version=3,extId=48,cmd=3,status=0,size=8
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-9-8 9:26:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.066564001142979 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 59 1
[INFO:2022-9-8 9:26:5][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-8 9:26:5][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-9-8 9:26:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:5]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9
[INFO:2022-9-8 9:26:5]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:5]<== Receiver Message, socketClient version=3,extId=50,cmd=5,status=0,size=14
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0
showCount: 0
showCount: 0
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <---
[INFO:2022-9-8 9:26:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.066623333841562 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 60 1
[INFO:2022-9-8 9:26:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:5]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9
[INFO:2022-9-8 9:26:5]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:5]<== Receiver Message, socketClient version=3,extId=50,cmd=6,status=0,size=8
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <---
[INFO:2022-9-8 9:26:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.066684413701296 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 61 1
[INFO:2022-9-8 9:26:6][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-9-8 9:26:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1
[INFO:2022-9-8 9:26:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest
[INFO:2022-9-8 9:26:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:6]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9
[INFO:2022-9-8 9:26:6]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:6]<== Receiver Message, socketClient version=3,extId=53,cmd=21,status=0,size=8
[INFO:2022-9-8 9:26:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <---
[INFO:2022-9-8 9:26:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.066729791462421 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 62 1
[INFO:2022-9-8 9:26:6][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-9-8 9:26:6][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2022-9-8 9:26:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1
[INFO:2022-9-8 9:26:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-9-8 9:26:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-9-8 9:26:6]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-9-8 9:26:6]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:8]<== Receiver Message, socketClient version=3,extId=48,cmd=2,status=0,size=23
[INFO:2022-9-8 9:26:8]<== Receiver Message, socketClient version=3,extId=48,cmd=1,status=0,size=8
[INFO:2022-9-8 9:26:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2022-9-8 9:26:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-9-8 9:26:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 63 1
[INFO:2022-9-8 9:26:8][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2022-9-8 9:26:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-9-8 9:26:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-9-8 9:26:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-9-8 9:26:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-9-8 9:26:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-9-8 9:26:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 0
[INFO:2022-9-8 9:26:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-9-8 9:26:8]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-9-8 9:26:8]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.1334180012345 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 64 1
[INFO:2022-9-8 9:26:8]<== Receiver Message, socketClient version=3,extId=48,cmd=4,status=0,size=8
[INFO:2022-9-8 9:26:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-9-8 9:26:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066650543361902 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 65 1
[INFO:2022-9-8 9:26:8]GameDevice isFront = False
[INFO:2022-9-8 9:26:8]GameDevice isFront = True
[INFO:2022-9-8 9:26:8][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-9-8 9:26:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:9][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情播放完毕:chijing.exp
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:222: in function
[INFO:2022-9-8 9:26:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150106_jlx_ld/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:9][@logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1664: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:156: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2022-9-8 9:26:11][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:175: 准备进入一个新的场景,类型=10,id=280001
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:175: in function 'enter'
logic/extensions/illustrated/facade/IllustratedFacade:14: in function 'enterIllustratedScene'
logic/extensions/main/view/MainView:236: in function
[INFO:2022-9-8 9:26:11][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-9-8 9:26:11][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-9-8 9:26:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-9-8 9:26:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 3
[INFO:2022-9-8 9:26:11]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-9-8 9:26:11]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:11]<== Receiver Message, socketClient version=3,extId=46,cmd=4,status=0,size=8
[INFO:2022-9-8 9:26:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-9-8 9:26:11][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.099854502826929 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 66 1
[INFO:2022-9-8 9:26:11][@logic/scene/SceneMgr.lua:221]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2022-9-8 9:26:11][@logic/scene/SceneMgr.lua:225]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-9-8 9:26:11][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-8 9:26:11][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-8 9:26:11][@logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================
[INFO:2022-9-8 9:26:11][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-8 9:26:11]DestroyUnusedResources:104,4,time=,paths:
[INFO:2022-9-8 9:26:12][@logic/scene/SceneMgr.lua:254]:{func}开始进入一个新的场景,类型=10,id=280001
[INFO:2022-9-8 9:26:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s11_tjjm/texture/g-s11_smoke.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s11_tjjm/g-s11_tjjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_illustrated_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_illustrated_2 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/illustratedmainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedmainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:12]scene/pj-g_scene_prefab/g-s11_tjjm/g-s11_tjjm_stage.prefab instance: @65ms
[INFO:2022-9-8 9:26:12][@logic/scene/SceneMgr.lua:359]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=10,id=280001
[INFO:2022-9-8 9:26:12][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil
[INFO:2022-9-8 9:26:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 97 找到: true
[INFO:2022-9-8 9:26:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 98 找到: true
[INFO:2022-9-8 9:26:12][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 98 挂点: npc_01 zoneId: nil zoneName: nil
[INFO:2022-9-8 9:26:12][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 97 挂点: npc_02 zoneId: nil zoneName: nil
[INFO:2022-9-8 9:26:12][@logic/common/LoadAnalysis.lua:103]:{func}scene statistics sceneloading begin(Illustrated 280001):498.895196,1次
[INFO:2022-9-8 9:26:12][@logic/common/LoadAnalysis.lua:104]:{func}scene statistics sceneloading end(Illustrated 280001):499.271725,cost:0.376529 秒
[INFO:2022-9-8 9:26:12][@logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:345: 成功进入了一个新的场景,类型=10,id=280001,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:345: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/illustrated/stage/IllustratedStage:93: in function '_onAllResLoaded'
logic/scene/illustrated/stage/IllustratedStage:112: in function
[INFO:2022-9-8 9:26:12][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-9-8 9:26:12][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-9-8 9:26:12][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 10#280001 完成 0
[INFO:2022-9-8 9:26:12][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-8 9:26:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 98 go: SceneTrigger_98_4
[INFO:2022-9-8 9:26:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/character/shu_ui_npc/shu_ui_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/character/shu_ui_npc/shu_ui_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/character/shu_ui_npc/shu_ui_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 97 go: SceneTrigger_97_4
[INFO:2022-9-8 9:26:13][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-8 9:26:13][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-9-8 9:26:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-9-8 9:26:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 70
[INFO:2022-9-8 9:26:13]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-9-8 9:26:13]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 2
[INFO:2022-9-8 9:26:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2022-9-8 9:26:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 3
count: 1
formatKey: 1
[INFO:2022-9-8 9:26:13]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2022-9-8 9:26:13]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:14]<== Receiver Message, socketClient version=3,extId=46,cmd=4,status=0,size=8
[INFO:2022-9-8 9:26:14]<== Receiver Message, socketClient version=3,extId=45,cmd=14,status=0,size=8
[INFO:2022-9-8 9:26:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-9-8 9:26:14][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 1.0333932451904 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 67 1
[INFO:2022-9-8 9:26:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2022-9-8 9:26:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 1.0333932451904 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 68 1
[INFO:2022-9-8 9:26:15]++++++++++++++++拿到的tsssdk的c#的data长度70
[INFO:2022-9-8 9:26:15]))))((((((转换为lua的buffer数据长度(((((70____________70
[INFO:2022-9-8 9:26:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 70
[INFO:2022-9-8 9:26:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-8 9:26:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-8 9:26:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-8 9:26:15]
[INFO:2022-9-8 9:26:15]__________删除tsssdk++++++sb数据________
[INFO:2022-9-8 9:26:15]==> Sender Auto Serialize Message,extId=13,cmd=1,size=81
[INFO:2022-9-8 9:26:15]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:15][@logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================
[INFO:2022-9-8 9:26:15]<== Receiver Message, socketClient version=3,extId=13,cmd=2,status=0,size=80
[INFO:2022-9-8 9:26:15]<== Receiver Message, socketClient version=3,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-8 9:26:15]
[INFO:2022-9-8 9:26:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-8 9:26:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 70 1
[INFO:2022-9-8 9:26:15][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 70
[INFO:2022-9-8 9:26:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-8 9:26:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-8 9:26:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.13342949748039 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 71 1
[INFO:2022-9-8 9:26:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/illustratedherolistview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedherolistview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedherolistitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 20 当前队列数量= 1
[INFO:2022-9-8 9:26:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetIllustrationsRequest
[INFO:2022-9-8 9:26:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1
[INFO:2022-9-8 9:26:15]==> Sender Auto Serialize Message,extId=20,cmd=20,size=11
[INFO:2022-9-8 9:26:15]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/illustratedherolistview_di.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:15]<== Receiver Message, socketClient version=3,extId=20,cmd=20,status=0,size=148
[INFO:2022-9-8 9:26:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}illustrations {
type: 1
ids: 1
ids: 2
ids: 3
ids: 5
ids: 7
ids: 10
ids: 11
ids: 12
ids: 141
ids: 13
ids: 15
ids: 16
ids: 17
ids: 19
ids: 20
ids: 22
ids: 23
ids: 24
ids: 25
ids: 26
ids: 27
ids: 28
ids: 29
ids: 30
ids: 31
ids: 32
ids: 33
ids: 34
ids: 36
ids: 37
ids: 38
ids: 40
ids: 41
ids: 44
ids: 45
ids: 46
ids: 47
ids: 48
ids: 49
ids: 50
ids: 55
ids: 57
ids: 58
ids: 59
ids: 62
ids: 65
ids: 66
ids: 68
ids: 69
ids: 73
ids: 74
ids: 75
ids: 77
ids: 78
ids: 79
ids: 80
ids: 85
ids: 89
ids: 92
ids: 93
ids: 95
ids: 101
ids: 103
ids: 106
ids: 109
ids: 114
ids: 115
}
[INFO:2022-9-8 9:26:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetIllustrationsReply <---
[INFO:2022-9-8 9:26:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 20 所需时间单位秒 = 0.10001929104328 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetIllustrationsReply 72 1
[INFO:2022-9-8 9:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100007_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100012_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100021_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100022_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100026_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100015_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100030_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16][@logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================
[INFO:2022-9-8 9:26:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-9-8 9:26:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-9-8 9:26:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 75
[INFO:2022-9-8 9:26:16]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-9-8 9:26:16]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_illustrated_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedcuisineshareview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2
[INFO:2022-9-8 9:26:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2022-9-8 9:26:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
[INFO:2022-9-8 9:26:16]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2022-9-8 9:26:16]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:16]<== Receiver Message, socketClient version=3,extId=46,cmd=4,status=0,size=8
[ERROR:2022-9-8 9:26:16]Resource Handle Error=====>ui/views/illustrated/illustratedcuisineshareview.prefab@framework/util/goutil:86: bad argument #1 to 'Instantiate' (UnityEngine.Object expected, got table)
stack traceback:
[C]: in function 'Instantiate'
framework/util/goutil:86: in function 'clone'
logic/extensions/illustrated/view/IllustratedCuisineOrQualityView:93: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function @LuaInterface.LuaDLL:luaL_argerror(IntPtr, Int32, String)
LuaInterface.LuaDLL:luaL_typerror(IntPtr, Int32, String, String)
LuaInterface.ToLua:CheckObject(IntPtr, Int32)
UnityEngine_ObjectWrap:Instantiate(IntPtr)
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1, T2)
Framework.ResourceCache:OnResourceDone(Resource, Boolean)
Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean)
System.Action`2:Invoke(T1, T2)
Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean)
Framework.d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Framework.ResourceCache:OnResourceDone(Resource, Boolean)
Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean)
System.Action`2:Invoke(T1, T2)
Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean)
Framework.d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ERROR:2022-9-8 9:26:16]Resource Handle Error=====>ui/views/illustrated/illustratedcuisineshareview.prefab@framework/util/goutil:86: bad argument #1 to 'Instantiate' (UnityEngine.Object expected, got table)
stack traceback:
[C]: in function 'Instantiate'
framework/util/goutil:86: in function 'clone'
logic/extensions/illustrated/view/IllustratedCuisineOrQualityView:93: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function @LuaInterface.LuaDLL:luaL_argerror(IntPtr, Int32, String)
LuaInterface.LuaDLL:luaL_typerror(IntPtr, Int32, String, String)
LuaInterface.ToLua:CheckObject(IntPtr, Int32)
UnityEngine_ObjectWrap:Instantiate(IntPtr)
LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1, T2)
Framework.ResourceCache:OnResourceDone(Resource, Boolean)
Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean)
System.Action`2:Invoke(T1, T2)
Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean)
Framework.d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Framework.ResourceCache:OnResourceDone(Resource, Boolean)
Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean)
System.Action`2:Invoke(T1, T2)
Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean)
Framework.d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[INFO:2022-9-8 9:26:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-9-8 9:26:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.13633875176311 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 73 1
[INFO:2022-9-8 9:26:16]<== Receiver Message, socketClient version=3,extId=114,cmd=1,status=0,size=14
[INFO:2022-9-8 9:26:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
getBonusCount: 1
}
[INFO:2022-9-8 9:26:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2022-9-8 9:26:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.099961917847395 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 74 1
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100104_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100130_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100115_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100117_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100044_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100136_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100121_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100114_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100148_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100127_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100107_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100116_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100080_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100105_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100128_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100022_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100074_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100146_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100030_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100078_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100103_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100142_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100012_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100065_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100007_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100071_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100026_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100133_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100140_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100108_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100021_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagecharacter_illustration/100101_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100079_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100109_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100047_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100046_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100144_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100120_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100075_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100129_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100005_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100045_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagecharacter_illustration/100093_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100031_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100151_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100135_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagecharacter_illustration/100098_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100055_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100138_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100048_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100147_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100069_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100028_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100100_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100099_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100081_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100068_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100119_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100088_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100087_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100015_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100051_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100141_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100132_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100126_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100145_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待10帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100150_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-9-8 9:26:25]++++++++++++++++拿到的tsssdk的c#的data长度34
[INFO:2022-9-8 9:26:25]))))((((((转换为lua的buffer数据长度(((((34____________34
[INFO:2022-9-8 9:26:25][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 34
[INFO:2022-9-8 9:26:25][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-9-8 9:26:25][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-9-8 9:26:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-9-8 9:26:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}antiData: "
hello, world
[INFO:2022-9-8 9:26:25]__________删除tsssdk++++++sb数据________
[INFO:2022-9-8 9:26:25]==> Sender Auto Serialize Message,extId=13,cmd=1,size=45
[INFO:2022-9-8 9:26:25]||||| Sender socketClient version=3
[INFO:2022-9-8 9:26:25]<== Receiver Message, socketClient version=3,extId=13,cmd=2,status=0,size=44
[INFO:2022-9-8 9:26:25]<== Receiver Message, socketClient version=3,extId=13,cmd=1,status=0,size=8
[INFO:2022-9-8 9:26:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}antiData: "
hello, world
[INFO:2022-9-8 9:26:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-9-8 9:26:25][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 76 1
[INFO:2022-9-8 9:26:25][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 34
[INFO:2022-9-8 9:26:25][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-9-8 9:26:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-9-8 9:26:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-9-8 9:26:25][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.099955916404724 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 77 1